Experimental keymap: changed the create edge/face tool to contextually
authorNathan Vegdahl <cessen@cessen.com>
Sun, 27 Oct 2013 20:58:55 +0000 (20:58 +0000)
committerNathan Vegdahl <cessen@cessen.com>
Sun, 27 Oct 2013 20:58:55 +0000 (20:58 +0000)
commit3a43744c9843bacb1908ac4cbc960f87570a39a7
treeaf314812c40970ba80dfe0a177be9f2d413658dd
parentb6d06dba46492bcfe330214f6a3b370d8ae5f523
Experimental keymap: changed the create edge/face tool to contextually
understand when all selected mesh elements are part of the same face, and
trigger the "connect" tool instead in that case.

This prevents accidental creation of weird meshes when creating an edge
between two vertices on the same face.  The user almost certainly expects
the face to be split by the new edge in that case.  This makes that happen.
presets/keyconfig/blender_2012_experimental.py