adding new category 'skin' added new materials 'pox' & weave_test
authorBrendon Murphy <meta.androcto1@gmail.com>
Tue, 13 Nov 2012 12:17:34 +0000 (12:17 +0000)
committerBrendon Murphy <meta.androcto1@gmail.com>
Tue, 13 Nov 2012 12:17:34 +0000 (12:17 +0000)
updated xml

online_mat_lib/material-library/bundled/cycles/index.xml
online_mat_lib/material-library/bundled/cycles/skin/pox.bcm [new file with mode: 0644]
online_mat_lib/material-library/bundled/cycles/textiles/weave_test.bcm [new file with mode: 0644]

index 0d5a14d57b278215c2b1de04562ab8723931c10e..41617cd9d249837043e44a4e9decd9ba16d8cee0 100755 (executable)
@@ -44,6 +44,9 @@
        <category title="Plastics" folder="plastics" addon="0.4">
                <material name="Toy Brick (Red)" href="toy_brick_red" by="Peter Cassetta" stars="4" addon="0.4" />
        </category>
+       <category title="Skin" folder="skin" addon="0.4">
+               <material name="Pox" href="pox" by="moony" stars="4" addon="0.4" />
+       </category>
        <category title="Stones" folder="stones" addon="0.4">
                <material name="Diamond" href="diamond" stars="3" fireflies="high" speed="slow" addon="0.4" />
                <material name="Malachite" href="malachite" by="moony" stars="3" addon="0.4" />
@@ -57,8 +60,9 @@
        </category>
        <category title="Textiles" folder="textiles" addon="0.4">
                <material name="Denim" href="denim" by="Peter Cassetta" stars="4" complexity="complex" addon="0.4" />
+               <material name="Weave Test" href="weave_test" by="niabot" stars="4" complexity="complex" addon="0.4" />
                <material name="Velvet (Edged)" href="velvet_edged" stars="4" addon="0.4" />
-               <material name="Woven Wool" href="woven_wool" stars="3" addon="0.4" />
+               <material name="Woven Wool" href="woven_wool" by="meta-androcto" stars="3" addon="0.4" />
        </category>
        <category title="Wood" folder="wood" addon="0.4">
                <material name="Polished Walnut" href="polished_walnut" by="Peter Cassetta" stars="4" complexity="intermediate" addon="0.4" />
diff --git a/online_mat_lib/material-library/bundled/cycles/skin/pox.bcm b/online_mat_lib/material-library/bundled/cycles/skin/pox.bcm
new file mode 100644 (file)
index 0000000..a2e2e5c
--- /dev/null
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8"?>\r
+<material view_color="rgb(0.80000, 0.80000, 0.80000)" sample_lamp="True">\r
+       <nodes>\r
+               <node type="OUTPUT_MATERIAL" loc="572, 314" />\r
+               <node type="VALTORGB" interpolation="B_SPLINE" fac="0.5" stops="3" stop1="0.0|rgba(1.0, 1.0, 1.0, 1.0)" stop2="0.09772|rgba(0.0, 0.0, 0.0, 1.0)" stop3="0.15454|rgba(0.0, 0.0, 0.0, 1.0)" loc="-1016, 194" />\r
+               <node type="BSDF_DIFFUSE" color="rgba(0.86315, 0.73791, 0.65140, 1.0)" roughness="0.0" loc="-817, 539" />\r
+               <node type="BSDF_DIFFUSE" color="rgba(0.80000, 0.13812, 0.12151, 1.0)" roughness="0.30000" loc="-474, 186" />\r
+               <node type="RGBTOBW" color="rgba(0.5, 0.5, 0.5, 1.0)" loc="-119, 17" />\r
+               <node type="MIX_SHADER" fac="0.20000" loc="-212, 252" />\r
+               <node type="MIX_SHADER" fac="0.5" loc="-14, 419" />\r
+               <node type="MATH" operation="MULTIPLY" use_clamp="False" value1="0.5" value2="0.30000" loc="34, 69" />\r
+               <node type="TEX_VORONOI" coloring="INTENSITY" scale="10.0" loc="-1255, 93" />\r
+               <node type="BSDF_GLOSSY" distribution="BECKMANN" color="rgba(0.86315, 0.73791, 0.65140, 1.0)" roughness="0.30000" loc="-864, 409" />\r
+               <node type="MIX_SHADER" fac="0.10000" loc="-397, 491" />\r
+               <node type="BSDF_GLOSSY" distribution="BECKMANN" color="rgba(0.80000, 0.13812, 0.12151, 1.0)" roughness="0.10000" loc="-598, 23" />\r
+       </nodes>\r
+       <links>\r
+               <link to="0" input="0" from="6" output="0" />\r
+               <link to="0" input="2" from="7" output="0" />\r
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+               <link to="10" input="1" from="2" output="0" />\r
+               <link to="6" input="1" from="10" output="0" />\r
+               <link to="10" input="2" from="9" output="0" />\r
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+               <link to="5" input="2" from="11" output="0" />\r
+       </links>\r
+</material>
\ No newline at end of file
diff --git a/online_mat_lib/material-library/bundled/cycles/textiles/weave_test.bcm b/online_mat_lib/material-library/bundled/cycles/textiles/weave_test.bcm
new file mode 100644 (file)
index 0000000..9a477a3
--- /dev/null
@@ -0,0 +1,75 @@
+<?xml version="1.0" encoding="UTF-8"?>\r
+<material view_color="rgb(0.80000, 0.80000, 0.80000)" sample_lamp="True">\r
+       <nodes>\r
+               <node type="OUTPUT_MATERIAL" loc="40, 296" />\r
+               <node type="TEX_COORD" loc="-1180, 323" />\r
+               <node type="MATH" operation="MULTIPLY" use_clamp="False" value1="30.09999" value2="10.0" loc="-1172, 117" />\r
+               <node type="MIX_SHADER" fac="0.02999" loc="1649, 550" />\r
+               <node type="BSDF_GLOSSY" distribution="BECKMANN" color="rgba(0.79910, 0.67244, 0.60382, 1.0)" roughness="0.40000" loc="1451, 489" />\r
+               <node type="MIX_SHADER" fac="0.70000" loc="1452, 608" />\r
+               <node type="BSDF_VELVET" color="rgba(0.79910, 0.67244, 0.60382, 1.0)" sigma="0.89999" loc="1243, 532" />\r
+               <node type="BSDF_DIFFUSE" color="rgba(0.79910, 0.67058, 0.60566, 1.0)" roughness="0.69999" loc="1239, 630" />\r
+               <node type="TEX_NOISE" scale="5.0" detail="0.99999" distortion="0.0" loc="-991, 193" />\r
+               <node type="VECT_MATH" operation="ADD" vector1="Vector(0.5, 0.5, 0.5)" vector2="Vector(0.5, 0.5, 0.5)" loc="-679, 353" />\r
+               <node type="SEPRGB" image="rgba(0.80000, 0.80000, 0.80000, 1.0)" loc="-575, 413" />\r
+               <node type="MIX_RGB" blend_type="MIX" use_clamp="False" fac="0.5" color1="rgba(0.79910, 0.51715, 0.32036, 1.0)" color2="rgba(0.0, 0.0, 0.0, 1.0)" loc="1011, 555" />\r
+               <node type="MIX_RGB" blend_type="MULTIPLY" use_clamp="False" fac="0.99000" color1="rgba(0.5, 0.5, 0.5, 1.0)" color2="rgba(0.0, 0.0, 0.0, 1.0)" loc="-810, 228" />\r
+               <node type="MATH" operation="MINIMUM" use_clamp="False" value1="0.5" value2="0.5" loc="434, 428" />\r
+               <node type="VALTORGB" interpolation="EASE" fac="0.5" stops="12" stop1="0.0|rgba(1.0, 1.0, 1.0, 0.0)" stop2="0.11363|rgba(1.0, 1.0, 1.0, 0.50183)" stop3="0.18181|rgba(1.0, 1.0, 1.0, 0.00235)" stop4="0.21363|rgba(1.0, 1.0, 1.0, 0.02220)" stop5="0.27272|rgba(1.0, 1.0, 1.0, 0.0)" stop6="0.34545|rgba(1.0, 1.0, 1.0, 0.58627)" stop7="0.41818|rgba(1.0, 1.0, 1.0, 0.02922)" stop8="0.51363|rgba(1.0, 1.0, 1.0, 0.0)" stop9="0.64090|rgba(1.0, 1.0, 1.0, 0.03826)" stop10="0.74545|rgba(1.0, 1.0, 1.0, 1.0)" stop11="0.85454|rgba(1.0, 1.0, 1.0, 0.02249)" stop12="1.0|rgba(1.0, 1.0, 1.0, 0.0)" loc="-140, 400" />\r
+               <node type="VALTORGB" interpolation="EASE" fac="0.5" stops="10" stop1="0.0|rgba(1.0, 1.0, 1.0, 0.0)" stop2="0.17272|rgba(1.0, 1.0, 1.0, 0.73825)" stop3="0.29999|rgba(1.0, 1.0, 1.0, 0.0)" stop4="0.34999|rgba(1.0, 1.0, 1.0, 0.02643)" stop5="0.43181|rgba(1.0, 1.0, 1.0, 0.05548)" stop6="0.57272|rgba(1.0, 1.0, 1.0, 0.72981)" stop7="0.72272|rgba(1.0, 1.0, 1.0, 0.03361)" stop8="0.81818|rgba(1.0, 1.0, 1.0, 0.0)" stop9="0.91818|rgba(1.0, 1.0, 1.0, 0.32452)" stop10="1.0|rgba(1.0, 1.0, 1.0, 0.0)" loc="-140, 196" />\r
+               <node type="MATH" operation="MULTIPLY" use_clamp="False" value1="0.5" value2="-2.0" loc="150, 222" />\r
+               <node type="MATH" operation="ADD" use_clamp="False" value1="0.5" value2="0.5" loc="291, 322" />\r
+               <node type="MATH" operation="DIVIDE" use_clamp="False" value1="0.5" value2="3.0" loc="838, 562" />\r
+               <node type="MATH" operation="ADD" use_clamp="False" value1="0.5" value2="2.0" loc="645, 522" />\r
+               <node type="MATH" operation="MULTIPLY" use_clamp="False" value1="0.5" value2="0.20000" loc="1049, 184" />\r
+               <node type="MATH" operation="ADD" use_clamp="False" value1="0.5" value2="0.5" loc="-513, 605" />\r
+               <node type="MATH" operation="MULTIPLY" use_clamp="False" value1="0.5" value2="30.09999" loc="-695, 464" />\r
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+       <links>\r
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+       </links>\r
+</material>
\ No newline at end of file