pep8 cleanup
authorCampbell Barton <ideasman42@gmail.com>
Thu, 12 Jan 2012 04:04:20 +0000 (04:04 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 12 Jan 2012 04:04:20 +0000 (04:04 +0000)
render_to_print.py

index 685b3521f970652949001f2bb185923b2256ff56..d214db18ef3f8a4ac4bbe25aab2c9c6a1bf808f2 100644 (file)
@@ -1,4 +1,3 @@
-import bpy
 # ##### BEGIN GPL LICENSE BLOCK #####
 #
 #  This program is free software; you can redistribute it and/or
@@ -17,11 +16,12 @@ import bpy
 #
 # ##### END GPL LICENSE BLOCK #####
 
+# <pep8 compliant>
 
 bl_info = {
     'name': 'Render to Print',
-    'author': 'Marco Crippa <thekrypt77@tiscali.it>',
-    'version': (0,2),
+    'author': 'Marco Crippa <thekrypt77@tiscali.it>, Dealga McArdle',
+    'version': (0, 2),
     'blender': (2, 5, 8),
     'location': 'Render > Render to Print',
     'description': 'Set the size of the render for a print',
@@ -32,20 +32,23 @@ bl_info = {
     'category': 'Render'}
 
 
-import bpy
 import math
-from bpy.props import *
-
+import bpy
+from bpy.types import Panel, Operator, Scene
+from bpy.props import (IntProperty,
+                       FloatProperty,
+                       StringProperty,
+                       EnumProperty,
+                       )
 
-# minor update by Dealga McArdle, Thu July 7 2011.
 
-class RENDER_PT_Print(bpy.types.Panel):
+class RENDER_PT_print(Panel):
     bl_label = "Render to Print"
     bl_space_type = 'PROPERTIES'
     bl_region_type = 'WINDOW'
     bl_context = 'render'
-    
-    bpy.types.Scene.MyFrom = bpy.props.EnumProperty(
+
+    Scene.MyFrom = EnumProperty(
         name="Set from",
         description="Set from",
         items=(
@@ -53,124 +56,117 @@ class RENDER_PT_Print(bpy.types.Panel):
             ("Pixel--->Cm", "Pixel--->Cm", "Pixel--->Cm")
         ),
         default="Cm--->Pixel")
-    
-    bpy.types.Scene.MyOrientation = bpy.props.EnumProperty(
-        name="Set orientation", 
-        description="Set orientation", 
+
+    Scene.MyOrientation = EnumProperty(
+        name="Set orientation",
+        description="Set orientation",
         items=(
             ("Portrait", "Portrait", "Portrait"),
             ("Landscape", "Landscape", "Landscape")
         ),
         default="Portrait")
-    
-    bpy.types.Scene.MyPreset = bpy.props.EnumProperty(
-        name="Select preset",
-        description="Select from preset",
-        items=(
-            ("custom_1_1", "custom", ""),
-            ("A0_84.1_118.9", "A0 (84.1x118.9 cm)", ""),
-            ("A1_59.4_84.1", "A1 (59.4x84.1 cm)", ""),
-            ("A2_42.0_59.4", "A2 (42.0x59.4 cm)", ""),
-            ("A3_29.7_42.0", "A3 (29.7 42.0 cm)", ""),
-            ("A4_21.0_29.7", "A4 (21.0x29.7 cm)", ""),
-            ("A5_14.8_21.0", "A5 (14.8x21.0 cm)", ""),
-            ("A6_10.5_14.8", "A6 (10.5x14.8 cm)", ""),
-            ("A7_7.4_10.5", "A7 (7.4x10.5 cm)", ""),
-            ("A8_5.2_7.4", "A8 (5.2x7.4 cm)", ""),
-            ("A9_3.7_5.2", "A9 (3.7x5.2 cm)", ""),
-            ("A10_2.6_3.7", "A10 (2.6x3.7 cm)", ""),
-
-            ("B0_100.0_141.4", "B0 (100.0x141.4 cm)", ""),
-            ("B1_70.7_100.0", "B1 (70.7x100.0 cm)", ""),
-            ("B2_50.0_70.7", "B2 (50.0x70.7 cm)", ""),
-            ("B3_35.3_50.0", "B3 (35.3x50.0 cm)", ""),
-            ("B4_25.0_35.3", "B4 (25.0x35.3 cm)", ""),
-            ("B5_17.6_25.0", "B5 (17.6x25.0 cm)", ""),
-            ("B6_12.5_17.6", "B6 (12.5x17.6 cm)", ""),
-            ("B7_8.8_12.5", "B7 (8.8x12.5 cm)", ""),
-            ("B8_6.2_8.8", "B8 (6.2x8.8 cm)", ""),
-            ("B9_4.4_6.2", "B9 (4.4x6.2 cm)", ""),
-            ("B10_3.1_4.4", "B10 (3.1x4.4 cm)", ""),
-
-            ("C0_91.7_129.7", "C0 (91.7x129.7 cm)", ""),
-            ("C1_64.8_91.7", "C1 (64.8x91.7 cm)", ""),
-            ("C2_45.8_64.8", "C2 (45.8x64.8 cm)", ""),
-            ("C3_32.4_45.8", "C3 (32.4x45.8 cm)", ""),
-            ("C4_22.9_32.4", "C4 (22.9x32.4 cm)", ""),
-            ("C5_16.2_22.9", "C5 (16.2x22.9 cm)", ""),
-            ("C6_11.4_16.2", "C6 (11.4x16.2 cm)", ""),
-            ("C7_8.1_11.4", "C7 (8.1x11.4 cm)", ""),
-            ("C8_5.7_8.1", "C8 (5.7x8.1 cm)", ""),
-            ("C9_4.0_5.7", "C9 (4.0x5.7 cm)", ""),
-            ("C10_2.8_4.0", "C10 (2.8x4.0 cm)", ""),
-
-            ("Letter_21.6_27.9", "Letter (21.6x27.9 cm)", ""),
-            ("Legal_21.6_35.6", "Legal (21.6x35.6 cm)", ""),
-            ("Legal junior_20.3_12.7", "Legal junior (20.3x12.7 cm)", ""),
-            ("Ledger_43.2_27.9", "Ledger (43.2x27.9 cm)", ""),
-            ("Tabloid_27.9_43.2", "Tabloid (27.9x43.2 cm)", ""),
-            
-            ("ANSI C_43.2_55.9", "ANSI C (43.2x55.9 cm)", ""),
-            ("ANSI D_55.9_86.4", "ANSI D (55.9x86.4 cm)", ""),
-            ("ANSI E_86.4_111.8", "ANSI E (86.4x111.8 cm)", ""),
-
-            ("Arch A_22.9_30.5", "Arch A (22.9x30.5 cm)", ""),
-            ("Arch B_30.5_45.7", "Arch B (30.5x45.7 cm)", ""),
-            ("Arch C_45.7_61.0", "Arch C (45.7x61.0 cm)", ""),
-            ("Arch D_61.0_91.4", "Arch D (61.0x91.4 cm)", ""),
-            ("Arch E_91.4_121.9", "Arch E (91.4x121.9 cm)", ""),
-            ("Arch E1_76.2_106.7", "Arch E1 (76.2x106.7 cm)", ""),
-            ("Arch E2_66.0_96.5", "Arch E2 (66.0x96.5 cm)", ""),
-            ("Arch E3_68.6_99.1", "Arch E3 (68.6x99.1 cm)", "")
-        ),
-        default="custom_1_1"
-    )
-    
-    
-    
-    bpy.types.Scene.MyDPI = bpy.props.IntProperty(    name="DPI", 
-                                        description="Dots per Inch", 
-                                        default=300, min=72, max=1800)
-          
-    bpy.types.Scene.MyWidth = bpy.props.FloatProperty(
-        name = "Width",
-        description = "Width",
-        default = 5.0,
-        min = 1.0,
-        max = 100000.0)
-    bpy.types.Scene.MyHeight = FloatProperty(
-        name = "Height",
-        description = "Height",
-        default = 3.0,
-        min = 1.0,
-        max = 100000.0)
-    
-    bpy.types.Scene.MyPWidth = IntProperty(
-        name = "Pixel Width",
-        description = "Pixel Width",
-        default = 900,
-        min = 4,
-        max = 10000)
-    bpy.types.Scene.MyPHeight = IntProperty(
-        name = "Pixel Height",
-        description = "Pixel Height",
-        default = 600,
-        min = 4,
-        max = 10000)
-
-    bpy.types.Scene.MyWInch = StringProperty(
-        name = "Inch Width",
-        description = "",
-        default = "")
-    bpy.types.Scene.MyHInch = StringProperty(
-        name = "Inch Height",
-        description = "",
-        default = "")    
-    
-        
-    
+
+    Scene.MyPreset = EnumProperty(
+            name="Select preset",
+            description="Select from preset",
+            items=(
+                ("custom_1_1", "custom", ""),
+                ("A0_84.1_118.9", "A0 (84.1x118.9 cm)", ""),
+                ("A1_59.4_84.1", "A1 (59.4x84.1 cm)", ""),
+                ("A2_42.0_59.4", "A2 (42.0x59.4 cm)", ""),
+                ("A3_29.7_42.0", "A3 (29.7 42.0 cm)", ""),
+                ("A4_21.0_29.7", "A4 (21.0x29.7 cm)", ""),
+                ("A5_14.8_21.0", "A5 (14.8x21.0 cm)", ""),
+                ("A6_10.5_14.8", "A6 (10.5x14.8 cm)", ""),
+                ("A7_7.4_10.5", "A7 (7.4x10.5 cm)", ""),
+                ("A8_5.2_7.4", "A8 (5.2x7.4 cm)", ""),
+                ("A9_3.7_5.2", "A9 (3.7x5.2 cm)", ""),
+                ("A10_2.6_3.7", "A10 (2.6x3.7 cm)", ""),
+
+                ("B0_100.0_141.4", "B0 (100.0x141.4 cm)", ""),
+                ("B1_70.7_100.0", "B1 (70.7x100.0 cm)", ""),
+                ("B2_50.0_70.7", "B2 (50.0x70.7 cm)", ""),
+                ("B3_35.3_50.0", "B3 (35.3x50.0 cm)", ""),
+                ("B4_25.0_35.3", "B4 (25.0x35.3 cm)", ""),
+                ("B5_17.6_25.0", "B5 (17.6x25.0 cm)", ""),
+                ("B6_12.5_17.6", "B6 (12.5x17.6 cm)", ""),
+                ("B7_8.8_12.5", "B7 (8.8x12.5 cm)", ""),
+                ("B8_6.2_8.8", "B8 (6.2x8.8 cm)", ""),
+                ("B9_4.4_6.2", "B9 (4.4x6.2 cm)", ""),
+                ("B10_3.1_4.4", "B10 (3.1x4.4 cm)", ""),
+
+                ("C0_91.7_129.7", "C0 (91.7x129.7 cm)", ""),
+                ("C1_64.8_91.7", "C1 (64.8x91.7 cm)", ""),
+                ("C2_45.8_64.8", "C2 (45.8x64.8 cm)", ""),
+                ("C3_32.4_45.8", "C3 (32.4x45.8 cm)", ""),
+                ("C4_22.9_32.4", "C4 (22.9x32.4 cm)", ""),
+                ("C5_16.2_22.9", "C5 (16.2x22.9 cm)", ""),
+                ("C6_11.4_16.2", "C6 (11.4x16.2 cm)", ""),
+                ("C7_8.1_11.4", "C7 (8.1x11.4 cm)", ""),
+                ("C8_5.7_8.1", "C8 (5.7x8.1 cm)", ""),
+                ("C9_4.0_5.7", "C9 (4.0x5.7 cm)", ""),
+                ("C10_2.8_4.0", "C10 (2.8x4.0 cm)", ""),
+
+                ("Letter_21.6_27.9", "Letter (21.6x27.9 cm)", ""),
+                ("Legal_21.6_35.6", "Legal (21.6x35.6 cm)", ""),
+                ("Legal junior_20.3_12.7", "Legal junior (20.3x12.7 cm)", ""),
+                ("Ledger_43.2_27.9", "Ledger (43.2x27.9 cm)", ""),
+                ("Tabloid_27.9_43.2", "Tabloid (27.9x43.2 cm)", ""),
+
+                ("ANSI C_43.2_55.9", "ANSI C (43.2x55.9 cm)", ""),
+                ("ANSI D_55.9_86.4", "ANSI D (55.9x86.4 cm)", ""),
+                ("ANSI E_86.4_111.8", "ANSI E (86.4x111.8 cm)", ""),
+
+                ("Arch A_22.9_30.5", "Arch A (22.9x30.5 cm)", ""),
+                ("Arch B_30.5_45.7", "Arch B (30.5x45.7 cm)", ""),
+                ("Arch C_45.7_61.0", "Arch C (45.7x61.0 cm)", ""),
+                ("Arch D_61.0_91.4", "Arch D (61.0x91.4 cm)", ""),
+                ("Arch E_91.4_121.9", "Arch E (91.4x121.9 cm)", ""),
+                ("Arch E1_76.2_106.7", "Arch E1 (76.2x106.7 cm)", ""),
+                ("Arch E2_66.0_96.5", "Arch E2 (66.0x96.5 cm)", ""),
+                ("Arch E3_68.6_99.1", "Arch E3 (68.6x99.1 cm)", ""),
+                ),
+            default="custom_1_1",
+            )
+    Scene.MyDPI = IntProperty(
+            name="DPI",
+            description="Dots per Inch",
+            default=300,
+            min=72, max=1800,
+            )
+    Scene.MyWidth = FloatProperty(
+            name="Width",
+            description="Width",
+            default=5.0,
+            min=1.0, max=100000.0,
+            )
+    Scene.MyHeight = FloatProperty(
+            name="Height",
+            description="Height",
+            default=3.0,
+            min=1.0, max=100000.0,
+            )
+    Scene.MyPWidth = IntProperty(
+            name="Pixel Width",
+            description="Pixel Width",
+            default=900,
+            min=4, max=10000,
+            )
+    Scene.MyPHeight = IntProperty(
+            name="Pixel Height",
+            description="Pixel Height",
+            default=600,
+            min=4, max=10000,
+            )
+    Scene.MyWInch = StringProperty(
+            name="Inch Width",
+            )
+    Scene.MyHInch = StringProperty(
+            name="Inch Height",
+            )
+
     def draw(self, context):
-        
+
         layout = self.layout
         scn = context.scene
 
@@ -183,7 +179,7 @@ class RENDER_PT_Print(bpy.types.Panel):
         row6 = layout.row(align=True)
         row7 = layout.row(align=True)
         col = layout.column(align=True)
-    
+
         row.prop(scn, "MyFrom")
         row1.prop(scn, "MyOrientation")
         row2.prop(scn, "MyPreset")
@@ -202,105 +198,103 @@ class RENDER_PT_Print(bpy.types.Panel):
         col.separator()
         row6.prop(scn, "MyWInch")
         row6.prop(scn, "MyHInch")
-        row6.active=False
-        row6.enabled=False
+        row6.active = False
+        row6.enabled = False
         col.separator()
-        
+
         row7.operator("object.dop2r", text="SET !", icon="RENDER_STILL")
-        
+
         #  this if else deals with hiding UI elements when logic demands it.
-        tipo,dim_w,dim_h = scn.MyPreset.split("_")
+        tipo, dim_w, dim_h = scn.MyPreset.split("_")
 
         if tipo != "custom":
-            row.active=False
-            row.enabled=False
+            row.active = False
+            row.enabled = False
 
         if scn.MyFrom == "Cm--->Pixel":
-            row5.active=False
-            row5.enabled=False
-
-            if tipo=="custom":
-                row3.active=True
-                row3.enabled=True
-                row1.active=False
-                row1.enabled=False
-            elif tipo!="custom" and scn.MyOrientation=="Landscape":
-                row3.active=False
-                row3.enabled=False
-                row1.active=True
-                row1.enabled=True
-            elif tipo!="custom" and scn.MyOrientation=="Portrait":
-                row3.active=False
-                row3.enabled=False
-                row1.active=True
-                row1.enabled=True
+            row5.active = False
+            row5.enabled = False
+
+            if tipo == "custom":
+                row3.active = True
+                row3.enabled = True
+                row1.active = False
+                row1.enabled = False
+            elif tipo != "custom" and scn.MyOrientation == "Landscape":
+                row3.active = False
+                row3.enabled = False
+                row1.active = True
+                row1.enabled = True
+            elif tipo != "custom" and scn.MyOrientation == "Portrait":
+                row3.active = False
+                row3.enabled = False
+                row1.active = True
+                row1.enabled = True
         else:
-            row3.active=False
-            row3.enabled=False
-
-            if tipo=="custom":
-                row1.active=False
-                row1.enabled=False
-            elif tipo!="custom" and scn.MyOrientation=="Landscape":
-                row1.active=True
-                row1.enabled=True
-                row5.active=False
-                row5.enabled=False
-            elif tipo!="custom" and scn.MyOrientation=="Portrait":
-                row1.active=True
-                row1.enabled=True
-                row5.active=False
-                row5.enabled=False
-
-
-class OBJECT_OT_DoP2R(bpy.types.Operator):
+            row3.active = False
+            row3.enabled = False
+
+            if tipo == "custom":
+                row1.active = False
+                row1.enabled = False
+            elif tipo != "custom" and scn.MyOrientation == "Landscape":
+                row1.active = True
+                row1.enabled = True
+                row5.active = False
+                row5.enabled = False
+            elif tipo != "custom" and scn.MyOrientation == "Portrait":
+                row1.active = True
+                row1.enabled = True
+                row5.active = False
+                row5.enabled = False
+
+
+class OBJECT_OT_DoP2R(Operator):
     bl_idname = "object.dop2r"
     bl_label = "Run P2R"
     bl_description = "Set the render dimension"
-    
-    # COMPAT_ENGINES = {'BLENDER_RENDER'}
 
     def execute(self, context):
-       
+
         scn = context.scene
         rnd = bpy.context.scene.render
         #set render resolution
-        
-        tipo,dim_w,dim_h = scn.MyPreset.split("_")
+
+        tipo, dim_w, dim_h = scn.MyPreset.split("_")
         if scn.MyFrom == "Cm--->Pixel":
-            if tipo=="custom":
-                dim_w=scn.MyWidth
-                dim_h=scn.MyHeight
-                scn.MyWidth=float(dim_w)
-                scn.MyHeight=float(dim_h)
-            elif tipo!="custom" and scn.MyOrientation=="Landscape":
-                scn.MyWidth=float(dim_h)
-                scn.MyHeight=float(dim_w)
-            elif tipo!="custom" and scn.MyOrientation=="Portrait":
-                scn.MyWidth=float(dim_w)
-                scn.MyHeight=float(dim_h)
-
-            scn.MyPWidth=math.ceil((scn.MyWidth*scn.MyDPI)/2.54)
-            scn.MyPHeight=math.ceil((scn.MyHeight*scn.MyDPI)/2.54)
+            if tipo == "custom":
+                dim_w = scn.MyWidth
+                dim_h = scn.MyHeight
+                scn.MyWidth = float(dim_w)
+                scn.MyHeight = float(dim_h)
+            elif tipo != "custom" and scn.MyOrientation == "Landscape":
+                scn.MyWidth = float(dim_h)
+                scn.MyHeight = float(dim_w)
+            elif tipo != "custom" and scn.MyOrientation == "Portrait":
+                scn.MyWidth = float(dim_w)
+                scn.MyHeight = float(dim_h)
+
+            scn.MyPWidth = math.ceil((scn.MyWidth * scn.MyDPI) / 2.54)
+            scn.MyPHeight = math.ceil((scn.MyHeight * scn.MyDPI) / 2.54)
         else:
-            if tipo!="custom" and scn.MyOrientation=="Landscape":
-                scn.MyWidth=float(dim_h)
-                scn.MyHeight=float(dim_w)
-                scn.MyPWidth=math.ceil((scn.MyWidth*scn.MyDPI)/2.54)
-                scn.MyPHeight=math.ceil((scn.MyHeight*scn.MyDPI)/2.54)
-            elif tipo!="custom" and scn.MyOrientation=="Portrait":
-                scn.MyWidth=float(dim_w)
-                scn.MyHeight=float(dim_h)
-                scn.MyPWidth=math.ceil((scn.MyWidth*scn.MyDPI)/2.54)
-                scn.MyPHeight=math.ceil((scn.MyHeight*scn.MyDPI)/2.54)
-
-            scn.MyWidth=float(scn.MyPWidth/scn.MyDPI)*2.54
-            scn.MyHeight=float(scn.MyPHeight/scn.MyDPI)*2.54
-
-        scn.MyWInch="%.2f" % (scn.MyWidth/2.54)
-        scn.MyHInch="%.2f" % (scn.MyHeight/2.54)
-        rnd.resolution_x=scn.MyPWidth
-        rnd.resolution_y=scn.MyPHeight
+            if tipo != "custom" and scn.MyOrientation == "Landscape":
+                scn.MyWidth = float(dim_h)
+                scn.MyHeight = float(dim_w)
+                scn.MyPWidth = math.ceil((scn.MyWidth * scn.MyDPI) / 2.54)
+                scn.MyPHeight = math.ceil((scn.MyHeight * scn.MyDPI) / 2.54)
+            elif tipo != "custom" and scn.MyOrientation == "Portrait":
+                scn.MyWidth = float(dim_w)
+                scn.MyHeight = float(dim_h)
+                scn.MyPWidth = math.ceil((scn.MyWidth * scn.MyDPI) / 2.54)
+                scn.MyPHeight = math.ceil((scn.MyHeight * scn.MyDPI) / 2.54)
+
+            scn.MyWidth = (scn.MyPWidth / scn.MyDPI) * 2.54
+            scn.MyHeight = (scn.MyPHeight / scn.MyDPI) * 2.54
+
+        scn.MyWInch = "%.2f" % (scn.MyWidth / 2.54)
+        scn.MyHInch = "%.2f" % (scn.MyHeight / 2.54)
+        rnd.resolution_x = scn.MyPWidth
+        rnd.resolution_y = scn.MyPHeight
 
         # bpy.ops.render.render(scene="scn")
         return {'FINISHED'}
@@ -308,12 +302,12 @@ class OBJECT_OT_DoP2R(bpy.types.Operator):
 
 def register():
     bpy.utils.register_class(OBJECT_OT_DoP2R)
-    bpy.utils.register_class(RENDER_PT_Print)
+    bpy.utils.register_class(RENDER_PT_print)
 
 
 def unregister():
     bpy.utils.unregister_class(OBJECT_OT_DoP2R)
-    bpy.utils.unregister_class(RENDER_PT_Print)
+    bpy.utils.unregister_class(RENDER_PT_print)
 
 
 if __name__ == "__main__":