Category: copy/paste UVs
[blender-addons-contrib.git] / object_physics_meadow /
2014-12-22 Lukas TönneSlope rotation feature: Dupli rotation gets aligned...
2014-12-22 Lukas TönneFix for access of undefined ground object in UI code...
2014-12-20 Lukas TönneOperator for estimating the maximum number of samples...
2014-12-20 Lukas TönneRenamed the patch_radius and max_patches settings to...
2014-12-20 Lukas TönneFix for ground object scaling: generate samples in...
2014-12-19 Lukas TönneEnable profiling of the patch update step as well.
2014-12-19 Lukas TönneCan use the mouse cursor progress indicator for baking...
2014-12-19 Lukas TönneImproved cache baking operators which make use of threa...
2014-12-18 Lukas TönneMoved physics baking code to a new physics module.
2014-12-16 Lukas TönneAnother template object option to hide copies in the...
2014-12-16 Lukas TönneOptional layers setting to directly place new objects...
2014-12-16 Lukas TönneFix for vertex weighting of samples: the coordinate...
2014-12-16 Lukas TönneSmall fix for undefined variable in vertex loop if...
2014-12-16 Lukas TönneTwo more progress displays for the SampleViz object...
2014-12-16 Lukas TönneInternal support for rotating duplis according to the...
2014-12-16 Lukas TönneSimplified progress reports: Use simple module-level...
2014-12-15 Lukas TönneSome UI tweaks to improve usability and avoid confusing...
2014-12-15 Lukas TönneMore usable default visibility settings for automatical...
2014-12-15 Lukas TönneUse separate root objects to gather the sample visualiz...
2014-12-15 Lukas TönneFix for face interpolation after ray casts, now support...
2014-12-15 Lukas TönneTiming info added to the progress report system.
2014-12-15 Lukas TönneGeneric progress report system with optional stdout...
2014-12-15 Lukas TönneSqueeze a little bit more performance out of the sampli...
2014-12-15 Lukas TönneMoved creating of base levels and the point grid in...
2014-12-15 Lukas TönneRemoved home-grown Profiling class, cProfile does a...
2014-12-13 Lukas TönneMoved profiling code up one level.
2014-12-13 Lukas TönneMoved calculation of barycentric face weights from...
2014-12-13 Lukas TönneFix for invalid list assignment when popping the last...
2014-12-13 Lukas TönneOptimization for neighbor lookup on the point grid.
2014-12-13 Lukas TönneRemoved mesh debugging from dart throwing code.
2014-12-13 Lukas TönneSmall improvement to the PointGrid neighbors function...
2014-12-12 Lukas TönneFix for costly pop() function calls on lists.
2014-12-12 Lukas TönneUse the cProfile package of python instead of own clums...
2014-12-12 Lukas TönneMore elegant serialization of blobs in customdata using...
2014-12-12 Lukas TönneFix for invalid break statement outside loop.
2014-12-10 Lukas TönneRun the serialization inside a single try block.
2014-12-10 Lukas TönneUse customdata array storage in the ground object for...
2014-12-10 Lukas TönneUse a dedicated parent empty object for blobs and patch...
2014-12-10 Lukas TönneShift the "primary object" focus from the grid to the...
2014-12-10 Lukas TönneKeep the outliner sane by making the ground object...
2014-12-10 Lukas TönneUse of the ObjectSelection context manager ensures...
2014-12-10 Lukas TönneCommon function for actually deleting an object from...
2014-12-10 Lukas TönneSanitize the scene a bit when making patch copies,...
2014-12-10 Lukas TönneMake sure sample and blob locations are in world space.
2014-12-10 Lukas TönneExpect input coordinates for the mesh projection functi...
2014-12-10 Lukas TönneFix for patch obmat using undefined variable.
2014-12-10 Lukas TönneRandomized vertex group selection for samples, based...
2014-12-10 Lukas TönneBarycentric weight calculation for face interpolation.
2014-12-09 Lukas TönneSimplified weight calculation.
2014-12-09 Lukas TönneBasic vertex group lookup for samples.
2014-12-09 Lukas TönneNew setting for dupli templates "use_centered" for...
2014-12-09 Lukas TönneModified patch duplicator creation to allow sample...
2014-12-09 Lukas TönneCreate a separate duplicator for each template object...
2014-12-09 Lukas TönneProperties and UI for associating a patch template...
2014-12-09 Lukas TönneScale the faces in blob objects to the patch radius...
2014-12-09 Lukas TönneClear the patch group when rebuilding blobs, in order...
2014-12-09 Lukas TönneReorganization of the UI elements to stress importance...
2014-12-09 Lukas TönneAdd emission to the blob material to make it slightly...
2014-12-09 Lukas TönneRemoved the draw_type pseudo-property and propagation...
2014-12-09 Lukas TönneSet material and color properties of Blob objects.
2014-12-09 Lukas TönneFix for failing ray cast projection onto flat ground...
2014-12-09 Lukas TönneSplit the meadow generating process into two steps.
2014-11-26 Lukas TönneSmoother weighting for blob assignment.
2014-11-26 Lukas TönneAdded a new setting for controlling the hierarchy level...
2014-11-26 Lukas TönneDisabled debug mesh creation for the hierarchical dart...
2014-11-26 Lukas TönneRemoved unused code.
2014-11-26 Lukas TönneCleanup: nicer line breaks for property definitions.
2014-11-26 Lukas TönneFix for hierachical dart throwing: the point grid needs...
2014-11-26 Lukas TönneMoved patch sampling settings from addon preferences...
2014-11-26 Lukas TönneUpdated module imports to the new package name object_p...
2014-11-26 Lukas TönneInitial commit for the Meadow Generator addon.