4 years agoFix for invalid break statement outside loop.
Lukas Tönne [Fri, 12 Dec 2014 13:19:45 +0000 (14:19 +0100)]
Fix for invalid break statement outside loop.

4 years agoRun the serialization inside a single try block.
Lukas Tönne [Wed, 10 Dec 2014 18:20:04 +0000 (19:20 +0100)]
Run the serialization inside a single try block.

4 years agoUse customdata array storage in the ground object for storing sample
Lukas Tönne [Wed, 10 Dec 2014 18:13:42 +0000 (19:13 +0100)]
Use customdata array storage in the ground object for storing sample
information in .blend files.

This prevents the blob data getting lost when closing the file and so
does not require re-sampling of the mesh after loading.

4 years agoUse a dedicated parent empty object for blobs and patches for outliner
Lukas Tönne [Wed, 10 Dec 2014 16:44:20 +0000 (17:44 +0100)]
Use a dedicated parent empty object for blobs and patches for outliner
sanitization, instead of parenting directly to the ground object.

4 years agoShift the "primary object" focus from the grid to the ground object.
Lukas Tönne [Wed, 10 Dec 2014 14:39:22 +0000 (15:39 +0100)]
Shift the "primary object" focus from the grid to the ground object.

For artists it is probably more intuitive to select the ground object
to tweak settings.

Operators are now also displayed for every object type for convenience.

4 years agoKeep the outliner sane by making the ground object the parent of copied
Lukas Tönne [Wed, 10 Dec 2014 14:09:31 +0000 (15:09 +0100)]
Keep the outliner sane by making the ground object the parent of copied
objects and duplicators.

4 years agoUse of the ObjectSelection context manager ensures that the current
Lukas Tönne [Wed, 10 Dec 2014 14:00:24 +0000 (15:00 +0100)]
Use of the ObjectSelection context manager ensures that the current
selection is restored after running operators.

4 years agoCommon function for actually deleting an object from the blend_data.
Lukas Tönne [Wed, 10 Dec 2014 13:53:51 +0000 (14:53 +0100)]
Common function for actually deleting an object from the blend_data.

This replaces previous limited functions for clearing groups, which is
less reliable and fails in corner cases.

4 years agoSanitize the scene a bit when making patch copies, by ignoring unused
Lukas Tönne [Wed, 10 Dec 2014 13:16:36 +0000 (14:16 +0100)]
Sanitize the scene a bit when making patch copies, by ignoring unused
vertex groups and removing unused patches.

4 years agoMake sure sample and blob locations are in world space.
Lukas Tönne [Wed, 10 Dec 2014 11:18:58 +0000 (12:18 +0100)]
Make sure sample and blob locations are in world space.

This makes setting object transforms a lot less complicated and ensures

4 years agoExpect input coordinates for the mesh projection function to be in world
Lukas Tönne [Wed, 10 Dec 2014 11:12:34 +0000 (12:12 +0100)]
Expect input coordinates for the mesh projection function to be in world
space for consistency.

4 years agoFix for patch obmat using undefined variable.
Lukas Tönne [Wed, 10 Dec 2014 10:31:41 +0000 (11:31 +0100)]
Fix for patch obmat using undefined variable.

4 years agoRandomized vertex group selection for samples, based on the relative
Lukas Tönne [Wed, 10 Dec 2014 09:51:39 +0000 (10:51 +0100)]
Randomized vertex group selection for samples, based on the relative

4 years agoBarycentric weight calculation for face interpolation.
Lukas Tönne [Wed, 10 Dec 2014 09:19:10 +0000 (10:19 +0100)]
Barycentric weight calculation for face interpolation.

Ported over from C code in BLI_math_geom.

4 years agoSimplified weight calculation.
Lukas Tönne [Tue, 9 Dec 2014 23:39:46 +0000 (00:39 +0100)]
Simplified weight calculation.

Using a subset of vertex groups shouldn't be necessary. Simply using the
full array of vertex groups in the ground object doesn't require index
mapping and makes the code much simpler.

4 years agoBasic vertex group lookup for samples.
Lukas Tönne [Tue, 9 Dec 2014 23:29:29 +0000 (00:29 +0100)]
Basic vertex group lookup for samples.

4 years agoNew setting for dupli templates "use_centered" for switching between
Lukas Tönne [Tue, 9 Dec 2014 22:50:34 +0000 (23:50 +0100)]
New setting for dupli templates "use_centered" for switching between
blob and world centering of duplis.

This is necessary for particle instance duplis: Regular duplis work
relative to the dupli object's position, so its location should be
the same as the duplicator in order to get the correct patch placement.
Particle instance modifier OTOH adds the particle transform //on top of
the dupli transform//. This could be considered a bug, but until it gets
fixed officially this option provides a workaround.

4 years agoModified patch duplicator creation to allow sample filtering by vertex
Lukas Tönne [Tue, 9 Dec 2014 18:23:17 +0000 (19:23 +0100)]
Modified patch duplicator creation to allow sample filtering by vertex

4 years agoCreate a separate duplicator for each template object, instead of
Lukas Tönne [Tue, 9 Dec 2014 17:32:50 +0000 (18:32 +0100)]
Create a separate duplicator for each template object, instead of
sharing between all patches on the same blob.

This is needed because the face duplicator will have to selectively
duplicate a subset of the full sample set assigned to a blob, based
on vertex weights. This cannot be done with a single face duplicator
object at this point.

4 years agoProperties and UI for associating a patch template object with a vertex
Lukas Tönne [Tue, 9 Dec 2014 16:06:20 +0000 (17:06 +0100)]
Properties and UI for associating a patch template object with a vertex
group of the ground object.

This will allow filtering samples later on and selecting between
different template groups (defined by shared vgroup).

4 years agoScale the faces in blob objects to the patch radius to make them more
Lukas Tönne [Tue, 9 Dec 2014 13:45:41 +0000 (14:45 +0100)]
Scale the faces in blob objects to the patch radius to make them more
visible at great distances.

4 years agoClear the patch group when rebuilding blobs, in order to avoid confusion
Lukas Tönne [Tue, 9 Dec 2014 11:39:32 +0000 (12:39 +0100)]
Clear the patch group when rebuilding blobs, in order to avoid confusion
when the old duplicators are deleted.

4 years agoReorganization of the UI elements to stress importance of certain
Lukas Tönne [Tue, 9 Dec 2014 11:36:20 +0000 (12:36 +0100)]
Reorganization of the UI elements to stress importance of certain
settings and clarify workflow.

4 years agoAdd emission to the blob material to make it slightly more visible.
Lukas Tönne [Tue, 9 Dec 2014 11:21:06 +0000 (12:21 +0100)]
Add emission to the blob material to make it slightly more visible.

4 years agoRemoved the draw_type pseudo-property and propagation to blobs/duplis.
Lukas Tönne [Tue, 9 Dec 2014 11:12:55 +0000 (12:12 +0100)]
Removed the draw_type pseudo-property and propagation to blobs/duplis.

This feature is too clumsy because adding more properties can only be
done manually and adds lots of maintenance overhead.

Instead, the "make patches" step can simply be repeated when template
properties (such as the draw mode) are changed. This could also become
an (optionally) automatic update that runs via a scene update handler
when the user changes the template object.

4 years agoSet material and color properties of Blob objects.
Lukas Tönne [Tue, 9 Dec 2014 10:51:11 +0000 (11:51 +0100)]
Set material and color properties of Blob objects.

This gives a better idea of the dupli distribution and potential
problematic areas. The colors are currently assigned randomly based on
the blob index; if necessary a 4-color scheme might be possible:

4 years agoFix for failing ray cast projection onto flat ground surfaces.
Lukas Tönne [Tue, 9 Dec 2014 09:53:44 +0000 (10:53 +0100)]
Fix for failing ray cast projection onto flat ground surfaces.

This was failing because the ray_cast object method assumes that the
ray is limited by its end point. For a flat mesh this end point
coincides exactly with the mesh faces (using the bounding box limit),
so all the rays are rejected. Adding an offset to the ray length solves
this issue (although it should possibly be fixed in the API with an
optional parameter).

4 years agoSplit the meadow generating process into two steps.
Lukas Tönne [Tue, 9 Dec 2014 09:26:31 +0000 (10:26 +0100)]
Split the meadow generating process into two steps.

1) Sampling: Generates a sample distribution (by hierarchical dart
throwing method) and creates a number of blob objects to use as

2) Copying/Duplis: Make copies of the patch templates for simulation and
make duplis.

The dupli/copy step is repeated more often and is faster by itself. It
is necessary to repeat this step in order to update patches to changes
in the original templates, but this doesn't require resampling the
ground object and making blobs.

4 years agoImport Export Vertex Groups rewritten
Eugenio Pignataro [Mon, 8 Dec 2014 16:05:07 +0000 (13:05 -0300)]
Import Export Vertex Groups rewritten

4 years agofix for lookup table
Brendon Murphy [Thu, 4 Dec 2014 13:16:13 +0000 (00:16 +1100)]
fix for lookup table

4 years agoMoved auto_register_keymaps to Screen for persistent storage
dairin0d [Sun, 30 Nov 2014 19:59:17 +0000 (21:59 +0200)]
Moved auto_register_keymaps to Screen for persistent storage

4 years agoSmoother weighting for blob assignment.
Lukas Tönne [Wed, 26 Nov 2014 13:52:55 +0000 (14:52 +0100)]
Smoother weighting for blob assignment.

This somewhat randomizes the blob that a sample is being assigned to
for duplification, in order to avoid sharp boundaries where all duplis
switch to the nearest blob at once. The new method dithers the
blob boundaries based on distance weighting.

4 years agoAdded a new setting for controlling the hierarchy levels of the dart
Lukas Tönne [Wed, 26 Nov 2014 11:47:00 +0000 (12:47 +0100)]
Added a new setting for controlling the hierarchy levels of the dart
throwing algorithm (although the default of 4 seems to be sufficient).

4 years agoDisabled debug mesh creation for the hierarchical dart throwing algorithm.
Lukas Tönne [Wed, 26 Nov 2014 11:11:54 +0000 (12:11 +0100)]
Disabled debug mesh creation for the hierarchical dart throwing algorithm.

4 years agoRemoved unused code.
Lukas Tönne [Wed, 26 Nov 2014 11:03:21 +0000 (12:03 +0100)]
Removed unused code.

4 years agoCleanup: nicer line breaks for property definitions.
Lukas Tönne [Wed, 26 Nov 2014 11:01:52 +0000 (12:01 +0100)]
Cleanup: nicer line breaks for property definitions.

4 years agoFix for hierachical dart throwing: the point grid needs a margin of 1
Lukas Tönne [Wed, 26 Nov 2014 10:35:44 +0000 (11:35 +0100)]
Fix for hierachical dart throwing: the point grid needs a margin of 1
to avoid invalid indices.

4 years agoMoved patch sampling settings from addon preferences to grid object
Lukas Tönne [Wed, 26 Nov 2014 10:27:53 +0000 (11:27 +0100)]
Moved patch sampling settings from addon preferences to grid object
properties, so they are saved in blend files.

4 years agoUpdated module imports to the new package name object_physics_meadow.
Lukas Tönne [Wed, 26 Nov 2014 10:25:56 +0000 (11:25 +0100)]
Updated module imports to the new package name object_physics_meadow.

4 years agoInitial commit for the Meadow Generator addon.
Lukas Tönne [Wed, 26 Nov 2014 09:34:11 +0000 (10:34 +0100)]
Initial commit for the Meadow Generator addon.

The addon provides a couples of operators for creating and managing
copies of simulation objects and duplis for large-scale simulation of
grassy fields and similar systems.

The core idea is use simulation of small "patches" at different
locations so large scale differences in wind speed and turbulences can
be represented. For efficient rendering and to avoid massive geometry
requirements the dupli system is used. Each of the patch copies is
dupli'd a number of times to form agglomerations called "blobs".
In combination these two methods allow both small scale geometric detail
and accurate simulation as well as giving variable animation on large
scales and limiting memory requirements.

4 years agoFixed issue that blocked script reloading
dairin0d [Tue, 25 Nov 2014 19:19:17 +0000 (21:19 +0200)]
Fixed issue that blocked script reloading
Added a user preference to not auto-register keymaps

4 years agoFix Frame start value
Eugenio Pignataro [Thu, 20 Nov 2014 19:00:45 +0000 (16:00 -0300)]
Fix Frame start value

4 years agoPush Animation Tools
Eugenio Pignataro [Thu, 20 Nov 2014 18:19:53 +0000 (15:19 -0300)]
Push Animation Tools

4 years agoAdd new Animation Tools
Eugenio Pignataro [Thu, 20 Nov 2014 18:17:50 +0000 (15:17 -0300)]
Add new Animation Tools

4 years agoFlatty Light Theme
Pablo Vazquez [Wed, 19 Nov 2014 11:35:45 +0000 (12:35 +0100)]
Flatty Light Theme
- Make panels look alike everywhere
- Tweaks on Graph/Dopesheet Editors

4 years agoFlatty Light
Pablo Vazquez [Mon, 17 Nov 2014 16:43:42 +0000 (17:43 +0100)]
Flatty Light
Font size was wrong

4 years agoFlatty Light Theme
Pablo Vazquez [Mon, 17 Nov 2014 13:53:19 +0000 (14:53 +0100)]
Flatty Light Theme
Consistency for selected toggle. Tweaks on pies

4 years agoFlat Light theme, minor tweaks on contrast
Pablo Vazquez [Mon, 10 Nov 2014 18:53:58 +0000 (19:53 +0100)]
Flat Light theme, minor tweaks on contrast

4 years agoerror in last commit
Campbell Barton [Sat, 8 Nov 2014 17:40:25 +0000 (18:40 +0100)]
error in last commit

4 years agoScript to apply color to objects based on rules
Campbell Barton [Sat, 8 Nov 2014 17:25:58 +0000 (18:25 +0100)]
Script to apply color to objects based on rules

use with gooseberry branch to quickly setup wire color.

Options are:
- name (regex or simple match)
- material
- group
- layer
- expression (Python expression)

Rules can mix colors so its possible to have useful results where there is overlap between rules.
(especially groups & layers where an object can be in multiple)

4 years agoNew theme based on 2.5x default, but flat and a bit lighter.
Pablo Vazquez [Fri, 7 Nov 2014 15:31:47 +0000 (16:31 +0100)]
New theme based on 2.5x default, but flat and a bit lighter.

This is a work in progress, it will be improved little by little.
It has been requested several times since I first started working on the widgets re-design months ago.

4 years agorename addons to fit convention
Campbell Barton [Thu, 6 Nov 2014 19:43:22 +0000 (20:43 +0100)]
rename addons to fit convention

4 years agoAdd Auto Tile Size to Contrib
Greg Zaal [Sat, 1 Nov 2014 14:14:15 +0000 (16:14 +0200)]
Add Auto Tile Size to Contrib

This add-on estimates the render tile size which provides the best performance based on the render resolution (including border and percentage), render engine and render device.

More info about the add-on:

4 years agoAmaranth theme update
Pablo Vazquez [Fri, 31 Oct 2014 21:18:08 +0000 (22:18 +0100)]
Amaranth theme update

4 years agoTheme auto-update from py script.
Bastien Montagne [Fri, 31 Oct 2014 17:15:48 +0000 (18:15 +0100)]
Theme auto-update from py script.

Theme maintainers, please check your colors are all OK! :)

4 years agoewoc_projects_tools version 1.4.0
Gert De Roost [Mon, 27 Oct 2014 19:01:53 +0000 (20:01 +0100)]
ewoc_projects_tools version 1.4.0

4 years agoRestore Duplicate Sym tool restored
Eugenio Pignataro [Mon, 27 Oct 2014 01:02:09 +0000 (22:02 -0300)]
Restore Duplicate Sym tool restored

4 years agofix for last face selected
Brendon Murphy [Tue, 14 Oct 2014 05:31:53 +0000 (16:31 +1100)]
fix for last face selected
thanks purplefrog

4 years agopart fix for overlapping faces in inset fillet by max12345
Brendon Murphy [Mon, 13 Oct 2014 15:39:18 +0000 (02:39 +1100)]
part fix for overlapping faces in inset fillet by max12345
translation of code comments for mextrude

4 years agoImprove: Linked To Local leave modifiers
Eugenio Pignataro [Thu, 9 Oct 2014 16:12:51 +0000 (13:12 -0300)]
Improve: Linked To Local leave modifiers

4 years agoThemes: graph, science_lab and softimage moved to main repo.
Bastien Montagne [Wed, 8 Oct 2014 10:01:31 +0000 (12:01 +0200)]
Themes: graph, science_lab and softimage moved to main repo.

4 years agoNewFeature: Use Blender environment variables for batch render
Eugenio Pignataro [Tue, 30 Sep 2014 20:09:07 +0000 (17:09 -0300)]
NewFeature: Use Blender environment variables for batch render

4 years agoupdates to contrib themes by aermartin, vitorbalbio, VickyM72, yii7, riveter, Light...
Brendon Murphy [Mon, 29 Sep 2014 13:17:54 +0000 (23:17 +1000)]
updates to contrib themes by aermartin, vitorbalbio, VickyM72, yii7, riveter, Light BWK, PLyczkowski, Gandalf3, fixes by meta-androcto

4 years agoFix: percentage bar fixed
Eugenio Pignataro [Sun, 21 Sep 2014 18:00:42 +0000 (15:00 -0300)]
Fix: percentage bar fixed

4 years agoCleanup: Remove Logs and Bugfix: frame end, frame start
Eugenio Pignataro [Sun, 21 Sep 2014 17:42:05 +0000 (14:42 -0300)]
Cleanup: Remove Logs and Bugfix: frame end, frame start

4 years agoadded back original dark blue gradient theme by request.
Brendon Murphy [Wed, 17 Sep 2014 15:17:48 +0000 (01:17 +1000)]
added back original dark blue gradient theme by request.

4 years agoNewFeature: Remove Selective Generator Modifier
Eugenio Pignataro [Wed, 17 Sep 2014 14:39:24 +0000 (11:39 -0300)]
NewFeature: Remove Selective Generator Modifier

4 years agoInitial commit for themes updates & new themes.
Brendon Murphy [Wed, 17 Sep 2014 13:43:38 +0000 (23:43 +1000)]
Initial commit for themes updates & new themes.

4 years agoStop CursorMonitor on "script.reload" keypress (e.g. F8)
dairin0d [Sat, 13 Sep 2014 18:25:44 +0000 (21:25 +0300)]
Stop CursorMonitor on "script.reload" keypress (e.g. F8)

4 years agoCopy and Paste UV
Nutti [Fri, 5 Sep 2014 13:27:09 +0000 (22:27 +0900)]
Copy and Paste UV
 - Upload script
 - Wiki update

The wiki page is ready, see here:

Modified Paths:

4 years agoFix broken 'blender2012' keyconfig after link/append separation.
Bastien Montagne [Thu, 4 Sep 2014 18:34:08 +0000 (20:34 +0200)]
Fix broken 'blender2012' keyconfig after link/append separation.

4 years agoRemove mesh poll. Changes in GUI
Eugenio Pignataro [Sun, 31 Aug 2014 14:33:22 +0000 (11:33 -0300)]
Remove mesh poll. Changes in GUI

4 years agoImproves: Add Poll to mesh tools
Eugenio Pignataro [Sat, 30 Aug 2014 20:42:00 +0000 (17:42 -0300)]
Improves: Add Poll to mesh tools

4 years agoCopy Scene Settings: Add exclude item
Eugenio Pignataro [Sat, 30 Aug 2014 20:18:49 +0000 (17:18 -0300)]
Copy Scene Settings: Add exclude item

4 years agoBugFix: fix for fake properties. Code Cleanup. Thanks Campbell.
Eugenio Pignataro [Sat, 30 Aug 2014 20:06:53 +0000 (17:06 -0300)]
BugFix: fix for fake properties. Code Cleanup. Thanks Campbell.

4 years agoNewFeature: Copy Render Settings and Copy Cycles Settings
Eugenio Pignataro [Fri, 29 Aug 2014 15:40:59 +0000 (12:40 -0300)]
NewFeature: Copy Render Settings and Copy Cycles Settings

4 years agocompleted rewrite. based on original theme by pixaal
Brendon Murphy [Tue, 26 Aug 2014 11:46:29 +0000 (21:46 +1000)]
completed rewrite. based on original theme by pixaal

4 years agoUpdate of Blender version
Clemens Barth [Tue, 19 Aug 2014 21:09:00 +0000 (23:09 +0200)]
Update of Blender version

4 years agoUpdate of Blender version
Clemens Barth [Tue, 19 Aug 2014 21:07:32 +0000 (23:07 +0200)]
Update of Blender version

4 years agoUpdate of Blender version
Clemens Barth [Tue, 19 Aug 2014 21:05:44 +0000 (23:05 +0200)]
Update of Blender version

4 years agofix for NLA editor
Brendon Murphy [Tue, 19 Aug 2014 14:24:45 +0000 (00:24 +1000)]
fix for NLA editor

4 years agofis for value sliders & NLA editor
Brendon Murphy [Tue, 19 Aug 2014 13:50:36 +0000 (23:50 +1000)]
fis for value sliders & NLA editor

4 years agofixes for editor types, tabs & general visibility
Brendon Murphy [Tue, 19 Aug 2014 11:03:47 +0000 (21:03 +1000)]
fixes for editor types, tabs & general visibility

4 years agoupdate dark_blue_gradient.xml
Brendon Murphy [Mon, 18 Aug 2014 22:58:26 +0000 (08:58 +1000)]
update dark_blue_gradient.xml

4 years agoNew Feature: Make groups for objects in camera and objects outer camera.
Eugenio Pignataro [Mon, 18 Aug 2014 16:01:22 +0000 (13:01 -0300)]
New Feature: Make groups for objects in camera and objects outer camera.

4 years ago== Amaranth 0.9.5 ==
Pablo Vazquez [Wed, 13 Aug 2014 17:25:56 +0000 (19:25 +0200)]
== Amaranth 0.9.5 ==
Feature request by Greg Zaal:
- Extend the feature "Double click on image nodes to view in Image editor" so it works for Viewer,
and Compositor Nodes as well.

4 years agoUpdate themes where tabs were really unreadable.
Bastien Montagne [Tue, 12 Aug 2014 20:47:31 +0000 (22:47 +0200)]
Update themes where tabs were really unreadable.

4 years agoAuto-update of contrib themes (missing XML properties).
Bastien Montagne [Tue, 12 Aug 2014 20:26:13 +0000 (22:26 +0200)]
Auto-update of contrib themes (missing XML properties).

4 years agoImproves in UI
Eugenio Pignataro [Tue, 12 Aug 2014 19:08:10 +0000 (16:08 -0300)]
Improves in UI

4 years agoNew option for the amaranth addon: Use current framerate as amount of frames to jump...
Thomas Beck [Tue, 12 Aug 2014 18:10:10 +0000 (20:10 +0200)]
New option for the amaranth addon: Use current framerate as amount of frames to jump forward / backward on Shift+Up and Shift+Down.

This way you can easily change your time in 1 sec steps, no matter what framerate you set previously (esp. useful for motion graphics).

- It's not enabled by default to keep the blender defaults, use the addon preferences to activate this functionality.
- When you set a framerate with a multiplier different than 1, the multiplier is not taken into account for the frame skip operation - 1 is always used

4 years agoFix T41418: Modo Theme has some issues.
Bastien Montagne [Tue, 12 Aug 2014 17:48:28 +0000 (19:48 +0200)]
Fix T41418: Modo Theme has some issues.

Text of info window was gray over gray... Switched it to pitch black.

4 years agoOverlap UVs: only overlap selected vertices
Eugenio Pignataro [Tue, 12 Aug 2014 15:46:17 +0000 (12:46 -0300)]
Overlap UVs: only overlap selected vertices

4 years agoMove named layer manager addon from contrib to community addons (see T41317).
Bastien Montagne [Fri, 8 Aug 2014 10:52:46 +0000 (12:52 +0200)]
Move named layer manager addon from contrib to community addons (see T41317).

4 years agochanges to W menu for tinyCAD
zeffii [Wed, 6 Aug 2014 19:18:12 +0000 (21:18 +0200)]
changes to W menu for tinyCAD

4 years agonecessary to update mesh before further usage.
zeffii [Tue, 29 Apr 2014 17:34:07 +0000 (19:34 +0200)]
necessary to update mesh before further usage.

4 years agoMinor pep8 fixes that skipped my sight in previous commit.
Bastien Montagne [Wed, 6 Aug 2014 07:29:05 +0000 (09:29 +0200)]
Minor pep8 fixes that skipped my sight in previous commit.

4 years agoCleanup of layer manager addon.
Bastien Montagne [Mon, 4 Aug 2014 19:06:26 +0000 (21:06 +0200)]
Cleanup of layer manager addon.

This ended up as nearly a full rewrite (not logic-wise, but style-wise mostly)... :/

4 years agoLittle fix for BBox calc.
Luca Carella [Thu, 31 Jul 2014 15:40:34 +0000 (17:40 +0200)]
Little fix for BBox calc.

4 years agoadded commit)
Luca Carella [Mon, 28 Jul 2014 16:12:24 +0000 (18:12 +0200)]
added commit)

4 years ago[CopyPasteUV] optimizations. Now it works a bit faster.
mifth [Sun, 27 Jul 2014 11:22:52 +0000 (15:22 +0400)]
[CopyPasteUV] optimizations. Now it works a bit faster.