blender-addons.git
3 days agoTokensFix: No camera render master
Eugenio Pignataro [Mon, 6 Jul 2020 12:03:45 +0000 (09:03 -0300)]
TokensFix: No camera render

5 days agoCollection Manager: Remove tab from N-Panel. Task: T69577 greasepencil-addon
Ryan Inch [Sat, 4 Jul 2020 06:53:52 +0000 (02:53 -0400)]
Collection Manager: Remove tab from N-Panel. Task: T69577

Remove the Display Options tab from the N-Panel as it's only supposed
to show up in a popover in the main popup.

6 days agoCollection Manager: Fix remove operator. Task: T69577
Ryan Inch [Fri, 3 Jul 2020 07:13:10 +0000 (03:13 -0400)]
Collection Manager: Fix remove operator. Task: T69577

Fixes the remove operator not preserving View Layer RTOs for
the children of the deleted collection.

7 days agoUI: Dont abbriviate location & rotation
Aaron Carlisle [Thu, 2 Jul 2020 20:10:43 +0000 (16:10 -0400)]
UI: Dont abbriviate location & rotation

This resolves one of the last few areas where we still use inappropriate
abbreviations. Reading abbreviated words is usually slower, because
users must parse, guess and translate the words. Using abbreviations
such as 'rot' is also especially bad since it's a word in itself too.

The main advantage of abbreviations is that they are faster to *write*,
which just isn't a concern for text in the UI.

7 days agoRigify: add a few utilities for working with existing custom properties.
Alexander Gavrilov [Thu, 2 Jul 2020 14:37:13 +0000 (17:37 +0300)]
Rigify: add a few utilities for working with existing custom properties.

8 days agoRigify: don't complain about poll functions in property definitions.
Alexander Gavrilov [Wed, 1 Jul 2020 20:02:02 +0000 (23:02 +0300)]
Rigify: don't complain about poll functions in property definitions.

8 days agoBlenderKit: fix search filters
Vilém Duha [Wed, 1 Jul 2020 14:11:32 +0000 (16:11 +0200)]
BlenderKit: fix search filters

-procedural search wasn't working properly
-displaying files size in tooltip was broken
-search by files size had misleading description
-small UI fixes.
-fix link to plans

8 days agoBlenderKit: reorganize panels to subpanels
Vilém Duha [Wed, 24 Jun 2020 12:04:23 +0000 (14:04 +0200)]
BlenderKit: reorganize panels to subpanels

makes categories ando others foldable.
rename advanced search to search filters, these now work always when switched on (previously the 'advanced' option switched them all on/off)

8 days agoBlenderKit: fix replace model, was broken.
Vilém Duha [Wed, 24 Jun 2020 08:20:23 +0000 (10:20 +0200)]
BlenderKit: fix replace model, was broken.
-should also WIP work in selected model panel.
-deleted commented out filtering code

8 days agoBlenderKit: add use_timers to debug timers and check stability issues
Vilém Duha [Tue, 23 Jun 2020 09:06:15 +0000 (11:06 +0200)]
BlenderKit: add use_timers to debug timers and check stability issues
rename several asset data dict properties to be serverdata-compatible
 - this needed an update function on scene load for older scenes.
draw asset context menu also in selected model panel
remove brush mode filtering from search code(is filtered in Elastic for some time already)

9 days agoOverrides Bugfix: Now you can set several object overrides
Eugenio Pignataro [Tue, 30 Jun 2020 16:06:21 +0000 (13:06 -0300)]
Overrides Bugfix: Now you can set several object overrides

9 days agoOverrides New Feature: Change object material
Eugenio Pignataro [Tue, 30 Jun 2020 15:43:20 +0000 (12:43 -0300)]
Overrides New Feature: Change object material

9 days agoOverrides bugFix: Add slot
Eugenio Pignataro [Tue, 30 Jun 2020 15:17:03 +0000 (12:17 -0300)]
Overrides bugFix: Add slot

9 days agoOverrides Bugfix: material list fix
Eugenio Pignataro [Tue, 30 Jun 2020 13:54:58 +0000 (10:54 -0300)]
Overrides Bugfix: material list fix

10 days agoOscurartOverrides: Fix for new link path collections
Eugenio Pignataro [Mon, 29 Jun 2020 17:57:38 +0000 (14:57 -0300)]
OscurartOverrides: Fix for new link path collections

10 days agoRigify: small fixes.
Alexander Gavrilov [Mon, 29 Jun 2020 17:44:05 +0000 (20:44 +0300)]
Rigify: small fixes.

10 days agoFix T78193 (Rigify): use bone history tracking to find derived DEF bones.
Alexander Gavrilov [Mon, 29 Jun 2020 17:19:52 +0000 (20:19 +0300)]
Fix T78193 (Rigify): use bone history tracking to find derived DEF bones.

It is not really safe to assume that by swapping ORG to DEF you will
get a deform bone derived from the given ORG bone. The new base rig
API already tracks copying of bones, so polish it up and use here.

Note however that this tracking doesn't work with bones created
without self.copy_bone, e.g. by legacy rigs.

12 days agoRigify: use user-friendly feature set names in the filter dropdown.
Alexander Gavrilov [Sat, 27 Jun 2020 18:39:39 +0000 (21:39 +0300)]
Rigify: use user-friendly feature set names in the filter dropdown.

13 days agoUI: Update community themes
Hans Goudey [Fri, 26 Jun 2020 15:11:13 +0000 (11:11 -0400)]
UI: Update community themes

Thanks to theme creators who provided updates here:
https://developer.blender.org/T74360

13 days agoFix T78083: FBX import: handle missing LayerElementNormal data more
Philipp Oeser [Thu, 25 Jun 2020 14:58:15 +0000 (16:58 +0200)]
Fix T78083: FBX import: handle missing LayerElementNormal data more
gracefully

If the 'Include Custom Normals' import option is used, and the FBX looks
like it has LayerElementNormal (but lacks the actual data), dont throw
an error, just print a warning and continue.

(this has a downside, since such stuff can easily go unnoticed then, but
this seems to be done elsewhere as well...)

Maniphest Tasks: T78083

Differential Revision: https://developer.blender.org/D8122

13 days agoSun position: add new Sky Texture elevation and rotation properties
Damien Picard [Wed, 24 Jun 2020 15:55:23 +0000 (17:55 +0200)]
Sun position: add new Sky Texture elevation and rotation properties

For the new Nishita sun model: see D7896

2 weeks agoRigify: support other keyword options in make_property.
Alexander Gavrilov [Thu, 25 Jun 2020 10:57:37 +0000 (13:57 +0300)]
Rigify: support other keyword options in make_property.

Currently there is 'subtype', but allow everything to future proof.

2 weeks agoRigify: Clean up imports
Demeter Dzadik [Thu, 25 Jun 2020 10:30:01 +0000 (13:30 +0300)]
Rigify: Clean up imports

Just removing some unused imports.

I tested generating every built-in metarig to make sure I didn't remove any imports that were actually used. I also tested installing and using a feature-set.

Reviewed By: angavrilov

Differential Revision: https://developer.blender.org/D8026

2 weeks agoCollection Manager: Depth first renumber. Task: T69577
Ryan Inch [Thu, 25 Jun 2020 04:56:08 +0000 (00:56 -0400)]
Collection Manager: Depth first renumber. Task: T69577

Add a depth first option to the Renumber QCD Slots operator.

2 weeks agoCollection Manager: Add alignment options. Task: T69577
Ryan Inch [Thu, 25 Jun 2020 04:33:35 +0000 (00:33 -0400)]
Collection Manager: Add alignment options. Task: T69577

Add an option to display RTOs and other operators aligned to the right.
Renamed the Filter Restrictions Toggle popover to Display Options.
Added a line separator between collections in the tree view.

2 weeks agoRigify: support register and unregister functions in feature sets.
Alexander Gavrilov [Wed, 24 Jun 2020 14:44:00 +0000 (17:44 +0300)]
Rigify: support register and unregister functions in feature sets.

Allow feature sets to register their own operators, in case
e.g. they want to add a button to the metarig UI panel.

2 weeks agoglTF exporter: fix exporting with option "group by NLA"
Julien Duroure [Tue, 23 Jun 2020 17:41:57 +0000 (19:41 +0200)]
glTF exporter: fix exporting with option "group by NLA"

2 weeks agoglTF exporter: fix saving use_selection option in .blend file
Julien Duroure [Tue, 23 Jun 2020 17:38:31 +0000 (19:38 +0200)]
glTF exporter: fix saving use_selection option in .blend file

2 weeks agoglTF exporter: fix lamp parented to bone
Julien Duroure [Tue, 23 Jun 2020 17:36:04 +0000 (19:36 +0200)]
glTF exporter: fix lamp parented to bone

2 weeks agoglTF exporter: add check rotation + delta rotation both animated
Julien Duroure [Tue, 23 Jun 2020 17:34:22 +0000 (19:34 +0200)]
glTF exporter: add check rotation + delta rotation both animated

2 weeks agoglTF exporter: fix exporting EXTEND textures
Julien Duroure [Tue, 23 Jun 2020 17:32:19 +0000 (19:32 +0200)]
glTF exporter: fix exporting EXTEND textures

2 weeks agoglTF exporter: texture slots: code cleanup
Julien Duroure [Tue, 23 Jun 2020 17:30:58 +0000 (19:30 +0200)]
glTF exporter: texture slots: code cleanup

2 weeks agoglTF exporter: Fix T75132 Fix T74924 - fix draco UV export
Julien Duroure [Tue, 23 Jun 2020 17:27:34 +0000 (19:27 +0200)]
glTF exporter: Fix T75132 Fix T74924 - fix draco UV export

2 weeks agoFix T76303: Divide by zero importing X3D/WRL
Campbell Barton [Mon, 22 Jun 2020 05:31:45 +0000 (15:31 +1000)]
Fix T76303: Divide by zero importing X3D/WRL

2 weeks agoCleanup: camera_turnaround remove unnecessary lookup
Campbell Barton [Mon, 22 Jun 2020 05:09:36 +0000 (15:09 +1000)]
Cleanup: camera_turnaround remove unnecessary lookup

2 weeks agoCleanup: camera_turnaround, remove unnecessary context access
Campbell Barton [Mon, 22 Jun 2020 05:08:44 +0000 (15:08 +1000)]
Cleanup: camera_turnaround, remove unnecessary context access

2 weeks agoFix T77568: turnaround camera crashes undoing
Campbell Barton [Mon, 22 Jun 2020 05:04:55 +0000 (15:04 +1000)]
Fix T77568: turnaround camera crashes undoing

2 weeks agoCleanup: camera_turnaround (pep8)
Campbell Barton [Mon, 22 Jun 2020 05:04:16 +0000 (15:04 +1000)]
Cleanup: camera_turnaround (pep8)

3 weeks agoPromote Import BrushSet
CansecoGPC [Wed, 17 Jun 2020 18:15:39 +0000 (20:15 +0200)]
Promote Import BrushSet

3 weeks agoglTF exporter: Fix extension panel appearance
Julien Duroure [Tue, 16 Jun 2020 19:48:29 +0000 (21:48 +0200)]
glTF exporter: Fix extension panel appearance

3 weeks agoglTF exporter: add check when armature animation is binded to mesh object
Julien Duroure [Tue, 16 Jun 2020 19:40:19 +0000 (21:40 +0200)]
glTF exporter: add check when armature animation is binded to mesh object

3 weeks agoglTF exporter: small bugfix for occlusion textures
Julien Duroure [Tue, 16 Jun 2020 19:36:45 +0000 (21:36 +0200)]
glTF exporter: small bugfix for occlusion textures

3 weeks agoglTF importer: improve the layout of nodes in the material graph
Julien Duroure [Tue, 16 Jun 2020 19:35:01 +0000 (21:35 +0200)]
glTF importer: improve the layout of nodes in the material graph

3 weeks agoglTF exporter: allow combining different-sized textures (eg for ORM)
Julien Duroure [Tue, 16 Jun 2020 19:32:57 +0000 (21:32 +0200)]
glTF exporter: allow combining different-sized textures (eg for ORM)

3 weeks agoFix blenderkit causing assert
Campbell Barton [Tue, 16 Jun 2020 03:07:52 +0000 (13:07 +1000)]
Fix blenderkit causing assert

Setting the label for a registered operator isn't supported,
this looks to be test code left in by accident,
it does nothing or asserts in debug mode.

3 weeks agoBlenderKit: fix subdirectory path for users if they input absolute/nonvalid relative...
Vilém Duha [Mon, 15 Jun 2020 06:19:52 +0000 (08:19 +0200)]
BlenderKit: fix subdirectory path for users if they input absolute/nonvalid relative path

3 weeks agoBlenderKit: fix missing import
Vilém Duha [Wed, 3 Jun 2020 13:18:24 +0000 (15:18 +0200)]
BlenderKit: fix missing import

3 weeks agoUI: Do not user term 'Subsurf'
Aaron Carlisle [Sun, 14 Jun 2020 23:03:09 +0000 (19:03 -0400)]
UI: Do not user term 'Subsurf'

So not to be confused with **subsurf** scatter

3 weeks agoAdd camera rigs: Add camera offset bone to the 3D rig
Wayne Dixon [Sat, 13 Jun 2020 03:21:29 +0000 (13:21 +1000)]
Add camera rigs: Add camera offset bone to the 3D rig

4 weeks agoFix T74483: Rigify Meta-Human Neck Bone stretching.
Demeter Dzadik [Tue, 9 Jun 2020 14:20:46 +0000 (17:20 +0300)]
Fix T74483: Rigify Meta-Human Neck Bone stretching.

This implements Ivan's suggestion: all the constraints on
spine bones have to be moved from ORG to its DEF bone. All
the spine ORG-bones have to be unconnected-children of their
corresponding tweak.

This is actually how chain rigs work in my own Rigify feature set,
so as far as I'm concerned this is a tried and viable solution.
The result is that, if you want to parent something to your chain
rig, you can do it in two ways: If you parent it to the ORG bone
(ie. by default), it will not inherit any squash and stretch induced
by the "tweak" bones. If you parent it to the DEF bone however,
it will behave the same as before.

This raises a backwards compatibility concern; If you want the old
behavior, you have to express that in your metarig explicitly, by
parenting your bone to the DEF bone in some way. This patch also
only affects the spine rig, which makes it inconsistent with other
chain rigs in Rigify in this regard.

Maniphest Tasks: T74483

Differential Revision: https://developer.blender.org/D7801

5 weeks agoFix T76900: Tri-lighting addon broken when there was no camera
Jacques Lucke [Wed, 3 Jun 2020 08:54:49 +0000 (10:54 +0200)]
Fix T76900: Tri-lighting addon broken when there was no camera

Reviewers: lichtwerk

Differential Revision: https://developer.blender.org/D7861

5 weeks agoMerge branch 'blender-v2.83-release'
Campbell Barton [Tue, 2 Jun 2020 09:29:24 +0000 (19:29 +1000)]
Merge branch 'blender-v2.83-release'

5 weeks agoFix T76736: incorrect filename in SVG, fails to load elsewhere
Campbell Barton [Tue, 2 Jun 2020 09:28:22 +0000 (19:28 +1000)]
Fix T76736: incorrect filename in SVG, fails to load elsewhere

5 weeks agoMerge branch 'blender-v2.83-release'
Brecht Van Lommel [Fri, 29 May 2020 19:07:09 +0000 (21:07 +0200)]
Merge branch 'blender-v2.83-release'

5 weeks agoUpdate add-ons for new version numbers
Brecht Van Lommel [Fri, 29 May 2020 19:03:00 +0000 (21:03 +0200)]
Update add-ons for new version numbers

Ref T76058

5 weeks agoMerge remote-tracking branch 'origin/blender-v2.83-release'
Dalai Felinto [Fri, 29 May 2020 07:54:13 +0000 (09:54 +0200)]
Merge remote-tracking branch 'origin/blender-v2.83-release'

5 weeks agoRemove periods from docstrings, format code with black
Nathan Lovato [Sat, 16 May 2020 20:43:41 +0000 (14:43 -0600)]
Remove periods from docstrings, format code with black

5 weeks agoPower Sequencer: fix wrong package name causing test error
Nathan Lovato [Sat, 16 May 2020 20:12:40 +0000 (14:12 -0600)]
Power Sequencer: fix wrong package name causing test error

5 weeks agoPower Sequencer: rename tool, remove print statements
Nathan Lovato [Fri, 15 May 2020 00:39:34 +0000 (18:39 -0600)]
Power Sequencer: rename tool, remove print statements

The tool builtin.cut was renamed into builtin.blade

5 weeks agoPower Sequencer: address docstring warnings
Nathan Lovato [Fri, 15 May 2020 00:31:18 +0000 (18:31 -0600)]
Power Sequencer: address docstring warnings

The previous commit passed tests without warnings or errors here, but LazyDodo sent
me a log with warnings he was getting on his machine. This commit
attempts to address them.

Note: I'm not getting warnings when running unit tests here.

5 weeks agoPower Sequencer: fix package name and import error
Nathan Lovato [Thu, 14 May 2020 21:11:08 +0000 (15:11 -0600)]
Power Sequencer: fix package name and import error

Fixes an error with not passing the python tests.

5 weeks agoPower Sequencer: update to version 1.5, fix for Blender 2.83
Nathan Lovato [Thu, 14 May 2020 20:40:24 +0000 (14:40 -0600)]
Power Sequencer: update to version 1.5, fix for Blender 2.83

This makes the add-on compatible with Blender 2.83 after renaming the cut operator to split.
The update brings mainly bug fixes and quality of life improvements.

Changelog: https://github.com/GDQuest/blender-power-sequencer/blob/master/CHANGELOG.md#power-sequencer-1
36 Commits: https://github.com/GDQuest/blender-power-sequencer/compare/1.4.0...fb55bc77cf31920ddfe6fd4342b11e53ac988c93

6 weeks agoUI: Fix White theme
Michael Soluyanov [Thu, 28 May 2020 20:35:32 +0000 (23:35 +0300)]
UI: Fix White theme

Correction theme for VSE.
The color of the active strip was not visible on the background.

6 weeks agoFix T67708: UDP3DSMAX custom properties need even more work...
Bastien Montagne [Wed, 27 May 2020 14:26:03 +0000 (16:26 +0200)]
Fix T67708: UDP3DSMAX custom properties need even more work...

Because, why would you stick to a single separator between name and
value, right? Where would be the fun in that?

6 weeks agoBlenderKit: block the clipboard monitoring feature
Vilém Duha [Wed, 27 May 2020 10:26:18 +0000 (12:26 +0200)]
BlenderKit: block the clipboard monitoring feature

6 weeks agoBlenderKit: Fixes
Vilém Duha [Sun, 24 May 2020 08:34:25 +0000 (10:34 +0200)]
BlenderKit: Fixes

rating showing to non-logged in users
Upload wasn't showing proper error message when not logged in too.
Replace selected models wasn't shown with no active object
First registration search wasn't shown.
Sorting of uploaded assets for validators was reversed

6 weeks agoBlenderKit: fix various typos
Vilém Duha [Sat, 23 May 2020 17:59:34 +0000 (19:59 +0200)]
BlenderKit: fix various typos

6 weeks agoBlenderKit: fix spelling mistake
Vilém Duha [Tue, 12 May 2020 12:05:35 +0000 (14:05 +0200)]
BlenderKit: fix spelling mistake

6 weeks agoCollection Manager: Fix error with QCD switching. Task: T69577
Ryan Inch [Tue, 26 May 2020 21:25:14 +0000 (17:25 -0400)]
Collection Manager: Fix error with QCD switching. Task: T69577

This fixes an error when switching to collections with objects in
pose or weight paint mode and adds in the missing hotkeys for
these modes.

6 weeks agoCollection Manager: Fix error with QCD switching. Task: T69577
Ryan Inch [Tue, 26 May 2020 21:25:14 +0000 (17:25 -0400)]
Collection Manager: Fix error with QCD switching. Task: T69577

This fixes an error when switching to collections with objects in
pose or weight paint mode and adds in the missing hotkeys for
these modes.

6 weeks agoCollection Manager: Fix scrolling issue. Task: T69577
Ryan Inch [Sun, 24 May 2020 07:48:23 +0000 (03:48 -0400)]
Collection Manager: Fix scrolling issue. Task: T69577

Set the selection to the collection when clicking on its expander.
This prevents the tree view scrolling changing when expanding/collapsing
subcollections.

This also sets the selection to the first collection when collapsing
all collections to prevent loosing the selected row and then later
adding collections to some unknown region.

6 weeks agoCollection Manager: Fix scrolling issue. Task: T69577
Ryan Inch [Sun, 24 May 2020 07:48:23 +0000 (03:48 -0400)]
Collection Manager: Fix scrolling issue. Task: T69577

Set the selection to the collection when clicking on its expander.
This prevents the tree view scrolling changing when expanding/collapsing
subcollections.

This also sets the selection to the first collection when collapsing
all collections to prevent loosing the selected row and then later
adding collections to some unknown region.

6 weeks agoCollection Manager: Fix invalid list index. Task: T69577
Ryan Inch [Sat, 23 May 2020 05:12:36 +0000 (01:12 -0400)]
Collection Manager: Fix invalid list index. Task: T69577

Fix error when trying to add a new collection if the selected
collection was deleted using the Outliner.

6 weeks agoCollection Manager: Fix invalid list index. Task: T69577
Ryan Inch [Sat, 23 May 2020 05:12:36 +0000 (01:12 -0400)]
Collection Manager: Fix invalid list index. Task: T69577

Fix error when trying to add a new collection if the selected
collection was deleted using the Outliner.

6 weeks agoMerge remote-tracking branch 'origin/blender-v2.83-release'
Sybren A. Stüvel [Fri, 22 May 2020 14:06:26 +0000 (16:06 +0200)]
Merge remote-tracking branch 'origin/blender-v2.83-release'

6 weeks agoRigify: avoid AttributeErrors when there is no active object
Sybren A. Stüvel [Fri, 22 May 2020 14:05:34 +0000 (16:05 +0200)]
Rigify: avoid AttributeErrors when there is no active object

`context.object` can be None, so a poll function should not access
`context.object.type` without prior check.

6 weeks agoFBX: Make importing heavy animations twice more quicker.
Bastien Montagne [Fri, 22 May 2020 13:42:14 +0000 (15:42 +0200)]
FBX: Make importing heavy animations twice more quicker.

Further optimizations on top of rBA8e70aeae091c5b357.

Note that these changes require latest master (2.90.3 at least).

6 weeks agoFix T76566: Fix slow FBX import of long animations.
Philipp [Fri, 22 May 2020 13:30:56 +0000 (15:30 +0200)]
Fix T76566: Fix slow FBX import of long animations.

Note that this patches changes how we insert keyframes, since we cannot
use the `'NEEDED'` option of the slower previous code, we may generate
more keys than needed.

This change gives about 60 times speedup when importing heavy animations
though, so think that trade-of is totally acceptable.

Patch by @Hotox, with some fixes and cleanup by @mont29.

Differential: https://developer.blender.org/D7762

7 weeks agoFix T76917: Auto mirror not working
Vladimir Spivak(cwolf3d) [Thu, 21 May 2020 21:14:55 +0000 (00:14 +0300)]
Fix T76917: Auto mirror not working

7 weeks agoMerge remote-tracking branch 'origin/blender-v2.83-release'
Sybren A. Stüvel [Tue, 19 May 2020 10:59:24 +0000 (12:59 +0200)]
Merge remote-tracking branch 'origin/blender-v2.83-release'

7 weeks agoFix T76652 Rigify's Quat/Euler Converter is wrongly put in the "view" panel instead...
Sybren A. Stüvel [Fri, 15 May 2020 13:20:08 +0000 (15:20 +0200)]
Fix T76652 Rigify's Quat/Euler Converter is wrongly put in the "view" panel instead of tools.

7 weeks agoFix T54100: Rigify: bad face parenting in horse metarig.
Alexander Gavrilov [Mon, 18 May 2020 15:16:52 +0000 (18:16 +0300)]
Fix T54100: Rigify: bad face parenting in horse metarig.

7 weeks agoOscurartTools: Bugfix render tokens. Use nodes output fix
Eugenio Pignataro [Mon, 18 May 2020 12:31:07 +0000 (09:31 -0300)]
OscurartTools: Bugfix render tokens. Use nodes output fix

7 weeks agoRemove periods from docstrings, format code with black
Nathan Lovato [Sat, 16 May 2020 20:43:41 +0000 (14:43 -0600)]
Remove periods from docstrings, format code with black

7 weeks agoPower Sequencer: fix wrong package name causing test error
Nathan Lovato [Sat, 16 May 2020 20:12:40 +0000 (14:12 -0600)]
Power Sequencer: fix wrong package name causing test error

7 weeks agoFix T76772: Add Camera Rigs - broken constraint default
Demeter Dzadik [Fri, 15 May 2020 13:04:41 +0000 (15:04 +0200)]
Fix T76772: Add Camera Rigs - broken constraint default

Caused by a change in the "Track To" constraint defaults. Behavior was
relying on the defaults, which changed.
Now the axes are explicitly set.

Reviewed by: Julian Eisel

Differential Revision: https://developer.blender.org/D7744

7 weeks agoCollection Manager: Change Operator Name. Task: T69577
Ryan Inch [Fri, 15 May 2020 05:51:40 +0000 (01:51 -0400)]
Collection Manager: Change Operator Name. Task: T69577

Change Renumerate QCD Slots to Renumber QCD Slots
after feedback from the community.

7 weeks agoCollection Manager: Change Operator Name. Task: T69577
Ryan Inch [Fri, 15 May 2020 05:51:40 +0000 (01:51 -0400)]
Collection Manager: Change Operator Name. Task: T69577

Change Renumerate QCD Slots to Renumber QCD Slots
after feedback from the community.

8 weeks agoPower Sequencer: rename tool, remove print statements
Nathan Lovato [Fri, 15 May 2020 00:39:34 +0000 (18:39 -0600)]
Power Sequencer: rename tool, remove print statements

The tool builtin.cut was renamed into builtin.blade

8 weeks agoPower Sequencer: address docstring warnings
Nathan Lovato [Fri, 15 May 2020 00:31:18 +0000 (18:31 -0600)]
Power Sequencer: address docstring warnings

The previous commit passed tests without warnings or errors here, but LazyDodo sent
me a log with warnings he was getting on his machine. This commit
attempts to address them.

Note: I'm not getting warnings when running unit tests here.

8 weeks agoPower Sequencer: fix package name and import error
Nathan Lovato [Thu, 14 May 2020 21:11:08 +0000 (15:11 -0600)]
Power Sequencer: fix package name and import error

Fixes an error with not passing the python tests.

8 weeks agoPower Sequencer: update to version 1.5, fix for Blender 2.83
Nathan Lovato [Thu, 14 May 2020 20:40:24 +0000 (14:40 -0600)]
Power Sequencer: update to version 1.5, fix for Blender 2.83

This makes the add-on compatible with Blender 2.83 after renaming the cut operator to split.
The update brings mainly bug fixes and quality of life improvements.

Changelog: https://github.com/GDQuest/blender-power-sequencer/blob/master/CHANGELOG.md#power-sequencer-1
36 Commits: https://github.com/GDQuest/blender-power-sequencer/compare/1.4.0...fb55bc77cf31920ddfe6fd4342b11e53ac988c93

8 weeks agoBugFix Overrides: Collection names
Eugenio Pignataro [Thu, 14 May 2020 15:10:34 +0000 (12:10 -0300)]
BugFix Overrides: Collection names

8 weeks agoUI: Rename 'View All' to 'Frame All'
Pablo Vazquez [Tue, 12 May 2020 17:39:50 +0000 (19:39 +0200)]
UI: Rename 'View All' to 'Frame All'

Following the change in master.

8 weeks agoglTF exporter: make sure rotation are normalized
Julien Duroure [Tue, 12 May 2020 16:45:58 +0000 (18:45 +0200)]
glTF exporter: make sure rotation are normalized

8 weeks agoglTF exporter: prevent infinite recursion when mesh is skinned and parenting to same...
Julien Duroure [Tue, 12 May 2020 16:43:44 +0000 (18:43 +0200)]
glTF exporter: prevent infinite recursion when mesh is skinned and parenting to same bone

Avoid this by do not skin if object is parented to a bone of the armature that skin the object: keep only parenting to bone

8 weeks agoglTF importer: implement KHR_materials_clearcoat
Julien Duroure [Tue, 12 May 2020 16:40:11 +0000 (18:40 +0200)]
glTF importer: implement KHR_materials_clearcoat

8 weeks agoglTF: fix bad ending line again
Julien Duroure [Tue, 12 May 2020 16:37:27 +0000 (18:37 +0200)]
glTF: fix bad ending line again

8 weeks agoglTF: fix bad ending line
Julien Duroure [Tue, 12 May 2020 16:35:23 +0000 (18:35 +0200)]
glTF: fix bad ending line

8 weeks agoglTF exporter: add gather_joint_hook for user extensions
Julien Duroure [Tue, 12 May 2020 16:31:40 +0000 (18:31 +0200)]
glTF exporter: add gather_joint_hook for user extensions