07227e6bd0632d40389f3c4fe6b8cc86a37b94d2
[blender-staging.git] / SConstruct
1 #!/usr/bin/env python
2 #
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31 #
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 #       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
35
36 import platform as pltfrm
37
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
40     bitness = 64
41 else:
42     bitness = 32
43
44 import sys
45 import os
46 import os.path
47 import string
48 import shutil
49 import re
50
51 # store path to tools
52 toolpath=os.path.join(".", "build_files", "scons", "tools")
53
54 # needed for importing tools
55 sys.path.append(toolpath)
56
57 import Blender
58 import btools
59
60 EnsureSConsVersion(1,0,0)
61
62 # Before we do anything, let's check if we have a sane os.environ
63 if not btools.check_environ():
64     Exit()
65
66 BlenderEnvironment = Blender.BlenderEnvironment
67 B = Blender
68
69 VERSION = btools.VERSION # This is used in creating the local config directories
70 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
71
72 ### globals ###
73 platform = sys.platform
74 quickie = None
75 quickdebug = None
76
77 ##### BEGIN SETUP #####
78
79 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
80
81 B.binarykind = ['blender' , 'blenderplayer']
82 ##################################
83 # target and argument validation #
84 ##################################
85 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
86 use_color = ARGUMENTS.get('BF_FANCY', '1')
87 if platform=='win32':
88     use_color = None
89
90 if not use_color=='1':
91     B.bc.disable()
92
93  #on defaut white Os X terminal, some colors are totally unlegible
94 if platform=='darwin':
95     B.bc.OKGREEN = '\033[34m'
96     B.bc.WARNING = '\033[36m'
97
98 # arguments
99 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
100 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
101 btools.print_arguments(B.arguments, B.bc)
102
103 # targets
104 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
105 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
106 btools.print_targets(B.targets, B.bc)
107
108 ##########################
109 # setting up environment #
110 ##########################
111
112 # handling cmd line arguments & config file
113
114 # bitness stuff
115 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
116 if tempbitness in (32, 64): # only set if 32 or 64 has been given
117     bitness = int(tempbitness)
118
119 if bitness:
120     B.bitness = bitness
121 else:
122     B.bitness = tempbitness
123
124
125 # first check cmdline for toolset and we create env to work on
126 quickie = B.arguments.get('BF_QUICK', None)
127 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
128
129 if quickdebug:
130     B.quickdebug=string.split(quickdebug, ',')
131 else:
132     B.quickdebug=[]
133
134 if quickie:
135     B.quickie=string.split(quickie,',')
136 else:
137     B.quickie=[]
138
139 toolset = B.arguments.get('BF_TOOLSET', None)
140 vcver = B.arguments.get('MSVS_VERSION', '9.0')
141
142 if toolset:
143     print "Using " + toolset
144     if toolset=='mstoolkit':
145         env = BlenderEnvironment(ENV = os.environ)
146         env.Tool('mstoolkit', [toolpath])
147     else:
148         env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
149         if env:
150             btools.SetupSpawn(env)
151 else:
152     if bitness==64 and platform=='win32':
153         env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64', TARGET_ARCH='x86_64', MSVC_VERSION=vcver)
154     else:
155         env = BlenderEnvironment(ENV = os.environ, TARGET_ARCH='x86', MSVC_VERSION=vcver)
156
157 if not env:
158     print "Could not create a build environment"
159     Exit()
160
161 cc = B.arguments.get('CC', None)
162 cxx = B.arguments.get('CXX', None)
163 if cc:
164     env['CC'] = cc
165 if cxx:
166     env['CXX'] = cxx
167
168 if sys.platform=='win32':
169     if env['CC'] in ['cl', 'cl.exe']:
170         platform = 'win64-vc' if bitness == 64 else 'win32-vc'
171     elif env['CC'] in ['gcc']:
172         platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
173
174 if 'mingw' in platform:
175     print "Setting custom spawn function"
176     btools.SetupSpawn(env)
177
178 env.SConscriptChdir(0)
179
180 # Remove major kernel version from linux platform.
181 # After Linus switched kernel to new version model this major version
182 # shouldn't take much sense for building rules.
183
184 if re.match('linux[0-9]+', platform):
185     platform = 'linux'
186
187 crossbuild = B.arguments.get('BF_CROSS', None)
188 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
189     platform = 'linuxcross'
190
191 env['OURPLATFORM'] = platform
192
193 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
194
195 if os.path.exists(configfile):
196     print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
197 else:
198     print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
199
200 if crossbuild and env['PLATFORM'] != 'win32':
201     print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
202     env.Tool('crossmingw', [toolpath])
203     # todo: determine proper libs/includes etc.
204     # Needed for gui programs, console programs should do without it
205
206     # Now we don't need this option to have console window
207     # env.Append(LINKFLAGS=['-mwindows'])
208
209 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
210 # first read platform config. B.arguments will override
211 optfiles = [configfile]
212 if os.path.exists(userconfig):
213     print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
214     optfiles += [userconfig]
215 else:
216     print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
217
218 opts = btools.read_opts(env, optfiles, B.arguments)
219 opts.Update(env)
220
221 if sys.platform=='win32':
222     if bitness==64:
223         env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
224
225 if not env['BF_FANCY']:
226     B.bc.disable()
227
228
229 # remove install dir so old and new files are not mixed.
230 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
231 # TODO: perhaps we need an option (off by default) to not do this altogether...
232 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
233     scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
234     if os.path.isdir(scriptsDir):
235         print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
236         shutil.rmtree(scriptsDir)
237
238
239 SetOption('num_jobs', int(env['BF_NUMJOBS']))
240 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
241 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
242
243 if 'blenderlite' in B.targets:
244     target_env_defs = {}
245     target_env_defs['WITH_BF_GAMEENGINE'] = False
246     target_env_defs['WITH_BF_CYCLES'] = False
247     target_env_defs['WITH_BF_OPENAL'] = False
248     target_env_defs['WITH_BF_OPENEXR'] = False
249     target_env_defs['WITH_BF_PSD'] = False
250     target_env_defs['WITH_BF_OPENMP'] = False
251     target_env_defs['WITH_BF_ICONV'] = False
252     target_env_defs['WITH_BF_INTERNATIONAL'] = False
253     target_env_defs['WITH_BF_OPENJPEG'] = False
254     target_env_defs['WITH_BF_FFMPEG'] = False
255     target_env_defs['WITH_BF_QUICKTIME'] = False
256     target_env_defs['WITH_BF_REDCODE'] = False
257     target_env_defs['WITH_BF_DDS'] = False
258     target_env_defs['WITH_BF_CINEON'] = False
259     target_env_defs['WITH_BF_FRAMESERVER'] = False
260     target_env_defs['WITH_BF_HDR'] = False
261     target_env_defs['WITH_BF_ZLIB'] = False
262     target_env_defs['WITH_BF_SDL'] = False
263     target_env_defs['WITH_BF_JPEG'] = False
264     target_env_defs['WITH_BF_PNG'] = False
265     target_env_defs['WITH_BF_BULLET'] = False
266     target_env_defs['WITH_BF_BINRELOC'] = False
267     target_env_defs['BF_BUILDINFO'] = False
268     target_env_defs['WITH_BF_FLUID'] = False
269     target_env_defs['WITH_BF_OCEANSIM'] = False
270     target_env_defs['WITH_BF_SMOKE'] = False
271     target_env_defs['WITH_BF_BOOLEAN'] = False
272     target_env_defs['WITH_BF_REMESH'] = False
273     target_env_defs['WITH_BF_PYTHON'] = False
274     target_env_defs['WITH_BF_3DMOUSE'] = False
275     target_env_defs['WITH_BF_LIBMV'] = False
276     target_env_defs['WITH_BF_FREESTYLE'] = False
277
278     # Merge blenderlite, let command line to override
279     for k,v in target_env_defs.iteritems():
280         if k not in B.arguments:
281             env[k] = v
282
283 if 'cudakernels' in B.targets:
284     env['WITH_BF_CYCLES'] = True
285     env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
286     env['WITH_BF_PYTHON'] = False
287
288 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
289 if env['OURPLATFORM']=='darwin':
290     print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
291     print "Available " + env['MACOSX_SDK_CHECK']
292     if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
293         print  B.bc.OKGREEN + "Building with user-defined OS X SDK ( Xcode 4.4 or newer )"
294     elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
295         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
296     else:
297         print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
298                 
299     if env['XCODE_CUR_VER'] >= '5' and not (env['CXX'][:-2].endswith('4.6') or env['CXX'][:-2].endswith('4.8')):
300         env['CCFLAGS'].append('-ftemplate-depth=1024') # only valid for clang bundled with xcode 5
301
302     # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
303     # necessary header file lives here when installed:
304     # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
305     if env['WITH_BF_3DMOUSE'] == 1:
306         if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
307             print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
308             env['WITH_BF_3DMOUSE'] = 0
309         else:
310             env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
311             env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
312
313     # for now, Mac builders must download and install the JackOSX framework
314     # necessary header file lives here when installed:
315     # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
316     if env['WITH_BF_JACK'] == 1:
317         if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
318             print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
319             env['WITH_BF_JACK'] = 0
320         else:
321             env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
322
323     if env['WITH_BF_CYCLES_OSL'] == 1:
324         OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
325         # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
326         if env['CC'][:-2].endswith('4.8'):
327                     env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-loslexec','-loslquery'])
328         else:
329             env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
330         env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
331
332     # Trying to get rid of eventually clashes, we export some explicite as local symbols
333     env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
334
335 if env['WITH_BF_OPENMP'] == 1:
336         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
337                 env['CCFLAGS'].append('/openmp')
338         else:
339             if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
340                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
341                 env['CCFLAGS'].append('-openmp')
342             else:
343                 env.Append(CCFLAGS=['-fopenmp'])
344
345 if env['USE_QTKIT'] == True:
346     env.Append(CPPFLAGS=['-DUSE_QTKIT'])
347
348 #check for additional debug libnames
349
350 if env.has_key('BF_DEBUG_LIBS'):
351     B.quickdebug += env['BF_DEBUG_LIBS']
352
353 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
354
355 if len(B.quickdebug) > 0 and printdebug != 0:
356     print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
357     for l in B.quickdebug:
358         print "\t" + l
359
360 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
361 if env['WITH_BF_STATICCXX']:
362     if 'stdc++' in env['LLIBS']:
363         env['LLIBS'].remove('stdc++')
364     else:
365         print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
366
367 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
368 if 'blenderplayer' in B.targets:
369     env['WITH_BF_PLAYER'] = True
370
371 if 'blendernogame' in B.targets:
372     env['WITH_BF_GAMEENGINE'] = False
373
374 # build without elbeem (fluidsim)?
375 if env['WITH_BF_FLUID'] == 1:
376     env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
377
378 # build with ocean sim?
379 if env['WITH_BF_OCEANSIM'] == 1:
380     env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it
381     env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
382
383
384 if btools.ENDIAN == "big":
385     env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
386 else:
387     env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
388
389 # TODO, make optional (as with CMake)
390 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
391 env['CPPFLAGS'].append('-DWITH_AVI')
392 env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
393 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
394     env['CPPFLAGS'].append('-D_ALLOW_KEYWORD_MACROS')
395
396 if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
397     env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
398
399 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
400 B.root_build_dir = env['BF_BUILDDIR']
401 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
402 if not B.root_build_dir[-1]==os.sep:
403     B.root_build_dir += os.sep
404 if not B.doc_build_dir[-1]==os.sep:
405     B.doc_build_dir += os.sep
406
407 # We do a shortcut for clean when no quicklist is given: just delete
408 # builddir without reading in SConscripts
409 do_clean = None
410 if 'clean' in B.targets:
411     do_clean = True
412
413 if not quickie and do_clean:
414     if os.path.exists(B.doc_build_dir):
415         print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
416         dirs = os.listdir(B.doc_build_dir)
417         for entry in dirs:
418             if os.path.isdir(B.doc_build_dir + entry) == 1:
419                 print "clean dir %s"%(B.doc_build_dir+entry)
420                 shutil.rmtree(B.doc_build_dir+entry)
421             else: # remove file
422                 print "remove file %s"%(B.doc_build_dir+entry)
423                 os.remove(B.root_build_dir+entry)
424     if os.path.exists(B.root_build_dir):
425         print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
426         dirs = os.listdir(B.root_build_dir)
427         for entry in dirs:
428             if os.path.isdir(B.root_build_dir + entry) == 1:
429                 print "clean dir %s"%(B.root_build_dir+entry)
430                 shutil.rmtree(B.root_build_dir+entry)
431             else: # remove file
432                 print "remove file %s"%(B.root_build_dir+entry)
433                 os.remove(B.root_build_dir+entry)
434         for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
435                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
436             if os.path.exists(confile):
437                 print "clean file %s"%confile
438                 if os.path.isdir(confile):
439                     for root, dirs, files in os.walk(confile):
440                         for name in files:
441                             os.remove(os.path.join(root, name))
442                 else:
443                     os.remove(confile)
444         print B.bc.OKGREEN+'...done'+B.bc.ENDC
445     else:
446         print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
447     Exit()
448
449
450 # ensure python header is found since detection can fail, this could happen
451 # with _any_ library but since we used a fixed python version this tends to
452 # be most problematic.
453 if env['WITH_BF_PYTHON']:
454     found_python_h = found_pyconfig_h = False
455     for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
456         py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
457         if os.path.exists(py_h):
458             found_python_h = True
459         py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
460         if os.path.exists(py_h):
461             found_pyconfig_h = True
462
463     if not (found_python_h and found_pyconfig_h):
464         print("""\nMissing: Python.h and/or pyconfig.h in "%s"
465          Set 'BF_PYTHON_INC' to point to valid include path(s),
466          containing Python.h and pyconfig.h for Python version "%s".
467
468          Example: python scons/scons.py BF_PYTHON_INC=../Python/include
469               """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
470         Exit()
471
472
473 if not os.path.isdir ( B.root_build_dir):
474     os.makedirs ( B.root_build_dir )
475     os.makedirs ( B.root_build_dir + 'source' )
476     os.makedirs ( B.root_build_dir + 'intern' )
477     os.makedirs ( B.root_build_dir + 'extern' )
478     os.makedirs ( B.root_build_dir + 'lib' )
479     os.makedirs ( B.root_build_dir + 'bin' )
480 # # Docs not working with epy anymore
481 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
482 #     os.makedirs ( B.doc_build_dir )
483
484 ###################################
485 # Ensure all data files are valid #
486 ###################################
487 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
488     os.makedirs ( B.root_build_dir + 'data_headers' )
489 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
490     os.makedirs ( B.root_build_dir + 'data_sources' )
491 # use for includes
492 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
493 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
494 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
495     if os.sep == "\\":
496         FILE_FROM = FILE_FROM.replace("/", "\\")
497         FILE_TO   = FILE_TO.replace("/", "\\")
498
499     # first check if we need to bother.
500     if os.path.exists(FILE_TO):
501         if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
502             return
503
504     print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
505     fpin = open(FILE_FROM, "rb")
506     fpin.seek(0, os.SEEK_END)
507     size = fpin.tell()
508     fpin.seek(0)
509
510     fpout = open(FILE_TO, "w")
511     fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
512     fpout.write("char %s[] = {\n" % VAR_NAME)
513
514     while size > 0:
515         size -= 1
516         if size % 32 == 31:
517             fpout.write("\n")
518
519         fpout.write("%3d," % ord(fpin.read(1)))
520     fpout.write("\n  0};\n\n")
521
522     fpin.close()
523     fpout.close()
524
525 def data_to_c_simple(FILE_FROM):
526         filename_only = os.path.basename(FILE_FROM)
527         FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
528         VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
529
530         data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
531
532
533 if B.targets != ['cudakernels']:
534     data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
535               B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
536               "datatoc_COM_OpenCLKernels_cl")
537
538     data_to_c_simple("release/datafiles/startup.blend")
539     data_to_c_simple("release/datafiles/preview.blend")
540     data_to_c_simple("release/datafiles/preview_cycles.blend")
541
542     # --- glsl ---
543     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
544     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
545     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
546     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
547     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
548     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
549     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
550     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
551     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
552     data_to_c_simple("intern/opencolorio/gpu_shader_display_transform.glsl")
553
554     # --- blender ---
555     data_to_c_simple("release/datafiles/bfont.pfb")
556     data_to_c_simple("release/datafiles/bfont.ttf")
557     data_to_c_simple("release/datafiles/bmonofont.ttf")
558
559     data_to_c_simple("release/datafiles/splash.png")
560     data_to_c_simple("release/datafiles/blender_icons16.png")
561     data_to_c_simple("release/datafiles/blender_icons32.png")
562     data_to_c_simple("release/datafiles/prvicons.png")
563
564     data_to_c_simple("release/datafiles/brushicons/add.png")
565     data_to_c_simple("release/datafiles/brushicons/blob.png")
566     data_to_c_simple("release/datafiles/brushicons/blur.png")
567     data_to_c_simple("release/datafiles/brushicons/clay.png")
568     data_to_c_simple("release/datafiles/brushicons/claystrips.png")
569     data_to_c_simple("release/datafiles/brushicons/clone.png")
570     data_to_c_simple("release/datafiles/brushicons/crease.png")
571     data_to_c_simple("release/datafiles/brushicons/darken.png")
572     data_to_c_simple("release/datafiles/brushicons/draw.png")
573     data_to_c_simple("release/datafiles/brushicons/fill.png")
574     data_to_c_simple("release/datafiles/brushicons/flatten.png")
575     data_to_c_simple("release/datafiles/brushicons/grab.png")
576     data_to_c_simple("release/datafiles/brushicons/inflate.png")
577     data_to_c_simple("release/datafiles/brushicons/layer.png")
578     data_to_c_simple("release/datafiles/brushicons/lighten.png")
579     data_to_c_simple("release/datafiles/brushicons/mask.png")
580     data_to_c_simple("release/datafiles/brushicons/mix.png")
581     data_to_c_simple("release/datafiles/brushicons/multiply.png")
582     data_to_c_simple("release/datafiles/brushicons/nudge.png")
583     data_to_c_simple("release/datafiles/brushicons/pinch.png")
584     data_to_c_simple("release/datafiles/brushicons/scrape.png")
585     data_to_c_simple("release/datafiles/brushicons/smear.png")
586     data_to_c_simple("release/datafiles/brushicons/smooth.png")
587     data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
588     data_to_c_simple("release/datafiles/brushicons/soften.png")
589     data_to_c_simple("release/datafiles/brushicons/subtract.png")
590     data_to_c_simple("release/datafiles/brushicons/texdraw.png")
591     data_to_c_simple("release/datafiles/brushicons/thumb.png")
592     data_to_c_simple("release/datafiles/brushicons/twist.png")
593     data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
594
595     data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
596     data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
597     data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
598     data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
599     data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
600     data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
601     data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
602     data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
603     data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
604     data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
605     data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
606     data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
607     data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
608     data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
609     data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
610     data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
611     data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
612     data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
613     data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
614     data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
615     data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
616     data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
617     data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
618     data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
619
620 ##### END DATAFILES ##########
621
622 Help(opts.GenerateHelpText(env))
623
624 # default is new quieter output, but if you need to see the
625 # commands, do 'scons BF_QUIET=0'
626 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
627 if env['BF_QUIET']:
628     B.set_quiet_output(env)
629 else:
630     if toolset=='msvc':
631         B.msvc_hack(env)
632
633 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
634 env.SConsignFile(B.root_build_dir+'scons-signatures')
635 B.init_lib_dict()
636
637 ##### END SETUP ##########
638
639 Export('env')
640
641 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
642 SConscript(B.root_build_dir+'/source/SConscript')
643 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
644 SConscript(B.root_build_dir+'/intern/SConscript')
645 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
646 SConscript(B.root_build_dir+'/extern/SConscript')
647
648 # now that we have read all SConscripts, we know what
649 # libraries will be built. Create list of
650 # libraries to give as objects to linking phase
651 mainlist = []
652 for tp in B.possible_types:
653     if (not tp == 'player') and (not tp == 'player2'):
654         mainlist += B.create_blender_liblist(env, tp)
655
656 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
657     B.propose_priorities()
658
659 dobj = B.buildinfo(env, "dynamic") + B.resources
660 creob = B.creator(env)
661 thestatlibs, thelibincs = B.setup_staticlibs(env)
662 thesyslibs = B.setup_syslibs(env)
663
664 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
665     env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
666 if env['WITH_BF_PLAYER']:
667     playerlist = B.create_blender_liblist(env, 'player')
668     playerlist += B.create_blender_liblist(env, 'player2')
669     playerlist += B.create_blender_liblist(env, 'intern')
670     playerlist += B.create_blender_liblist(env, 'extern')
671     env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
672
673 ##### Now define some targets
674
675
676 #------------ INSTALL
677
678 #-- binaries
679 blenderinstall = []
680 if  env['OURPLATFORM']=='darwin':
681     for prg in B.program_list:
682         bundle = '%s.app' % prg[0]
683         bundledir = os.path.dirname(bundle)
684         for dp, dn, df in os.walk(bundle):
685             if '.svn' in dn:
686                 dn.remove('.svn')
687             if '_svn' in dn:
688                 dn.remove('_svn')
689             dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
690             source=[dp+os.sep+f for f in df]
691             blenderinstall.append(env.Install(dir=dir,source=source))
692 else:
693     blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
694
695 #-- local path = config files in install dir: installdir\VERSION
696 #- dont do config and scripts for darwin, it is already in the bundle
697 dotblendlist = []
698 datafileslist = []
699 datafilestargetlist = []
700 dottargetlist = []
701 scriptinstall = []
702 cubininstall = []
703
704 if env['OURPLATFORM']!='darwin':
705     dotblenderinstall = []
706     for targetdir,srcfile in zip(dottargetlist, dotblendlist):
707         td, tf = os.path.split(targetdir)
708         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
709     for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
710         td, tf = os.path.split(targetdir)
711         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
712
713     if env['WITH_BF_PYTHON']:
714         #-- local/VERSION/scripts
715         scriptpaths=['release/scripts']
716         for scriptpath in scriptpaths:
717             for dp, dn, df in os.walk(scriptpath):
718                 if '.svn' in dn:
719                     dn.remove('.svn')
720                 if '_svn' in dn:
721                     dn.remove('_svn')
722                 if '__pycache__' in dn:  # py3.2 cache dir
723                     dn.remove('__pycache__')
724
725                 # only for testing builds
726                 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
727                     dn.remove('addons_contrib')
728
729                 # do not install freestyle if disabled
730                 if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
731                     dn.remove("freestyle")
732
733                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
734                 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
735
736                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
737                 # To ensure empty dirs are created too
738                 if len(source)==0 and not os.path.exists(dir):
739                     env.Execute(Mkdir(dir))
740                 scriptinstall.append(env.Install(dir=dir,source=source))
741         if env['WITH_BF_CYCLES']:
742             # cycles python code
743             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
744             source=os.listdir('intern/cycles/blender/addon')
745             if '.svn' in source: source.remove('.svn')
746             if '_svn' in source: source.remove('_svn')
747             if '__pycache__' in source: source.remove('__pycache__')
748             source=['intern/cycles/blender/addon/'+s for s in source]
749             scriptinstall.append(env.Install(dir=dir,source=source))
750
751             # cycles kernel code
752             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
753             source=os.listdir('intern/cycles/kernel')
754             if '.svn' in source: source.remove('.svn')
755             if '_svn' in source: source.remove('_svn')
756             if '__pycache__' in source: source.remove('__pycache__')
757             source.remove('kernel.cpp')
758             source.remove('CMakeLists.txt')
759             source.remove('svm')
760             source.remove('closure')
761             source.remove('shaders')
762             source.remove('osl')
763             source=['intern/cycles/kernel/'+s for s in source]
764             source.append('intern/cycles/util/util_color.h')
765             source.append('intern/cycles/util/util_math.h')
766             source.append('intern/cycles/util/util_transform.h')
767             source.append('intern/cycles/util/util_types.h')
768             scriptinstall.append(env.Install(dir=dir,source=source))
769             # svm
770             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
771             source=os.listdir('intern/cycles/kernel/svm')
772             if '.svn' in source: source.remove('.svn')
773             if '_svn' in source: source.remove('_svn')
774             if '__pycache__' in source: source.remove('__pycache__')
775             source=['intern/cycles/kernel/svm/'+s for s in source]
776             scriptinstall.append(env.Install(dir=dir,source=source))
777             # closure
778             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
779             source=os.listdir('intern/cycles/kernel/closure')
780             if '.svn' in source: source.remove('.svn')
781             if '_svn' in source: source.remove('_svn')
782             if '__pycache__' in source: source.remove('__pycache__')
783             source=['intern/cycles/kernel/closure/'+s for s in source]
784             scriptinstall.append(env.Install(dir=dir,source=source))
785
786             # licenses
787             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
788             source=os.listdir('intern/cycles/doc/license')
789             if '.svn' in source: source.remove('.svn')
790             if '_svn' in source: source.remove('_svn')
791             if '__pycache__' in source: source.remove('__pycache__')
792             source.remove('CMakeLists.txt')
793             source=['intern/cycles/doc/license/'+s for s in source]
794             scriptinstall.append(env.Install(dir=dir,source=source))
795
796     if env['WITH_BF_CYCLES']:
797         # cuda binaries
798         if env['WITH_BF_CYCLES_CUDA_BINARIES']:
799             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
800             for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
801                 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
802                 cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
803                 cubininstall.append(env.Install(dir=dir,source=cubin_file))
804
805         # osl shaders
806         if env['WITH_BF_CYCLES_OSL']:
807             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
808
809             osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
810             oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
811
812             headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
813             source=['intern/cycles/kernel/shaders/'+s for s in headers]
814             scriptinstall.append(env.Install(dir=dir,source=source))
815
816             for f in os.listdir(osl_source_dir):
817                 if f.endswith('.osl'):
818                     oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
819                     scriptinstall.append(env.Install(dir=dir,source=oso_file))
820
821     if env['WITH_BF_OCIO']:
822         colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
823
824         for dp, dn, df in os.walk(colormanagement):
825             if '.svn' in dn:
826                 dn.remove('.svn')
827             if '_svn' in dn:
828                 dn.remove('_svn')
829
830             dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
831             dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
832
833             source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
834
835             # To ensure empty dirs are created too
836             if len(source) == 0:
837                 env.Execute(Mkdir(dir))
838
839             scriptinstall.append(env.Install(dir=dir,source=source))
840
841     if env['WITH_BF_INTERNATIONAL']:
842         internationalpaths=['release' + os.sep + 'datafiles']
843
844         def check_path(path, member):
845             return (member in path.split(os.sep))
846
847         for intpath in internationalpaths:
848             for dp, dn, df in os.walk(intpath):
849                 if '.svn' in dn:
850                     dn.remove('.svn')
851                 if '_svn' in dn:
852                     dn.remove('_svn')
853
854                 # we only care about release/datafiles/fonts, release/datafiles/locales
855                 if check_path(dp, "fonts") or check_path(dp, "locale"):
856                     pass
857                 else:
858                     continue
859
860                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
861                 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
862
863                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
864                 # To ensure empty dirs are created too
865                 if len(source)==0:
866                     env.Execute(Mkdir(dir))
867                 scriptinstall.append(env.Install(dir=dir,source=source))
868
869 #-- icons
870 if env['OURPLATFORM']=='linux':
871     iconlist = []
872     icontargetlist = []
873
874     for tp, tn, tf in os.walk('release/freedesktop/icons'):
875         if '.svn' in tn:
876             tn.remove('.svn')
877         if '_svn' in tn:
878             tn.remove('_svn')
879         for f in tf:
880             iconlist.append(os.path.join(tp, f))
881             icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
882
883     iconinstall = []
884     for targetdir,srcfile in zip(icontargetlist, iconlist):
885         td, tf = os.path.split(targetdir)
886         iconinstall.append(env.Install(dir=td, source=srcfile))
887
888     scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
889
890 # dlls for linuxcross
891 # TODO - add more libs, for now this lets blenderlite run
892 if env['OURPLATFORM']=='linuxcross':
893     dir=env['BF_INSTALLDIR']
894     source = []
895
896     if env['WITH_BF_OPENMP']:
897         source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
898
899     scriptinstall.append(env.Install(dir=dir, source=source))
900
901 textlist = []
902 texttargetlist = []
903 for tp, tn, tf in os.walk('release/text'):
904     if '.svn' in tn:
905         tn.remove('.svn')
906     if '_svn' in tn:
907         tn.remove('_svn')
908     for f in tf:
909         textlist.append(tp+os.sep+f)
910
911 # Font licenses
912 textlist.append('release/datafiles/LICENSE-bfont.ttf.txt')
913 if env['WITH_BF_INTERNATIONAL']:
914     textlist += ['release/datafiles/LICENSE-droidsans.ttf.txt', 'release/datafiles/LICENSE-bmonofont-i18n.ttf.txt']
915
916 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
917
918 if  env['OURPLATFORM']=='darwin':
919         allinstall = [blenderinstall, textinstall]
920 elif env['OURPLATFORM']=='linux':
921         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
922 else:
923         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
924
925 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
926     dllsources = []
927
928     # Used when linking to libtiff was dynamic
929     # keep it here until compilation on all platform would be ok
930     # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
931
932     if env['OURPLATFORM'] != 'linuxcross':
933         # pthreads library is already added
934         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
935
936     if env['WITH_BF_SDL']:
937         if env['OURPLATFORM'] == 'win64-vc':
938             pass # we link statically already to SDL on win64
939         else:
940             dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
941
942     if env['WITH_BF_PYTHON']:
943         if env['BF_DEBUG']:
944             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
945         else:
946             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
947
948     if env['WITH_BF_ICONV']:
949         if env['OURPLATFORM'] == 'win64-vc':
950             pass # we link statically to iconv on win64
951         elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
952             #gettext for MinGW and cross-compilation is compiled staticly
953             dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
954
955     if env['WITH_BF_OPENAL']:
956         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
957         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
958             pass
959         else:
960             dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
961
962     if env['WITH_BF_SNDFILE']:
963         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
964
965     if env['WITH_BF_FFMPEG']:
966         dllsources += env['BF_FFMPEG_DLL'].split()
967
968     # Since the thumb handler is loaded by Explorer, architecture is
969     # strict: the x86 build fails on x64 Windows. We need to ship
970     # both builds in x86 packages.
971     if bitness == 32:
972         dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
973     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
974
975     if env['WITH_BF_OCIO']:
976         if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
977             dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
978
979         else:
980             dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
981
982     dllsources.append('#source/icons/blender.exe.manifest')
983
984     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
985     allinstall += windlls
986
987 if env['OURPLATFORM'] == 'win64-mingw':
988     dllsources = []
989
990     if env['WITH_BF_PYTHON']:
991         if env['BF_DEBUG']:
992             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
993         else:
994             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
995
996     if env['WITH_BF_FFMPEG']:
997         dllsources += env['BF_FFMPEG_DLL'].split()
998
999     if env['WITH_BF_OPENAL']:
1000         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
1001         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
1002
1003     if env['WITH_BF_SNDFILE']:
1004         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
1005
1006     if env['WITH_BF_SDL']:
1007         dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
1008
1009     if(env['WITH_BF_OPENMP']):
1010         dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
1011
1012     if env['WITH_BF_OCIO']:
1013         dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
1014
1015     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
1016     dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
1017     dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
1018     dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
1019     dllsources.append('#source/icons/blender.exe.manifest')
1020
1021     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1022     allinstall += windlls
1023
1024 installtarget = env.Alias('install', allinstall)
1025 bininstalltarget = env.Alias('install-bin', blenderinstall)
1026
1027 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
1028 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
1029 nsisalias = env.Alias('nsis', nsiscmd)
1030
1031 if 'blender' in B.targets:
1032     blenderexe= env.Alias('blender', B.program_list)
1033     Depends(blenderexe,installtarget)
1034
1035 if env['WITH_BF_PLAYER']:
1036     blenderplayer = env.Alias('blenderplayer', B.program_list)
1037     Depends(blenderplayer,installtarget)
1038
1039 if not env['WITH_BF_GAMEENGINE']:
1040     blendernogame = env.Alias('blendernogame', B.program_list)
1041     Depends(blendernogame,installtarget)
1042
1043 if 'blenderlite' in B.targets:
1044     blenderlite = env.Alias('blenderlite', B.program_list)
1045     Depends(blenderlite,installtarget)
1046
1047 Depends(nsiscmd, allinstall)
1048
1049 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
1050 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1051 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1052
1053 Depends(buildslave_cmd, allinstall)
1054
1055 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1056 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1057 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1058
1059 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1060 cuda_kernels = []
1061
1062 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1063     cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1064     cuda_kernels.append(cubin)
1065
1066 Depends(cudakernels_cmd, cuda_kernels)
1067 Depends(cudakernels_cmd, cubininstall)
1068
1069 Default(B.program_list)
1070
1071 if not env['WITHOUT_BF_INSTALL']:
1072         Default(installtarget)
1073