6 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version. The Blender
12 * Foundation also sells licenses for use in proprietary software under
13 * the Blender License. See http://www.blender.org/BL/ for information
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software Foundation,
23 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
26 * All rights reserved.
28 * The Original Code is: all of this file.
30 * Contributor(s): none yet.
32 * ***** END GPL/BL DUAL LICENSE BLOCK *****
43 #include "MEM_guardedalloc.h"
45 #include "DNA_action_types.h"
46 #include "DNA_armature_types.h"
47 #include "DNA_camera_types.h"
48 #include "DNA_constraint_types.h"
49 #include "DNA_curve_types.h"
50 #include "DNA_group_types.h"
51 #include "DNA_ipo_types.h"
52 #include "DNA_lamp_types.h"
53 #include "DNA_lattice_types.h"
54 #include "DNA_material_types.h"
55 #include "DNA_mesh_types.h"
56 #include "DNA_meshdata_types.h"
57 #include "DNA_modifier_types.h"
58 #include "DNA_nla_types.h"
59 #include "DNA_object_types.h"
60 #include "DNA_object_force.h"
61 #include "DNA_object_fluidsim.h"
62 #include "DNA_oops_types.h"
63 #include "DNA_particle_types.h"
64 #include "DNA_scene_types.h"
65 #include "DNA_screen_types.h"
66 #include "DNA_space_types.h"
67 #include "DNA_texture_types.h"
68 #include "DNA_userdef_types.h"
69 #include "DNA_view3d_types.h"
70 #include "DNA_world_types.h"
72 #include "BKE_armature.h"
73 #include "BKE_action.h"
74 #include "BKE_colortools.h"
75 #include "BKE_deform.h"
76 #include "BKE_DerivedMesh.h"
79 #include "BLI_blenlib.h"
80 #include "BLI_arithb.h"
81 #include "BLI_editVert.h"
83 #include "BKE_utildefines.h"
84 #include "BKE_bad_level_calls.h"
87 #include "BKE_global.h"
90 #include "BKE_blender.h"
91 #include "BKE_constraint.h"
92 #include "BKE_curve.h"
93 #include "BKE_displist.h"
94 #include "BKE_effect.h"
95 #include "BKE_group.h"
96 #include "BKE_icons.h"
99 #include "BKE_lattice.h"
100 #include "BKE_library.h"
101 #include "BKE_mesh.h"
102 #include "BKE_mball.h"
103 #include "BKE_modifier.h"
104 #include "BKE_object.h"
105 #include "BKE_particle.h"
106 #include "BKE_property.h"
108 #include "BKE_scene.h"
109 #include "BKE_screen.h"
110 #include "BKE_softbody.h"
112 #include "LBM_fluidsim.h"
114 #include "BPY_extern.h"
116 /* Local function protos */
117 static void solve_parenting (Object *ob, Object *par, float obmat[][4], float slowmat[][4], int simul);
119 float originmat[3][3]; /* after where_is_object(), can be used in other functions (bad!) */
122 void clear_workob(void)
124 memset(&workob, 0, sizeof(Object));
126 workob.size[0]= workob.size[1]= workob.size[2]= 1.0;
130 void copy_baseflags()
132 Base *base= G.scene->base.first;
135 base->object->flag= base->flag;
140 void copy_objectflags()
142 Base *base= G.scene->base.first;
145 base->flag= base->object->flag;
150 void update_base_layer(Object *ob)
152 Base *base= G.scene->base.first;
155 if (base->object == ob) base->lay= ob->lay;
160 void object_free_modifiers(Object *ob)
162 while (ob->modifiers.first) {
163 ModifierData *md = ob->modifiers.first;
165 BLI_remlink(&ob->modifiers, md);
170 /* particle modifiers were freed, so free the particlesystems as well */
171 while(ob->particlesystem.first){
172 ParticleSystem *psys = ob->particlesystem.first;
174 BLI_remlink(&ob->particlesystem,psys);
180 /* here we will collect all local displist stuff */
181 /* also (ab)used in depsgraph */
182 void object_free_display(Object *ob)
184 if(ob->derivedDeform) {
185 ob->derivedDeform->needsFree = 1;
186 ob->derivedDeform->release(ob->derivedDeform);
187 ob->derivedDeform= NULL;
189 if(ob->derivedFinal) {
190 ob->derivedFinal->needsFree = 1;
191 ob->derivedFinal->release(ob->derivedFinal);
192 ob->derivedFinal= NULL;
195 freedisplist(&ob->disp);
198 /* do not free object itself */
199 void free_object(Object *ob)
203 object_free_display(ob);
205 /* disconnect specific data */
210 if(ob->type==OB_MESH) unlink_mesh(ob->data);
211 else if(ob->type==OB_CURVE) unlink_curve(ob->data);
212 else if(ob->type==OB_MBALL) unlink_mball(ob->data);
217 for(a=0; a<ob->totcol; a++) {
218 if(ob->mat[a]) ob->mat[a]->id.us--;
220 if(ob->mat) MEM_freeN(ob->mat);
222 if(ob->bb) MEM_freeN(ob->bb);
224 if(ob->path) free_path(ob->path);
226 if(ob->ipo) ob->ipo->id.us--;
227 if(ob->action) ob->action->id.us--;
228 if(ob->poselib) ob->poselib->id.us--;
229 if(ob->dup_group) ob->dup_group->id.us--;
230 if(ob->defbase.first)
231 BLI_freelistN(&ob->defbase);
233 free_pose_channels(ob->pose);
236 free_effects(&ob->effect);
237 free_properties(&ob->prop);
238 object_free_modifiers(ob);
240 free_sensors(&ob->sensors);
241 free_controllers(&ob->controllers);
242 free_actuators(&ob->actuators);
244 free_constraints(&ob->constraints);
245 free_constraint_channels(&ob->constraintChannels);
246 free_nlastrips(&ob->nlastrips);
248 BPY_free_scriptlink(&ob->scriptlink);
252 ob->pd->tex->id.us--;
255 if(ob->soft) sbFree(ob->soft);
256 if(ob->fluidsimSettings) fluidsimSettingsFree(ob->fluidsimSettings);
259 static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Object **obpoin)
261 Object *unlinkOb = userData;
263 if (*obpoin==unlinkOb) {
265 ob->recalc |= OB_RECALC;
268 void unlink_object(Object *ob)
284 unlink_controllers(&ob->controllers);
285 unlink_actuators(&ob->actuators);
287 /* check all objects: parents en bevels and fields, also from libraries */
288 obt= G.main->object.first;
292 if(obt->proxy_from==ob) {
293 obt->proxy_from= NULL;
294 obt->recalc |= OB_RECALC_OB;
296 if(obt->proxy_group==ob)
297 obt->proxy_group= NULL;
299 if(obt->parent==ob) {
301 obt->recalc |= OB_RECALC;
306 obt->recalc |= OB_RECALC_OB;
309 modifiers_foreachObjectLink(obt, unlink_object__unlinkModifierLinks, ob);
311 if ELEM(obt->type, OB_CURVE, OB_FONT) {
316 obt->recalc |= OB_RECALC;
318 if(cu->taperobj==ob) {
320 obt->recalc |= OB_RECALC;
322 if(cu->textoncurve==ob) {
323 cu->textoncurve= NULL;
324 obt->recalc |= OB_RECALC;
327 else if(obt->type==OB_ARMATURE && obt->pose) {
329 for(pchan= obt->pose->chanbase.first; pchan; pchan= pchan->next) {
330 for (con = pchan->constraints.first; con; con=con->next) {
331 bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
332 ListBase targets = {NULL, NULL};
333 bConstraintTarget *ct;
335 if (cti && cti->get_constraint_targets) {
336 cti->get_constraint_targets(con, &targets);
338 for (ct= targets.first; ct; ct= ct->next) {
341 strcpy(ct->subtarget, "");
342 obt->recalc |= OB_RECALC_DATA;
346 if (cti->flush_constraint_targets)
347 cti->flush_constraint_targets(con, &targets, 0);
350 if(pchan->custom==ob)
355 sca_remove_ob_poin(obt, ob);
357 for (con = obt->constraints.first; con; con=con->next) {
358 bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
359 ListBase targets = {NULL, NULL};
360 bConstraintTarget *ct;
362 if (cti && cti->get_constraint_targets) {
363 cti->get_constraint_targets(con, &targets);
365 for (ct= targets.first; ct; ct= ct->next) {
368 strcpy(ct->subtarget, "");
369 obt->recalc |= OB_RECALC_DATA;
373 if (cti->flush_constraint_targets)
374 cti->flush_constraint_targets(con, &targets, 0);
378 /* object is deflector or field */
380 if(give_parteff(obt))
381 obt->recalc |= OB_RECALC_DATA;
383 obt->recalc |= OB_RECALC_DATA;
387 for(strip= obt->nlastrips.first; strip; strip= strip->next) {
388 if(strip->object==ob)
391 if(strip->modifiers.first) {
392 bActionModifier *amod;
393 for(amod= strip->modifiers.first; amod; amod= amod->next)
399 /* particle systems */
400 if(obt->particlesystem.first) {
401 ParticleSystem *tpsys= obt->particlesystem.first;
402 for(; tpsys; tpsys=tpsys->next) {
403 if(tpsys->keyed_ob==ob) {
404 ParticleSystem *psys= BLI_findlink(&ob->particlesystem,tpsys->keyed_psys-1);
406 if(psys && psys->keyed_ob) {
407 tpsys->keyed_ob= psys->keyed_ob;
408 tpsys->keyed_psys= psys->keyed_psys;
411 tpsys->keyed_ob= NULL;
413 obt->recalc |= OB_RECALC_DATA;
416 if(tpsys->target_ob==ob) {
417 tpsys->target_ob= NULL;
418 obt->recalc |= OB_RECALC_DATA;
421 if(tpsys->part->dup_ob==ob)
422 tpsys->part->dup_ob= NULL;
424 if(tpsys->part->flag&PART_STICKY) {
428 for(p=0,pa=tpsys->particles; p<tpsys->totpart; p++,pa++) {
429 if(pa->stick_ob==ob) {
431 pa->flag &= ~PARS_STICKY;
437 obt->recalc |= OB_RECALC_DATA;
444 mat= G.main->mat.first;
447 for(a=0; a<MAX_MTEX; a++) {
448 if(mat->mtex[a] && ob==mat->mtex[a]->object) {
449 /* actually, test for lib here... to do */
450 mat->mtex[a]->object= NULL;
458 tex= G.main->tex.first;
461 if(tex->env->object == ob) tex->env->object= NULL;
467 if(ob->type==OB_MBALL) {
468 obt= find_basis_mball(ob);
469 if(obt) freedisplist(&obt->disp);
473 wrld= G.main->world.first;
475 if(wrld->id.lib==NULL) {
476 for(a=0; a<MAX_MTEX; a++) {
477 if(wrld->mtex[a] && ob==wrld->mtex[a]->object)
478 wrld->mtex[a]->object= NULL;
486 sce= G.main->scene.first;
488 if(sce->id.lib==NULL) {
489 if(sce->camera==ob) sce->camera= NULL;
494 ipo= G.main->ipo.first;
496 if(ipo->id.lib==NULL) {
498 for(icu= ipo->curve.first; icu; icu= icu->next) {
499 if(icu->driver && icu->driver->ob==ob)
500 icu->driver->ob= NULL;
507 sc= G.main->screen.first;
509 ScrArea *sa= sc->areabase.first;
513 for (sl= sa->spacedata.first; sl; sl= sl->next) {
514 if(sl->spacetype==SPACE_VIEW3D) {
515 View3D *v3d= (View3D*) sl;
517 if(v3d->camera==ob) {
519 if(v3d->persp>1) v3d->persp= 1;
521 if(v3d->localvd && v3d->localvd->camera==ob ) {
522 v3d->localvd->camera= NULL;
523 if(v3d->localvd->persp>1) v3d->localvd->persp= 1;
526 else if(sl->spacetype==SPACE_IPO) {
527 SpaceIpo *sipo= (SpaceIpo *)sl;
528 if(sipo->from == (ID *)ob) sipo->from= NULL;
530 else if(sl->spacetype==SPACE_OOPS) {
531 SpaceOops *so= (SpaceOops *)sl;
534 oops= so->oops.first;
536 if(oops->id==(ID *)ob) oops->id= NULL;
540 TreeStoreElem *tselem= so->treestore->data;
542 for(a=0; a<so->treestore->usedelem; a++, tselem++) {
543 if(tselem->id==(ID *)ob) tselem->id= NULL;
556 group= G.main->group.first;
558 rem_from_group(group, ob);
559 group= group->id.next;
563 camera= G.main->camera.first;
565 if (camera->dof_ob==ob) {
566 camera->dof_ob = NULL;
568 camera= camera->id.next;
572 int exist_object(Object *obtest)
576 if(obtest==NULL) return 0;
578 ob= G.main->object.first;
580 if(ob==obtest) return 1;
586 void *add_camera(char *name)
590 cam= alloc_libblock(&G.main->camera, ID_CA, name);
595 cam->clipend= 100.0f;
597 cam->ortho_scale= 6.0;
598 cam->flag |= CAM_SHOWTITLESAFE;
599 cam->passepartalpha = 0.2f;
604 Camera *copy_camera(Camera *cam)
608 camn= copy_libblock(cam);
609 id_us_plus((ID *)camn->ipo);
611 BPY_copy_scriptlink(&camn->scriptlink);
618 void make_local_camera(Camera *cam)
624 /* - only lib users: do nothing
625 * - only local users: set flag
629 if(cam->id.lib==0) return;
632 cam->id.flag= LIB_LOCAL;
633 new_id(0, (ID *)cam, 0);
637 ob= G.main->object.first;
640 if(ob->id.lib) lib= 1;
646 if(local && lib==0) {
648 cam->id.flag= LIB_LOCAL;
649 new_id(0, (ID *)cam, 0);
651 else if(local && lib) {
652 camn= copy_camera(cam);
655 ob= G.main->object.first;
670 /* get the camera's dof value, takes the dof object into account */
671 float dof_camera(Object *ob)
673 Camera *cam = (Camera *)ob->data;
674 if (ob->type != OB_CAMERA)
677 /* too simple, better to return the distance on the view axis only
678 * return VecLenf(ob->obmat[3], cam->dof_ob->obmat[3]); */
681 Mat4Invert(ob->imat, ob->obmat);
682 Mat4MulMat4(mat, cam->dof_ob->obmat, ob->imat);
683 return fabs(mat[3][2]);
685 return cam->YF_dofdist;
688 void *add_lamp(char *name)
692 la= alloc_libblock(&G.main->lamp, ID_LA, name);
694 la->r= la->g= la->b= la->k= 1.0;
695 la->haint= la->energy= 1.0;
700 la->mode= LA_SHAD_BUF;
704 la->shadspotsize= 45.0;
708 la->ray_samp= la->ray_sampy= la->ray_sampz= 1;
709 la->area_size=la->area_sizey=la->area_sizez= 1.0;
711 la->buftype= LA_SHADBUF_HALFWAY;
712 la->ray_samp_method = LA_SAMP_HALTON;
713 la->adapt_thresh = 0.001;
715 la->falloff_type = LA_FALLOFF_INVLINEAR;
716 la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
717 curvemapping_initialize(la->curfalloff);
721 Lamp *copy_lamp(Lamp *la)
726 lan= copy_libblock(la);
728 for(a=0; a<MAX_MTEX; a++) {
730 lan->mtex[a]= MEM_mallocN(sizeof(MTex), "copylamptex");
731 memcpy(lan->mtex[a], la->mtex[a], sizeof(MTex));
732 id_us_plus((ID *)lan->mtex[a]->tex);
736 lan->curfalloff = curvemapping_copy(la->curfalloff);
738 id_us_plus((ID *)lan->ipo);
740 if (la->preview) lan->preview = BKE_previewimg_copy(la->preview);
742 BPY_copy_scriptlink(&la->scriptlink);
747 void make_local_lamp(Lamp *la)
753 /* - only lib users: do nothing
754 * - only local users: set flag
758 if(la->id.lib==0) return;
761 la->id.flag= LIB_LOCAL;
762 new_id(0, (ID *)la, 0);
766 ob= G.main->object.first;
769 if(ob->id.lib) lib= 1;
775 if(local && lib==0) {
777 la->id.flag= LIB_LOCAL;
778 new_id(0, (ID *)la, 0);
780 else if(local && lib) {
784 ob= G.main->object.first;
799 void free_camera(Camera *ca)
801 BPY_free_scriptlink(&ca->scriptlink);
804 void free_lamp(Lamp *la)
811 BPY_free_scriptlink(&la->scriptlink);
813 for(a=0; a<MAX_MTEX; a++) {
815 if(mtex && mtex->tex) mtex->tex->id.us--;
816 if(mtex) MEM_freeN(mtex);
820 curvemapping_free(la->curfalloff);
822 BKE_previewimg_free(&la->preview);
823 BKE_icon_delete(&la->id);
833 /* *************************************************** */
835 static void *add_obdata_from_type(int type)
838 case OB_MESH: G.totmesh++; return add_mesh("Mesh");
839 case OB_CURVE: G.totcurve++; return add_curve("Curve", OB_CURVE);
840 case OB_SURF: G.totcurve++; return add_curve("Surf", OB_SURF);
841 case OB_FONT: return add_curve("Text", OB_FONT);
842 case OB_MBALL: return add_mball("Meta");
843 case OB_CAMERA: return add_camera("Camera");
844 case OB_LAMP: G.totlamp++; return add_lamp("Lamp");
845 case OB_LATTICE: return add_lattice("Lattice");
846 case OB_WAVE: return add_wave();
847 case OB_ARMATURE: return add_armature("Armature");
848 case OB_EMPTY: return NULL;
850 printf("add_obdata_from_type: Internal error, bad type: %d\n", type);
855 static char *get_obdata_defname(int type)
858 case OB_MESH: return "Mesh";
859 case OB_CURVE: return "Curve";
860 case OB_SURF: return "Surf";
861 case OB_FONT: return "Font";
862 case OB_MBALL: return "Mball";
863 case OB_CAMERA: return "Camera";
864 case OB_LAMP: return "Lamp";
865 case OB_LATTICE: return "Lattice";
866 case OB_WAVE: return "Wave";
867 case OB_ARMATURE: return "Armature";
868 case OB_EMPTY: return "Empty";
870 printf("get_obdata_defname: Internal error, bad type: %d\n", type);
875 /* more general add: creates minimum required data, but without vertices etc. */
876 Object *add_only_object(int type, char *name)
880 ob= alloc_libblock(&G.main->object, ID_OB, name);
883 /* default object vars */
885 /* ob->transflag= OB_QUAT; */
890 ob->col[0]= ob->col[1]= ob->col[2]= 0.0;
893 ob->loc[0]= ob->loc[1]= ob->loc[2]= 0.0;
894 ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
895 ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
897 Mat4One(ob->constinv);
898 Mat4One(ob->parentinv);
901 if(U.flag & USER_MAT_ON_OB) ob->colbits= -1;
902 ob->empty_drawtype= OB_ARROWS;
903 ob->empty_drawsize= 1.0;
905 if(type==OB_CAMERA || type==OB_LAMP) {
906 ob->trackflag= OB_NEGZ;
910 ob->trackflag= OB_POSY;
913 ob->ipoflag = OB_OFFS_OB+OB_OFFS_PARENT;
914 ob->ipowin= ID_OB; /* the ipowin shown */
915 ob->dupon= 1; ob->dupoff= 0;
916 ob->dupsta= 1; ob->dupend= 100;
917 ob->dupfacesca = 1.0;
919 /* Game engine defaults*/
920 ob->mass= ob->inertia= 1.0f;
921 ob->formfactor= 0.4f;
924 ob->anisotropicFriction[0] = 1.0f;
925 ob->anisotropicFriction[1] = 1.0f;
926 ob->anisotropicFriction[2] = 1.0f;
927 ob->gameflag= OB_PROP;
929 /* NT fluid sim defaults */
930 ob->fluidsimFlag = 0;
931 ob->fluidsimSettings = NULL;
936 /* general add: to G.scene, with layer from area and default name */
937 /* creates minimum required data, but without vertices etc. */
938 Object *add_object(int type)
944 strcpy(name, get_obdata_defname(type));
945 ob = add_only_object(type, name);
947 ob->data= add_obdata_from_type(type);
949 ob->lay= G.scene->lay;
951 base= scene_add_base(G.scene, ob);
952 scene_select_base(G.scene, base);
953 ob->recalc |= OB_RECALC;
958 void base_init_from_view3d(Base *base, View3D *v3d)
960 Object *ob= base->object;
963 /* no 3d view, this wont happen often */
965 VECCOPY(ob->loc, G.scene->cursor);
967 /* return now because v3d->viewquat isnt available */
969 } else if (v3d->localview) {
970 base->lay= ob->lay= v3d->layact + v3d->lay;
971 VECCOPY(ob->loc, v3d->cursor);
973 base->lay= ob->lay= v3d->layact;
974 VECCOPY(ob->loc, G.scene->cursor);
977 if (U.flag & USER_ADD_VIEWALIGNED) {
978 v3d->viewquat[0]= -v3d->viewquat[0];
979 if (ob->transflag & OB_QUAT) {
980 QUATCOPY(ob->quat, v3d->viewquat);
982 QuatToEul(v3d->viewquat, ob->rot);
984 v3d->viewquat[0]= -v3d->viewquat[0];
988 SoftBody *copy_softbody(SoftBody *sb)
992 if (sb==NULL) return(NULL);
994 sbn= MEM_dupallocN(sb);
995 sbn->totspring= sbn->totpoint= 0;
1001 sbn->totkey= sbn->totpointkey= 0;
1007 ParticleSystem *copy_particlesystem(ParticleSystem *psys)
1009 ParticleSystem *psysn;
1013 psysn= MEM_dupallocN(psys);
1014 psysn->particles= MEM_dupallocN(psys->particles);
1015 psysn->child= MEM_dupallocN(psys->child);
1017 for(a=0, pa=psysn->particles; a<psysn->totpart; a++, pa++) {
1019 pa->hair= MEM_dupallocN(pa->hair);
1021 pa->keys= MEM_dupallocN(pa->keys);
1025 psysn->soft= copy_softbody(psys->soft);
1027 psysn->pathcache= NULL;
1028 psysn->childcache= NULL;
1030 psysn->effectors.first= psysn->effectors.last= 0;
1032 id_us_plus((ID *)psysn->part);
1037 static void copy_object_pose(Object *obn, Object *ob)
1041 copy_pose(&obn->pose, ob->pose, 1); /* 1 = copy constraints */
1043 for (chan = obn->pose->chanbase.first; chan; chan=chan->next){
1046 chan->flag &= ~(POSE_LOC|POSE_ROT|POSE_SIZE);
1048 for (con= chan->constraints.first; con; con= con->next) {
1049 bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
1050 ListBase targets = {NULL, NULL};
1051 bConstraintTarget *ct;
1055 for(icu= con->ipo->curve.first; icu; icu= icu->next) {
1056 if(icu->driver && icu->driver->ob==ob)
1057 icu->driver->ob= obn;
1061 if (cti && cti->get_constraint_targets) {
1062 cti->get_constraint_targets(con, &targets);
1064 for (ct= targets.first; ct; ct= ct->next) {
1069 if (cti->flush_constraint_targets)
1070 cti->flush_constraint_targets(con, &targets, 0);
1076 Object *copy_object(Object *ob)
1080 ParticleSystem *psys;
1083 obn= copy_libblock(ob);
1086 obn->mat= MEM_dupallocN(ob->mat);
1089 if(ob->bb) obn->bb= MEM_dupallocN(ob->bb);
1091 obn->flag &= ~OB_FROMGROUP;
1093 copy_effects(&obn->effect, &ob->effect);
1094 obn->modifiers.first = obn->modifiers.last= NULL;
1096 for (md=ob->modifiers.first; md; md=md->next) {
1097 ModifierData *nmd = modifier_new(md->type);
1098 modifier_copyData(md, nmd);
1099 BLI_addtail(&obn->modifiers, nmd);
1102 BPY_copy_scriptlink(&ob->scriptlink);
1104 copy_properties(&obn->prop, &ob->prop);
1105 copy_sensors(&obn->sensors, &ob->sensors);
1106 copy_controllers(&obn->controllers, &ob->controllers);
1107 copy_actuators(&obn->actuators, &ob->actuators);
1110 copy_object_pose(obn, ob);
1111 /* backwards compat... non-armatures can get poses in older files? */
1112 if(ob->type==OB_ARMATURE)
1113 armature_rebuild_pose(obn, obn->data);
1115 copy_defgroups(&obn->defbase, &ob->defbase);
1116 copy_nlastrips(&obn->nlastrips, &ob->nlastrips);
1117 copy_constraints (&obn->constraints, &ob->constraints);
1119 clone_constraint_channels (&obn->constraintChannels, &ob->constraintChannels);
1121 /* increase user numbers */
1122 id_us_plus((ID *)obn->data);
1123 id_us_plus((ID *)obn->ipo);
1124 id_us_plus((ID *)obn->action);
1125 id_us_plus((ID *)obn->dup_group);
1127 for(a=0; a<obn->totcol; a++) id_us_plus((ID *)obn->mat[a]);
1129 obn->disp.first= obn->disp.last= NULL;
1132 obn->pd= MEM_dupallocN(ob->pd);
1134 id_us_plus(&(obn->pd->tex->id));
1136 obn->soft= copy_softbody(ob->soft);
1138 /* NT copy fluid sim setting memory */
1139 if(obn->fluidsimSettings) {
1140 obn->fluidsimSettings = fluidsimSettingsCopy(ob->fluidsimSettings);
1141 /* copying might fail... */
1142 if(obn->fluidsimSettings) {
1143 obn->fluidsimSettings->orgMesh = (Mesh *)obn->data;
1147 obn->particlesystem.first= obn->particlesystem.last= NULL;
1148 for(psys=ob->particlesystem.first; psys; psys=psys->next) {
1149 ParticleSystemModifierData *psmd;
1150 ParticleSystem *npsys= copy_particlesystem(psys);
1152 BLI_addtail(&obn->particlesystem, npsys);
1154 /* need to update particle modifiers too */
1155 for(md=obn->modifiers.first; md; md=md->next) {
1156 if(md->type==eModifierType_ParticleSystem) {
1157 psmd= (ParticleSystemModifierData*)md;
1158 if(psmd->psys==psys)
1164 obn->derivedDeform = NULL;
1165 obn->derivedFinal = NULL;
1175 void expand_local_object(Object *ob)
1177 bActionStrip *strip;
1180 id_lib_extern((ID *)ob->action);
1181 id_lib_extern((ID *)ob->ipo);
1182 id_lib_extern((ID *)ob->data);
1184 for(a=0; a<ob->totcol; a++) {
1185 id_lib_extern((ID *)ob->mat[a]);
1187 for (strip=ob->nlastrips.first; strip; strip=strip->next) {
1188 id_lib_extern((ID *)strip->act);
1193 void make_local_object(Object *ob)
1200 /* - only lib users: do nothing
1201 * - only local users: set flag
1202 * - mixed: make copy
1205 if(ob->id.lib==NULL) return;
1207 ob->proxy= ob->proxy_from= NULL;
1211 ob->id.flag= LIB_LOCAL;
1212 new_id(0, (ID *)ob, 0);
1216 sce= G.main->scene.first;
1218 base= sce->base.first;
1220 if(base->object==ob) {
1221 if(sce->id.lib) lib++;
1230 if(local && lib==0) {
1232 ob->id.flag= LIB_LOCAL;
1233 new_id(0, (ID *)ob, 0);
1235 else if(local && lib) {
1236 obn= copy_object(ob);
1239 sce= G.main->scene.first;
1241 if(sce->id.lib==0) {
1242 base= sce->base.first;
1244 if(base->object==ob) {
1257 expand_local_object(ob);
1260 /* *************** PROXY **************** */
1262 /* when you make proxy, ensure the exposed layers are extern */
1263 void armature_set_id_extern(Object *ob)
1265 bArmature *arm= ob->data;
1266 bPoseChannel *pchan;
1267 int lay= arm->layer_protected;
1269 for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
1270 if(!(pchan->bone->layer & lay))
1271 id_lib_extern((ID *)pchan->custom);
1276 /* proxy rule: lib_object->proxy_from == the one we borrow from, set temporally while object_update */
1277 /* local_object->proxy == pointer to library object, saved in files and read */
1278 /* local_object->proxy_group == pointer to group dupli-object, saved in files and read */
1280 void object_make_proxy(Object *ob, Object *target, Object *gob)
1282 /* paranoia checks */
1283 if(ob->id.lib || target->id.lib==NULL) {
1284 printf("cannot make proxy\n");
1289 ob->proxy_group= gob;
1290 id_lib_extern(&target->id);
1292 ob->recalc= target->recalc= OB_RECALC;
1294 /* copy transform */
1296 VECCOPY(ob->loc, gob->loc);
1297 VECCOPY(ob->rot, gob->rot);
1298 VECCOPY(ob->size, gob->size);
1300 group_tag_recalc(gob->dup_group);
1303 VECCOPY(ob->loc, target->loc);
1304 VECCOPY(ob->rot, target->rot);
1305 VECCOPY(ob->size, target->size);
1308 ob->parent= target->parent; /* libdata */
1309 Mat4CpyMat4(ob->parentinv, target->parentinv);
1310 ob->ipo= target->ipo; /* libdata */
1312 /* skip constraints, constraintchannels, nla? */
1315 ob->type= target->type;
1316 ob->data= target->data;
1317 id_us_plus((ID *)ob->data); /* ensures lib data becomes LIB_EXTERN */
1319 /* type conversions */
1320 if(target->type == OB_ARMATURE) {
1321 copy_object_pose(ob, target); /* data copy, object pointers in constraints */
1322 rest_pose(ob->pose); /* clear all transforms in channels */
1323 armature_rebuild_pose(ob, ob->data); /* set all internal links */
1325 armature_set_id_extern(ob);
1330 /* *************** CALC ****************** */
1332 /* there is also a timing calculation in drawobject() */
1334 float bluroffs= 0.0f, fieldoffs= 0.0f;
1335 int no_speed_curve= 0;
1337 /* ugly calls from render */
1338 void set_mblur_offs(float blur)
1343 void set_field_offs(float field)
1348 void disable_speed_curve(int val)
1350 no_speed_curve= val;
1353 /* ob can be NULL */
1354 float bsystem_time(Object *ob, float cfra, float ofs)
1356 /* returns float ( see frame_to_float in ipo.c) */
1358 /* bluroffs and fieldoffs are ugly globals that are set by render */
1359 cfra+= bluroffs+fieldoffs;
1362 cfra*= G.scene->r.framelen;
1365 if (no_speed_curve==0 && ob->ipo)
1366 cfra= calc_ipo_time(ob->ipo, cfra);
1369 if ((ob->ipoflag & OB_OFFS_PARENT) && (ob->partype & PARSLOW)==0)
1378 void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
1380 float smat[3][3], vec[3];
1386 vec[0]= ob->size[0]+ob->dsize[0];
1387 vec[1]= ob->size[1]+ob->dsize[1];
1388 vec[2]= ob->size[2]+ob->dsize[2];
1389 SizeToMat3(vec, smat);
1392 SizeToMat3(ob->size, smat);
1396 if(ob->transflag & OB_QUAT) {
1398 QuatMul(q1, ob->quat, ob->dquat);
1399 QuatToMat3(q1, rmat);
1402 QuatToMat3(ob->quat, rmat);
1407 vec[0]= ob->rot[0]+ob->drot[0];
1408 vec[1]= ob->rot[1]+ob->drot[1];
1409 vec[2]= ob->rot[2]+ob->drot[2];
1410 EulToMat3(vec, rmat);
1413 EulToMat3(ob->rot, rmat);
1416 Mat3MulMat3(mat, rmat, smat);
1419 void object_to_mat4(Object *ob, float mat[][4])
1423 object_to_mat3(ob, tmat);
1425 Mat4CpyMat3(mat, tmat);
1427 VECCOPY(mat[3], ob->loc);
1429 mat[3][0]+= ob->dloc[0];
1430 mat[3][1]+= ob->dloc[1];
1431 mat[3][2]+= ob->dloc[2];
1435 int enable_cu_speed= 1;
1437 static void ob_parcurve(Object *ob, Object *par, float mat[][4])
1440 float q[4], vec[4], dir[3], *quat, x1, ctime;
1441 float timeoffs= 0.0;
1446 if(cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */
1447 makeDispListCurveTypes(par, 0);
1448 if(cu->path==NULL) return;
1450 /* exception, timeoffset is regarded as distance offset */
1451 if(cu->flag & CU_OFFS_PATHDIST) {
1452 SWAP(float, timeoffs, ob->sf);
1455 /* catch exceptions: feature for nla stride editing */
1456 if(ob->ipoflag & OB_DISABLE_PATH) {
1459 /* catch exceptions: curve paths used as a duplicator */
1460 else if(enable_cu_speed) {
1461 ctime= bsystem_time(ob, (float)G.scene->r.cfra, 0.0);
1463 if(calc_ipo_spec(cu->ipo, CU_SPEED, &ctime)==0) {
1464 ctime /= cu->pathlen;
1465 CLAMP(ctime, 0.0, 1.0);
1469 ctime= G.scene->r.cfra - ob->sf;
1470 ctime /= cu->pathlen;
1472 CLAMP(ctime, 0.0, 1.0);
1475 /* time calculus is correct, now apply distance offset */
1476 if(cu->flag & CU_OFFS_PATHDIST) {
1477 ctime += timeoffs/cu->path->totdist;
1480 SWAP(float, timeoffs, ob->sf);
1485 if( where_on_path(par, ctime, vec, dir) ) {
1487 if(cu->flag & CU_FOLLOW) {
1488 quat= vectoquat(dir, ob->trackflag, ob->upflag);
1492 q[0]= (float)cos(0.5*vec[3]);
1493 x1= (float)sin(0.5*vec[3]);
1497 QuatMul(quat, q, quat);
1499 QuatToMat4(quat, mat);
1502 VECCOPY(mat[3], vec);
1507 static void ob_parbone(Object *ob, Object *par, float mat[][4])
1509 bPoseChannel *pchan;
1513 arm=get_armature(par);
1519 /* Make sure the bone is still valid */
1520 pchan= get_pose_channel(par->pose, ob->parsubstr);
1522 printf ("Object %s with Bone parent: bone %s doesn't exist\n", ob->id.name+2, ob->parsubstr);
1527 /* get bone transform */
1528 Mat4CpyMat4(mat, pchan->pose_mat);
1530 /* but for backwards compatibility, the child has to move to the tail */
1531 VECCOPY(vec, mat[1]);
1532 VecMulf(vec, pchan->bone->length);
1533 VecAddf(mat[3], mat[3], vec);
1536 static void give_parvert(Object *par, int nr, float *vec)
1540 vec[0]=vec[1]=vec[2]= 0.0f;
1542 if(par->type==OB_MESH) {
1543 if(G.obedit && (par->data==G.obedit->data)) {
1544 EditMesh *em = G.editMesh;
1547 for(eve= em->verts.first; eve; eve= eve->next) {
1548 if(eve->keyindex==nr) {
1549 memcpy(vec, eve->co, 12);
1555 DerivedMesh *dm = par->derivedFinal;
1558 int i, count = 0, numVerts = dm->getNumVerts(dm);
1559 int *index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX);
1562 /* get the average of all verts with (original index == nr) */
1563 for(i = 0; i < numVerts; ++i, ++index) {
1565 dm->getVertCo(dm, i, co);
1566 VecAddf(vec, vec, co);
1572 VecMulf(vec, 1.0f / count);
1574 dm->getVertCo(dm, 0, vec);
1579 else if ELEM(par->type, OB_CURVE, OB_SURF) {
1587 if(par==G.obedit) nu= editNurb.first;
1591 if((nu->type & 7)==CU_BEZIER) {
1596 VECCOPY(vec, bezt->vec[1]);
1605 a= nu->pntsu*nu->pntsv;
1608 memcpy(vec, bp->vec, 12);
1619 else if(par->type==OB_LATTICE) {
1620 Lattice *latt= par->data;
1622 DispList *dl = find_displist(&par->disp, DL_VERTS);
1623 float *co = dl?dl->verts:NULL;
1625 if(par==G.obedit) latt= editLatt;
1627 a= latt->pntsu*latt->pntsv*latt->pntsw;
1633 memcpy(vec, co, 3*sizeof(float));
1635 memcpy(vec, bp->vec, 3*sizeof(float));
1645 static void ob_parvert3(Object *ob, Object *par, float mat[][4])
1647 float cmat[3][3], v1[3], v2[3], v3[3], q[4];
1649 /* in local ob space */
1652 if ELEM4(par->type, OB_MESH, OB_SURF, OB_CURVE, OB_LATTICE) {
1654 give_parvert(par, ob->par1, v1);
1655 give_parvert(par, ob->par2, v2);
1656 give_parvert(par, ob->par3, v3);
1658 triatoquat(v1, v2, v3, q);
1659 QuatToMat3(q, cmat);
1660 Mat4CpyMat3(mat, cmat);
1662 if(ob->type==OB_CURVE) {
1663 VECCOPY(mat[3], v1);
1666 VecAddf(mat[3], v1, v2);
1667 VecAddf(mat[3], mat[3], v3);
1668 VecMulf(mat[3], 0.3333333f);
1673 static int no_parent_ipo=0;
1674 void set_no_parent_ipo(int val)
1679 static int during_script_flag=0;
1680 void disable_where_script(short on)
1682 during_script_flag= on;
1685 int during_script(void) {
1686 return during_script_flag;
1689 static int during_scriptlink_flag=0;
1690 void disable_where_scriptlink(short on)
1692 during_scriptlink_flag= on;
1695 int during_scriptlink(void) {
1696 return during_scriptlink_flag;
1699 void where_is_object_time(Object *ob, float ctime)
1701 float *fp1, *fp2, slowmat[4][4] = MAT4_UNITY;
1702 float stime, fac1, fac2, vec[3];
1706 /* new version: correct parent+vertexparent and track+parent */
1707 /* this one only calculates direct attached parent and track */
1708 /* is faster, but should keep track of timeoffs */
1710 if(ob==NULL) return;
1712 /* this is needed to be able to grab objects with ipos, otherwise it always freezes them */
1713 stime= bsystem_time(ob, ctime, 0.0);
1714 if(stime != ob->ctime) {
1719 calc_ipo(ob->ipo, stime);
1720 execute_ipo((ID *)ob, ob->ipo);
1723 do_all_object_actions(ob);
1725 /* do constraint ipos ..., note it needs stime (0 = all ipos) */
1726 do_constraint_channels(&ob->constraints, &ob->constraintChannels, stime, 0);
1729 /* but, the drivers have to be done */
1730 if(ob->ipo) do_ob_ipodrivers(ob, ob->ipo, stime);
1731 /* do constraint ipos ..., note it needs stime (1 = only drivers ipos) */
1732 do_constraint_channels(&ob->constraints, &ob->constraintChannels, stime, 1);
1736 Object *par= ob->parent;
1738 if(ob->ipoflag & OB_OFFS_PARENT) ctime-= ob->sf;
1740 /* hurms, code below conflicts with depgraph... (ton) */
1741 /* and even worse, it gives bad effects for NLA stride too (try ctime != par->ctime, with MBlur) */
1743 if(no_parent_ipo==0 && stime != par->ctime) {
1745 // only for ipo systems?
1746 pushdata(par, sizeof(Object));
1749 if(par->proxy_from); // was a copied matrix, no where_is! bad...
1750 else where_is_object_time(par, ctime);
1753 solve_parenting(ob, par, ob->obmat, slowmat, 0);
1759 if(ob->partype & PARSLOW) {
1760 // include framerate
1762 fac1= (1.0f/(1.0f+ fabs(ob->sf)));
1763 if(fac1>=1.0) return;
1768 for(a=0; a<16; a++, fp1++, fp2++) {
1769 fp1[0]= fac1*fp1[0] + fac2*fp2[0];
1775 object_to_mat4(ob, ob->obmat);
1778 /* Handle tracking */
1780 if( ctime != ob->track->ctime) where_is_object_time(ob->track, ctime);
1781 solve_tracking (ob, ob->track->obmat);
1785 /* solve constraints */
1786 if (ob->constraints.first) {
1789 cob= constraints_make_evalob(ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
1791 /* constraints need ctime, not stime. Some call where_is_object_time and bsystem_time */
1792 solve_constraints (&ob->constraints, cob, ctime);
1794 constraints_clear_evalob(cob);
1797 if(ob->scriptlink.totscript && !during_script()) {
1798 if (G.f & G_DOSCRIPTLINKS) BPY_do_pyscript((ID *)ob, SCRIPT_REDRAW);
1801 /* set negative scale flag in object */
1802 Crossf(vec, ob->obmat[0], ob->obmat[1]);
1803 if( Inpf(vec, ob->obmat[2]) < 0.0 ) ob->transflag |= OB_NEG_SCALE;
1804 else ob->transflag &= ~OB_NEG_SCALE;
1807 static void solve_parenting (Object *ob, Object *par, float obmat[][4], float slowmat[][4], int simul)
1815 object_to_mat4(ob, locmat);
1817 if(ob->partype & PARSLOW) Mat4CpyMat4(slowmat, obmat);
1820 switch(ob->partype & PARTYPE) {
1823 if(par->type==OB_CURVE) {
1824 if( ((Curve *)par->data)->flag & CU_PATH ) {
1825 ob_parcurve(ob, par, tmat);
1830 if(ok) Mat4MulSerie(totmat, par->obmat, tmat,
1831 NULL, NULL, NULL, NULL, NULL, NULL);
1832 else Mat4CpyMat4(totmat, par->obmat);
1836 ob_parbone(ob, par, tmat);
1837 Mat4MulSerie(totmat, par->obmat, tmat,
1838 NULL, NULL, NULL, NULL, NULL, NULL);
1844 VECCOPY(totmat[3], par->obmat[3]);
1847 give_parvert(par, ob->par1, vec);
1848 VecMat4MulVecfl(totmat[3], par->obmat, vec);
1852 ob_parvert3(ob, par, tmat);
1854 Mat4MulSerie(totmat, par->obmat, tmat,
1855 NULL, NULL, NULL, NULL, NULL, NULL);
1859 Mat4CpyMat4(totmat, par->obmat);
1864 Mat4MulSerie(tmat, totmat, ob->parentinv,
1865 NULL, NULL, NULL, NULL, NULL, NULL);
1866 Mat4MulSerie(obmat, tmat, locmat,
1867 NULL, NULL, NULL, NULL, NULL, NULL);
1873 // external usable originmat
1874 Mat3CpyMat4(originmat, tmat);
1876 // origin, voor help line
1877 if( (ob->partype & 15)==PARSKEL ) {
1878 VECCOPY(ob->orig, par->obmat[3]);
1881 VECCOPY(ob->orig, totmat[3]);
1886 void solve_tracking (Object *ob, float targetmat[][4])
1893 VecSubf(vec, ob->obmat[3], targetmat[3]);
1894 quat= vectoquat(vec, ob->trackflag, ob->upflag);
1895 QuatToMat3(quat, totmat);
1897 if(ob->parent && (ob->transflag & OB_POWERTRACK)) {
1898 /* 'temporal' : clear parent info */
1899 object_to_mat4(ob, tmat);
1900 tmat[0][3]= ob->obmat[0][3];
1901 tmat[1][3]= ob->obmat[1][3];
1902 tmat[2][3]= ob->obmat[2][3];
1903 tmat[3][0]= ob->obmat[3][0];
1904 tmat[3][1]= ob->obmat[3][1];
1905 tmat[3][2]= ob->obmat[3][2];
1906 tmat[3][3]= ob->obmat[3][3];
1908 else Mat4CpyMat4(tmat, ob->obmat);
1910 Mat4MulMat34(ob->obmat, totmat, tmat);
1914 void where_is_object(Object *ob)
1916 where_is_object_time(ob, (float)G.scene->r.cfra);
1920 void where_is_object_simul(Object *ob)
1921 /* was written for the old game engine (until 2.04) */
1922 /* It seems that this function is only called
1923 for a lamp that is the child of another object */
1928 float slowmat[4][4];
1934 /* no ipo! (because of dloc and realtime-ipos) */
1941 solve_parenting(ob, par, ob->obmat, slowmat, 1);
1943 if(ob->partype & PARSLOW) {
1945 fac1= (float)(1.0/(1.0+ fabs(ob->sf)));
1949 for(a=0; a<16; a++, fp1++, fp2++) {
1950 fp1[0]= fac1*fp1[0] + fac2*fp2[0];
1956 object_to_mat4(ob, ob->obmat);
1960 solve_tracking(ob, ob->track->obmat);
1962 /* solve constraints */
1963 if (ob->constraints.first) {
1966 cob= constraints_make_evalob(ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
1967 solve_constraints (&ob->constraints, cob, G.scene->r.cfra);
1968 constraints_clear_evalob(cob);
1975 /* for calculation of the inverse parent transform, only used for editor */
1976 void what_does_parent(Object *ob)
1979 Mat4One(workob.obmat);
1980 Mat4One(workob.parentinv);
1981 Mat4One(workob.constinv);
1982 workob.parent= ob->parent;
1983 workob.track= ob->track;
1985 workob.trackflag= ob->trackflag;
1986 workob.upflag= ob->upflag;
1988 workob.partype= ob->partype;
1989 workob.par1= ob->par1;
1990 workob.par2= ob->par2;
1991 workob.par3= ob->par3;
1993 workob.constraints.first = ob->constraints.first;
1994 workob.constraints.last = ob->constraints.last;
1996 strcpy(workob.parsubstr, ob->parsubstr);
1998 where_is_object(&workob);
2001 BoundBox *unit_boundbox()
2004 float min[3] = {-1,-1,-1}, max[3] = {-1,-1,-1};
2006 bb= MEM_callocN(sizeof(BoundBox), "bb");
2007 boundbox_set_from_min_max(bb, min, max);
2012 void boundbox_set_from_min_max(BoundBox *bb, float min[3], float max[3])
2014 bb->vec[0][0]=bb->vec[1][0]=bb->vec[2][0]=bb->vec[3][0]= min[0];
2015 bb->vec[4][0]=bb->vec[5][0]=bb->vec[6][0]=bb->vec[7][0]= max[0];
2017 bb->vec[0][1]=bb->vec[1][1]=bb->vec[4][1]=bb->vec[5][1]= min[1];
2018 bb->vec[2][1]=bb->vec[3][1]=bb->vec[6][1]=bb->vec[7][1]= max[1];
2020 bb->vec[0][2]=bb->vec[3][2]=bb->vec[4][2]=bb->vec[7][2]= min[2];
2021 bb->vec[1][2]=bb->vec[2][2]=bb->vec[5][2]=bb->vec[6][2]= max[2];
2024 BoundBox *object_get_boundbox(Object *ob)
2028 if(ob->type==OB_MESH) {
2029 bb = mesh_get_bb(ob);
2031 else if ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT) {
2032 bb= ( (Curve *)ob->data )->bb;
2034 else if(ob->type==OB_MBALL) {
2040 /* used to temporally disable/enable boundbox */
2041 void object_boundbox_flag(Object *ob, int flag, int set)
2043 BoundBox *bb= object_get_boundbox(ob);
2045 if(set) bb->flag |= flag;
2046 else bb->flag &= ~flag;
2050 void minmax_object(Object *ob, float *min, float *max)
2065 if(cu->bb==NULL) tex_space_curve(cu);
2068 for(a=0; a<8; a++) {
2069 Mat4MulVecfl(ob->obmat, bb.vec[a]);
2070 DO_MINMAX(bb.vec[a], min, max);
2075 bPoseChannel *pchan;
2076 for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
2077 VECCOPY(vec, pchan->pose_head);
2078 Mat4MulVecfl(ob->obmat, vec);
2079 DO_MINMAX(vec, min, max);
2080 VECCOPY(vec, pchan->pose_tail);
2081 Mat4MulVecfl(ob->obmat, vec);
2082 DO_MINMAX(vec, min, max);
2086 /* no break, get_mesh will give NULL and it passes on to default */
2091 bb = *mesh_get_bb(ob);
2093 for(a=0; a<8; a++) {
2094 Mat4MulVecfl(ob->obmat, bb.vec[a]);
2095 DO_MINMAX(bb.vec[a], min, max);
2098 if(min[0] < max[0] ) break;
2100 /* else here no break!!!, mesh can be zero sized */
2103 DO_MINMAX(ob->obmat[3], min, max);
2105 VECCOPY(vec, ob->obmat[3]);
2106 VecAddf(vec, vec, ob->size);
2107 DO_MINMAX(vec, min, max);
2109 VECCOPY(vec, ob->obmat[3]);
2110 VecSubf(vec, vec, ob->size);
2111 DO_MINMAX(vec, min, max);
2116 /* TODO - use dupli objects bounding boxes */
2117 void minmax_object_duplis(Object *ob, float *min, float *max)
2119 if ((ob->transflag & OB_DUPLI)==0) {
2125 lb= object_duplilist(G.scene, ob);
2126 for(dob= lb->first; dob; dob= dob->next) {
2129 /* should really use bound box of dup object */
2130 DO_MINMAX(dob->mat[3], min, max);
2133 free_object_duplilist(lb); /* does restore */
2138 /* proxy rule: lib_object->proxy_from == the one we borrow from, only set temporal and cleared here */
2139 /* local_object->proxy == pointer to library object, saved in files and read */
2141 /* function below is polluted with proxy exceptions, cleanup will follow! */
2143 /* the main object update call, for object matrix, constraints, keys and displist (modifiers) */
2144 /* requires flags to be set! */
2145 void object_handle_update(Object *ob)
2147 if(ob->recalc & OB_RECALC) {
2149 if(ob->recalc & OB_RECALC_OB) {
2151 // printf("recalcob %s\n", ob->id.name+2);
2153 /* handle proxy copy for target */
2154 if(ob->id.lib && ob->proxy_from) {
2155 // printf("ob proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
2156 if(ob->proxy_from->proxy_group) {/* transform proxy into group space */
2157 Object *obg= ob->proxy_from->proxy_group;
2158 Mat4Invert(obg->imat, obg->obmat);
2159 Mat4MulMat4(ob->obmat, ob->proxy_from->obmat, obg->imat);
2162 Mat4CpyMat4(ob->obmat, ob->proxy_from->obmat);
2165 where_is_object(ob);
2168 if(ob->recalc & OB_RECALC_DATA) {
2170 // printf("recalcdata %s\n", ob->id.name+2);
2172 /* includes all keys and modifiers */
2173 if(ob->type==OB_MESH) {
2174 makeDerivedMesh(ob, get_viewedit_datamask());
2176 else if(ob->type==OB_MBALL) {
2177 makeDispListMBall(ob);
2179 else if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
2180 makeDispListCurveTypes(ob, 0);
2182 else if(ob->type==OB_LATTICE) {
2183 lattice_calc_modifiers(ob);
2185 else if(ob->type==OB_ARMATURE) {
2186 /* this happens for reading old files and to match library armatures with poses */
2187 if(ob->pose==NULL || (ob->pose->flag & POSE_RECALC))
2188 armature_rebuild_pose(ob, ob->data);
2190 if(ob->id.lib && ob->proxy_from) {
2191 copy_pose_result(ob->pose, ob->proxy_from->pose);
2192 // printf("pose proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
2195 do_all_pose_actions(ob);
2200 if(ob->particlesystem.first) {
2201 ParticleSystem *tpsys, *psys;
2204 psys= ob->particlesystem.first;
2206 if(psys_check_enabled(ob, psys)) {
2207 particle_system_update(ob, psys);
2210 else if(psys->flag & PSYS_DELETE) {
2212 BLI_remlink(&ob->particlesystem, psys);
2220 if(G.rendering && ob->transflag & OB_DUPLIPARTS) {
2221 /* this is to make sure we get render level duplis in groups:
2222 * the derivedmesh must be created before init_render_mesh,
2223 * since object_duplilist does dupliparticles before that */
2224 dm = mesh_create_derived_render(ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
2230 /* the no-group proxy case, we call update */
2231 if(ob->proxy && ob->proxy_group==NULL) {
2232 /* set pointer in library proxy target, for copying, but restore it */
2233 ob->proxy->proxy_from= ob;
2234 // printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
2235 object_handle_update(ob->proxy);
2238 ob->recalc &= ~OB_RECALC;
2241 /* the case when this is a group proxy, object_update is called in group.c */
2243 ob->proxy->proxy_from= ob;
2244 // printf("set proxy pointer for later group stuff %s\n", ob->id.name);