6 ../../../source/kernel/gen_system
8 ../../../intern/guardedalloc
9 ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
10 ../../../source/gameengine/Converter
11 ../../../source/blender/imbuf
12 ../../../intern/ghost/include
13 ../../../intern/moto/include
14 ../../../source/gameengine/Ketsji
15 ../../../source/blender/blenlib
16 ../../../source/blender/blenkernel
17 ../../../source/blender/editors/include
18 ../../../source/blender/windowmanager
19 ../../../source/blender
20 ../../../source/blender/include
21 ../../../source/blender/makesdna
22 ../../../source/gameengine/Rasterizer
23 ../../../source/gameengine/GameLogic
24 ../../../source/gameengine/Expressions
25 ../../../source/gameengine/Network
26 ../../../source/gameengine/SceneGraph
27 ../../../source/gameengine/Physics/common
28 ../../../source/gameengine/Physics/Bullet
29 ../../../source/gameengine/Physics/Sumo
30 ../../../source/gameengine/Physics/Sumo/Fuzzics/include
31 ../../../source/gameengine/Network/LoopBackNetwork
32 ../../../intern/SoundSystem
33 ../../../source/blender/misc
34 ../../../source/blender/blenloader
35 ../../../source/blender/gpu
36 ../../../extern/bullet2/src
38 ../../../extern/glew/include
43 ADD_DEFINITIONS(-DWITH_FFMPEG)
46 BLENDERLIB(bf_blroutines "${SRC}" "${INC}")
47 #env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 55] , compileflags=cxxflags)