4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
30 FILEFORMAT: IFF-style structure (but not IFF compatible!)
33 BLENDER_V100 12 bytes (versie 1.00)
34 V = big endian, v = little endian
35 _ = 4 byte pointer, - = 8 byte pointer
37 datablocks: also see struct BHead
39 <bh.len> int, len data after BHead
40 <bh.old> void, old pointer
42 <bh.nr> int, in case of array: amount of structs
47 Almost all data in Blender are structures. Each struct saved
48 gets a BHead header. With BHead the struct can be linked again
49 and compared with StructDNA .
53 Preferred writing order: (not really a must, but why would you do it random?)
54 Any case: direct data is ALWAYS after the lib block
59 - write associated direct data
64 - write the ID of LibBlock
65 - write FileGlobal (some global vars)
67 - write USER if filename is ~/.B.blend
81 #include "BLI_winstuff.h"
83 #include <process.h> // for getpid
92 #include "DNA_anim_types.h"
93 #include "DNA_armature_types.h"
94 #include "DNA_action_types.h"
95 #include "DNA_actuator_types.h"
96 #include "DNA_brush_types.h"
97 #include "DNA_camera_types.h"
98 #include "DNA_cloth_types.h"
99 #include "DNA_color_types.h"
100 #include "DNA_constraint_types.h"
101 #include "DNA_controller_types.h"
102 #include "DNA_curve_types.h"
103 #include "DNA_customdata_types.h"
104 #include "DNA_effect_types.h"
105 #include "DNA_genfile.h"
106 #include "DNA_group_types.h"
107 #include "DNA_gpencil_types.h"
108 #include "DNA_image_types.h"
109 #include "DNA_ipo_types.h" // XXX depreceated - animsys
110 #include "DNA_fileglobal_types.h"
111 #include "DNA_key_types.h"
112 #include "DNA_lattice_types.h"
113 #include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
114 #include "DNA_lamp_types.h"
115 #include "DNA_meta_types.h"
116 #include "DNA_mesh_types.h"
117 #include "DNA_meshdata_types.h"
118 #include "DNA_material_types.h"
119 #include "DNA_modifier_types.h"
120 #include "DNA_nla_types.h"
121 #include "DNA_node_types.h"
122 #include "DNA_object_types.h"
123 #include "DNA_object_force.h"
124 #include "DNA_oops_types.h"
125 #include "DNA_packedFile_types.h"
126 #include "DNA_particle_types.h"
127 #include "DNA_property_types.h"
128 #include "DNA_scene_types.h"
129 #include "DNA_sdna_types.h"
130 #include "DNA_sequence_types.h"
131 #include "DNA_sensor_types.h"
132 #include "DNA_space_types.h"
133 #include "DNA_screen_types.h"
134 #include "DNA_sound_types.h"
135 #include "DNA_texture_types.h"
136 #include "DNA_text_types.h"
137 #include "DNA_view3d_types.h"
138 #include "DNA_vfont_types.h"
139 #include "DNA_userdef_types.h"
140 #include "DNA_world_types.h"
141 #include "DNA_windowmanager_types.h"
143 #include "MEM_guardedalloc.h" // MEM_freeN
144 #include "BLI_blenlib.h"
145 #include "BLI_linklist.h"
147 #include "BKE_action.h"
148 #include "BKE_blender.h"
149 #include "BKE_cloth.h"
150 #include "BKE_curve.h"
151 #include "BKE_customdata.h"
152 #include "BKE_constraint.h"
153 #include "BKE_global.h" // for G
154 #include "BKE_library.h" // for set_listbasepointers
155 #include "BKE_main.h"
156 #include "BKE_node.h"
157 #include "BKE_packedFile.h" // for packAll
158 #include "BKE_report.h"
159 #include "BKE_screen.h" // for waitcursor
160 #include "BKE_sequence.h"
161 #include "BKE_sound.h" /* ... and for samples */
162 #include "BKE_utildefines.h" // for defines
163 #include "BKE_modifier.h"
164 #include "BKE_idprop.h"
165 #include "BKE_fcurve.h"
167 #include "BLO_writefile.h"
168 #include "BLO_readfile.h"
169 #include "BLO_undofile.h"
171 #include "readfile.h"
175 /* ********* my write, buffered writing with minimum size chunks ************ */
177 #define MYWRITE_BUFFER_SIZE 100000
178 #define MYWRITE_MAX_CHUNK 32768
185 MemFile *compare, *current;
187 int tot, count, error, memsize;
190 static WriteData *writedata_new(int file)
192 WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
194 /* XXX, see note about this in readfile.c, remove
195 * once we have an xp lock - zr
198 if (wd == NULL) return NULL;
200 wd->sdna= DNA_sdna_from_data(DNAstr, DNAlen, 0);
204 wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
209 static void writedata_do_write(WriteData *wd, void *mem, int memlen)
211 if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
212 if (wd->error) return;
214 /* memory based save */
216 add_memfilechunk(NULL, wd->current, mem, memlen);
219 if (write(wd->file, mem, memlen) != memlen)
225 static void writedata_free(WriteData *wd)
227 DNA_sdna_free(wd->sdna);
238 * Low level WRITE(2) wrapper that buffers data
239 * @param adr Pointer to new chunk of data
240 * @param len Length of new chunk of data
241 * @warning Talks to other functions with global parameters
244 #define MYWRITE_FLUSH NULL
246 static void mywrite( WriteData *wd, void *adr, int len)
248 if (wd->error) return;
250 /* flush helps compression for undo-save */
251 if(adr==MYWRITE_FLUSH) {
253 writedata_do_write(wd, wd->buf, wd->count);
261 /* if we have a single big chunk, write existing data in
262 * buffer and write out big chunk in smaller pieces */
263 if(len>MYWRITE_MAX_CHUNK) {
265 writedata_do_write(wd, wd->buf, wd->count);
270 int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
271 writedata_do_write(wd, adr, writelen);
272 adr = (char*)adr + writelen;
279 /* if data would overflow buffer, write out the buffer */
280 if(len+wd->count>MYWRITE_BUFFER_SIZE-1) {
281 writedata_do_write(wd, wd->buf, wd->count);
285 /* append data at end of buffer */
286 memcpy(&wd->buf[wd->count], adr, len);
291 * BeGiN initializer for mywrite
292 * @param file File descriptor
293 * @param write_flags Write parameters
294 * @warning Talks to other functions with global parameters
296 static WriteData *bgnwrite(int file, MemFile *compare, MemFile *current, int write_flags)
298 WriteData *wd= writedata_new(file);
300 if (wd == NULL) return NULL;
302 wd->compare= compare;
303 wd->current= current;
304 /* this inits comparing */
305 add_memfilechunk(compare, NULL, NULL, 0);
311 * END the mywrite wrapper
312 * @return 1 if write failed
313 * @return unknown global variable otherwise
314 * @warning Talks to other functions with global parameters
316 static int endwrite(WriteData *wd)
321 writedata_do_write(wd, wd->buf, wd->count);
331 /* ********** WRITE FILE ****************** */
333 static void writestruct(WriteData *wd, int filecode, char *structname, int nr, void *adr)
338 if(adr==NULL || nr==0) return;
345 bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
347 printf("error: can't find SDNA code <%s>\n", structname);
350 sp= wd->sdna->structs[bh.SDNAnr];
352 bh.len= nr*wd->sdna->typelens[sp[0]];
354 if(bh.len==0) return;
356 mywrite(wd, &bh, sizeof(BHead));
357 mywrite(wd, adr, bh.len);
360 static void writedata(WriteData *wd, int filecode, int len, void *adr) /* do not use for structs */
377 mywrite(wd, &bh, sizeof(BHead));
378 if(len) mywrite(wd, adr, len);
381 /* *************** writing some direct data structs used in more code parts **************** */
382 /*These functions are used by blender's .blend system for file saving/loading.*/
383 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
384 void IDP_WriteProperty(IDProperty *prop, void *wd);
386 static void IDP_WriteArray(IDProperty *prop, void *wd)
388 /*REMEMBER to set totalen to len in the linking code!!*/
389 if (prop->data.pointer) {
390 writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
392 if(prop->subtype == IDP_GROUP) {
393 IDProperty **array= prop->data.pointer;
396 for(a=0; a<prop->len; a++)
397 IDP_WriteProperty(array[a], wd);
402 static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
404 /*REMEMBER to set totalen to len in the linking code!!*/
405 if (prop->data.pointer) {
406 IDProperty **array = prop->data.pointer;
409 writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
411 for(a=0; a<prop->len; a++)
412 IDP_WriteProperty(array[a], wd);
416 static void IDP_WriteString(IDProperty *prop, void *wd)
418 /*REMEMBER to set totalen to len in the linking code!!*/
419 writedata(wd, DATA, prop->len+1, prop->data.pointer);
422 static void IDP_WriteGroup(IDProperty *prop, void *wd)
426 for (loop=prop->data.group.first; loop; loop=loop->next) {
427 IDP_WriteProperty(loop, wd);
431 /* Functions to read/write ID Properties */
432 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
434 switch (prop->type) {
436 IDP_WriteGroup(prop, wd);
439 IDP_WriteString(prop, wd);
442 IDP_WriteArray(prop, wd);
445 IDP_WriteIDPArray(prop, wd);
450 void IDP_WriteProperty(IDProperty *prop, void *wd)
452 writestruct(wd, DATA, "IDProperty", 1, prop);
453 IDP_WriteProperty_OnlyData(prop, wd);
456 static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
460 writestruct(wd, DATA, "CurveMapping", 1, cumap);
461 for(a=0; a<CM_TOT; a++)
462 writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
465 /* this is only direct data, tree itself should have been written */
466 static void write_nodetree(WriteData *wd, bNodeTree *ntree)
472 /* for link_list() speed, we write per list */
474 for(node= ntree->nodes.first; node; node= node->next)
475 writestruct(wd, DATA, "bNode", 1, node);
477 for(node= ntree->nodes.first; node; node= node->next) {
478 if(node->storage && node->type!=NODE_DYNAMIC) {
479 /* could be handlerized at some point, now only 1 exception still */
480 if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
481 write_curvemapping(wd, node->storage);
482 else if(ntree->type==NTREE_COMPOSIT && (node->type==CMP_NODE_TIME || node->type==CMP_NODE_CURVE_VEC || node->type==CMP_NODE_CURVE_RGB))
483 write_curvemapping(wd, node->storage);
484 else if(ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
485 write_curvemapping(wd, node->storage);
487 writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
489 for(sock= node->inputs.first; sock; sock= sock->next)
490 writestruct(wd, DATA, "bNodeSocket", 1, sock);
491 for(sock= node->outputs.first; sock; sock= sock->next)
492 writestruct(wd, DATA, "bNodeSocket", 1, sock);
495 for(link= ntree->links.first; link; link= link->next)
496 writestruct(wd, DATA, "bNodeLink", 1, link);
499 static void write_scriptlink(WriteData *wd, ScriptLink *slink)
501 writedata(wd, DATA, sizeof(void *)*slink->totscript, slink->scripts);
502 writedata(wd, DATA, sizeof(short)*slink->totscript, slink->flag);
505 static void current_screen_compat(Main *mainvar, bScreen **screen)
510 /* find a global current screen in the first open window, to have
511 * a reasonable default for reading in older versions */
512 wm= mainvar->wm.first;
513 window= (wm)? wm->windows.first: NULL;
514 *screen= (window)? window->screen: NULL;
517 static void write_renderinfo(WriteData *wd, Main *mainvar) /* for renderdeamon */
523 /* XXX in future, handle multiple windows with multiple screnes? */
524 current_screen_compat(mainvar, &curscreen);
526 for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
527 if(sce->id.lib==NULL && ( sce==curscreen->scene || (sce->r.scemode & R_BG_RENDER)) ) {
528 data[0]= sce->r.sfra;
529 data[1]= sce->r.efra;
531 memset(data+2, 0, sizeof(int)*6);
532 strncpy((char *)(data+2), sce->id.name+2, 21);
534 writedata(wd, REND, 32, data);
539 static void write_userdef(WriteData *wd)
543 writestruct(wd, USER, "UserDef", 1, &U);
545 btheme= U.themes.first;
547 writestruct(wd, DATA, "bTheme", 1, btheme);
548 btheme= btheme->next;
552 static void write_particlesettings(WriteData *wd, ListBase *idbase)
554 ParticleSettings *part;
558 if(part->id.us>0 || wd->current) {
560 writestruct(wd, ID_PA, "ParticleSettings", 1, part);
561 if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
562 writestruct(wd, DATA, "PartDeflect", 1, part->pd);
563 writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
568 static void write_particlesystems(WriteData *wd, ListBase *particles)
570 ParticleSystem *psys= particles->first;
573 for(; psys; psys=psys->next) {
574 writestruct(wd, DATA, "ParticleSystem", 1, psys);
576 if(psys->particles) {
577 writestruct(wd, DATA, "ParticleData", psys->totpart ,psys->particles);
579 if(psys->particles->hair) {
580 ParticleData *pa = psys->particles;
582 for(a=0; a<psys->totpart; a++, pa++)
583 writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
586 if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
587 writestruct(wd, DATA, "SoftBody", 1, psys->soft);
588 if(psys->soft) writestruct(wd, DATA, "PointCache", 1, psys->soft->pointcache);
589 writestruct(wd, DATA, "PointCache", 1, psys->pointcache);
593 static void write_properties(WriteData *wd, ListBase *lb)
599 writestruct(wd, DATA, "bProperty", 1, prop);
601 if(prop->poin && prop->poin != &prop->data)
602 writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
608 static void write_sensors(WriteData *wd, ListBase *lb)
614 writestruct(wd, DATA, "bSensor", 1, sens);
616 writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
620 writestruct(wd, DATA, "bNearSensor", 1, sens->data);
623 writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
626 writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
629 writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
632 writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
635 writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
638 writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
641 writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
644 writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
647 writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
650 writestruct(wd, DATA, "bRaySensor", 1, sens->data);
653 writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
656 writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
659 ; /* error: don't know how to write this file */
666 static void write_controllers(WriteData *wd, ListBase *lb)
672 writestruct(wd, DATA, "bController", 1, cont);
674 writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
677 case CONT_EXPRESSION:
678 writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
681 writestruct(wd, DATA, "bPythonCont", 1, cont->data);
684 ; /* error: don't know how to write this file */
691 static void write_actuators(WriteData *wd, ListBase *lb)
697 writestruct(wd, DATA, "bActuator", 1, act);
701 case ACT_SHAPEACTION:
702 writestruct(wd, DATA, "bActionActuator", 1, act->data);
705 writestruct(wd, DATA, "bSoundActuator", 1, act->data);
708 writestruct(wd, DATA, "bCDActuator", 1, act->data);
711 writestruct(wd, DATA, "bObjectActuator", 1, act->data);
714 writestruct(wd, DATA, "bIpoActuator", 1, act->data);
717 writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
720 writestruct(wd, DATA, "bCameraActuator", 1, act->data);
723 writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
725 case ACT_EDIT_OBJECT:
726 writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
729 writestruct(wd, DATA, "bSceneActuator", 1, act->data);
732 writestruct(wd, DATA, "bGroupActuator", 1, act->data);
735 writestruct(wd, DATA, "bRandomActuator", 1, act->data);
738 writestruct(wd, DATA, "bMessageActuator", 1, act->data);
741 writestruct(wd, DATA, "bGameActuator", 1, act->data);
744 writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
747 writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
750 writestruct(wd, DATA, "bParentActuator", 1, act->data);
753 writestruct(wd, DATA, "bStateActuator", 1, act->data);
756 ; /* error: don't know how to write this file */
763 static void write_fcurves(WriteData *wd, ListBase *fcurves)
768 for (fcu=fcurves->first; fcu; fcu=fcu->next) {
770 writestruct(wd, DATA, "FCurve", 1, fcu);
774 writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
776 writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
779 writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
783 ChannelDriver *driver= fcu->driver;
785 writestruct(wd, DATA, "ChannelDriver", 1, driver);
787 if (driver->rna_path)
788 writedata(wd, DATA, strlen(driver->rna_path)+1, driver->rna_path);
789 if (driver->rna_path2)
790 writedata(wd, DATA, strlen(driver->rna_path2)+1, driver->rna_path2);
794 for (fcm= fcu->modifiers.first; fcm; fcm= fcm->next) {
795 FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
797 /* Write the specific data */
798 if (fmi && fcm->data) {
799 /* firstly, just write the plain fmi->data struct */
800 writestruct(wd, DATA, fmi->structName, 1, fcm->data);
802 /* do any modifier specific stuff */
804 case FMODIFIER_TYPE_GENERATOR:
806 FMod_Generator *data= (FMod_Generator *)fcm->data;
808 /* write coefficients array */
809 if (data->coefficients)
810 writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
813 case FMODIFIER_TYPE_ENVELOPE:
815 FMod_Envelope *data= (FMod_Envelope *)fcm->data;
817 /* write envelope data */
819 writedata(wd, DATA, sizeof(FCM_EnvelopeData)*(data->totvert), data->data);
822 case FMODIFIER_TYPE_PYTHON:
824 FMod_Python *data = (FMod_Python *)fcm->data;
826 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
827 of library blocks that implement this.*/
828 IDP_WriteProperty(data->prop, wd);
834 /* Write the modifier */
835 writestruct(wd, DATA, "FModifier", 1, fcm);
840 static void write_actions(WriteData *wd, ListBase *idbase)
846 for(act=idbase->first; act; act= act->id.next) {
847 if (act->id.us>0 || wd->current) {
848 writestruct(wd, ID_AC, "bAction", 1, act);
849 if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
851 write_fcurves(wd, &act->curves);
853 for (grp=act->groups.first; grp; grp=grp->next) {
854 writestruct(wd, DATA, "bActionGroup", 1, grp);
857 for (marker=act->markers.first; marker; marker=marker->next) {
858 writestruct(wd, DATA, "TimeMarker", 1, marker);
863 /* flush helps the compression for undo-save */
864 mywrite(wd, MYWRITE_FLUSH, 0);
867 static void write_keyingsets(WriteData *wd, ListBase *list)
872 for (ks= list->first; ks; ks= ks->next) {
874 writestruct(wd, DATA, "KeyingSet", 1, ks);
877 for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
879 writestruct(wd, DATA, "KS_Path", 1, ksp);
882 writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
887 static void write_animdata(WriteData *wd, AnimData *adt)
891 /* firstly, just write the AnimData block */
892 writestruct(wd, DATA, "AnimData", 1, adt);
895 write_fcurves(wd, &adt->drivers);
897 /* write overrides */
898 for (aor= adt->overrides.first; aor; aor= aor->next) {
899 /* overrides consist of base data + rna_path */
900 writestruct(wd, DATA, "AnimOverride", 1, aor);
901 writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
908 static void write_constraints(WriteData *wd, ListBase *conlist)
912 for (con=conlist->first; con; con=con->next) {
913 bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
915 /* Write the specific data */
916 if (cti && con->data) {
917 /* firstly, just write the plain con->data struct */
918 writestruct(wd, DATA, cti->structName, 1, con->data);
920 /* do any constraint specific stuff */
922 case CONSTRAINT_TYPE_PYTHON:
924 bPythonConstraint *data = (bPythonConstraint *)con->data;
925 bConstraintTarget *ct;
928 for (ct= data->targets.first; ct; ct= ct->next)
929 writestruct(wd, DATA, "bConstraintTarget", 1, ct);
931 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
932 of library blocks that implement this.*/
933 IDP_WriteProperty(data->prop, wd);
939 /* Write the constraint */
940 writestruct(wd, DATA, "bConstraint", 1, con);
944 static void write_pose(WriteData *wd, bPose *pose)
949 /* Write each channel */
954 for (chan=pose->chanbase.first; chan; chan=chan->next) {
955 write_constraints(wd, &chan->constraints);
957 /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
959 chan->selectflag= chan->bone->flag & (BONE_SELECTED|BONE_ACTIVE); /* gets restored on read, for library armatures */
961 writestruct(wd, DATA, "bPoseChannel", 1, chan);
965 for (grp=pose->agroups.first; grp; grp=grp->next)
966 writestruct(wd, DATA, "bActionGroup", 1, grp);
968 /* Write this pose */
969 writestruct(wd, DATA, "bPose", 1, pose);
972 static void write_defgroups(WriteData *wd, ListBase *defbase)
974 bDeformGroup *defgroup;
976 for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
977 writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
980 static void write_modifiers(WriteData *wd, ListBase *modbase, int write_undo)
984 if (modbase == NULL) return;
985 for (md=modbase->first; md; md= md->next) {
986 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
987 if (mti == NULL) return;
989 writestruct(wd, DATA, mti->structName, 1, md);
991 if (md->type==eModifierType_Hook) {
992 HookModifierData *hmd = (HookModifierData*) md;
994 writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
996 else if(md->type==eModifierType_Cloth) {
997 ClothModifierData *clmd = (ClothModifierData*) md;
999 writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
1000 writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
1001 writestruct(wd, DATA, "PointCache", 1, clmd->point_cache);
1003 else if(md->type==eModifierType_Fluidsim) {
1004 FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
1006 writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
1008 else if (md->type==eModifierType_Collision) {
1011 CollisionModifierData *collmd = (CollisionModifierData*) md;
1012 // TODO: CollisionModifier should use pointcache
1013 // + have proper reset events before enabling this
1014 writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
1015 writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
1016 writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
1019 else if (md->type==eModifierType_MeshDeform) {
1020 MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
1021 int size = mmd->dyngridsize;
1023 writedata(wd, DATA, sizeof(float)*mmd->totvert*mmd->totcagevert,
1025 writedata(wd, DATA, sizeof(float)*3*mmd->totcagevert,
1027 writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
1028 writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
1029 writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
1031 else if (md->type==eModifierType_Multires) {
1032 MultiresModifierData *mmd = (MultiresModifierData*) md;
1034 if(mmd->undo_verts && write_undo)
1035 writestruct(wd, DATA, "MVert", mmd->undo_verts_tot, mmd->undo_verts);
1040 static void write_objects(WriteData *wd, ListBase *idbase, int write_undo)
1046 if(ob->id.us>0 || wd->current) {
1048 writestruct(wd, ID_OB, "Object", 1, ob);
1050 /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1051 of library blocks that implement this.*/
1052 if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
1054 if (ob->adt) write_animdata(wd, ob->adt);
1057 writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
1058 /* write_effects(wd, &ob->effect); */ /* not used anymore */
1059 write_properties(wd, &ob->prop);
1060 write_sensors(wd, &ob->sensors);
1061 write_controllers(wd, &ob->controllers);
1062 write_actuators(wd, &ob->actuators);
1063 write_scriptlink(wd, &ob->scriptlink);
1064 write_pose(wd, ob->pose);
1065 write_defgroups(wd, &ob->defbase);
1066 write_constraints(wd, &ob->constraints);
1068 writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
1069 writestruct(wd, DATA, "SoftBody", 1, ob->soft);
1070 if(ob->soft) writestruct(wd, DATA, "PointCache", 1, ob->soft->pointcache);
1071 writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
1073 write_particlesystems(wd, &ob->particlesystem);
1074 write_modifiers(wd, &ob->modifiers, write_undo);
1079 /* flush helps the compression for undo-save */
1080 mywrite(wd, MYWRITE_FLUSH, 0);
1084 static void write_vfonts(WriteData *wd, ListBase *idbase)
1091 if(vf->id.us>0 || wd->current) {
1093 writestruct(wd, ID_VF, "VFont", 1, vf);
1094 if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
1098 if (vf->packedfile) {
1099 pf = vf->packedfile;
1100 writestruct(wd, DATA, "PackedFile", 1, pf);
1101 writedata(wd, DATA, pf->size, pf->data);
1110 static void write_keys(WriteData *wd, ListBase *idbase)
1117 if(key->id.us>0 || wd->current) {
1119 writestruct(wd, ID_KE, "Key", 1, key);
1120 if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
1122 if (key->adt) write_animdata(wd, key->adt);
1125 kb= key->block.first;
1127 writestruct(wd, DATA, "KeyBlock", 1, kb);
1128 if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
1135 /* flush helps the compression for undo-save */
1136 mywrite(wd, MYWRITE_FLUSH, 0);
1139 static void write_cameras(WriteData *wd, ListBase *idbase)
1145 if(cam->id.us>0 || wd->current) {
1147 writestruct(wd, ID_CA, "Camera", 1, cam);
1148 if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
1150 if (cam->adt) write_animdata(wd, cam->adt);
1153 write_scriptlink(wd, &cam->scriptlink);
1160 static void write_mballs(WriteData *wd, ListBase *idbase)
1167 if(mb->id.us>0 || wd->current) {
1169 writestruct(wd, ID_MB, "MetaBall", 1, mb);
1170 if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
1173 writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
1175 ml= mb->elems.first;
1177 writestruct(wd, DATA, "MetaElem", 1, ml);
1185 static int amount_of_chars(char *str)
1187 // Since the data is saved as UTF-8 to the cu->str
1188 // The cu->len is not same as the strlen(cu->str)
1192 static void write_curves(WriteData *wd, ListBase *idbase)
1199 if(cu->id.us>0 || wd->current) {
1201 writestruct(wd, ID_CU, "Curve", 1, cu);
1204 writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
1205 if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
1206 if (cu->adt) write_animdata(wd, cu->adt);
1209 writedata(wd, DATA, amount_of_chars(cu->str)+1, cu->str);
1210 writestruct(wd, DATA, "CharInfo", cu->len, cu->strinfo);
1211 writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
1214 /* is also the order of reading */
1217 writestruct(wd, DATA, "Nurb", 1, nu);
1222 if( (nu->type & 7)==CU_BEZIER)
1223 writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
1225 writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
1226 if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
1227 if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
1236 /* flush helps the compression for undo-save */
1237 mywrite(wd, MYWRITE_FLUSH, 0);
1240 static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
1245 /* Write the dvert list */
1246 writestruct(wd, DATA, "MDeformVert", count, dvlist);
1248 /* Write deformation data for each dvert */
1249 for (i=0; i<count; i++) {
1251 writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
1256 static void write_mdisps(WriteData *wd, int count, MDisps *mdlist)
1261 writestruct(wd, DATA, "MDisps", count, mdlist);
1262 for(i = 0; i < count; ++i) {
1264 writedata(wd, DATA, sizeof(float)*3*mdlist[i].totdisp, mdlist[i].disps);
1269 static void write_customdata(WriteData *wd, int count, CustomData *data, int partial_type, int partial_count)
1273 writestruct(wd, DATA, "CustomDataLayer", data->maxlayer, data->layers);
1275 for (i=0; i<data->totlayer; i++) {
1276 CustomDataLayer *layer= &data->layers[i];
1278 int structnum, datasize;
1280 if (layer->type == CD_MDEFORMVERT) {
1281 /* layer types that allocate own memory need special handling */
1282 write_dverts(wd, count, layer->data);
1284 else if (layer->type == CD_MDISPS) {
1285 write_mdisps(wd, count, layer->data);
1288 CustomData_file_write_info(layer->type, &structname, &structnum);
1290 /* when using partial visibility, the MEdge and MFace layers
1291 are smaller than the original, so their type and count is
1292 passed to make this work */
1293 if (layer->type != partial_type) datasize= structnum*count;
1294 else datasize= structnum*partial_count;
1296 writestruct(wd, DATA, structname, datasize, layer->data);
1299 printf("error: this CustomDataLayer must not be written to file\n");
1304 static void write_meshs(WriteData *wd, ListBase *idbase)
1308 mesh= idbase->first;
1310 if(mesh->id.us>0 || wd->current) {
1312 writestruct(wd, ID_ME, "Mesh", 1, mesh);
1315 if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
1317 writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
1320 write_customdata(wd, mesh->pv->totvert, &mesh->vdata, -1, 0);
1321 write_customdata(wd, mesh->pv->totedge, &mesh->edata,
1322 CD_MEDGE, mesh->totedge);
1323 write_customdata(wd, mesh->pv->totface, &mesh->fdata,
1324 CD_MFACE, mesh->totface);
1327 write_customdata(wd, mesh->totvert, &mesh->vdata, -1, 0);
1328 write_customdata(wd, mesh->totedge, &mesh->edata, -1, 0);
1329 write_customdata(wd, mesh->totface, &mesh->fdata, -1, 0);
1334 writestruct(wd, DATA, "PartialVisibility", 1, mesh->pv);
1335 writedata(wd, DATA, sizeof(unsigned int)*mesh->pv->totvert, mesh->pv->vert_map);
1336 writedata(wd, DATA, sizeof(int)*mesh->pv->totedge, mesh->pv->edge_map);
1337 writestruct(wd, DATA, "MFace", mesh->pv->totface, mesh->pv->old_faces);
1338 writestruct(wd, DATA, "MEdge", mesh->pv->totedge, mesh->pv->old_edges);
1341 mesh= mesh->id.next;
1345 static void write_lattices(WriteData *wd, ListBase *idbase)
1351 if(lt->id.us>0 || wd->current) {
1353 writestruct(wd, ID_LT, "Lattice", 1, lt);
1354 if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
1357 writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
1359 write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
1366 static void write_previews(WriteData *wd, PreviewImage *prv)
1369 short w = prv->w[1];
1370 short h = prv->h[1];
1371 unsigned int *rect = prv->rect[1];
1372 /* don't write out large previews if not requested */
1373 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1376 prv->rect[1] = NULL;
1378 writestruct(wd, DATA, "PreviewImage", 1, prv);
1379 if (prv->rect[0]) writedata(wd, DATA, prv->w[0]*prv->h[0]*sizeof(unsigned int), prv->rect[0]);
1380 if (prv->rect[1]) writedata(wd, DATA, prv->w[1]*prv->h[1]*sizeof(unsigned int), prv->rect[1]);
1382 /* restore preview, we still want to keep it in memory even if not saved to file */
1383 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1386 prv->rect[1] = rect;
1391 static void write_images(WriteData *wd, ListBase *idbase)
1399 if(ima->id.us>0 || wd->current) {
1401 writestruct(wd, ID_IM, "Image", 1, ima);
1402 if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
1404 if (ima->packedfile) {
1405 pf = ima->packedfile;
1406 writestruct(wd, DATA, "PackedFile", 1, pf);
1407 writedata(wd, DATA, pf->size, pf->data);
1410 write_previews(wd, ima->preview);
1415 /* flush helps the compression for undo-save */
1416 mywrite(wd, MYWRITE_FLUSH, 0);
1419 static void write_textures(WriteData *wd, ListBase *idbase)
1425 if(tex->id.us>0 || wd->current) {
1427 writestruct(wd, ID_TE, "Tex", 1, tex);
1428 if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
1430 if (tex->adt) write_animdata(wd, tex->adt);
1433 if(tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
1434 if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
1435 if(tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
1437 /* nodetree is integral part of texture, no libdata */
1439 writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
1440 write_nodetree(wd, tex->nodetree);
1443 write_previews(wd, tex->preview);
1448 /* flush helps the compression for undo-save */
1449 mywrite(wd, MYWRITE_FLUSH, 0);
1452 static void write_materials(WriteData *wd, ListBase *idbase)
1459 if(ma->id.us>0 || wd->current) {
1461 writestruct(wd, ID_MA, "Material", 1, ma);
1463 /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1464 of library blocks that implement this.*/
1465 /*manually set head group property to IDP_GROUP, just in case it hadn't been
1467 if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
1469 if (ma->adt) write_animdata(wd, ma->adt);
1471 for(a=0; a<MAX_MTEX; a++) {
1472 if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
1475 if(ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
1476 if(ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
1478 write_scriptlink(wd, &ma->scriptlink);
1480 /* nodetree is integral part of material, no libdata */
1482 writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
1483 write_nodetree(wd, ma->nodetree);
1486 write_previews(wd, ma->preview);
1492 static void write_worlds(WriteData *wd, ListBase *idbase)
1497 wrld= idbase->first;
1499 if(wrld->id.us>0 || wd->current) {
1501 writestruct(wd, ID_WO, "World", 1, wrld);
1502 if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
1504 if (wrld->adt) write_animdata(wd, wrld->adt);
1506 for(a=0; a<MAX_MTEX; a++) {
1507 if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
1510 write_scriptlink(wd, &wrld->scriptlink);
1512 write_previews(wd, wrld->preview);
1514 wrld= wrld->id.next;
1518 static void write_lamps(WriteData *wd, ListBase *idbase)
1525 if(la->id.us>0 || wd->current) {
1527 writestruct(wd, ID_LA, "Lamp", 1, la);
1528 if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
1530 if (la->adt) write_animdata(wd, la->adt);
1533 for(a=0; a<MAX_MTEX; a++) {
1534 if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
1538 write_curvemapping(wd, la->curfalloff);
1540 write_scriptlink(wd, &la->scriptlink);
1542 write_previews(wd, la->preview);
1550 static void write_scenes(WriteData *wd, ListBase *scebase)
1559 TransformOrientation *ts;
1560 SceneRenderLayer *srl;
1562 sce= scebase->first;
1565 writestruct(wd, ID_SCE, "Scene", 1, sce);
1566 if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
1568 if (sce->adt) write_animdata(wd, sce->adt);
1569 write_keyingsets(wd, &sce->keyingsets);
1572 base= sce->base.first;
1574 writestruct(wd, DATA, "Base", 1, base);
1578 writestruct(wd, DATA, "Radio", 1, sce->radio);
1579 writestruct(wd, DATA, "ToolSettings", 1, sce->toolsettings);
1580 if(sce->toolsettings->vpaint)
1581 writestruct(wd, DATA, "VPaint", 1, sce->toolsettings->vpaint);
1582 if(sce->toolsettings->wpaint)
1583 writestruct(wd, DATA, "VPaint", 1, sce->toolsettings->wpaint);
1584 if(sce->toolsettings->sculpt)
1585 writestruct(wd, DATA, "Sculpt", 1, sce->toolsettings->sculpt);
1589 writestruct(wd, DATA, "Editing", 1, ed);
1591 /* reset write flags too */
1593 SEQ_BEGIN(ed, seq) {
1594 if(seq->strip) seq->strip->done= 0;
1595 writestruct(wd, DATA, "Sequence", 1, seq);
1599 SEQ_BEGIN(ed, seq) {
1600 if(seq->strip && seq->strip->done==0) {
1601 /* write strip with 'done' at 0 because readfile */
1603 if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
1604 if(seq->effectdata) {
1607 writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
1610 writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
1613 writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
1616 writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
1619 writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
1625 writestruct(wd, DATA, "Strip", 1, strip);
1626 if(seq->flag & SEQ_USE_CROP && strip->crop) {
1627 writestruct(wd, DATA, "StripCrop", 1, strip->crop);
1629 if(seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
1630 writestruct(wd, DATA, "StripTransform", 1, strip->transform);
1632 if(seq->flag & SEQ_USE_PROXY && strip->proxy) {
1633 writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
1635 if(seq->flag & SEQ_USE_COLOR_BALANCE && strip->color_balance) {
1636 writestruct(wd, DATA, "StripColorBalance", 1, strip->color_balance);
1638 if(seq->type==SEQ_IMAGE)
1639 writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
1640 else if(seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND)
1641 writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
1648 /* new; meta stack too, even when its nasty restore code */
1649 for(ms= ed->metastack.first; ms; ms= ms->next) {
1650 writestruct(wd, DATA, "MetaStack", 1, ms);
1654 write_scriptlink(wd, &sce->scriptlink);
1656 if (sce->r.avicodecdata) {
1657 writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
1658 if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
1659 if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
1662 if (sce->r.qtcodecdata) {
1663 writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
1664 if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
1666 if (sce->r.ffcodecdata.properties) {
1667 IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
1670 /* writing dynamic list of TimeMarkers to the blend file */
1671 for(marker= sce->markers.first; marker; marker= marker->next)
1672 writestruct(wd, DATA, "TimeMarker", 1, marker);
1674 /* writing dynamic list of TransformOrientations to the blend file */
1675 for(ts = sce->transform_spaces.first; ts; ts = ts->next)
1676 writestruct(wd, DATA, "TransformOrientation", 1, ts);
1678 for(srl= sce->r.layers.first; srl; srl= srl->next)
1679 writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
1682 writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
1683 write_nodetree(wd, sce->nodetree);
1688 /* flush helps the compression for undo-save */
1689 mywrite(wd, MYWRITE_FLUSH, 0);
1692 static void write_gpencil(WriteData *wd, bGPdata *gpd)
1698 /* write gpd data block to file */
1699 writestruct(wd, DATA, "bGPdata", 1, gpd);
1701 /* write grease-pencil layers to file */
1702 for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
1703 writestruct(wd, DATA, "bGPDlayer", 1, gpl);
1705 /* write this layer's frames to file */
1706 for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
1707 writestruct(wd, DATA, "bGPDframe", 1, gpf);
1710 for (gps= gpf->strokes.first; gps; gps= gps->next) {
1711 writestruct(wd, DATA, "bGPDstroke", 1, gps);
1712 writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
1718 static void write_windowmanagers(WriteData *wd, ListBase *lb)
1720 wmWindowManager *wm;
1723 for(wm= lb->first; wm; wm= wm->id.next) {
1724 writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
1726 for(win= wm->windows.first; win; win= win->next)
1727 writestruct(wd, DATA, "wmWindow", 1, win);
1731 static void write_region(WriteData *wd, ARegion *ar, int spacetype)
1733 writestruct(wd, DATA, "ARegion", 1, ar);
1735 if(ar->regiondata) {
1738 if(ar->regiontype==RGN_TYPE_WINDOW) {
1739 RegionView3D *rv3d= ar->regiondata;
1740 writestruct(wd, DATA, "RegionView3D", 1, rv3d);
1743 writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
1745 writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
1749 printf("regiondata write missing!\n");
1752 printf("regiondata write missing!\n");
1757 static void write_screens(WriteData *wd, ListBase *scrbase)
1768 /* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
1769 writestruct(wd, ID_SCRN, "Screen", 1, sc);
1770 if (sc->id.properties)
1771 IDP_WriteProperty(sc->id.properties, wd);
1774 for(sv= sc->vertbase.first; sv; sv= sv->next)
1775 writestruct(wd, DATA, "ScrVert", 1, sv);
1777 for(se= sc->edgebase.first; se; se= se->next)
1778 writestruct(wd, DATA, "ScrEdge", 1, se);
1780 for(sa= sc->areabase.first; sa; sa= sa->next) {
1785 writestruct(wd, DATA, "ScrArea", 1, sa);
1787 for(ar= sa->regionbase.first; ar; ar= ar->next) {
1788 write_region(wd, ar, sa->spacetype);
1790 for(pa= ar->panels.first; pa; pa= pa->next)
1791 writestruct(wd, DATA, "Panel", 1, pa);
1794 /* space handler scriptlinks */
1795 write_scriptlink(wd, &sa->scriptlink);
1797 sl= sa->spacedata.first;
1799 for(ar= sl->regionbase.first; ar; ar= ar->next)
1800 write_region(wd, ar, sl->spacetype);
1802 if(sl->spacetype==SPACE_VIEW3D) {
1803 View3D *v3d= (View3D *) sl;
1804 writestruct(wd, DATA, "View3D", 1, v3d);
1805 if(v3d->bgpic) writestruct(wd, DATA, "BGpic", 1, v3d->bgpic);
1806 if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
1807 if(v3d->gpd) write_gpencil(wd, v3d->gpd);
1809 else if(sl->spacetype==SPACE_IPO) {
1810 writestruct(wd, DATA, "SpaceIpo", 1, sl);
1812 else if(sl->spacetype==SPACE_BUTS) {
1813 writestruct(wd, DATA, "SpaceButs", 1, sl);
1815 else if(sl->spacetype==SPACE_FILE) {
1816 writestruct(wd, DATA, "SpaceFile", 1, sl);
1818 else if(sl->spacetype==SPACE_SEQ) {
1819 SpaceSeq *sseq= (SpaceSeq *)sl;
1820 writestruct(wd, DATA, "SpaceSeq", 1, sl);
1821 if(sseq->gpd) write_gpencil(wd, sseq->gpd);
1823 else if(sl->spacetype==SPACE_OOPS) {
1824 SpaceOops *so= (SpaceOops *)sl;
1828 oops= so->oops.first;
1830 Oops *oopsn= oops->next;
1832 BLI_remlink(&so->oops, oops);
1833 // XXX free_oops(oops);
1838 /* ater cleanup, because of listbase! */
1839 writestruct(wd, DATA, "SpaceOops", 1, so);
1841 oops= so->oops.first;
1843 writestruct(wd, DATA, "Oops", 1, oops);
1848 writestruct(wd, DATA, "TreeStore", 1, so->treestore);
1849 if(so->treestore->data)
1850 writestruct(wd, DATA, "TreeStoreElem", so->treestore->usedelem, so->treestore->data);
1853 else if(sl->spacetype==SPACE_IMAGE) {
1854 SpaceImage *sima= (SpaceImage *)sl;
1856 writestruct(wd, DATA, "SpaceImage", 1, sl);
1858 write_curvemapping(wd, sima->cumap);
1860 write_gpencil(wd, sima->gpd);
1862 else if(sl->spacetype==SPACE_IMASEL) {
1863 writestruct(wd, DATA, "SpaceImaSel", 1, sl);
1865 else if(sl->spacetype==SPACE_TEXT) {
1866 writestruct(wd, DATA, "SpaceText", 1, sl);
1868 else if(sl->spacetype==SPACE_SCRIPT) {
1869 SpaceScript *sc = (SpaceScript*)sl;
1870 sc->but_refs = NULL;
1871 writestruct(wd, DATA, "SpaceScript", 1, sl);
1873 else if(sl->spacetype==SPACE_ACTION) {
1874 writestruct(wd, DATA, "SpaceAction", 1, sl);
1876 else if(sl->spacetype==SPACE_SOUND) {
1877 writestruct(wd, DATA, "SpaceSound", 1, sl);
1879 else if(sl->spacetype==SPACE_NLA){
1880 writestruct(wd, DATA, "SpaceNla", 1, sl);
1882 else if(sl->spacetype==SPACE_TIME){
1883 writestruct(wd, DATA, "SpaceTime", 1, sl);
1885 else if(sl->spacetype==SPACE_NODE){
1886 SpaceNode *snode= (SpaceNode *)sl;
1887 writestruct(wd, DATA, "SpaceNode", 1, sl);
1888 if(snode->gpd) write_gpencil(wd, snode->gpd);
1898 static void write_libraries(WriteData *wd, Main *main)
1900 ListBase *lbarray[30];
1902 int a, tot, foundone;
1904 for(; main; main= main->next) {
1906 a=tot= set_listbasepointers(main, lbarray);
1908 /* test: is lib being used */
1911 for(id= lbarray[tot]->first; id; id= id->next) {
1912 if(id->us>0 && (id->flag & LIB_EXTERN)) {
1921 writestruct(wd, ID_LI, "Library", 1, main->curlib);
1924 for(id= lbarray[a]->first; id; id= id->next) {
1925 if(id->us>0 && (id->flag & LIB_EXTERN)) {
1926 writestruct(wd, ID_ID, "ID", 1, id);
1934 static void write_bone(WriteData *wd, Bone* bone)
1938 // PATCH for upward compatibility after 2.37+ armature recode
1939 bone->size[0]= bone->size[1]= bone->size[2]= 1.0f;
1942 writestruct(wd, DATA, "Bone", 1, bone);
1945 cbone= bone->childbase.first;
1947 write_bone(wd, cbone);
1952 static void write_armatures(WriteData *wd, ListBase *idbase)
1959 if (arm->id.us>0 || wd->current) {
1960 writestruct(wd, ID_AR, "bArmature", 1, arm);
1961 if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
1964 bone= arm->bonebase.first;
1966 write_bone(wd, bone);
1973 /* flush helps the compression for undo-save */
1974 mywrite(wd, MYWRITE_FLUSH, 0);
1977 static void write_texts(WriteData *wd, ListBase *idbase)
1983 text= idbase->first;
1985 if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
1988 writestruct(wd, ID_TXT, "Text", 1, text);
1989 if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
1990 if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
1992 if(!(text->flags & TXT_ISEXT)) {
1993 /* now write the text data, in two steps for optimization in the readfunction */
1994 tmp= text->lines.first;
1996 writestruct(wd, DATA, "TextLine", 1, tmp);
2000 tmp= text->lines.first;
2002 writedata(wd, DATA, tmp->len+1, tmp->line);
2007 mrk= text->markers.first;
2009 writestruct(wd, DATA, "TextMarker", 1, mrk);
2015 text= text->id.next;
2018 /* flush helps the compression for undo-save */
2019 mywrite(wd, MYWRITE_FLUSH, 0);
2022 static void write_sounds(WriteData *wd, ListBase *idbase)
2029 // set all samples to unsaved status
2031 sample = samples->first; // samples is a global defined in sound.c
2033 sample->flags |= SAMPLE_NEEDS_SAVE;
2034 sample = sample->id.next;
2037 sound= idbase->first;
2039 if(sound->id.us>0 || wd->current) {
2040 // do we need to save the packedfile as well ?
2041 sample = sound->sample;
2043 if (sample->flags & SAMPLE_NEEDS_SAVE) {
2044 sound->newpackedfile = sample->packedfile;
2045 sample->flags &= ~SAMPLE_NEEDS_SAVE;
2047 sound->newpackedfile = NULL;
2052 writestruct(wd, ID_SO, "bSound", 1, sound);
2053 if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
2055 if (sound->newpackedfile) {
2056 pf = sound->newpackedfile;
2057 writestruct(wd, DATA, "PackedFile", 1, pf);
2058 writedata(wd, DATA, pf->size, pf->data);
2062 sound->newpackedfile = sample->packedfile;
2065 sound= sound->id.next;
2068 /* flush helps the compression for undo-save */
2069 mywrite(wd, MYWRITE_FLUSH, 0);
2072 static void write_groups(WriteData *wd, ListBase *idbase)
2077 for(group= idbase->first; group; group= group->id.next) {
2078 if(group->id.us>0 || wd->current) {
2080 writestruct(wd, ID_GR, "Group", 1, group);
2081 if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
2083 go= group->gobject.first;
2085 writestruct(wd, DATA, "GroupObject", 1, go);
2092 static void write_nodetrees(WriteData *wd, ListBase *idbase)
2096 for(ntree=idbase->first; ntree; ntree= ntree->id.next) {
2097 if (ntree->id.us>0 || wd->current) {
2098 writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
2099 write_nodetree(wd, ntree);
2101 if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
2103 if (ntree->adt) write_animdata(wd, ntree->adt);
2108 static void write_brushes(WriteData *wd, ListBase *idbase)
2113 for(brush=idbase->first; brush; brush= brush->id.next) {
2114 if(brush->id.us>0 || wd->current) {
2115 writestruct(wd, ID_BR, "Brush", 1, brush);
2116 if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
2117 for(a=0; a<MAX_MTEX; a++)
2119 writestruct(wd, DATA, "MTex", 1, brush->mtex[a]);
2122 write_curvemapping(wd, brush->curve);
2127 static void write_scripts(WriteData *wd, ListBase *idbase)
2131 for(script=idbase->first; script; script= script->id.next) {
2132 if(script->id.us>0 || wd->current) {
2133 writestruct(wd, ID_SCRIPT, "Script", 1, script);
2134 if (script->id.properties) IDP_WriteProperty(script->id.properties, wd);
2139 /* context is usually defined by WM, two cases where no WM is available:
2140 * - for forward compatibility, curscreen has to be saved
2141 * - for undofile, curscene needs to be saved */
2142 static void write_global(WriteData *wd, Main *mainvar)
2148 current_screen_compat(mainvar, &screen);
2150 /* XXX still remap G */
2151 fg.curscreen= screen;
2152 fg.curscene= screen->scene;
2153 fg.displaymode= G.displaymode;
2154 fg.winpos= G.winpos;
2155 fg.fileflags= (G.fileflags & ~G_FILE_NO_UI); // prevent to save this, is not good convention, and feature with concerns...
2158 sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
2159 memcpy(fg.subvstr, subvstr, 4);
2161 fg.subversion= BLENDER_SUBVERSION;
2162 fg.minversion= BLENDER_MINVERSION;
2163 fg.minsubversion= BLENDER_MINSUBVERSION;
2164 fg.pads= 0; /* prevent mem checkers from complaining */
2165 writestruct(wd, GLOB, "FileGlobal", 1, &fg);
2168 /* if MemFile * there's filesave to memory */
2169 static int write_file_handle(Main *mainvar, int handle, MemFile *compare, MemFile *current,
2170 int write_user_block, int write_flags)
2177 blo_split_main(&mainlist, mainvar);
2179 wd= bgnwrite(handle, compare, current, write_flags);
2181 sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (ENDIAN_ORDER==B_ENDIAN)?'V':'v', BLENDER_VERSION);
2182 mywrite(wd, buf, 12);
2184 write_renderinfo(wd, mainvar);
2185 write_global(wd, mainvar);
2187 /* no UI save in undo */
2189 write_windowmanagers(wd, &mainvar->wm);
2190 write_screens (wd, &mainvar->screen);
2192 write_scenes (wd, &mainvar->scene);
2193 write_curves (wd, &mainvar->curve);
2194 write_mballs (wd, &mainvar->mball);
2195 write_images (wd, &mainvar->image);
2196 write_cameras (wd, &mainvar->camera);
2197 write_lamps (wd, &mainvar->lamp);
2198 write_lattices (wd, &mainvar->latt);
2199 write_vfonts (wd, &mainvar->vfont);
2200 write_keys (wd, &mainvar->key);
2201 write_worlds (wd, &mainvar->world);
2202 write_texts (wd, &mainvar->text);
2203 write_sounds (wd, &mainvar->sound);
2204 write_groups (wd, &mainvar->group);
2205 write_armatures(wd, &mainvar->armature);
2206 write_actions (wd, &mainvar->action);
2207 write_objects (wd, &mainvar->object, (current != NULL));
2208 write_materials(wd, &mainvar->mat);
2209 write_textures (wd, &mainvar->tex);
2210 write_meshs (wd, &mainvar->mesh);
2211 write_particlesettings(wd, &mainvar->particle);
2212 write_nodetrees(wd, &mainvar->nodetree);
2213 write_brushes (wd, &mainvar->brush);
2214 write_scripts (wd, &mainvar->script);
2216 write_libraries(wd, mainvar->next); /* no library save in undo */
2218 if (write_user_block) {
2222 /* dna as last, because (to be implemented) test for which structs are written */
2223 writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
2226 memset(&bhead, 0, sizeof(BHead));
2228 mywrite(wd, &bhead, sizeof(BHead));
2230 blo_join_main(&mainlist);
2232 return endwrite(wd);
2235 /* return: success (1) */
2236 int BLO_write_file(Main *mainvar, char *dir, int write_flags, ReportList *reports)
2238 char userfilename[FILE_MAXDIR+FILE_MAXFILE];
2239 char tempname[FILE_MAXDIR+FILE_MAXFILE];
2240 int file, err, write_user_block;
2242 sprintf(tempname, "%s@", dir);
2244 file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
2246 BKE_report(reports, RPT_ERROR, "Unable to open file for writing.");
2250 BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B.blend");
2252 write_user_block= BLI_streq(dir, userfilename);
2254 err= write_file_handle(mainvar, file, NULL,NULL, write_user_block, write_flags);
2258 if(write_flags & G_FILE_COMPRESS)
2260 // compressed files have the same ending as regular files... only from 2.4!!!
2262 int ret = BLI_gzip(tempname, dir);
2265 BKE_report(reports, RPT_ERROR, "Failed opening .gz file.");
2269 BKE_report(reports, RPT_ERROR, "Failed opening .blend file for compression.");
2274 if(BLI_rename(tempname, dir) != 0) {
2275 BKE_report(reports, RPT_ERROR, "Can't change old file. File saved with @");
2281 BKE_report(reports, RPT_ERROR, strerror(errno));
2290 /* return: success (1) */
2291 int BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags, ReportList *reports)
2295 err= write_file_handle(mainvar, 0, compare, current, 0, write_flags);
2297 if(err==0) return 1;
2302 /* Runtime writing */
2305 #define PATHSEPERATOR "\\"
2307 #define PATHSEPERATOR "/"
2310 static char *get_runtime_path(char *exename) {
2311 char *installpath= get_install_dir();
2316 char *path= MEM_mallocN(strlen(installpath)+strlen(PATHSEPERATOR)+strlen(exename)+1, "runtimepath");
2319 MEM_freeN(installpath);
2323 strcpy(path, installpath);
2324 strcat(path, PATHSEPERATOR);
2325 strcat(path, exename);
2327 MEM_freeN(installpath);
2335 static int recursive_copy_runtime(char *outname, char *exename, ReportList *reports)
2337 char *runtime = get_runtime_path(exename);
2338 char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
2339 int progfd = -1, error= 0;
2342 BKE_report(reports, RPT_ERROR, "Unable to find runtime");
2346 //printf("runtimepath %s\n", runtime);
2348 progfd= open(runtime, O_BINARY|O_RDONLY, 0);
2350 BKE_report(reports, RPT_ERROR, "Unable to find runtime");
2355 sprintf(command, "/bin/cp -R \"%s\" \"%s\"", runtime, outname);
2356 //printf("command %s\n", command);
2357 if (system(command) == -1) {
2358 BKE_report(reports, RPT_ERROR, "Couldn't copy runtime");
2371 int BLO_write_runtime(Main *mainvar, char *file, char *exename, ReportList *reports)
2373 char gamename[FILE_MAXDIR+FILE_MAXFILE];
2374 int outfd = -1, error= 0;
2376 // remove existing file / bundle
2377 //printf("Delete file %s\n", file);
2378 BLI_delete(file, 0, TRUE);
2380 if (!recursive_copy_runtime(file, exename, reports)) {
2385 strcpy(gamename, file);
2386 strcat(gamename, "/Contents/Resources/game.blend");
2387 //printf("gamename %s\n", gamename);
2388 outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
2391 write_file_handle(mainvar, outfd, NULL,NULL, 0, G.fileflags);
2393 if (write(outfd, " ", 1) != 1) {
2394 BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2399 BKE_report(reports, RPT_ERROR, "Unable to open blenderfile.");
2407 BKE_reports_prepend(reports, "Unable to make runtime: ");
2411 #else /* !__APPLE__ */
2413 static int handle_append_runtime(int handle, char *exename, ReportList *reports)
2415 char *runtime= get_runtime_path(exename);
2416 unsigned char buf[1024];
2417 int count, progfd= -1, error= 0;
2419 if (!BLI_exists(runtime)) {
2420 BKE_report(reports, RPT_ERROR, "Unable to find runtime.");
2425 progfd= open(runtime, O_BINARY|O_RDONLY, 0);
2427 BKE_report(reports, RPT_ERROR, "Unable to find runtime.@");
2432 while ((count= read(progfd, buf, sizeof(buf)))>0) {
2433 if (write(handle, buf, count)!=count) {
2434 BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2449 static int handle_write_msb_int(int handle, int i)
2451 unsigned char buf[4];
2452 buf[0]= (i>>24)&0xFF;
2453 buf[1]= (i>>16)&0xFF;
2454 buf[2]= (i>>8)&0xFF;
2455 buf[3]= (i>>0)&0xFF;
2457 return (write(handle, buf, 4)==4);
2460 int BLO_write_runtime(Main *mainvar, char *file, char *exename, ReportList *reports)
2462 int outfd= open(file, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
2463 int datastart, error= 0;
2466 BKE_report(reports, RPT_ERROR, "Unable to open output file.");
2470 if (!handle_append_runtime(outfd, exename, reports)) {
2475 datastart= lseek(outfd, 0, SEEK_CUR);
2477 write_file_handle(mainvar, outfd, NULL,NULL, 0, G.fileflags);
2479 if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
2480 BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2489 BKE_reports_prepend(reports, "Unable to make runtime: ");
2493 #endif /* !__APPLE__ */