commit before doing some hefty shapekey change, will break compilation
[blender-staging.git] / source / blender / blenloader / intern / writefile.c
1 /*
2  * $Id$
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21  * All rights reserved.
22  *
23  *
24  * Contributor(s): Blender Foundation
25  *
26  * ***** END GPL LICENSE BLOCK *****
27  */
28
29 /*
30 FILEFORMAT: IFF-style structure  (but not IFF compatible!)
31
32 start file:
33         BLENDER_V100    12 bytes  (versie 1.00)
34                                         V = big endian, v = little endian
35                                         _ = 4 byte pointer, - = 8 byte pointer
36
37 datablocks:             also see struct BHead
38         <bh.code>                       4 chars
39         <bh.len>                        int,  len data after BHead
40         <bh.old>                        void,  old pointer
41         <bh.SDNAnr>                     int
42         <bh.nr>                         int, in case of array: amount of structs
43         data
44         ...
45         ...
46
47 Almost all data in Blender are structures. Each struct saved
48 gets a BHead header.  With BHead the struct can be linked again
49 and compared with StructDNA .
50
51 WRITE
52
53 Preferred writing order: (not really a must, but why would you do it random?)
54 Any case: direct data is ALWAYS after the lib block
55
56 (Local file data)
57 - for each LibBlock
58         - write LibBlock
59         - write associated direct data
60 (External file data)
61 - per library
62         - write library block
63         - per LibBlock
64                 - write the ID of LibBlock
65 - write FileGlobal (some global vars)
66 - write SDNA
67 - write USER if filename is ~/.B.blend
68 */
69
70
71 #ifdef HAVE_CONFIG_H
72 #include <config.h>
73 #endif
74
75 #include <math.h>
76 #include <fcntl.h>
77 #include <stdio.h>
78 #include <string.h>
79 #include <stdlib.h>
80
81 #include "zlib.h"
82
83 #ifndef WIN32
84 #include <unistd.h>
85 #else
86 #include "winsock2.h"
87 #include <io.h>
88 #include <process.h> // for getpid
89 #include "BLI_winstuff.h"
90 #endif
91
92 #include "DNA_anim_types.h"
93 #include "DNA_armature_types.h"
94 #include "DNA_action_types.h"
95 #include "DNA_actuator_types.h"
96 #include "DNA_boid_types.h"
97 #include "DNA_brush_types.h"
98 #include "DNA_camera_types.h"
99 #include "DNA_cloth_types.h"
100 #include "DNA_color_types.h"
101 #include "DNA_constraint_types.h"
102 #include "DNA_controller_types.h"
103 #include "DNA_curve_types.h"
104 #include "DNA_customdata_types.h"
105 #include "DNA_effect_types.h"
106 #include "DNA_genfile.h"
107 #include "DNA_group_types.h"
108 #include "DNA_gpencil_types.h"
109 #include "DNA_image_types.h"
110 #include "DNA_ipo_types.h"      // XXX depreceated - animsys
111 #include "DNA_fileglobal_types.h"
112 #include "DNA_key_types.h"
113 #include "DNA_lattice_types.h"
114 #include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
115 #include "DNA_lamp_types.h"
116 #include "DNA_meta_types.h"
117 #include "DNA_mesh_types.h"
118 #include "DNA_meshdata_types.h"
119 #include "DNA_material_types.h"
120 #include "DNA_modifier_types.h"
121 #include "DNA_nla_types.h"
122 #include "DNA_node_types.h"
123 #include "DNA_object_types.h"
124 #include "DNA_object_force.h"
125 #include "DNA_outliner_types.h"
126 #include "DNA_packedFile_types.h"
127 #include "DNA_particle_types.h"
128 #include "DNA_property_types.h"
129 #include "DNA_scene_types.h"
130 #include "DNA_sdna_types.h"
131 #include "DNA_sequence_types.h"
132 #include "DNA_sensor_types.h"
133 #include "DNA_smoke_types.h"
134 #include "DNA_space_types.h"
135 #include "DNA_screen_types.h"
136 #include "DNA_sound_types.h"
137 #include "DNA_texture_types.h"
138 #include "DNA_text_types.h"
139 #include "DNA_view3d_types.h"
140 #include "DNA_vfont_types.h"
141 #include "DNA_userdef_types.h"
142 #include "DNA_world_types.h"
143 #include "DNA_windowmanager_types.h"
144
145 #include "MEM_guardedalloc.h" // MEM_freeN
146 #include "BLI_blenlib.h"
147 #include "BLI_linklist.h"
148
149 #include "BKE_action.h"
150 #include "BKE_blender.h"
151 #include "BKE_cloth.h"
152 #include "BKE_curve.h"
153 #include "BKE_customdata.h"
154 #include "BKE_constraint.h"
155 #include "BKE_global.h" // for G
156 #include "BKE_library.h" // for  set_listbasepointers
157 #include "BKE_main.h"
158 #include "BKE_node.h"
159 #include "BKE_packedFile.h" // for packAll
160 #include "BKE_pointcache.h"
161 #include "BKE_report.h"
162 #include "BKE_screen.h" // for waitcursor
163 #include "BKE_sequence.h"
164 #include "BKE_sound.h" /* ... and for samples */
165 #include "BKE_utildefines.h" // for defines
166 #include "BKE_modifier.h"
167 #include "BKE_idprop.h"
168 #include "BKE_fcurve.h"
169
170 #include "BLO_writefile.h"
171 #include "BLO_readfile.h"
172 #include "BLO_undofile.h"
173
174 #include "readfile.h"
175
176 #include <errno.h>
177
178 /* ********* my write, buffered writing with minimum size chunks ************ */
179
180 #define MYWRITE_BUFFER_SIZE     100000
181 #define MYWRITE_MAX_CHUNK       32768
182
183 typedef struct {
184         struct SDNA *sdna;
185
186         int file;
187         unsigned char *buf;
188         MemFile *compare, *current;
189         
190         int tot, count, error, memsize;
191 } WriteData;
192
193 static WriteData *writedata_new(int file)
194 {
195         WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
196
197                 /* XXX, see note about this in readfile.c, remove
198                  * once we have an xp lock - zr
199                  */
200
201         if (wd == NULL) return NULL;
202
203         wd->sdna= DNA_sdna_from_data(DNAstr, DNAlen, 0);
204
205         wd->file= file;
206
207         wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
208
209         return wd;
210 }
211
212 static void writedata_do_write(WriteData *wd, void *mem, int memlen)
213 {
214         if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
215         if (wd->error) return;
216
217         /* memory based save */
218         if(wd->current) {
219                 add_memfilechunk(NULL, wd->current, mem, memlen);
220         }
221         else {
222                 if (write(wd->file, mem, memlen) != memlen)
223                         wd->error= 1;
224                 
225         }
226 }
227
228 static void writedata_free(WriteData *wd)
229 {
230         DNA_sdna_free(wd->sdna);
231
232         MEM_freeN(wd->buf);
233         MEM_freeN(wd);
234 }
235
236 /***/
237
238 int mywfile;
239
240 /**
241  * Low level WRITE(2) wrapper that buffers data
242  * @param adr Pointer to new chunk of data
243  * @param len Length of new chunk of data
244  * @warning Talks to other functions with global parameters
245  */
246  
247 #define MYWRITE_FLUSH           NULL
248
249 static void mywrite( WriteData *wd, void *adr, int len)
250 {
251         if (wd->error) return;
252
253         /* flush helps compression for undo-save */
254         if(adr==MYWRITE_FLUSH) {
255                 if(wd->count) {
256                         writedata_do_write(wd, wd->buf, wd->count);
257                         wd->count= 0;
258                 }
259                 return;
260         }
261
262         wd->tot+= len;
263         
264         /* if we have a single big chunk, write existing data in
265          * buffer and write out big chunk in smaller pieces */
266         if(len>MYWRITE_MAX_CHUNK) {
267                 if(wd->count) {
268                         writedata_do_write(wd, wd->buf, wd->count);
269                         wd->count= 0;
270                 }
271
272                 do {
273                         int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
274                         writedata_do_write(wd, adr, writelen);
275                         adr = (char*)adr + writelen;
276                         len -= writelen;
277                 } while(len > 0);
278
279                 return;
280         }
281
282         /* if data would overflow buffer, write out the buffer */
283         if(len+wd->count>MYWRITE_BUFFER_SIZE-1) {
284                 writedata_do_write(wd, wd->buf, wd->count);
285                 wd->count= 0;
286         }
287
288         /* append data at end of buffer */
289         memcpy(&wd->buf[wd->count], adr, len);
290         wd->count+= len;
291 }
292
293 /**
294  * BeGiN initializer for mywrite
295  * @param file File descriptor
296  * @param write_flags Write parameters
297  * @warning Talks to other functions with global parameters
298  */
299 static WriteData *bgnwrite(int file, MemFile *compare, MemFile *current, int write_flags)
300 {
301         WriteData *wd= writedata_new(file);
302
303         if (wd == NULL) return NULL;
304
305         wd->compare= compare;
306         wd->current= current;
307         /* this inits comparing */
308         add_memfilechunk(compare, NULL, NULL, 0);
309         
310         return wd;
311 }
312
313 /**
314  * END the mywrite wrapper
315  * @return 1 if write failed
316  * @return unknown global variable otherwise
317  * @warning Talks to other functions with global parameters
318  */
319 static int endwrite(WriteData *wd)
320 {
321         int err;
322
323         if (wd->count) {
324                 writedata_do_write(wd, wd->buf, wd->count);
325                 wd->count= 0;
326         }
327         
328         err= wd->error;
329         writedata_free(wd);
330
331         return err;
332 }
333
334 /* ********** WRITE FILE ****************** */
335
336 static void writestruct(WriteData *wd, int filecode, char *structname, int nr, void *adr)
337 {
338         BHead bh;
339         short *sp;
340
341         if(adr==NULL || nr==0) return;
342
343         /* init BHead */
344         bh.code= filecode;
345         bh.old= adr;
346         bh.nr= nr;
347
348         bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
349         if(bh.SDNAnr== -1) {
350                 printf("error: can't find SDNA code <%s>\n", structname);
351                 return;
352         }
353         sp= wd->sdna->structs[bh.SDNAnr];
354
355         bh.len= nr*wd->sdna->typelens[sp[0]];
356
357         if(bh.len==0) return;
358
359         mywrite(wd, &bh, sizeof(BHead));
360         mywrite(wd, adr, bh.len);
361 }
362
363 static void writedata(WriteData *wd, int filecode, int len, void *adr)  /* do not use for structs */
364 {
365         BHead bh;
366
367         if(adr==0) return;
368         if(len==0) return;
369
370         len+= 3;
371         len-= ( len % 4);
372
373         /* init BHead */
374         bh.code= filecode;
375         bh.old= adr;
376         bh.nr= 1;
377         bh.SDNAnr= 0;
378         bh.len= len;
379
380         mywrite(wd, &bh, sizeof(BHead));
381         if(len) mywrite(wd, adr, len);
382 }
383
384 /* *************** writing some direct data structs used in more code parts **************** */
385 /*These functions are used by blender's .blend system for file saving/loading.*/
386 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
387 void IDP_WriteProperty(IDProperty *prop, void *wd);
388 static void write_animdata(WriteData *wd, AnimData *adt); // XXX code needs reshuffling, but not before NLA SoC is merged back into 2.5
389
390 static void IDP_WriteArray(IDProperty *prop, void *wd)
391 {
392         /*REMEMBER to set totalen to len in the linking code!!*/
393         if (prop->data.pointer) {
394                 writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
395
396                 if(prop->subtype == IDP_GROUP) {
397                         IDProperty **array= prop->data.pointer;
398                         int a;
399
400                         for(a=0; a<prop->len; a++)
401                                 IDP_WriteProperty(array[a], wd);
402                 }
403         }
404 }
405
406 static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
407 {
408         /*REMEMBER to set totalen to len in the linking code!!*/
409         if (prop->data.pointer) {
410                 IDProperty *array = prop->data.pointer;
411                 int a;
412
413                 writestruct(wd, DATA, "IDProperty", prop->len, array);
414
415                 for(a=0; a<prop->len; a++)
416                         IDP_WriteProperty_OnlyData(&array[a], wd);
417         }
418 }
419
420 static void IDP_WriteString(IDProperty *prop, void *wd)
421 {
422         /*REMEMBER to set totalen to len in the linking code!!*/
423         writedata(wd, DATA, prop->len+1, prop->data.pointer);
424 }
425
426 static void IDP_WriteGroup(IDProperty *prop, void *wd)
427 {
428         IDProperty *loop;
429
430         for (loop=prop->data.group.first; loop; loop=loop->next) {
431                 IDP_WriteProperty(loop, wd);
432         }
433 }
434
435 /* Functions to read/write ID Properties */
436 void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
437 {
438         switch (prop->type) {
439                 case IDP_GROUP:
440                         IDP_WriteGroup(prop, wd);
441                         break;
442                 case IDP_STRING:
443                         IDP_WriteString(prop, wd);
444                         break;
445                 case IDP_ARRAY:
446                         IDP_WriteArray(prop, wd);
447                         break;
448                 case IDP_IDPARRAY:
449                         IDP_WriteIDPArray(prop, wd);
450                         break;
451         }
452 }
453
454 void IDP_WriteProperty(IDProperty *prop, void *wd)
455 {
456         writestruct(wd, DATA, "IDProperty", 1, prop);
457         IDP_WriteProperty_OnlyData(prop, wd);
458 }
459
460 static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
461 {
462         int a;
463         
464         writestruct(wd, DATA, "CurveMapping", 1, cumap);
465         for(a=0; a<CM_TOT; a++)
466                 writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
467 }
468
469 /* this is only direct data, tree itself should have been written */
470 static void write_nodetree(WriteData *wd, bNodeTree *ntree)
471 {
472         bNode *node;
473         bNodeSocket *sock;
474         bNodeLink *link;
475         
476         /* for link_list() speed, we write per list */
477         
478         for(node= ntree->nodes.first; node; node= node->next)
479                 writestruct(wd, DATA, "bNode", 1, node);
480
481         for(node= ntree->nodes.first; node; node= node->next) {
482                 if(node->storage && node->type!=NODE_DYNAMIC) {
483                         /* could be handlerized at some point, now only 1 exception still */
484                         if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
485                                 write_curvemapping(wd, node->storage);
486                         else if(ntree->type==NTREE_COMPOSIT && (node->type==CMP_NODE_TIME || node->type==CMP_NODE_CURVE_VEC || node->type==CMP_NODE_CURVE_RGB))
487                                 write_curvemapping(wd, node->storage);
488                         else if(ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
489                                 write_curvemapping(wd, node->storage);
490                         else 
491                                 writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
492                 }
493                 for(sock= node->inputs.first; sock; sock= sock->next)
494                         writestruct(wd, DATA, "bNodeSocket", 1, sock);
495                 for(sock= node->outputs.first; sock; sock= sock->next)
496                         writestruct(wd, DATA, "bNodeSocket", 1, sock);
497         }
498         
499         for(link= ntree->links.first; link; link= link->next)
500                 writestruct(wd, DATA, "bNodeLink", 1, link);
501 }
502
503 static void current_screen_compat(Main *mainvar, bScreen **screen)
504 {
505         wmWindowManager *wm;
506         wmWindow *window;
507
508         /* find a global current screen in the first open window, to have
509          * a reasonable default for reading in older versions */
510         wm= mainvar->wm.first;
511         window= (wm)? wm->windows.first: NULL;
512         *screen= (window)? window->screen: NULL;
513 }
514
515 static void write_renderinfo(WriteData *wd, Main *mainvar)              /* for renderdeamon */
516 {
517         bScreen *curscreen;
518         Scene *sce;
519         int data[8];
520
521         /* XXX in future, handle multiple windows with multiple screnes? */
522         current_screen_compat(mainvar, &curscreen);
523
524         for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
525                 if(sce->id.lib==NULL  && ( sce==curscreen->scene || (sce->r.scemode & R_BG_RENDER)) ) {
526                         data[0]= sce->r.sfra;
527                         data[1]= sce->r.efra;
528
529                         memset(data+2, 0, sizeof(int)*6);
530                         strncpy((char *)(data+2), sce->id.name+2, 21);
531
532                         writedata(wd, REND, 32, data);
533                 }
534         }
535 }
536
537 static void write_userdef(WriteData *wd)
538 {
539         bTheme *btheme;
540         wmKeyMap *keymap;
541         wmKeyMapItem *kmi;
542
543         writestruct(wd, USER, "UserDef", 1, &U);
544
545         for(btheme= U.themes.first; btheme; btheme=btheme->next)
546                 writestruct(wd, DATA, "bTheme", 1, btheme);
547
548         for(keymap= U.keymaps.first; keymap; keymap=keymap->next) {
549                 writestruct(wd, DATA, "wmKeyMap", 1, keymap);
550
551                 for(kmi=keymap->items.first; kmi; kmi=kmi->next) {
552                         writestruct(wd, DATA, "wmKeyMapItem", 1, kmi);
553
554                         if(kmi->properties)
555                                 IDP_WriteProperty(kmi->properties, wd);
556                 }
557         }
558 }
559
560 static void write_boid_state(WriteData *wd, BoidState *state)
561 {
562         BoidRule *rule = state->rules.first;
563         //BoidCondition *cond = state->conditions.first;
564
565         writestruct(wd, DATA, "BoidState", 1, state);
566
567         for(; rule; rule=rule->next) {
568                 switch(rule->type) {
569                         case eBoidRuleType_Goal:
570                         case eBoidRuleType_Avoid:
571                                 writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
572                                 break;
573                         case eBoidRuleType_AvoidCollision:
574                                 writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
575                                 break;
576                         case eBoidRuleType_FollowLeader:
577                                 writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
578                                 break;
579                         case eBoidRuleType_AverageSpeed:
580                                 writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
581                                 break;
582                         case eBoidRuleType_Fight:
583                                 writestruct(wd, DATA, "BoidRuleFight", 1, rule);
584                                 break;
585                         default:
586                                 writestruct(wd, DATA, "BoidRule", 1, rule);
587                                 break;
588                 }
589         }
590         //for(; cond; cond=cond->next)
591         //      writestruct(wd, DATA, "BoidCondition", 1, cond);
592 }
593 /* TODO: replace *cache with *cachelist once it's coded */
594 #define PTCACHE_WRITE_PSYS      0
595 #define PTCACHE_WRITE_CLOTH     1
596 static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
597 {
598         PointCache *cache = ptcaches->first;
599         int i;
600
601         for(; cache; cache=cache->next) {
602                 writestruct(wd, DATA, "PointCache", 1, cache);
603
604                 if((cache->flag & PTCACHE_DISK_CACHE)==0) {
605                         PTCacheMem *pm = cache->mem_cache.first;
606
607                         for(; pm; pm=pm->next) {
608                                 writestruct(wd, DATA, "PTCacheMem", 1, pm);
609                                 if(pm->index_array)
610                                         writedata(wd, DATA, sizeof(int) * pm->totpoint, pm->index_array);
611                                 
612                                 for(i=0; i<BPHYS_TOT_DATA; i++) {
613                                         if(pm->data[i] && pm->data_types & (1<<i))
614                                                 writedata(wd, DATA, BKE_ptcache_data_size(i) * pm->totpoint, pm->data[i]);
615                                 }
616                         }
617                 }
618         }
619 }
620 static void write_particlesettings(WriteData *wd, ListBase *idbase)
621 {
622         ParticleSettings *part;
623         ParticleDupliWeight *dw;
624
625         part= idbase->first;
626         while(part) {
627                 if(part->id.us>0 || wd->current) {
628                         /* write LibData */
629                         writestruct(wd, ID_PA, "ParticleSettings", 1, part);
630                         if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
631                         if (part->adt) write_animdata(wd, part->adt);
632                         writestruct(wd, DATA, "PartDeflect", 1, part->pd);
633                         writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
634                         writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
635
636                         dw = part->dupliweights.first;
637                         for(; dw; dw=dw->next)
638                                 writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
639
640                         if(part->boids && part->phystype == PART_PHYS_BOIDS) {
641                                 BoidState *state = part->boids->states.first;
642
643                                 writestruct(wd, DATA, "BoidSettings", 1, part->boids);
644
645                                 for(; state; state=state->next)
646                                         write_boid_state(wd, state);
647                         }
648                 }
649                 part= part->id.next;
650         }
651 }
652 static void write_particlesystems(WriteData *wd, ListBase *particles)
653 {
654         ParticleSystem *psys= particles->first;
655         ParticleTarget *pt;
656         int a;
657
658         for(; psys; psys=psys->next) {
659                 writestruct(wd, DATA, "ParticleSystem", 1, psys);
660
661                 if(psys->particles) {
662                         writestruct(wd, DATA, "ParticleData", psys->totpart ,psys->particles);
663
664                         if(psys->particles->hair) {
665                                 ParticleData *pa = psys->particles;
666
667                                 for(a=0; a<psys->totpart; a++, pa++)
668                                         writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
669                         }
670
671                         if(psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
672                                 writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
673                 }
674                 pt = psys->targets.first;
675                 for(; pt; pt=pt->next)
676                         writestruct(wd, DATA, "ParticleTarget", 1, pt);
677
678                 if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
679
680                 if(psys->clmd) {
681                         writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
682                         writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
683                         writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
684                 }
685                 
686                 write_pointcaches(wd, &psys->ptcaches);
687         }
688 }
689
690 static void write_properties(WriteData *wd, ListBase *lb)
691 {
692         bProperty *prop;
693
694         prop= lb->first;
695         while(prop) {
696                 writestruct(wd, DATA, "bProperty", 1, prop);
697
698                 if(prop->poin && prop->poin != &prop->data)
699                         writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
700
701                 prop= prop->next;
702         }
703 }
704
705 static void write_sensors(WriteData *wd, ListBase *lb)
706 {
707         bSensor *sens;
708
709         sens= lb->first;
710         while(sens) {
711                 writestruct(wd, DATA, "bSensor", 1, sens);
712
713                 writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
714
715                 switch(sens->type) {
716                 case SENS_NEAR:
717                         writestruct(wd, DATA, "bNearSensor", 1, sens->data);
718                         break;
719                 case SENS_MOUSE:
720                         writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
721                         break;
722                 case SENS_TOUCH:
723                         writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
724                         break;
725                 case SENS_KEYBOARD:
726                         writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
727                         break;
728                 case SENS_PROPERTY:
729                         writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
730                         break;
731                 case SENS_ARMATURE:
732                         writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
733                         break;
734                 case SENS_ACTUATOR:
735                         writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
736                         break;
737                 case SENS_DELAY:
738                         writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
739                         break;
740                 case SENS_COLLISION:
741                         writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
742                         break;
743                 case SENS_RADAR:
744                         writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
745                         break;
746                 case SENS_RANDOM:
747                         writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
748                         break;
749                 case SENS_RAY:
750                         writestruct(wd, DATA, "bRaySensor", 1, sens->data);
751                         break;
752                 case SENS_MESSAGE:
753                         writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
754                         break;
755                 case SENS_JOYSTICK:
756                         writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
757                         break;
758                 default:
759                         ; /* error: don't know how to write this file */
760                 }
761
762                 sens= sens->next;
763         }
764 }
765
766 static void write_controllers(WriteData *wd, ListBase *lb)
767 {
768         bController *cont;
769
770         cont= lb->first;
771         while(cont) {
772                 writestruct(wd, DATA, "bController", 1, cont);
773
774                 writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
775
776                 switch(cont->type) {
777                 case CONT_EXPRESSION:
778                         writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
779                         break;
780                 case CONT_PYTHON:
781                         writestruct(wd, DATA, "bPythonCont", 1, cont->data);
782                         break;
783                 default:
784                         ; /* error: don't know how to write this file */
785                 }
786
787                 cont= cont->next;
788         }
789 }
790
791 static void write_actuators(WriteData *wd, ListBase *lb)
792 {
793         bActuator *act;
794
795         act= lb->first;
796         while(act) {
797                 writestruct(wd, DATA, "bActuator", 1, act);
798
799                 switch(act->type) {
800                 case ACT_ACTION:
801                 case ACT_SHAPEACTION:
802                         writestruct(wd, DATA, "bActionActuator", 1, act->data);
803                         break;
804                 case ACT_SOUND:
805                         writestruct(wd, DATA, "bSoundActuator", 1, act->data);
806                         break;
807                 case ACT_OBJECT:
808                         writestruct(wd, DATA, "bObjectActuator", 1, act->data);
809                         break;
810                 case ACT_IPO:
811                         writestruct(wd, DATA, "bIpoActuator", 1, act->data);
812                         break;
813                 case ACT_PROPERTY:
814                         writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
815                         break;
816                 case ACT_CAMERA:
817                         writestruct(wd, DATA, "bCameraActuator", 1, act->data);
818                         break;
819                 case ACT_CONSTRAINT:
820                         writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
821                         break;
822                 case ACT_EDIT_OBJECT:
823                         writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
824                         break;
825                 case ACT_SCENE:
826                         writestruct(wd, DATA, "bSceneActuator", 1, act->data);
827                         break;
828                 case ACT_GROUP:
829                         writestruct(wd, DATA, "bGroupActuator", 1, act->data);
830                         break;
831                 case ACT_RANDOM:
832                         writestruct(wd, DATA, "bRandomActuator", 1, act->data);
833                         break;
834                 case ACT_MESSAGE:
835                         writestruct(wd, DATA, "bMessageActuator", 1, act->data);
836                         break;
837                 case ACT_GAME:
838                         writestruct(wd, DATA, "bGameActuator", 1, act->data);
839                         break;
840                 case ACT_VISIBILITY:
841                         writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
842                         break;
843                 case ACT_2DFILTER:
844                         writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
845                         break;
846                 case ACT_PARENT:
847                         writestruct(wd, DATA, "bParentActuator", 1, act->data);
848                         break;
849                 case ACT_STATE:
850                         writestruct(wd, DATA, "bStateActuator", 1, act->data);
851                         break;
852                 case ACT_ARMATURE:
853                         writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
854                         break;
855                 default:
856                         ; /* error: don't know how to write this file */
857                 }
858
859                 act= act->next;
860         }
861 }
862
863 static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
864 {
865         FModifier *fcm;
866         
867         /* Modifiers */
868         for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
869                 FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
870                 
871                 /* Write the specific data */
872                 if (fmi && fcm->data) {
873                         /* firstly, just write the plain fmi->data struct */
874                         writestruct(wd, DATA, fmi->structName, 1, fcm->data);
875                         
876                         /* do any modifier specific stuff */
877                         switch (fcm->type) {
878                                 case FMODIFIER_TYPE_GENERATOR:
879                                 {
880                                         FMod_Generator *data= (FMod_Generator *)fcm->data;
881                                         
882                                         /* write coefficients array */
883                                         if (data->coefficients)
884                                                 writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
885                                 }
886                                         break;
887                                 case FMODIFIER_TYPE_ENVELOPE:
888                                 {
889                                         FMod_Envelope *data= (FMod_Envelope *)fcm->data;
890                                         
891                                         /* write envelope data */
892                                         if (data->data)
893                                                 writedata(wd, DATA, sizeof(FCM_EnvelopeData)*(data->totvert), data->data);
894                                 }
895                                         break;
896                                 case FMODIFIER_TYPE_PYTHON:
897                                 {
898                                         FMod_Python *data = (FMod_Python *)fcm->data;
899                                         
900                                         /* Write ID Properties -- and copy this comment EXACTLY for easy finding
901                                          of library blocks that implement this.*/
902                                         IDP_WriteProperty(data->prop, wd);
903                                 }
904                                         break;
905                         }
906                 }
907                 
908                 /* Write the modifier */
909                 writestruct(wd, DATA, "FModifier", 1, fcm);
910         }
911 }
912
913 static void write_fcurves(WriteData *wd, ListBase *fcurves)
914 {
915         FCurve *fcu;
916         
917         for (fcu=fcurves->first; fcu; fcu=fcu->next) {
918                 /* F-Curve */
919                 writestruct(wd, DATA, "FCurve", 1, fcu);
920                 
921                 /* curve data */
922                 if (fcu->bezt)          
923                         writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
924                 if (fcu->fpt)
925                         writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
926                         
927                 if (fcu->rna_path)
928                         writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
929                 
930                 /* driver data */
931                 if (fcu->driver) {
932                         ChannelDriver *driver= fcu->driver;
933                         DriverTarget *dtar;
934                         
935                         writestruct(wd, DATA, "ChannelDriver", 1, driver);
936                         
937                         /* targets */
938                         for (dtar= driver->targets.first; dtar; dtar= dtar->next) {
939                                 writestruct(wd, DATA, "DriverTarget", 1, dtar);
940                                 
941                                 if (dtar->rna_path)
942                                         writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
943                         }
944                 }
945                 
946                 /* write F-Modifiers */
947                 write_fmodifiers(wd, &fcu->modifiers);
948         }
949 }
950
951 static void write_actions(WriteData *wd, ListBase *idbase)
952 {
953         bAction *act;
954         bActionGroup *grp;
955         TimeMarker *marker;
956         
957         for(act=idbase->first; act; act= act->id.next) {
958                 if (act->id.us>0 || wd->current) {
959                         writestruct(wd, ID_AC, "bAction", 1, act);
960                         if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
961                         
962                         write_fcurves(wd, &act->curves);
963                         
964                         for (grp=act->groups.first; grp; grp=grp->next) {
965                                 writestruct(wd, DATA, "bActionGroup", 1, grp);
966                         }
967                         
968                         for (marker=act->markers.first; marker; marker=marker->next) {
969                                 writestruct(wd, DATA, "TimeMarker", 1, marker);
970                         }
971                 }
972         }
973         
974         /* flush helps the compression for undo-save */
975         mywrite(wd, MYWRITE_FLUSH, 0);
976 }
977
978 static void write_keyingsets(WriteData *wd, ListBase *list)
979 {
980         KeyingSet *ks;
981         KS_Path *ksp;
982         
983         for (ks= list->first; ks; ks= ks->next) {
984                 /* KeyingSet */
985                 writestruct(wd, DATA, "KeyingSet", 1, ks);
986                 
987                 /* Paths */
988                 for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
989                         /* Path */
990                         writestruct(wd, DATA, "KS_Path", 1, ksp);
991                         
992                         if (ksp->rna_path)
993                                 writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
994                 }
995         }
996 }
997
998 static void write_nlastrips(WriteData *wd, ListBase *strips)
999 {
1000         NlaStrip *strip;
1001         
1002         for (strip= strips->first; strip; strip= strip->next) {
1003                 /* write the strip first */
1004                 writestruct(wd, DATA, "NlaStrip", 1, strip);
1005                 
1006                 /* write the strip's F-Curves and modifiers */
1007                 write_fcurves(wd, &strip->fcurves);
1008                 write_fmodifiers(wd, &strip->modifiers);
1009                 
1010                 /* write the strip's children */
1011                 write_nlastrips(wd, &strip->strips);
1012         }
1013 }
1014
1015 static void write_nladata(WriteData *wd, ListBase *nlabase)
1016 {
1017         NlaTrack *nlt;
1018         
1019         /* write all the tracks */
1020         for (nlt= nlabase->first; nlt; nlt= nlt->next) {
1021                 /* write the track first */
1022                 writestruct(wd, DATA, "NlaTrack", 1, nlt);
1023                 
1024                 /* write the track's strips */
1025                 write_nlastrips(wd, &nlt->strips);
1026         }
1027 }
1028
1029 static void write_animdata(WriteData *wd, AnimData *adt)
1030 {
1031         AnimOverride *aor;
1032         
1033         /* firstly, just write the AnimData block */
1034         writestruct(wd, DATA, "AnimData", 1, adt);
1035         
1036         /* write drivers */
1037         write_fcurves(wd, &adt->drivers);
1038         
1039         /* write overrides */
1040         // FIXME: are these needed?
1041         for (aor= adt->overrides.first; aor; aor= aor->next) {
1042                 /* overrides consist of base data + rna_path */
1043                 writestruct(wd, DATA, "AnimOverride", 1, aor);
1044                 writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
1045         }
1046         
1047         // TODO write the remaps (if they are needed)
1048         
1049         /* write NLA data */
1050         write_nladata(wd, &adt->nla_tracks);
1051 }
1052
1053 static void write_constraints(WriteData *wd, ListBase *conlist)
1054 {
1055         bConstraint *con;
1056
1057         for (con=conlist->first; con; con=con->next) {
1058                 bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
1059                 
1060                 /* Write the specific data */
1061                 if (cti && con->data) {
1062                         /* firstly, just write the plain con->data struct */
1063                         writestruct(wd, DATA, cti->structName, 1, con->data);
1064                         
1065                         /* do any constraint specific stuff */
1066                         switch (con->type) {
1067                                 case CONSTRAINT_TYPE_PYTHON:
1068                                 {
1069                                         bPythonConstraint *data = (bPythonConstraint *)con->data;
1070                                         bConstraintTarget *ct;
1071                                         
1072                                         /* write targets */
1073                                         for (ct= data->targets.first; ct; ct= ct->next)
1074                                                 writestruct(wd, DATA, "bConstraintTarget", 1, ct);
1075                                         
1076                                         /* Write ID Properties -- and copy this comment EXACTLY for easy finding
1077                                          of library blocks that implement this.*/
1078                                         IDP_WriteProperty(data->prop, wd);
1079                                 }
1080                                 break;
1081                         }
1082                 }
1083                 
1084                 /* Write the constraint */
1085                 writestruct(wd, DATA, "bConstraint", 1, con);
1086         }
1087 }
1088
1089 static void write_pose(WriteData *wd, bPose *pose)
1090 {
1091         bPoseChannel *chan;
1092         bActionGroup *grp;
1093
1094         /* Write each channel */
1095         if (!pose)
1096                 return;
1097
1098         /* Write channels */
1099         for (chan=pose->chanbase.first; chan; chan=chan->next) {
1100                 /* Write ID Properties -- and copy this comment EXACTLY for easy finding
1101                  of library blocks that implement this.*/
1102                 if (chan->prop)
1103                         IDP_WriteProperty(chan->prop, wd);
1104                 
1105                 write_constraints(wd, &chan->constraints);
1106                 
1107                 /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
1108                 if (chan->bone) 
1109                         chan->selectflag= chan->bone->flag & (BONE_SELECTED|BONE_ACTIVE); /* gets restored on read, for library armatures */
1110                 
1111                 writestruct(wd, DATA, "bPoseChannel", 1, chan);
1112         }
1113         
1114         /* Write groups */
1115         for (grp=pose->agroups.first; grp; grp=grp->next) 
1116                 writestruct(wd, DATA, "bActionGroup", 1, grp);
1117
1118         /* write IK param */
1119         if (pose->ikparam) {
1120                 char *structname = (char *)get_ikparam_name(pose);
1121                 if (structname)
1122                         writestruct(wd, DATA, structname, 1, pose->ikparam);
1123         }
1124
1125         /* Write this pose */
1126         writestruct(wd, DATA, "bPose", 1, pose);
1127
1128 }
1129
1130 static void write_defgroups(WriteData *wd, ListBase *defbase)
1131 {
1132         bDeformGroup    *defgroup;
1133
1134         for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
1135                 writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
1136 }
1137
1138 static void write_modifiers(WriteData *wd, ListBase *modbase)
1139 {
1140         ModifierData *md;
1141
1142         if (modbase == NULL) return;
1143         for (md=modbase->first; md; md= md->next) {
1144                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1145                 if (mti == NULL) return;
1146                 
1147                 writestruct(wd, DATA, mti->structName, 1, md);
1148                         
1149                 if (md->type==eModifierType_Hook) {
1150                         HookModifierData *hmd = (HookModifierData*) md;
1151                         
1152                         writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
1153                 }
1154                 else if(md->type==eModifierType_Cloth) {
1155                         ClothModifierData *clmd = (ClothModifierData*) md;
1156                         
1157                         writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
1158                         writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
1159                         writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
1160                         write_pointcaches(wd, &clmd->ptcaches);
1161                 } 
1162                 else if(md->type==eModifierType_Smoke) {
1163                         SmokeModifierData *smd = (SmokeModifierData*) md;
1164                         
1165                         if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
1166                         {
1167                                 writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
1168                                 writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
1169                         }
1170                         else if(smd->type & MOD_SMOKE_TYPE_FLOW)
1171                                 writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
1172                         else if(smd->type & MOD_SMOKE_TYPE_COLL)
1173                                 writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
1174
1175                         if((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
1176                         {
1177                                 write_pointcaches(wd, &(smd->domain->ptcaches[0]));
1178                                 write_pointcaches(wd, &(smd->domain->ptcaches[1]));
1179                         }
1180                 } 
1181                 else if(md->type==eModifierType_Fluidsim) {
1182                         FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
1183                         
1184                         writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
1185                 } 
1186                 else if (md->type==eModifierType_Collision) {
1187                         
1188                         /*
1189                         CollisionModifierData *collmd = (CollisionModifierData*) md;
1190                         // TODO: CollisionModifier should use pointcache 
1191                         // + have proper reset events before enabling this
1192                         writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
1193                         writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
1194                         writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
1195                         */
1196                 }
1197                 else if (md->type==eModifierType_MeshDeform) {
1198                         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
1199                         int size = mmd->dyngridsize;
1200
1201                         writedata(wd, DATA, sizeof(float)*mmd->totvert*mmd->totcagevert,
1202                                 mmd->bindweights);
1203                         writedata(wd, DATA, sizeof(float)*3*mmd->totcagevert,
1204                                 mmd->bindcos);
1205                         writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
1206                         writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
1207                         writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
1208                 }
1209                 else if (md->type==eModifierType_Multires) {
1210                         MultiresModifierData *mmd = (MultiresModifierData*) md;
1211
1212                         if(mmd->undo_verts)
1213                                 writestruct(wd, DATA, "MVert", mmd->undo_verts_tot, mmd->undo_verts);
1214                 }
1215         }
1216 }
1217
1218 static void write_objects(WriteData *wd, ListBase *idbase)
1219 {
1220         Object *ob;
1221         
1222         ob= idbase->first;
1223         while(ob) {
1224                 if(ob->id.us>0 || wd->current) {
1225                         /* write LibData */
1226                         writestruct(wd, ID_OB, "Object", 1, ob);
1227                         
1228                         /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1229                           of library blocks that implement this.*/
1230                         if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
1231                         
1232                         if (ob->adt) write_animdata(wd, ob->adt);
1233                         
1234                         /* direct data */
1235                         writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
1236                         writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
1237                         /* write_effects(wd, &ob->effect); */ /* not used anymore */
1238                         write_properties(wd, &ob->prop);
1239                         write_sensors(wd, &ob->sensors);
1240                         write_controllers(wd, &ob->controllers);
1241                         write_actuators(wd, &ob->actuators);
1242                         write_pose(wd, ob->pose);
1243                         write_defgroups(wd, &ob->defbase);
1244                         write_constraints(wd, &ob->constraints);
1245                         
1246                         writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
1247                         writestruct(wd, DATA, "SoftBody", 1, ob->soft);
1248                         if(ob->soft) {
1249                                 write_pointcaches(wd, &ob->soft->ptcaches);
1250                                 writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
1251                         }
1252                         writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
1253                         
1254                         write_particlesystems(wd, &ob->particlesystem);
1255                         write_modifiers(wd, &ob->modifiers);
1256                 }
1257                 ob= ob->id.next;
1258         }
1259
1260         /* flush helps the compression for undo-save */
1261         mywrite(wd, MYWRITE_FLUSH, 0);
1262 }
1263
1264
1265 static void write_vfonts(WriteData *wd, ListBase *idbase)
1266 {
1267         VFont *vf;
1268         PackedFile * pf;
1269
1270         vf= idbase->first;
1271         while(vf) {
1272                 if(vf->id.us>0 || wd->current) {
1273                         /* write LibData */
1274                         writestruct(wd, ID_VF, "VFont", 1, vf);
1275                         if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
1276
1277                         /* direct data */
1278
1279                         if (vf->packedfile) {
1280                                 pf = vf->packedfile;
1281                                 writestruct(wd, DATA, "PackedFile", 1, pf);
1282                                 writedata(wd, DATA, pf->size, pf->data);
1283                         }
1284                 }
1285
1286                 vf= vf->id.next;
1287         }
1288 }
1289
1290
1291 static void write_keys(WriteData *wd, ListBase *idbase)
1292 {
1293         Key *key;
1294         KeyBlock *kb;
1295
1296         key= idbase->first;
1297         while(key) {
1298                 if(key->id.us>0 || wd->current) {
1299                         /* write LibData */
1300                         writestruct(wd, ID_KE, "Key", 1, key);
1301                         if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
1302                         
1303                         if (key->adt) write_animdata(wd, key->adt);
1304                         
1305                         /* direct data */
1306                         kb= key->block.first;
1307                         while(kb) {
1308                                 writestruct(wd, DATA, "KeyBlock", 1, kb);
1309                                 if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
1310                                 kb= kb->next;
1311                         }
1312                 }
1313
1314                 key= key->id.next;
1315         }
1316         /* flush helps the compression for undo-save */
1317         mywrite(wd, MYWRITE_FLUSH, 0);
1318 }
1319
1320 static void write_cameras(WriteData *wd, ListBase *idbase)
1321 {
1322         Camera *cam;
1323
1324         cam= idbase->first;
1325         while(cam) {
1326                 if(cam->id.us>0 || wd->current) {
1327                         /* write LibData */
1328                         writestruct(wd, ID_CA, "Camera", 1, cam);
1329                         if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
1330                         
1331                         if (cam->adt) write_animdata(wd, cam->adt);
1332                 }
1333
1334                 cam= cam->id.next;
1335         }
1336 }
1337
1338 static void write_mballs(WriteData *wd, ListBase *idbase)
1339 {
1340         MetaBall *mb;
1341         MetaElem *ml;
1342
1343         mb= idbase->first;
1344         while(mb) {
1345                 if(mb->id.us>0 || wd->current) {
1346                         /* write LibData */
1347                         writestruct(wd, ID_MB, "MetaBall", 1, mb);
1348                         if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
1349
1350                         /* direct data */
1351                         writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
1352                         if (mb->adt) write_animdata(wd, mb->adt);
1353
1354                         ml= mb->elems.first;
1355                         while(ml) {
1356                                 writestruct(wd, DATA, "MetaElem", 1, ml);
1357                                 ml= ml->next;
1358                         }
1359                 }
1360                 mb= mb->id.next;
1361         }
1362 }
1363
1364 static int amount_of_chars(char *str)
1365 {
1366         // Since the data is saved as UTF-8 to the cu->str
1367         // The cu->len is not same as the strlen(cu->str)
1368         return strlen(str);
1369 }
1370
1371 static void write_curves(WriteData *wd, ListBase *idbase)
1372 {
1373         Curve *cu;
1374         Nurb *nu;
1375
1376         cu= idbase->first;
1377         while(cu) {
1378                 if(cu->id.us>0 || wd->current) {
1379                         /* write LibData */
1380                         writestruct(wd, ID_CU, "Curve", 1, cu);
1381                         
1382                         /* direct data */
1383                         writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
1384                         if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
1385                         if (cu->adt) write_animdata(wd, cu->adt);
1386                         
1387                         if(cu->vfont) {
1388                                 writedata(wd, DATA, amount_of_chars(cu->str)+1, cu->str);
1389                                 writestruct(wd, DATA, "CharInfo", cu->len, cu->strinfo);
1390                                 writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);                           
1391                         }
1392                         else {
1393                                 /* is also the order of reading */
1394                                 nu= cu->nurb.first;
1395                                 while(nu) {
1396                                         writestruct(wd, DATA, "Nurb", 1, nu);
1397                                         nu= nu->next;
1398                                 }
1399                                 nu= cu->nurb.first;
1400                                 while(nu) {
1401                                         if(nu->type == CU_BEZIER)
1402                                                 writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
1403                                         else {
1404                                                 writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
1405                                                 if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
1406                                                 if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
1407                                         }
1408                                         nu= nu->next;
1409                                 }
1410                         }
1411                 }
1412                 cu= cu->id.next;
1413         }
1414
1415         /* flush helps the compression for undo-save */
1416         mywrite(wd, MYWRITE_FLUSH, 0);
1417 }
1418
1419 static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
1420 {
1421         if (dvlist) {
1422                 int i;
1423                 
1424                 /* Write the dvert list */
1425                 writestruct(wd, DATA, "MDeformVert", count, dvlist);
1426                 
1427                 /* Write deformation data for each dvert */
1428                 for (i=0; i<count; i++) {
1429                         if (dvlist[i].dw)
1430                                 writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
1431                 }
1432         }
1433 }
1434
1435 static void write_mdisps(WriteData *wd, int count, MDisps *mdlist)
1436 {
1437         if(mdlist) {
1438                 int i;
1439                 
1440                 writestruct(wd, DATA, "MDisps", count, mdlist);
1441                 for(i = 0; i < count; ++i) {
1442                         if(mdlist[i].disps)
1443                                 writedata(wd, DATA, sizeof(float)*3*mdlist[i].totdisp, mdlist[i].disps);
1444                 }
1445         }
1446 }
1447
1448 static void write_customdata(WriteData *wd, int count, CustomData *data, int partial_type, int partial_count)
1449 {
1450         int i;
1451
1452         writestruct(wd, DATA, "CustomDataLayer", data->maxlayer, data->layers);
1453
1454         for (i=0; i<data->totlayer; i++) {
1455                 CustomDataLayer *layer= &data->layers[i];
1456                 char *structname;
1457                 int structnum, datasize;
1458
1459                 if (layer->type == CD_MDEFORMVERT) {
1460                         /* layer types that allocate own memory need special handling */
1461                         write_dverts(wd, count, layer->data);
1462                 }
1463                 else if (layer->type == CD_MDISPS) {
1464                         write_mdisps(wd, count, layer->data);
1465                 }
1466                 else {
1467                         CustomData_file_write_info(layer->type, &structname, &structnum);
1468                         if (structnum) {
1469                                 /* when using partial visibility, the MEdge and MFace layers
1470                                    are smaller than the original, so their type and count is
1471                                    passed to make this work */
1472                                 if (layer->type != partial_type) datasize= structnum*count;
1473                                 else datasize= structnum*partial_count;
1474
1475                                 writestruct(wd, DATA, structname, datasize, layer->data);
1476                         }
1477                         else
1478                                 printf("error: this CustomDataLayer must not be written to file\n");
1479                 }
1480         }
1481 }
1482
1483 static void write_meshs(WriteData *wd, ListBase *idbase)
1484 {
1485         Mesh *mesh;
1486
1487         mesh= idbase->first;
1488         while(mesh) {
1489                 if(mesh->id.us>0 || wd->current) {
1490                         /* write LibData */
1491                         writestruct(wd, ID_ME, "Mesh", 1, mesh);
1492
1493                         /* direct data */
1494                         if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
1495
1496                         writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
1497
1498                         if(mesh->pv) {
1499                                 write_customdata(wd, mesh->pv->totvert, &mesh->vdata, -1, 0);
1500                                 write_customdata(wd, mesh->pv->totedge, &mesh->edata,
1501                                         CD_MEDGE, mesh->totedge);
1502                                 write_customdata(wd, mesh->pv->totface, &mesh->fdata,
1503                                         CD_MFACE, mesh->totface);
1504                         }
1505                         else {
1506                                 write_customdata(wd, mesh->totvert, &mesh->vdata, -1, 0);
1507                                 write_customdata(wd, mesh->totedge, &mesh->edata, -1, 0);
1508                                 write_customdata(wd, mesh->totface, &mesh->fdata, -1, 0);
1509                                 write_customdata(wd, mesh->totloop, &mesh->ldata, -1, 0);
1510                                 write_customdata(wd, mesh->totpoly, &mesh->pdata, -1, 0);
1511                         }
1512
1513                         /* PMV data */
1514                         if(mesh->pv) {
1515                                 writestruct(wd, DATA, "PartialVisibility", 1, mesh->pv);
1516                                 writedata(wd, DATA, sizeof(unsigned int)*mesh->pv->totvert, mesh->pv->vert_map);
1517                                 writedata(wd, DATA, sizeof(int)*mesh->pv->totedge, mesh->pv->edge_map);
1518                                 writestruct(wd, DATA, "MFace", mesh->pv->totface, mesh->pv->old_faces);
1519                                 writestruct(wd, DATA, "MEdge", mesh->pv->totedge, mesh->pv->old_edges);
1520                         }
1521                 }
1522                 mesh= mesh->id.next;
1523         }
1524 }
1525
1526 static void write_lattices(WriteData *wd, ListBase *idbase)
1527 {
1528         Lattice *lt;
1529         
1530         lt= idbase->first;
1531         while(lt) {
1532                 if(lt->id.us>0 || wd->current) {
1533                         /* write LibData */
1534                         writestruct(wd, ID_LT, "Lattice", 1, lt);
1535                         if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
1536
1537                         /* direct data */
1538                         writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
1539                         
1540                         write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
1541                         
1542                 }
1543                 lt= lt->id.next;
1544         }
1545 }
1546
1547 static void write_previews(WriteData *wd, PreviewImage *prv)
1548 {
1549         if (prv) {
1550                 short w = prv->w[1];
1551                 short h = prv->h[1];
1552                 unsigned int *rect = prv->rect[1];
1553                 /* don't write out large previews if not requested */
1554                 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1555                         prv->w[1] = 0;
1556                         prv->h[1] = 0;
1557                         prv->rect[1] = NULL;
1558                 }
1559                 writestruct(wd, DATA, "PreviewImage", 1, prv);
1560                 if (prv->rect[0]) writedata(wd, DATA, prv->w[0]*prv->h[0]*sizeof(unsigned int), prv->rect[0]);
1561                 if (prv->rect[1]) writedata(wd, DATA, prv->w[1]*prv->h[1]*sizeof(unsigned int), prv->rect[1]);
1562
1563                 /* restore preview, we still want to keep it in memory even if not saved to file */
1564                 if (!(U.flag & USER_SAVE_PREVIEWS) ) {
1565                         prv->w[1] = w;
1566                         prv->h[1] = h;
1567                         prv->rect[1] = rect;
1568                 }
1569         }
1570 }
1571
1572 static void write_images(WriteData *wd, ListBase *idbase)
1573 {
1574         Image *ima;
1575         PackedFile * pf;
1576
1577
1578         ima= idbase->first;
1579         while(ima) {
1580                 if(ima->id.us>0 || wd->current) {
1581                         /* write LibData */
1582                         writestruct(wd, ID_IM, "Image", 1, ima);
1583                         if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
1584
1585                         if (ima->packedfile) {
1586                                 pf = ima->packedfile;
1587                                 writestruct(wd, DATA, "PackedFile", 1, pf);
1588                                 writedata(wd, DATA, pf->size, pf->data);
1589                         }
1590
1591                         write_previews(wd, ima->preview);
1592
1593                         /* exception: render text only saved in undo files (wd->current) */
1594                         if (ima->render_text && wd->current)
1595                                 writedata(wd, DATA, IMA_RW_MAXTEXT, ima->render_text);
1596                 }
1597                 ima= ima->id.next;
1598         }
1599         /* flush helps the compression for undo-save */
1600         mywrite(wd, MYWRITE_FLUSH, 0);
1601 }
1602
1603 static void write_textures(WriteData *wd, ListBase *idbase)
1604 {
1605         Tex *tex;
1606
1607         tex= idbase->first;
1608         while(tex) {
1609                 if(tex->id.us>0 || wd->current) {
1610                         /* write LibData */
1611                         writestruct(wd, ID_TE, "Tex", 1, tex);
1612                         if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
1613
1614                         if (tex->adt) write_animdata(wd, tex->adt);
1615
1616                         /* direct data */
1617                         if(tex->type == TEX_PLUGIN && tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
1618                         if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
1619                         if(tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
1620                         if(tex->type == TEX_POINTDENSITY && tex->pd) {
1621                                 writestruct(wd, DATA, "PointDensity", 1, tex->pd);
1622                                 if(tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
1623                         }
1624                         if(tex->type == TEX_VOXELDATA && tex->vd) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
1625                         
1626                         /* nodetree is integral part of texture, no libdata */
1627                         if(tex->nodetree) {
1628                                 writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
1629                                 write_nodetree(wd, tex->nodetree);
1630                         }
1631                         
1632                         write_previews(wd, tex->preview);
1633                 }
1634                 tex= tex->id.next;
1635         }
1636
1637         /* flush helps the compression for undo-save */
1638         mywrite(wd, MYWRITE_FLUSH, 0);
1639 }
1640
1641 static void write_materials(WriteData *wd, ListBase *idbase)
1642 {
1643         Material *ma;
1644         int a;
1645
1646         ma= idbase->first;
1647         while(ma) {
1648                 if(ma->id.us>0 || wd->current) {
1649                         /* write LibData */
1650                         writestruct(wd, ID_MA, "Material", 1, ma);
1651                         
1652                         /*Write ID Properties -- and copy this comment EXACTLY for easy finding
1653                           of library blocks that implement this.*/
1654                         /*manually set head group property to IDP_GROUP, just in case it hadn't been
1655                           set yet :) */
1656                         if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
1657                         
1658                         if (ma->adt) write_animdata(wd, ma->adt);
1659
1660                         for(a=0; a<MAX_MTEX; a++) {
1661                                 if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
1662                         }
1663                         
1664                         if(ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
1665                         if(ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
1666                         
1667                         /* nodetree is integral part of material, no libdata */
1668                         if(ma->nodetree) {
1669                                 writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
1670                                 write_nodetree(wd, ma->nodetree);
1671                         }
1672
1673                         write_previews(wd, ma->preview);                        
1674                 }
1675                 ma= ma->id.next;
1676         }
1677 }
1678
1679 static void write_worlds(WriteData *wd, ListBase *idbase)
1680 {
1681         World *wrld;
1682         int a;
1683
1684         wrld= idbase->first;
1685         while(wrld) {
1686                 if(wrld->id.us>0 || wd->current) {
1687                         /* write LibData */
1688                         writestruct(wd, ID_WO, "World", 1, wrld);
1689                         if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
1690                         
1691                         if (wrld->adt) write_animdata(wd, wrld->adt);
1692                         
1693                         for(a=0; a<MAX_MTEX; a++) {
1694                                 if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
1695                         }
1696                         
1697                         write_previews(wd, wrld->preview);
1698                 }
1699                 wrld= wrld->id.next;
1700         }
1701 }
1702
1703 static void write_lamps(WriteData *wd, ListBase *idbase)
1704 {
1705         Lamp *la;
1706         int a;
1707
1708         la= idbase->first;
1709         while(la) {
1710                 if(la->id.us>0 || wd->current) {
1711                         /* write LibData */
1712                         writestruct(wd, ID_LA, "Lamp", 1, la);
1713                         if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
1714                         
1715                         if (la->adt) write_animdata(wd, la->adt);
1716                         
1717                         /* direct data */
1718                         for(a=0; a<MAX_MTEX; a++) {
1719                                 if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
1720                         }
1721                         
1722                         if(la->curfalloff)
1723                                 write_curvemapping(wd, la->curfalloff); 
1724                         
1725                         write_previews(wd, la->preview);
1726                         
1727                 }
1728                 la= la->id.next;
1729         }
1730 }
1731
1732 static void write_paint(WriteData *wd, Paint *p)
1733 {
1734         if(p && p->brushes)
1735                 writedata(wd, DATA, p->brush_count * sizeof(Brush*), p->brushes);
1736 }
1737
1738 static void write_scenes(WriteData *wd, ListBase *scebase)
1739 {
1740         Scene *sce;
1741         Base *base;
1742         Editing *ed;
1743         Sequence *seq;
1744         MetaStack *ms;
1745         Strip *strip;
1746         TimeMarker *marker;
1747         TransformOrientation *ts;
1748         SceneRenderLayer *srl;
1749         ToolSettings *tos;
1750         
1751         sce= scebase->first;
1752         while(sce) {
1753                 /* write LibData */
1754                 writestruct(wd, ID_SCE, "Scene", 1, sce);
1755                 if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
1756                 
1757                 if (sce->adt) write_animdata(wd, sce->adt);
1758                 write_keyingsets(wd, &sce->keyingsets);
1759                 
1760                 /* direct data */
1761                 base= sce->base.first;
1762                 while(base) {
1763                         writestruct(wd, DATA, "Base", 1, base);
1764                         base= base->next;
1765                 }
1766                 
1767                 tos = sce->toolsettings;
1768                 writestruct(wd, DATA, "ToolSettings", 1, tos);
1769                 if(tos->vpaint) {
1770                         writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
1771                         write_paint(wd, &tos->vpaint->paint);
1772                 }
1773                 if(tos->wpaint) {
1774                         writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
1775                         write_paint(wd, &tos->wpaint->paint);
1776                 }
1777                 if(tos->sculpt) {
1778                         writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
1779                         write_paint(wd, &tos->sculpt->paint);
1780                 }
1781
1782                 write_paint(wd, &tos->imapaint.paint);
1783
1784                 ed= sce->ed;
1785                 if(ed) {
1786                         writestruct(wd, DATA, "Editing", 1, ed);
1787                         
1788                         /* reset write flags too */
1789                         
1790                         SEQ_BEGIN(ed, seq) {
1791                                 if(seq->strip) seq->strip->done= 0;
1792                                 writestruct(wd, DATA, "Sequence", 1, seq);
1793                         }
1794                         SEQ_END
1795                         
1796                         SEQ_BEGIN(ed, seq) {
1797                                 if(seq->strip && seq->strip->done==0) {
1798                                         /* write strip with 'done' at 0 because readfile */
1799                                         
1800                                         if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
1801                                         if(seq->effectdata) {
1802                                                 switch(seq->type){
1803                                                 case SEQ_COLOR:
1804                                                         writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
1805                                                         break;
1806                                                 case SEQ_SPEED:
1807                                                         writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
1808                                                         break;
1809                                                 case SEQ_WIPE:
1810                                                         writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
1811                                                         break;
1812                                                 case SEQ_GLOW:
1813                                                         writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
1814                                                         break;
1815                                                 case SEQ_TRANSFORM:
1816                                                         writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
1817                                                         break;
1818                                                 }
1819                                         }
1820                                         
1821                                         strip= seq->strip;
1822                                         writestruct(wd, DATA, "Strip", 1, strip);
1823                                         if(seq->flag & SEQ_USE_CROP && strip->crop) {
1824                                                 writestruct(wd, DATA, "StripCrop", 1, strip->crop);
1825                                         }
1826                                         if(seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
1827                                                 writestruct(wd, DATA, "StripTransform", 1, strip->transform);
1828                                         }
1829                                         if(seq->flag & SEQ_USE_PROXY && strip->proxy) {
1830                                                 writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
1831                                         }
1832                                         if(seq->flag & SEQ_USE_COLOR_BALANCE && strip->color_balance) {
1833                                                 writestruct(wd, DATA, "StripColorBalance", 1, strip->color_balance);
1834                                         }
1835                                         if(seq->type==SEQ_IMAGE)
1836                                                 writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
1837                                         else if(seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND)
1838                                                 writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
1839                                         
1840                                         strip->done= 1;
1841                                 }
1842                         }
1843                         SEQ_END
1844                                 
1845                         /* new; meta stack too, even when its nasty restore code */
1846                         for(ms= ed->metastack.first; ms; ms= ms->next) {
1847                                 writestruct(wd, DATA, "MetaStack", 1, ms);
1848                         }
1849                 }
1850                 
1851                 if (sce->r.avicodecdata) {
1852                         writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
1853                         if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
1854                         if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
1855                 }
1856
1857                 if (sce->r.qtcodecdata) {
1858                         writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
1859                         if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
1860                 }
1861                 if (sce->r.ffcodecdata.properties) {
1862                         IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
1863                 }
1864
1865                 /* writing dynamic list of TimeMarkers to the blend file */
1866                 for(marker= sce->markers.first; marker; marker= marker->next)
1867                         writestruct(wd, DATA, "TimeMarker", 1, marker);
1868                 
1869                 /* writing dynamic list of TransformOrientations to the blend file */
1870                 for(ts = sce->transform_spaces.first; ts; ts = ts->next)
1871                         writestruct(wd, DATA, "TransformOrientation", 1, ts);
1872                 
1873                 for(srl= sce->r.layers.first; srl; srl= srl->next)
1874                         writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
1875                 
1876                 if(sce->nodetree) {
1877                         writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
1878                         write_nodetree(wd, sce->nodetree);
1879                 }
1880                 
1881                 sce= sce->id.next;
1882         }
1883         /* flush helps the compression for undo-save */
1884         mywrite(wd, MYWRITE_FLUSH, 0);
1885 }
1886
1887 static void write_gpencils(WriteData *wd, ListBase *lb)
1888 {
1889         bGPdata *gpd;
1890         bGPDlayer *gpl;
1891         bGPDframe *gpf;
1892         bGPDstroke *gps;
1893         
1894         for (gpd= lb->first; gpd; gpd= gpd->id.next) {
1895                 /* write gpd data block to file */
1896                 writestruct(wd, ID_GD, "bGPdata", 1, gpd);
1897                 
1898                 /* write grease-pencil layers to file */
1899                 for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
1900                         writestruct(wd, DATA, "bGPDlayer", 1, gpl);
1901                         
1902                         /* write this layer's frames to file */
1903                         for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
1904                                 writestruct(wd, DATA, "bGPDframe", 1, gpf);
1905                                 
1906                                 /* write strokes */
1907                                 for (gps= gpf->strokes.first; gps; gps= gps->next) {
1908                                         writestruct(wd, DATA, "bGPDstroke", 1, gps);
1909                                         writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);                               
1910                                 }
1911                         }
1912                 }
1913         }
1914 }
1915
1916 static void write_windowmanagers(WriteData *wd, ListBase *lb)
1917 {
1918         wmWindowManager *wm;
1919         wmWindow *win;
1920         
1921         for(wm= lb->first; wm; wm= wm->id.next) {
1922                 writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
1923                 
1924                 for(win= wm->windows.first; win; win= win->next)
1925                         writestruct(wd, DATA, "wmWindow", 1, win);
1926         }
1927 }
1928
1929 static void write_region(WriteData *wd, ARegion *ar, int spacetype)
1930 {       
1931         writestruct(wd, DATA, "ARegion", 1, ar);
1932         
1933         if(ar->regiondata) {
1934                 switch(spacetype) {
1935                         case SPACE_VIEW3D:
1936                                 if(ar->regiontype==RGN_TYPE_WINDOW) {
1937                                         RegionView3D *rv3d= ar->regiondata;
1938                                         writestruct(wd, DATA, "RegionView3D", 1, rv3d);
1939                                         
1940                                         if(rv3d->localvd)
1941                                                 writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
1942                                         if(rv3d->clipbb) 
1943                                                 writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
1944
1945                                 }
1946                                 else
1947                                         printf("regiondata write missing!\n");
1948                                 break;
1949                         default:
1950                                 printf("regiondata write missing!\n");
1951                 }
1952         }
1953 }
1954
1955 static void write_screens(WriteData *wd, ListBase *scrbase)
1956 {
1957         bScreen *sc;
1958         ScrArea *sa;
1959         ScrVert *sv;
1960         ScrEdge *se;
1961
1962         sc= scrbase->first;
1963         while(sc) {
1964                 
1965                 /* write LibData */
1966                 /* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
1967                 writestruct(wd, ID_SCRN, "Screen", 1, sc);
1968                 if (sc->id.properties) 
1969                         IDP_WriteProperty(sc->id.properties, wd);
1970                 
1971                 /* direct data */
1972                 for(sv= sc->vertbase.first; sv; sv= sv->next)
1973                         writestruct(wd, DATA, "ScrVert", 1, sv);
1974                 
1975                 for(se= sc->edgebase.first; se; se= se->next) 
1976                         writestruct(wd, DATA, "ScrEdge", 1, se);
1977                 
1978                 for(sa= sc->areabase.first; sa; sa= sa->next) {
1979                         SpaceLink *sl;
1980                         Panel *pa;
1981                         ARegion *ar;
1982                         
1983                         writestruct(wd, DATA, "ScrArea", 1, sa);
1984                         
1985                         for(ar= sa->regionbase.first; ar; ar= ar->next) {
1986                                 write_region(wd, ar, sa->spacetype);
1987                                 
1988                                 for(pa= ar->panels.first; pa; pa= pa->next)
1989                                         writestruct(wd, DATA, "Panel", 1, pa);
1990                         }
1991                         
1992                         sl= sa->spacedata.first;
1993                         while(sl) {
1994                                 for(ar= sl->regionbase.first; ar; ar= ar->next)
1995                                         write_region(wd, ar, sl->spacetype);
1996                                 
1997                                 if(sl->spacetype==SPACE_VIEW3D) {
1998                                         View3D *v3d= (View3D *) sl;
1999                                         writestruct(wd, DATA, "View3D", 1, v3d);
2000                                         if(v3d->bgpic) writestruct(wd, DATA, "BGpic", 1, v3d->bgpic);
2001                                         if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
2002                                 }
2003                                 else if(sl->spacetype==SPACE_IPO) {
2004                                         SpaceIpo *sipo= (SpaceIpo *)sl;
2005                                         ListBase tmpGhosts = sipo->ghostCurves;
2006                                         
2007                                         /* temporarily disable ghost curves when saving */
2008                                         sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
2009                                         
2010                                         writestruct(wd, DATA, "SpaceIpo", 1, sl);
2011                                         if(sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
2012                                         
2013                                         /* reenable ghost curves */
2014                                         sipo->ghostCurves= tmpGhosts;
2015                                 }
2016                                 else if(sl->spacetype==SPACE_BUTS) {
2017                                         writestruct(wd, DATA, "SpaceButs", 1, sl);
2018                                 }
2019                                 else if(sl->spacetype==SPACE_FILE) {
2020                                         writestruct(wd, DATA, "SpaceFile", 1, sl);
2021                                 }
2022                                 else if(sl->spacetype==SPACE_SEQ) {
2023                                         writestruct(wd, DATA, "SpaceSeq", 1, sl);
2024                                 }
2025                                 else if(sl->spacetype==SPACE_OUTLINER) {
2026                                         SpaceOops *so= (SpaceOops *)sl;
2027                                         
2028                                         writestruct(wd, DATA, "SpaceOops", 1, so);
2029
2030                                         /* outliner */
2031                                         if(so->treestore) {
2032                                                 writestruct(wd, DATA, "TreeStore", 1, so->treestore);
2033                                                 if(so->treestore->data)
2034                                                         writestruct(wd, DATA, "TreeStoreElem", so->treestore->usedelem, so->treestore->data);
2035                                         }
2036                                 }
2037                                 else if(sl->spacetype==SPACE_IMAGE) {
2038                                         SpaceImage *sima= (SpaceImage *)sl;
2039                                         
2040                                         writestruct(wd, DATA, "SpaceImage", 1, sl);
2041                                         if(sima->cumap)
2042                                                 write_curvemapping(wd, sima->cumap);
2043                                 }
2044                                 else if(sl->spacetype==SPACE_IMASEL) {
2045                                         writestruct(wd, DATA, "SpaceImaSel", 1, sl);
2046                                 }
2047                                 else if(sl->spacetype==SPACE_TEXT) {
2048                                         writestruct(wd, DATA, "SpaceText", 1, sl);
2049                                 }
2050                                 else if(sl->spacetype==SPACE_SCRIPT) {
2051                                         SpaceScript *sc = (SpaceScript*)sl;
2052                                         sc->but_refs = NULL;
2053                                         writestruct(wd, DATA, "SpaceScript", 1, sl);
2054                                 }
2055                                 else if(sl->spacetype==SPACE_ACTION) {
2056                                         writestruct(wd, DATA, "SpaceAction", 1, sl);
2057                                 }
2058                                 else if(sl->spacetype==SPACE_SOUND) {
2059                                         writestruct(wd, DATA, "SpaceSound", 1, sl);
2060                                 }
2061                                 else if(sl->spacetype==SPACE_NLA){
2062                                         SpaceNla *snla= (SpaceNla *)sl;
2063                                         
2064                                         writestruct(wd, DATA, "SpaceNla", 1, snla);
2065                                         if(snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
2066                                 }
2067                                 else if(sl->spacetype==SPACE_TIME){
2068                                         writestruct(wd, DATA, "SpaceTime", 1, sl);
2069                                 }
2070                                 else if(sl->spacetype==SPACE_NODE){
2071                                         writestruct(wd, DATA, "SpaceNode", 1, sl);
2072                                 }
2073                                 else if(sl->spacetype==SPACE_LOGIC){
2074                                         writestruct(wd, DATA, "SpaceLogic", 1, sl);
2075                                 }
2076                                 else if(sl->spacetype==SPACE_CONSOLE) {
2077                                         writestruct(wd, DATA, "SpaceConsole", 1, sl);
2078                                 }
2079                                 else if(sl->spacetype==SPACE_USERPREF) {
2080                                         writestruct(wd, DATA, "SpaceUserPref", 1, sl);
2081                                 }
2082
2083                                 sl= sl->next;
2084                         }
2085                 }
2086
2087                 sc= sc->id.next;
2088         }
2089 }
2090
2091 static void write_libraries(WriteData *wd, Main *main)
2092 {
2093         ListBase *lbarray[30];
2094         ID *id;
2095         int a, tot, foundone;
2096
2097         for(; main; main= main->next) {
2098
2099                 a=tot= set_listbasepointers(main, lbarray);
2100
2101                 /* test: is lib being used */
2102                 foundone= 0;
2103                 while(tot--) {
2104                         for(id= lbarray[tot]->first; id; id= id->next) {
2105                                 if(id->us>0 && (id->flag & LIB_EXTERN)) {
2106                                         foundone= 1;
2107                                         break;
2108                                 }
2109                         }
2110                         if(foundone) break;
2111                 }
2112
2113                 if(foundone) {
2114                         writestruct(wd, ID_LI, "Library", 1, main->curlib);
2115
2116                         while(a--) {
2117                                 for(id= lbarray[a]->first; id; id= id->next) {
2118                                         if(id->us>0 && (id->flag & LIB_EXTERN)) {
2119                                                 writestruct(wd, ID_ID, "ID", 1, id);
2120                                         }
2121                                 }
2122                         }
2123                 }
2124         }
2125 }
2126
2127 static void write_bone(WriteData *wd, Bone* bone)
2128 {
2129         Bone*   cbone;
2130
2131         // PATCH for upward compatibility after 2.37+ armature recode
2132         bone->size[0]= bone->size[1]= bone->size[2]= 1.0f;
2133                 
2134         // Write this bone
2135         writestruct(wd, DATA, "Bone", 1, bone);
2136         
2137         // Write Children
2138         cbone= bone->childbase.first;
2139         while(cbone) {
2140                 write_bone(wd, cbone);
2141                 cbone= cbone->next;
2142         }
2143 }
2144
2145 static void write_armatures(WriteData *wd, ListBase *idbase)
2146 {
2147         bArmature       *arm;
2148         Bone            *bone;
2149
2150         arm=idbase->first;
2151         while (arm) {
2152                 if (arm->id.us>0 || wd->current) {
2153                         writestruct(wd, ID_AR, "bArmature", 1, arm);
2154                         if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
2155
2156                         if (arm->adt) write_animdata(wd, arm->adt);
2157
2158                         /* Direct data */
2159                         bone= arm->bonebase.first;
2160                         while(bone) {
2161                                 write_bone(wd, bone);
2162                                 bone=bone->next;
2163                         }
2164                 }
2165                 arm=arm->id.next;
2166         }
2167
2168         /* flush helps the compression for undo-save */
2169         mywrite(wd, MYWRITE_FLUSH, 0);
2170 }
2171
2172 static void write_texts(WriteData *wd, ListBase *idbase)
2173 {
2174         Text *text;
2175         TextLine *tmp;
2176         TextMarker *mrk;
2177
2178         text= idbase->first;
2179         while(text) {
2180                 if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
2181
2182                 /* write LibData */
2183                 writestruct(wd, ID_TXT, "Text", 1, text);
2184                 if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
2185                 if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
2186
2187                 if(!(text->flags & TXT_ISEXT)) {
2188                         /* now write the text data, in two steps for optimization in the readfunction */
2189                         tmp= text->lines.first;
2190                         while (tmp) {
2191                                 writestruct(wd, DATA, "TextLine", 1, tmp);
2192                                 tmp= tmp->next;
2193                         }
2194
2195                         tmp= text->lines.first;
2196                         while (tmp) {
2197                                 writedata(wd, DATA, tmp->len+1, tmp->line);
2198                                 tmp= tmp->next;
2199                         }
2200
2201                         /* write markers */
2202                         mrk= text->markers.first;
2203                         while (mrk) {
2204                                 writestruct(wd, DATA, "TextMarker", 1, mrk);
2205                                 mrk= mrk->next;
2206                         }
2207                 }
2208
2209
2210                 text= text->id.next;
2211         }
2212
2213         /* flush helps the compression for undo-save */
2214         mywrite(wd, MYWRITE_FLUSH, 0);
2215 }
2216
2217 static void write_sounds(WriteData *wd, ListBase *idbase)
2218 {
2219         bSound *sound;
2220
2221         PackedFile * pf;
2222
2223         sound= idbase->first;
2224         while(sound) {
2225                 if(sound->id.us>0 || wd->current) {
2226                         /* write LibData */
2227                         writestruct(wd, ID_SO, "bSound", 1, sound);
2228                         if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
2229
2230                         if (sound->packedfile) {
2231                                 pf = sound->packedfile;
2232                                 writestruct(wd, DATA, "PackedFile", 1, pf);
2233                                 writedata(wd, DATA, pf->size, pf->data);
2234                         }
2235                 }
2236                 sound= sound->id.next;
2237         }
2238
2239         /* flush helps the compression for undo-save */
2240         mywrite(wd, MYWRITE_FLUSH, 0);
2241 }
2242
2243 static void write_groups(WriteData *wd, ListBase *idbase)
2244 {
2245         Group *group;
2246         GroupObject *go;
2247
2248         for(group= idbase->first; group; group= group->id.next) {
2249                 if(group->id.us>0 || wd->current) {
2250                         /* write LibData */
2251                         writestruct(wd, ID_GR, "Group", 1, group);
2252                         if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
2253
2254                         go= group->gobject.first;
2255                         while(go) {
2256                                 writestruct(wd, DATA, "GroupObject", 1, go);
2257                                 go= go->next;
2258                         }
2259                 }
2260         }
2261 }
2262
2263 static void write_nodetrees(WriteData *wd, ListBase *idbase)
2264 {
2265         bNodeTree *ntree;
2266         
2267         for(ntree=idbase->first; ntree; ntree= ntree->id.next) {
2268                 if (ntree->id.us>0 || wd->current) {
2269                         writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
2270                         write_nodetree(wd, ntree);
2271                         
2272                         if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
2273                         
2274                         if (ntree->adt) write_animdata(wd, ntree->adt);
2275                 }
2276         }
2277 }
2278
2279 static void write_brushes(WriteData *wd, ListBase *idbase)
2280 {
2281         Brush *brush;
2282         int a;
2283         
2284         for(brush=idbase->first; brush; brush= brush->id.next) {
2285                 if(brush->id.us>0 || wd->current) {
2286                         writestruct(wd, ID_BR, "Brush", 1, brush);
2287                         if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
2288                         for(a=0; a<MAX_MTEX; a++)
2289                                 if(brush->mtex[a])
2290                                         writestruct(wd, DATA, "MTex", 1, brush->mtex[a]);
2291
2292                         if(brush->curve)
2293                                 write_curvemapping(wd, brush->curve);
2294                 }
2295         }
2296 }
2297
2298 static void write_scripts(WriteData *wd, ListBase *idbase)
2299 {
2300         Script *script;
2301         
2302         for(script=idbase->first; script; script= script->id.next) {
2303                 if(script->id.us>0 || wd->current) {
2304                         writestruct(wd, ID_SCRIPT, "Script", 1, script);
2305                         if (script->id.properties) IDP_WriteProperty(script->id.properties, wd);
2306                 }
2307         }
2308 }
2309
2310 /* context is usually defined by WM, two cases where no WM is available:
2311  * - for forward compatibility, curscreen has to be saved
2312  * - for undofile, curscene needs to be saved */
2313 static void write_global(WriteData *wd, int fileflags, Main *mainvar)
2314 {
2315         FileGlobal fg;
2316         bScreen *screen;
2317         char subvstr[8];
2318         
2319         current_screen_compat(mainvar, &screen);
2320
2321         /* XXX still remap G */
2322         fg.curscreen= screen;
2323         fg.curscene= screen->scene;
2324         fg.displaymode= G.displaymode;
2325         fg.winpos= G.winpos;
2326         fg.fileflags= (fileflags & ~G_FILE_NO_UI);      // prevent to save this, is not good convention, and feature with concerns...
2327         fg.globalf= G.f;
2328         BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
2329
2330         sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
2331         memcpy(fg.subvstr, subvstr, 4);
2332         
2333         fg.subversion= BLENDER_SUBVERSION;
2334         fg.minversion= BLENDER_MINVERSION;
2335         fg.minsubversion= BLENDER_MINSUBVERSION;
2336         fg.pads= 0; /* prevent mem checkers from complaining */
2337         writestruct(wd, GLOB, "FileGlobal", 1, &fg);
2338 }
2339
2340 /* if MemFile * there's filesave to memory */
2341 static int write_file_handle(Main *mainvar, int handle, MemFile *compare, MemFile *current, 
2342                                                          int write_user_block, int write_flags)
2343 {
2344         BHead bhead;
2345         ListBase mainlist;
2346         char buf[16];
2347         WriteData *wd;
2348
2349         blo_split_main(&mainlist, mainvar);
2350
2351         wd= bgnwrite(handle, compare, current, write_flags);
2352         
2353         sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (ENDIAN_ORDER==B_ENDIAN)?'V':'v', BLENDER_VERSION);
2354         mywrite(wd, buf, 12);
2355
2356         write_renderinfo(wd, mainvar);
2357         write_global(wd, write_flags, mainvar);
2358
2359         /* no UI save in undo */
2360         if(current==NULL) {
2361                 write_windowmanagers(wd, &mainvar->wm);
2362                 write_screens  (wd, &mainvar->screen);
2363         }
2364         write_scenes   (wd, &mainvar->scene);
2365         write_curves   (wd, &mainvar->curve);
2366         write_mballs   (wd, &mainvar->mball);
2367         write_images   (wd, &mainvar->image);
2368         write_cameras  (wd, &mainvar->camera);
2369         write_lamps    (wd, &mainvar->lamp);
2370         write_lattices (wd, &mainvar->latt);
2371         write_vfonts   (wd, &mainvar->vfont);
2372         write_keys     (wd, &mainvar->key);
2373         write_worlds   (wd, &mainvar->world);
2374         write_texts    (wd, &mainvar->text);
2375         write_sounds   (wd, &mainvar->sound);
2376         write_groups   (wd, &mainvar->group);
2377         write_armatures(wd, &mainvar->armature);
2378         write_actions  (wd, &mainvar->action);
2379         write_objects  (wd, &mainvar->object);
2380         write_materials(wd, &mainvar->mat);
2381         write_textures (wd, &mainvar->tex);
2382         write_meshs    (wd, &mainvar->mesh);
2383         write_particlesettings(wd, &mainvar->particle);
2384         write_nodetrees(wd, &mainvar->nodetree);
2385         write_brushes  (wd, &mainvar->brush);
2386         write_scripts  (wd, &mainvar->script);
2387         write_gpencils (wd, &mainvar->gpencil);
2388         write_libraries(wd,  mainvar->next);
2389
2390         if (write_user_block) {
2391                 write_userdef(wd);
2392         }
2393                                                         
2394         /* dna as last, because (to be implemented) test for which structs are written */
2395         writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
2396
2397         /* end of file */
2398         memset(&bhead, 0, sizeof(BHead));
2399         bhead.code= ENDB;
2400         mywrite(wd, &bhead, sizeof(BHead));
2401
2402         blo_join_main(&mainlist);
2403
2404         return endwrite(wd);
2405 }
2406
2407 /* return: success (1) */
2408 int BLO_write_file(Main *mainvar, char *dir, int write_flags, ReportList *reports)
2409 {
2410         char userfilename[FILE_MAXDIR+FILE_MAXFILE];
2411         char tempname[FILE_MAXDIR+FILE_MAXFILE];
2412         int file, err, write_user_block;
2413
2414         sprintf(tempname, "%s@", dir);
2415
2416         file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
2417         if(file == -1) {
2418                 BKE_report(reports, RPT_ERROR, "Unable to open file for writing.");
2419                 return 0;
2420         }
2421
2422         BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B25.blend");
2423         write_user_block= BLI_streq(dir, userfilename);
2424
2425         err= write_file_handle(mainvar, file, NULL,NULL, write_user_block, write_flags);
2426         close(file);
2427
2428         if(!err) {
2429                 if(write_flags & G_FILE_COMPRESS)
2430                 {       
2431                         // compressed files have the same ending as regular files... only from 2.4!!!
2432                         
2433                         int ret = BLI_gzip(tempname, dir);
2434                         
2435                         if(-1==ret) {
2436                                 BKE_report(reports, RPT_ERROR, "Failed opening .gz file.");
2437                                 return 0;
2438                         }
2439                         if(-2==ret) {
2440                                 BKE_report(reports, RPT_ERROR, "Failed opening .blend file for compression.");
2441                                 return 0;
2442                         }
2443                 }
2444                 else
2445                 if(BLI_rename(tempname, dir) != 0) {
2446                         BKE_report(reports, RPT_ERROR, "Can't change old file. File saved with @");
2447                         return 0;
2448                 }
2449
2450                 
2451         } else {
2452                 BKE_report(reports, RPT_ERROR, strerror(errno));
2453                 remove(tempname);
2454
2455                 return 0;
2456         }
2457
2458         return 1;
2459 }
2460
2461 /* return: success (1) */
2462 int BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags, ReportList *reports)
2463 {
2464         int err;
2465
2466         err= write_file_handle(mainvar, 0, compare, current, 0, write_flags);
2467         
2468         if(err==0) return 1;
2469         return 0;
2470 }
2471
2472
2473         /* Runtime writing */
2474
2475 #ifdef WIN32
2476 #define PATHSEPERATOR           "\\"
2477 #else
2478 #define PATHSEPERATOR           "/"
2479 #endif
2480
2481 static char *get_runtime_path(char *exename) {
2482         char *installpath= get_install_dir();
2483
2484         if (!installpath) {
2485                 return NULL;
2486         } else {
2487                 char *path= MEM_mallocN(strlen(installpath)+strlen(PATHSEPERATOR)+strlen(exename)+1, "runtimepath");
2488
2489                 if (path == NULL) {
2490                         MEM_freeN(installpath);
2491                         return NULL;
2492                 }
2493
2494                 strcpy(path, installpath);
2495                 strcat(path, PATHSEPERATOR);
2496                 strcat(path, exename);
2497
2498                 MEM_freeN(installpath);
2499
2500                 return path;
2501         }
2502 }
2503
2504 #ifdef __APPLE__
2505
2506 static int recursive_copy_runtime(char *outname, char *exename, ReportList *reports)
2507 {
2508         char *runtime = get_runtime_path(exename);
2509         char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
2510         int progfd = -1, error= 0;
2511
2512         if (!runtime) {
2513                 BKE_report(reports, RPT_ERROR, "Unable to find runtime");
2514                 error= 1;
2515                 goto cleanup;
2516         }
2517         //printf("runtimepath %s\n", runtime);
2518                 
2519         progfd= open(runtime, O_BINARY|O_RDONLY, 0);
2520         if (progfd==-1) {
2521                 BKE_report(reports, RPT_ERROR, "Unable to find runtime");
2522                 error= 1;
2523                 goto cleanup;
2524         }
2525
2526         sprintf(command, "/bin/cp -R \"%s\" \"%s\"", runtime, outname);
2527         //printf("command %s\n", command);
2528         if (system(command) == -1) {
2529                 BKE_report(reports, RPT_ERROR, "Couldn't copy runtime");
2530                 error= 1;
2531         }
2532
2533 cleanup:
2534         if (progfd!=-1)
2535                 close(progfd);
2536         if (runtime)
2537                 MEM_freeN(runtime);
2538
2539         return !error;
2540 }
2541
2542 int BLO_write_runtime(Main *mainvar, char *file, char *exename, ReportList *reports) 
2543 {
2544         char gamename[FILE_MAXDIR+FILE_MAXFILE];
2545         int outfd = -1, error= 0;
2546
2547         // remove existing file / bundle
2548         //printf("Delete file %s\n", file);
2549         BLI_delete(file, 0, TRUE);
2550
2551         if (!recursive_copy_runtime(file, exename, reports)) {
2552                 error= 1;
2553                 goto cleanup;
2554         }
2555
2556         strcpy(gamename, file);
2557         strcat(gamename, "/Contents/Resources/game.blend");
2558         //printf("gamename %s\n", gamename);
2559         outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
2560         if (outfd != -1) {
2561
2562                 write_file_handle(mainvar, outfd, NULL,NULL, 0, G.fileflags);
2563
2564                 if (write(outfd, " ", 1) != 1) {
2565                         BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2566                         error= 1;
2567                         goto cleanup;
2568                 }
2569         } else {
2570                 BKE_report(reports, RPT_ERROR, "Unable to open blenderfile.");
2571                 error= 1;
2572         }
2573
2574 cleanup:
2575         if (outfd!=-1)
2576                 close(outfd);
2577
2578         BKE_reports_prepend(reports, "Unable to make runtime: ");
2579         return !error;
2580 }
2581
2582 #else /* !__APPLE__ */
2583
2584 static int handle_append_runtime(int handle, char *exename, ReportList *reports)
2585 {
2586         char *runtime= get_runtime_path(exename);
2587         unsigned char buf[1024];
2588         int count, progfd= -1, error= 0;
2589
2590         if (!BLI_exists(runtime)) {
2591                 BKE_report(reports, RPT_ERROR, "Unable to find runtime.");
2592                 error= 1;
2593                 goto cleanup;
2594         }
2595
2596         progfd= open(runtime, O_BINARY|O_RDONLY, 0);
2597         if (progfd==-1) {
2598                 BKE_report(reports, RPT_ERROR, "Unable to find runtime.@");
2599                 error= 1;
2600                 goto cleanup;
2601         }
2602
2603         while ((count= read(progfd, buf, sizeof(buf)))>0) {
2604                 if (write(handle, buf, count)!=count) {
2605                         BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2606                         error= 1;
2607                         goto cleanup;
2608                 }
2609         }
2610
2611 cleanup:
2612         if (progfd!=-1)
2613                 close(progfd);
2614         if (runtime)
2615                 MEM_freeN(runtime);
2616
2617         return !error;
2618 }
2619
2620 static int handle_write_msb_int(int handle, int i) 
2621 {
2622         unsigned char buf[4];
2623         buf[0]= (i>>24)&0xFF;
2624         buf[1]= (i>>16)&0xFF;
2625         buf[2]= (i>>8)&0xFF;
2626         buf[3]= (i>>0)&0xFF;
2627
2628         return (write(handle, buf, 4)==4);
2629 }
2630
2631 int BLO_write_runtime(Main *mainvar, char *file, char *exename, ReportList *reports)
2632 {
2633         int outfd= open(file, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
2634         int datastart, error= 0;
2635
2636         if (!outfd) {
2637                 BKE_report(reports, RPT_ERROR, "Unable to open output file.");
2638                 error= 1;
2639                 goto cleanup;
2640         }
2641         if (!handle_append_runtime(outfd, exename, reports)) {
2642                 error= 1;
2643                 goto cleanup;
2644         }
2645
2646         datastart= lseek(outfd, 0, SEEK_CUR);
2647
2648         write_file_handle(mainvar, outfd, NULL,NULL, 0, G.fileflags);
2649
2650         if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
2651                 BKE_report(reports, RPT_ERROR, "Unable to write to output file.");
2652                 error= 1;
2653                 goto cleanup;
2654         }
2655
2656 cleanup:
2657         if (outfd!=-1)
2658                 close(outfd);
2659
2660         BKE_reports_prepend(reports, "Unable to make runtime: ");
2661         return !error;
2662 }
2663
2664 #endif /* !__APPLE__ */