4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2009 Blender Foundation.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
34 #include "DNA_action_types.h"
35 #include "DNA_armature_types.h"
36 #include "DNA_curve_types.h"
37 #include "DNA_camera_types.h"
38 #include "DNA_lamp_types.h"
39 #include "DNA_lattice_types.h"
40 #include "DNA_meta_types.h"
41 #include "DNA_mesh_types.h"
42 #include "DNA_meshdata_types.h"
43 #include "DNA_object_types.h"
44 #include "DNA_space_types.h"
45 #include "DNA_scene_types.h"
46 #include "DNA_screen_types.h"
47 #include "DNA_userdef_types.h"
48 #include "DNA_view3d_types.h"
49 #include "DNA_world_types.h"
51 #include "MEM_guardedalloc.h"
53 #include "BLI_arithb.h"
54 #include "BLI_blenlib.h"
55 #include "BLI_editVert.h"
58 #include "BKE_action.h"
59 #include "BKE_brush.h"
60 #include "BKE_context.h"
61 #include "BKE_curve.h"
62 #include "BKE_customdata.h"
63 #include "BKE_depsgraph.h"
64 #include "BKE_object.h"
65 #include "BKE_global.h"
66 #include "BKE_scene.h"
67 #include "BKE_screen.h"
68 #include "BKE_utildefines.h"
71 #include "BIF_transform.h"
76 #include "RNA_access.h"
77 #include "RNA_define.h"
79 #include "ED_armature.h"
82 #include "ED_keyframing.h"
84 #include "ED_object.h"
85 #include "ED_particle.h"
86 #include "ED_screen.h"
90 #include "UI_interface.h"
91 #include "UI_resources.h"
92 #include "UI_view2d.h"
94 #include "view3d_intern.h" // own include
97 /* ******************* view3d space & buttons ************** */
100 #define B_OBJECTPANELROT 1007
101 #define B_OBJECTPANELMEDIAN 1008
102 #define B_ARMATUREPANEL1 1009
103 #define B_ARMATUREPANEL2 1010
104 #define B_OBJECTPANELPARENT 1011
105 #define B_OBJECTPANEL 1012
106 #define B_ARMATUREPANEL3 1013
107 #define B_OBJECTPANELSCALE 1014
108 #define B_OBJECTPANELDIMS 1015
109 #define B_TRANSFORMSPACEADD 1016
110 #define B_TRANSFORMSPACECLEAR 1017
111 #define B_SETPT_AUTO 2125
112 #define B_SETPT_VECTOR 2126
113 #define B_SETPT_ALIGN 2127
114 #define B_SETPT_FREE 2128
115 #define B_RECALCMBALL 2501
117 #define B_WEIGHT0_0 2840
118 #define B_WEIGHT1_4 2841
119 #define B_WEIGHT1_2 2842
120 #define B_WEIGHT3_4 2843
121 #define B_WEIGHT1_0 2844
123 #define B_OPA1_8 2845
124 #define B_OPA1_4 2846
125 #define B_OPA1_2 2847
126 #define B_OPA3_4 2848
127 #define B_OPA1_0 2849
129 #define B_CLR_WPAINT 2850
131 #define B_RV3D_LOCKED 2900
132 #define B_RV3D_BOXVIEW 2901
133 #define B_RV3D_BOXCLIP 2902
135 #define B_IDNAME 3000
137 /* temporary struct for storing transform properties */
139 float ob_eul[4]; // used for quat too....
140 float ob_scale[3]; // need temp space due to linked values
146 } TransformProperties;
149 /* is used for both read and write... */
150 static void v3d_editvertex_buts(const bContext *C, uiBlock *block, View3D *v3d, Object *ob, float lim)
152 MDeformVert *dvert=NULL;
153 TransformProperties *tfp= v3d->properties_storage;
154 float median[5], ve_median[5];
155 int tot, totw, totweight, totedge;
158 median[0]= median[1]= median[2]= median[3]= median[4]= 0.0;
159 tot= totw= totweight= totedge= 0;
162 if(ob->type==OB_MESH) {
164 EditMesh *em = me->edit_mesh;
165 EditVert *eve, *evedef=NULL;
168 eve= em->verts.first;
170 if(eve->f & SELECT) {
173 VecAddf(median, median, eve->co);
177 eed= em->edges.first;
179 if((eed->f & SELECT)) {
181 median[3]+= eed->crease;
186 /* check for defgroups */
188 dvert= CustomData_em_get(&em->vdata, evedef->data, CD_MDEFORMVERT);
189 if(tot==1 && dvert && dvert->totweight) {
191 int i, max=1, init=1;
194 for (i=0; i<dvert->totweight; i++){
195 dg = BLI_findlink (&ob->defbase, dvert->dw[i].def_nr);
197 max+= BLI_snprintf(str, sizeof(str), "%s %%x%d|", dg->name, dvert->dw[i].def_nr);
198 if(max<320) strcat(defstr, str);
200 else printf("oh no!\n");
201 if(tfp->curdef==dvert->dw[i].def_nr) {
203 tfp->defweightp= &dvert->dw[i].weight;
207 if(init) { // needs new initialized
208 tfp->curdef= dvert->dw[0].def_nr;
209 tfp->defweightp= &dvert->dw[0].weight;
213 else if(ob->type==OB_CURVE || ob->type==OB_SURF) {
220 nu= cu->editnurb->first;
222 if((nu->type & 7)==CU_BEZIER) {
226 if(bezt->f2 & SELECT) {
227 VecAddf(median, median, bezt->vec[1]);
229 median[4]+= bezt->weight;
233 if(bezt->f1 & SELECT) {
234 VecAddf(median, median, bezt->vec[0]);
237 if(bezt->f3 & SELECT) {
238 VecAddf(median, median, bezt->vec[2]);
247 a= nu->pntsu*nu->pntsv;
249 if(bp->f1 & SELECT) {
250 VecAddf(median, median, bp->vec);
251 median[3]+= bp->vec[3];
254 median[4]+= bp->weight;
263 else if(ob->type==OB_LATTICE) {
264 Lattice *lt= ob->data;
268 a= lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
269 bp= lt->editlatt->def;
271 if(bp->f1 & SELECT) {
272 VecAddf(median, median, bp->vec);
274 median[4]+= bp->weight;
283 median[0] /= (float)tot;
284 median[1] /= (float)tot;
285 median[2] /= (float)tot;
286 if(totedge) median[3] /= (float)totedge;
287 else if(totw) median[3] /= (float)totw;
288 if(totweight) median[4] /= (float)totweight;
290 if(v3d->flag & V3D_GLOBAL_STATS)
291 Mat4MulVecfl(ob->obmat, median);
293 if(block) { // buttons
295 if((ob->parent) && (ob->partype == PARBONE)) but_y = 135;
298 uiBlockBeginAlign(block);
299 uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global", 160, but_y, 70, 19, &v3d->flag, 0, 0, 0, 0, "Displays global values");
300 uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local", 230, but_y, 70, 19, &v3d->flag, 0, 0, 0, 0, "Displays local values");
301 uiBlockEndAlign(block);
303 memcpy(tfp->ve_median, median, sizeof(tfp->ve_median));
305 uiBlockBeginAlign(block);
307 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Vertex X:", 10, 110, 290, 19, &(tfp->ve_median[0]), -lim, lim, 10, 3, "");
308 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Vertex Y:", 10, 90, 290, 19, &(tfp->ve_median[1]), -lim, lim, 10, 3, "");
309 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Vertex Z:", 10, 70, 290, 19, &(tfp->ve_median[2]), -lim, lim, 10, 3, "");
311 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Vertex W:", 10, 50, 290, 19, &(tfp->ve_median[3]), 0.01, 100.0, 10, 3, "");
312 uiBlockEndAlign(block);
315 uiDefBut(block, LABEL, 1, "Vertex Deform Groups", 10, 40, 290, 20, NULL, 0.0, 0.0, 0, 0, "");
317 uiBlockBeginAlign(block);
318 uiDefButF(block, NUM, B_NOP, "Weight:", 10, 20, 150, 19, tfp->defweightp, 0.0f, 1.0f, 10, 3, "Weight value");
319 uiDefButI(block, MENU, B_REDR, defstr, 160, 20, 140, 19, &tfp->curdef, 0.0, 0.0, 0, 0, "Current Vertex Group");
320 uiBlockEndAlign(block);
323 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:", 10, 20, 290, 19, &(tfp->ve_median[4]), 0.0, 1.0, 10, 3, "");
327 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Median X:", 10, 110, 290, 19, &(tfp->ve_median[0]), -lim, lim, 10, 3, "");
328 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Median Y:", 10, 90, 290, 19, &(tfp->ve_median[1]), -lim, lim, 10, 3, "");
329 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Median Z:", 10, 70, 290, 19, &(tfp->ve_median[2]), -lim, lim, 10, 3, "");
331 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Median W:", 10, 50, 290, 19, &(tfp->ve_median[3]), 0.01, 100.0, 10, 3, "");
332 uiBlockEndAlign(block);
334 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:", 10, 20, 290, 19, &(tfp->ve_median[4]), 0.0, 1.0, 10, 3, "Weight is used for SoftBody Goal");
337 if(ob->type==OB_CURVE && (totw==0)) { /* bez curves have no w */
338 uiBlockBeginAlign(block);
339 uiDefBut(block, BUT,B_SETPT_AUTO,"Auto", 10, 44, 72, 19, 0, 0, 0, 0, 0, "Auto handles (Shift H)");
340 uiDefBut(block, BUT,B_SETPT_VECTOR,"Vector",82, 44, 73, 19, 0, 0, 0, 0, 0, "Vector handles (V)");
341 uiDefBut(block, BUT,B_SETPT_ALIGN,"Align",155, 44, 73, 19, 0, 0, 0, 0, 0, "Align handles (H Toggles)");
342 uiDefBut(block, BUT,B_SETPT_FREE,"Free", 227, 44, 72, 19, 0, 0, 0, 0, 0, "Align handles (H Toggles)");
343 uiBlockEndAlign(block);
347 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Crease W:", 10, 30, 290, 19, &(tfp->ve_median[3]), 0.0, 1.0, 10, 3, "");
349 uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Median Crease W:", 10, 30, 290, 19, &(tfp->ve_median[3]), 0.0, 1.0, 10, 3, "");
353 memcpy(ve_median, tfp->ve_median, sizeof(tfp->ve_median));
355 if(v3d->flag & V3D_GLOBAL_STATS) {
356 Mat4Invert(ob->imat, ob->obmat);
357 Mat4MulVecfl(ob->imat, median);
358 Mat4MulVecfl(ob->imat, ve_median);
360 VecSubf(median, ve_median, median);
361 median[3]= ve_median[3]-median[3];
362 median[4]= ve_median[4]-median[4];
364 if(ob->type==OB_MESH) {
366 EditMesh *em = me->edit_mesh;
370 eve= em->verts.first;
372 if(eve->f & SELECT) {
373 VecAddf(eve->co, eve->co, median);
378 for(eed= em->edges.first; eed; eed= eed->next) {
379 if(eed->f & SELECT) {
380 /* ensure the median can be set to zero or one */
381 if(ve_median[3]==0.0f) eed->crease= 0.0f;
382 else if(ve_median[3]==1.0f) eed->crease= 1.0f;
384 eed->crease+= median[3];
385 CLAMP(eed->crease, 0.0, 1.0);
390 recalc_editnormals(em);
392 else if(ob->type==OB_CURVE || ob->type==OB_SURF) {
399 nu= cu->editnurb->first;
401 if((nu->type & 7)==1) {
405 if(bezt->f2 & SELECT) {
406 VecAddf(bezt->vec[0], bezt->vec[0], median);
407 VecAddf(bezt->vec[1], bezt->vec[1], median);
408 VecAddf(bezt->vec[2], bezt->vec[2], median);
409 bezt->weight+= median[4];
412 if(bezt->f1 & SELECT) {
413 VecAddf(bezt->vec[0], bezt->vec[0], median);
415 if(bezt->f3 & SELECT) {
416 VecAddf(bezt->vec[2], bezt->vec[2], median);
424 a= nu->pntsu*nu->pntsv;
426 if(bp->f1 & SELECT) {
427 VecAddf(bp->vec, bp->vec, median);
428 bp->vec[3]+= median[3];
429 bp->weight+= median[4];
435 testhandlesNurb(nu); /* test for bezier too */
440 else if(ob->type==OB_LATTICE) {
441 Lattice *lt= ob->data;
445 a= lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
446 bp= lt->editlatt->def;
448 if(bp->f1 & SELECT) {
449 VecAddf(bp->vec, bp->vec, median);
450 bp->weight+= median[4];
456 // ED_undo_push(C, "Transform properties");
460 /* assumes armature active */
461 static void validate_bonebutton_cb(bContext *C, void *bonev, void *namev)
463 Object *ob= CTX_data_active_object(C);
465 if(ob && ob->type==OB_ARMATURE) {
467 char oldname[32], newname[32];
469 /* need to be on the stack */
470 BLI_strncpy(newname, bone->name, 32);
471 BLI_strncpy(oldname, (char *)namev, 32);
473 BLI_strncpy(bone->name, oldname, 32);
475 armature_bone_rename(ob, oldname, newname); // editarmature.c
479 static void v3d_posearmature_buts(uiBlock *block, View3D *v3d, Object *ob, float lim)
485 TransformProperties *tfp= v3d->properties_storage;
488 if (!arm || !ob->pose) return;
490 for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
492 if(bone && (bone->flag & BONE_ACTIVE) && (bone->layer & arm->layer))
495 if (!pchan || !bone) return;
497 if((ob->parent) && (ob->partype == PARBONE))
498 but= uiDefBut (block, TEX, B_NOP, "Bone:", 160, 130, 140, 19, bone->name, 1, 31, 0, 0, "");
500 but= uiDefBut(block, TEX, B_NOP, "Bone:", 160, 140, 140, 19, bone->name, 1, 31, 0, 0, "");
501 uiButSetFunc(but, validate_bonebutton_cb, bone, NULL);
502 uiButSetCompleteFunc(but, autocomplete_bone, (void *)ob);
504 QuatToEul(pchan->quat, tfp->ob_eul);
505 tfp->ob_eul[0]*= 180.0/M_PI;
506 tfp->ob_eul[1]*= 180.0/M_PI;
507 tfp->ob_eul[2]*= 180.0/M_PI;
509 uiBlockBeginAlign(block);
510 uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCX, B_REDR, ICON_UNLOCKED, 10,140,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
511 uiDefButF(block, NUM, B_ARMATUREPANEL2, "LocX:", 30, 140, 120, 19, pchan->loc, -lim, lim, 100, 3, "");
512 uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCY, B_REDR, ICON_UNLOCKED, 10,120,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
513 uiDefButF(block, NUM, B_ARMATUREPANEL2, "LocY:", 30, 120, 120, 19, pchan->loc+1, -lim, lim, 100, 3, "");
514 uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCZ, B_REDR, ICON_UNLOCKED, 10,100,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
515 uiDefButF(block, NUM, B_ARMATUREPANEL2, "LocZ:", 30, 100, 120, 19, pchan->loc+2, -lim, lim, 100, 3, "");
517 uiBlockBeginAlign(block);
518 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTX, B_REDR, ICON_UNLOCKED, 10,70,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
519 uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotX:", 30, 70, 120, 19, tfp->ob_eul, -1000.0, 1000.0, 100, 3, "");
520 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTY, B_REDR, ICON_UNLOCKED, 10,50,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
521 uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotY:", 30, 50, 120, 19, tfp->ob_eul+1, -1000.0, 1000.0, 100, 3, "");
522 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTZ, B_REDR, ICON_UNLOCKED, 10,30,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
523 uiDefButF(block, NUM, B_ARMATUREPANEL3, "RotZ:", 30, 30, 120, 19, tfp->ob_eul+2, -1000.0, 1000.0, 100, 3, "");
525 uiBlockBeginAlign(block);
526 uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEX, B_REDR, ICON_UNLOCKED, 160,70,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
527 uiDefButF(block, NUM, B_ARMATUREPANEL2, "ScaleX:", 180, 70, 120, 19, pchan->size, -lim, lim, 10, 3, "");
528 uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEY, B_REDR, ICON_UNLOCKED, 160,50,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
529 uiDefButF(block, NUM, B_ARMATUREPANEL2, "ScaleY:", 180, 50, 120, 19, pchan->size+1, -lim, lim, 10, 3, "");
530 uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEZ, B_REDR, ICON_UNLOCKED, 160,30,20,19, &(pchan->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
531 uiDefButF(block, NUM, B_ARMATUREPANEL2, "ScaleZ:", 180, 30, 120, 19, pchan->size+2, -lim, lim, 10, 3, "");
532 uiBlockEndAlign(block);
535 /* assumes armature editmode */
536 void validate_editbonebutton_cb(bContext *C, void *bonev, void *namev)
538 EditBone *eBone= bonev;
539 char oldname[32], newname[32];
541 /* need to be on the stack */
542 BLI_strncpy(newname, eBone->name, 32);
543 BLI_strncpy(oldname, (char *)namev, 32);
545 BLI_strncpy(eBone->name, oldname, 32);
547 armature_bone_rename(CTX_data_edit_object(C), oldname, newname); // editarmature.c
548 WM_event_add_notifier(C, NC_OBJECT|ND_BONE_SELECT, CTX_data_edit_object(C)); // XXX fix
551 static void v3d_editarmature_buts(uiBlock *block, View3D *v3d, Object *ob, float lim)
553 bArmature *arm= ob->data;
556 TransformProperties *tfp= v3d->properties_storage;
558 ebone= arm->edbo->first;
560 for (ebone = arm->edbo->first; ebone; ebone=ebone->next){
561 if ((ebone->flag & BONE_ACTIVE) && (ebone->layer & arm->layer))
568 if((ob->parent) && (ob->partype == PARBONE))
569 but= uiDefBut(block, TEX, B_NOP, "Bone:", 160, 130, 140, 19, ebone->name, 1, 31, 0, 0, "");
571 but= uiDefBut(block, TEX, B_NOP, "Bone:", 160, 150, 140, 19, ebone->name, 1, 31, 0, 0, "");
572 uiButSetFunc(but, validate_editbonebutton_cb, ebone, NULL);
574 uiBlockBeginAlign(block);
575 uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadX:", 10, 70, 140, 19, ebone->head, -lim, lim, 10, 3, "");
576 uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadY:", 10, 50, 140, 19, ebone->head+1, -lim, lim, 10, 3, "");
577 uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadZ:", 10, 30, 140, 19, ebone->head+2, -lim, lim, 10, 3, "");
578 uiBlockBeginAlign(block);
579 uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailX:", 160, 70, 140, 19, ebone->tail, -lim, lim, 10, 3, "");
580 uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailY:", 160, 50, 140, 19, ebone->tail+1, -lim, lim, 10, 3, "");
581 uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailZ:", 160, 30, 140, 19, ebone->tail+2, -lim, lim, 10, 3, "");
582 uiBlockEndAlign(block);
584 tfp->ob_eul[0]= 180.0*ebone->roll/M_PI;
585 uiDefButF(block, NUM, B_ARMATUREPANEL1, "Roll:", 10, 100, 140, 19, tfp->ob_eul, -lim, lim, 1000, 3, "");
587 uiDefButBitI(block, TOG, BONE_EDITMODE_LOCKED, B_REDR, "Lock", 160, 100, 140, 19, &(ebone->flag), 0, 0, 0, 0, "Prevents bone from being transformed in edit mode");
589 uiBlockBeginAlign(block);
590 uiDefButF(block, NUM, B_ARMATUREPANEL1, "TailRadius:", 10, 150, 140, 19, &ebone->rad_tail, 0, lim, 10, 3, "");
591 if (ebone->parent && ebone->flag & BONE_CONNECTED )
592 uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadRadius:", 10, 130, 140, 19, &ebone->parent->rad_tail, 0, lim, 10, 3, "");
594 uiDefButF(block, NUM, B_ARMATUREPANEL1, "HeadRadius:", 10, 130, 140, 19, &ebone->rad_head, 0, lim, 10, 3, "");
595 uiBlockEndAlign(block);
598 static void v3d_editmetaball_buts(uiBlock *block, Object *ob, float lim)
600 MetaElem *lastelem= NULL; // XXX
603 uiBlockBeginAlign(block);
604 uiDefButF(block, NUM, B_RECALCMBALL, "LocX:", 10, 70, 140, 19, &lastelem->x, -lim, lim, 100, 3, "");
605 uiDefButF(block, NUM, B_RECALCMBALL, "LocY:", 10, 50, 140, 19, &lastelem->y, -lim, lim, 100, 3, "");
606 uiDefButF(block, NUM, B_RECALCMBALL, "LocZ:", 10, 30, 140, 19, &lastelem->z, -lim, lim, 100, 3, "");
608 uiBlockBeginAlign(block);
609 if(lastelem->type!=MB_BALL)
610 uiDefButF(block, NUM, B_RECALCMBALL, "dx:", 160, 70, 140, 19, &lastelem->expx, 0, lim, 100, 3, "");
611 if((lastelem->type!=MB_BALL) && (lastelem->type!=MB_TUBE))
612 uiDefButF(block, NUM, B_RECALCMBALL, "dy:", 160, 50, 140, 19, &lastelem->expy, 0, lim, 100, 3, "");
613 if((lastelem->type==MB_ELIPSOID) || (lastelem->type==MB_CUBE))
614 uiDefButF(block, NUM, B_RECALCMBALL, "dz:", 160, 30, 140, 19, &lastelem->expz, 0, lim, 100, 3, "");
616 uiBlockEndAlign(block);
618 uiBlockBeginAlign(block);
619 uiDefButF(block, NUM, B_RECALCMBALL, "Radius:", 10, 120, 140, 19, &lastelem->rad, 0, lim, 100, 3, "Size of the active metaball");
620 uiDefButF(block, NUM, B_RECALCMBALL, "Stiffness:", 10, 100, 140, 19, &lastelem->s, 0, 10, 100, 3, "Stiffness of the active metaball");
621 uiBlockEndAlign(block);
623 uiDefButS(block, MENU, B_RECALCMBALL, "Type%t|Ball%x0|Tube%x4|Plane%x5|Elipsoid%x6|Cube%x7", 160, 120, 140, 19, &lastelem->type, 0.0, 0.0, 0, 0, "Set active element type");
628 /* test if 'ob' is a parent somewhere in par's parents */
629 static int test_parent_loop(Object *par, Object *ob)
631 if(par == NULL) return 0;
632 if(ob == par) return 1;
633 return test_parent_loop(par->parent, ob);
636 static void do_view3d_region_buttons(bContext *C, void *arg, int event)
638 Scene *scene= CTX_data_scene(C);
639 Object *obedit= CTX_data_edit_object(C);
640 View3D *v3d= CTX_wm_view3d(C);
643 TransformProperties *tfp= v3d->properties_storage;
648 ED_area_tag_redraw(CTX_wm_area(C));
649 return; /* no notifier! */
652 DAG_object_flush_update(scene, ob, OB_RECALC_OB);
655 case B_OBJECTPANELROT:
657 ob->rot[0]= M_PI*tfp->ob_eul[0]/180.0;
658 ob->rot[1]= M_PI*tfp->ob_eul[1]/180.0;
659 ob->rot[2]= M_PI*tfp->ob_eul[2]/180.0;
660 DAG_object_flush_update(scene, ob, OB_RECALC_OB);
664 case B_OBJECTPANELSCALE:
667 /* link scale; figure out which axis changed */
668 if (tfp->link_scale) {
669 float ratio, tmp, max = 0.0;
673 max = fabs(tfp->ob_scale[0] - ob->size[0]);
674 tmp = fabs(tfp->ob_scale[1] - ob->size[1]);
679 tmp = fabs(tfp->ob_scale[2] - ob->size[2]);
685 if (ob->size[axis] != tfp->ob_scale[axis]) {
686 if (fabs(ob->size[axis]) > FLT_EPSILON) {
687 ratio = tfp->ob_scale[axis] / ob->size[axis];
688 ob->size[0] *= ratio;
689 ob->size[1] *= ratio;
690 ob->size[2] *= ratio;
695 VECCOPY(ob->size, tfp->ob_scale);
698 DAG_object_flush_update(scene, ob, OB_RECALC_OB);
702 case B_OBJECTPANELDIMS:
703 bb= object_get_boundbox(ob);
705 float old_dims[3], scale[3], ratio, len[3];
708 Mat4ToSize(ob->obmat, scale);
710 len[0] = bb->vec[4][0] - bb->vec[0][0];
711 len[1] = bb->vec[2][1] - bb->vec[0][1];
712 len[2] = bb->vec[1][2] - bb->vec[0][2];
714 old_dims[0] = fabs(scale[0]) * len[0];
715 old_dims[1] = fabs(scale[1]) * len[1];
716 old_dims[2] = fabs(scale[2]) * len[2];
718 /* for each axis changed */
719 for (axis = 0; axis<3; axis++) {
720 if (fabs(old_dims[axis] - tfp->ob_dims[axis]) > 0.0001) {
721 if (old_dims[axis] > 0.0) {
722 ratio = tfp->ob_dims[axis] / old_dims[axis];
723 if (tfp->link_scale) {
724 ob->size[0] *= ratio;
725 ob->size[1] *= ratio;
726 ob->size[2] *= ratio;
730 ob->size[axis] *= ratio;
735 ob->size[axis] = tfp->ob_dims[axis] / len[axis];
741 /* prevent multiple B_OBJECTPANELDIMS events to keep scaling, cycling with TAB on buttons can cause that */
742 VECCOPY(tfp->ob_dims, old_dims);
744 DAG_object_flush_update(scene, ob, OB_RECALC_OB);
748 case B_OBJECTPANELMEDIAN:
750 v3d_editvertex_buts(C, NULL, v3d, ob, 1.0);
751 DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
755 /* note; this case also used for parbone */
756 case B_OBJECTPANELPARENT:
758 if(ob->id.lib || test_parent_loop(ob->parent, ob) )
761 DAG_scene_sort(scene);
762 DAG_object_flush_update(scene, ob, OB_RECALC_OB);
767 case B_ARMATUREPANEL1:
769 bArmature *arm= obedit->data;
770 EditBone *ebone, *child;
772 for (ebone = arm->edbo->first; ebone; ebone=ebone->next){
773 if ((ebone->flag & BONE_ACTIVE) && (ebone->layer & arm->layer))
777 ebone->roll= M_PI*tfp->ob_eul[0]/180.0;
779 if (ebone->parent && ebone->flag & BONE_CONNECTED){
780 VECCOPY (ebone->parent->tail, ebone->head);
783 // Update our children if necessary
784 for (child = arm->edbo->first; child; child=child->next){
785 if (child->parent == ebone && (child->flag & BONE_CONNECTED)){
786 VECCOPY (child->head, ebone->tail);
789 if(arm->flag & ARM_MIRROR_EDIT) {
790 EditBone *eboflip= ED_armature_bone_get_mirrored(arm->edbo, ebone);
792 eboflip->roll= -ebone->roll;
793 eboflip->head[0]= -ebone->head[0];
794 eboflip->tail[0]= -ebone->tail[0];
797 if (eboflip->parent && eboflip->flag & BONE_CONNECTED){
798 VECCOPY (eboflip->parent->tail, eboflip->head);
801 // Update our children if necessary
802 for (child = arm->edbo->first; child; child=child->next){
803 if (child->parent == eboflip && (child->flag & BONE_CONNECTED)){
804 VECCOPY (child->head, eboflip->tail);
812 case B_ARMATUREPANEL3: // rotate button on channel
820 if (!arm || !ob->pose) return;
822 for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
824 if(bone && (bone->flag & BONE_ACTIVE) && (bone->layer & arm->layer))
829 /* make a copy to eul[3], to allow TAB on buttons to work */
830 eul[0]= M_PI*tfp->ob_eul[0]/180.0;
831 eul[1]= M_PI*tfp->ob_eul[1]/180.0;
832 eul[2]= M_PI*tfp->ob_eul[2]/180.0;
833 EulToQuat(eul, pchan->quat);
835 /* no break, pass on */
836 case B_ARMATUREPANEL2:
838 ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK);
839 DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
842 case B_TRANSFORMSPACEADD:
843 BIF_manageTransformOrientation(C, 1, 0);
845 case B_TRANSFORMSPACECLEAR:
846 BIF_clearTransformOrientation(C);
851 wpaint->weight = 0.0f;
855 wpaint->weight = 0.25f;
858 wpaint->weight = 0.5f;
861 wpaint->weight = 0.75f;
864 wpaint->weight = 1.0f;
884 // if(!multires_level1_test()) {
886 bDeformGroup *defGroup = BLI_findlink(&ob->defbase, ob->actdef-1);
890 for(a=0; a<me->totvert; a++)
891 remove_vert_defgroup (ob, defGroup, a);
892 DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
900 ScrArea *sa= CTX_wm_area(C);
901 ARegion *ar= sa->regionbase.last;
906 rv3d= ar->regiondata;
907 viewlock= rv3d->viewlock;
909 if((viewlock & RV3D_LOCKED)==0)
911 else if((viewlock & RV3D_BOXVIEW)==0)
912 viewlock &= ~RV3D_BOXCLIP;
914 for(; ar; ar= ar->prev) {
915 if(ar->alignment==RGN_ALIGN_QSPLIT) {
916 rv3d= ar->regiondata;
917 rv3d->viewlock= viewlock;
921 if(rv3d->viewlock & RV3D_BOXVIEW)
922 view3d_boxview_copy(sa, sa->regionbase.last);
924 ED_area_tag_redraw(sa);
929 /* default for now */
930 WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
933 void removeTransformOrientation_func(bContext *C, void *target, void *unused)
935 BIF_removeTransformOrientation(C, (TransformOrientation *) target);
938 void selectTransformOrientation_func(bContext *C, void *target, void *unused)
940 BIF_selectTransformOrientation(C, (TransformOrientation *) target);
943 static void view3d_panel_transform_spaces(const bContext *C, ARegion *ar, short cntrl)
945 Scene *scene= CTX_data_scene(C);
946 Object *obedit= CTX_data_edit_object(C);
947 View3D *v3d= CTX_wm_view3d(C);
948 ListBase *transform_spaces = &scene->transform_spaces;
949 TransformOrientation *ts = transform_spaces->first;
952 int xco = 20, yco = 70, height = 140;
955 block= uiBeginBlock(C, ar, "view3d_panel_transform", UI_EMBOSS, UI_HELV);
956 if(uiNewPanel(C, ar, block, "Transform Orientations", "View3d", 1000, 0, 318, height)==0) return;
958 uiNewPanelHeight(block, height);
960 uiBlockBeginAlign(block);
963 uiDefBut(block, BUT, B_TRANSFORMSPACEADD, "Add", xco,120,80,20, 0, 0, 0, 0, 0, "Add the selected element as a Transform Orientation");
965 uiDefBut(block, BUT, B_TRANSFORMSPACEADD, "Add", xco,120,80,20, 0, 0, 0, 0, 0, "Add the active object as a Transform Orientation");
967 uiDefBut(block, BUT, B_TRANSFORMSPACECLEAR, "Clear", xco + 80,120,80,20, 0, 0, 0, 0, 0, "Removal all Transform Orientations");
969 uiBlockEndAlign(block);
971 uiBlockBeginAlign(block);
973 uiDefButS(block, ROW, B_REDR, "Global", xco, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_GLOBAL,0, 0, "Global Transform Orientation");
974 uiDefButS(block, ROW, B_REDR, "Local", xco + 40, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_LOCAL, 0, 0, "Local Transform Orientation");
975 uiDefButS(block, ROW, B_REDR, "Normal", xco + 80, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_NORMAL,0, 0, "Normal Transform Orientation");
976 uiDefButS(block, ROW, B_REDR, "View", xco + 120, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_VIEW, 0, 0, "View Transform Orientation");
978 for (index = V3D_MANIP_CUSTOM, ts = transform_spaces->first ; ts ; ts = ts->next, index++) {
980 UI_ThemeColor(TH_BUT_ACTION);
981 if (v3d->twmode == index) {
982 but = uiDefIconButS(block,ROW, B_REDR, ICON_CHECKBOX_HLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
985 but = uiDefIconButS(block,ROW, B_REDR, ICON_CHECKBOX_DEHLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
987 uiButSetFunc(but, selectTransformOrientation_func, ts, NULL);
988 uiDefBut(block, TEX, 0, "", xco+=XIC, yco,100+XIC,20, &ts->name, 0, 30, 0, 0, "Edits the name of this Transform Orientation");
989 but = uiDefIconBut(block, BUT, B_REDR, ICON_X, xco+=100+XIC,yco,XIC,YIC, 0, 0, 0, 0, 0, "Deletes this Transform Orientation");
990 uiButSetFunc(but, removeTransformOrientation_func, ts, NULL);
995 uiBlockEndAlign(block);
997 if(yco < 0) uiNewPanelHeight(block, height-yco);
998 uiEndBlock(C, block);
1001 static void weight_paint_buttons(Scene *scene, uiBlock *block)
1003 VPaint *wpaint= scene->toolsettings->wpaint;
1007 if(ob==NULL || ob->type!=OB_MESH) return;
1010 uiBlockBeginAlign(block);
1011 uiDefButF(block, NUMSLI, B_REDR, "Weight:",10,170,225,19, &wpaint->weight, 0, 1, 10, 0, "Sets the current vertex group's bone deformation strength");
1013 uiDefBut(block, BUT, B_WEIGHT0_0 , "0", 10,150,45,19, 0, 0, 0, 0, 0, "");
1014 uiDefBut(block, BUT, B_WEIGHT1_4 , "1/4", 55,150,45,19, 0, 0, 0, 0, 0, "");
1015 uiDefBut(block, BUT, B_WEIGHT1_2 , "1/2", 100,150,45,19, 0, 0, 0, 0, 0, "");
1016 uiDefBut(block, BUT, B_WEIGHT3_4 , "3/4", 145,150,45,19, 0, 0, 0, 0, 0, "");
1017 uiDefBut(block, BUT, B_WEIGHT1_0 , "1", 190,150,45,19, 0, 0, 0, 0, 0, "");
1019 uiDefButF(block, NUMSLI, B_NOP, "Opacity ", 10,130,225,19, &wpaint->a, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
1021 uiDefBut(block, BUT, B_OPA1_8 , "1/8", 10,110,45,19, 0, 0, 0, 0, 0, "");
1022 uiDefBut(block, BUT, B_OPA1_4 , "1/4", 55,110,45,19, 0, 0, 0, 0, 0, "");
1023 uiDefBut(block, BUT, B_OPA1_2 , "1/2", 100,110,45,19, 0, 0, 0, 0, 0, "");
1024 uiDefBut(block, BUT, B_OPA3_4 , "3/4", 145,110,45,19, 0, 0, 0, 0, 0, "");
1025 uiDefBut(block, BUT, B_OPA1_0 , "1", 190,110,45,19, 0, 0, 0, 0, 0, "");
1027 uiDefButF(block, NUMSLI, B_NOP, "Size ", 10,90,225,19, &wpaint->size, 2.0, 64.0, 0, 0, "The size of the brush");
1029 uiBlockBeginAlign(block);
1030 uiDefButS(block, ROW, B_NOP, "Mix", 250,170,60,17, &wpaint->mode, 1.0, 0.0, 0, 0, "Mix the vertex colors");
1031 uiDefButS(block, ROW, B_NOP, "Add", 250,152,60,17, &wpaint->mode, 1.0, 1.0, 0, 0, "Add the vertex colors");
1032 uiDefButS(block, ROW, B_NOP, "Sub", 250,134,60,17, &wpaint->mode, 1.0, 2.0, 0, 0, "Subtract from the vertex color");
1033 uiDefButS(block, ROW, B_NOP, "Mul", 250,116,60,17, &wpaint->mode, 1.0, 3.0, 0, 0, "Multiply the vertex color");
1034 uiDefButS(block, ROW, B_NOP, "Blur", 250, 98,60,17, &wpaint->mode, 1.0, 4.0, 0, 0, "Blur the weight with surrounding values");
1035 uiDefButS(block, ROW, B_NOP, "Lighter", 250, 80,60,17, &wpaint->mode, 1.0, 5.0, 0, 0, "Paint over darker areas only");
1036 uiDefButS(block, ROW, B_NOP, "Darker", 250, 62,60,17, &wpaint->mode, 1.0, 6.0, 0, 0, "Paint over lighter areas only");
1037 uiBlockEndAlign(block);
1040 /* draw options same as below */
1041 uiBlockBeginAlign(block);
1042 if (FACESEL_PAINT_TEST) {
1044 uiDefButBitI(block, TOG, ME_DRAWFACES, B_REDR, "Faces", 10,45,60,19, &me->drawflag, 0, 0, 0, 0, "Displays all faces as shades");
1045 uiDefButBitI(block,TOG, ME_DRAWEDGES, B_REDR,"Edges",70,45,60,19, &me->drawflag, 2.0, 0, 0, 0, "Displays edges of visible faces");
1046 uiDefButBitI(block,TOG, ME_HIDDENEDGES, B_REDR,"Hidden Edges",130,45,100,19, &me->drawflag, 2.0, 1.0, 0, 0, "Displays edges of hidden faces");
1048 uiDefButBitC(block, TOG, OB_DRAWWIRE, B_REDR, "Wire", 10,45,75,19, &ob->dtx, 0, 0, 0, 0, "Displays the active object's wireframe in shaded drawing modes");
1050 uiBlockEndAlign(block);
1052 uiBlockBeginAlign(block);
1053 uiDefButBitS(block, TOG, VP_AREA, 0, "All Faces", 10,20,60,19, &wpaint->flag, 0, 0, 0, 0, "Paint on all faces inside brush (otherwise only on face under mouse cursor)");
1054 uiDefButBitS(block, TOG, VP_SOFT, 0, "Vert Dist", 70,20,60,19, &wpaint->flag, 0, 0, 0, 0, "Use distances to vertices (instead of all vertices of face)");
1055 uiDefButBitS(block, TOGN, VP_HARD, 0, "Soft", 130,20,60,19, &wpaint->flag, 0, 0, 0, 0, "Use a soft brush");
1056 uiDefButBitS(block, TOG, VP_NORMALS, 0, "Normals", 190,20,60,19, &wpaint->flag, 0, 0, 0, 0, "Applies the vertex normal before painting");
1057 uiDefButBitS(block, TOG, VP_SPRAY, 0, "Spray", 250,20,55,19, &wpaint->flag, 0, 0, 0, 0, "Keep applying paint effect while holding mouse");
1058 uiBlockEndAlign(block);
1061 uiBlockBeginAlign(block);
1062 uiDefButBitS(block, TOG, VP_ONLYVGROUP, B_REDR, "Vgroup", 10,0,100,19, &wpaint->flag, 0, 0, 0, 0, "Only paint on vertices in the selected vertex group.");
1063 uiDefButBitS(block, TOG, VP_MIRROR_X, B_REDR, "X-Mirror", 110,0,100,19, &wpaint->flag, 0, 0, 0, 0, "Mirrored Paint, applying on mirrored Weight Group name");
1064 uiDefBut(block, BUT, B_CLR_WPAINT, "Clear", 210,0,100,19, NULL, 0, 0, 0, 0, "Removes reference to this deform group from all vertices");
1065 uiBlockEndAlign(block);
1069 static void brush_idpoin_handle(bContext *C, ID *id, int event)
1071 Brush **br = current_brush_source(CTX_data_scene(C));
1088 (*br) = copy_brush((Brush*)id);
1092 (*br) = add_brush("Brush");
1095 /* XXX not implemented */
1100 static void view3d_panel_brush(const bContext *C, ARegion *ar, short cntrl)
1103 Brush **brp = current_brush_source(CTX_data_scene(C)), *br;
1104 short w = 268, h = 400, cx = 10, cy = h;
1111 block= uiBeginBlock(C, ar, "view3d_panel_brush", UI_EMBOSS, UI_HELV);
1112 if(uiNewPanel(C, ar, block, "Brush", "View3d", 340, 10, 318, h)==0) return;
1113 uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL);
1115 uiBlockBeginAlign(block);
1116 uiDefIDPoinButs(block, CTX_data_main(C), NULL, &br->id, ID_BR, NULL, cx, cy,
1117 brush_idpoin_handle, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_ADD_NEW|UI_ID_OPEN|UI_ID_DELETE|UI_ID_ALONE);
1119 uiBlockEndAlign(block);
1124 if(G.f & G_SCULPTMODE) {
1125 uiBlockBeginAlign(block);
1126 uiDefButC(block,ROW,B_REDR,"Draw",cx,cy,67,19,&br->sculpt_tool,14.0,SCULPT_TOOL_DRAW,0,0,"Draw lines on the model");
1127 uiDefButC(block,ROW,B_REDR,"Smooth",cx+67,cy,67,19,&br->sculpt_tool,14.0,SCULPT_TOOL_SMOOTH,0,0,"Interactively smooth areas of the model");
1128 uiDefButC(block,ROW,B_REDR,"Pinch",cx+134,cy,67,19,&br->sculpt_tool,14.0,SCULPT_TOOL_PINCH,0,0,"Interactively pinch areas of the model");
1129 uiDefButC(block,ROW,B_REDR,"Inflate",cx+201,cy,67,19,&br->sculpt_tool,14,SCULPT_TOOL_INFLATE,0,0,"Push vertices along the direction of their normals");
1131 uiDefButC(block,ROW,B_REDR,"Grab", cx,cy,89,19,&br->sculpt_tool,14,SCULPT_TOOL_GRAB,0,0,"Grabs a group of vertices and moves them with the mouse");
1132 uiDefButC(block,ROW,B_REDR,"Layer", cx+89,cy,89,19,&br->sculpt_tool,14, SCULPT_TOOL_LAYER,0,0,"Adds a layer of depth");
1133 uiDefButC(block,ROW,B_REDR,"Flatten", cx+178,cy,90,19,&br->sculpt_tool,14, SCULPT_TOOL_FLATTEN,0,0,"Interactively flatten areas of the model");
1135 uiBlockEndAlign(block);
1138 uiBlockBeginAlign(block);
1139 uiDefButI(block,NUMSLI,B_NOP,"Size: ",cx,cy,w,19,&br->size,1.0,200.0,0,0,"Set brush radius in pixels");
1141 uiDefButF(block,NUMSLI,B_NOP,"Strength: ",cx,cy,w,19,&br->alpha,0,1.0,0,0,"Set brush strength");
1143 uiBlockEndAlign(block);
1145 uiBlockBeginAlign(block);
1147 uiDefButBitS(block, TOG, BRUSH_AIRBRUSH, B_NOP, "Airbrush", cx,cy,w/3,19, &br->flag,0,0,0,0, "Brush makes changes without waiting for the mouse to move");
1148 uiDefButBitS(block, TOG, BRUSH_ANCHORED, B_NOP, "Rake", cx+w/3,cy,w/3,19, &br->flag,0,0,0,0, "");
1149 uiDefButBitS(block, TOG, BRUSH_RAKE, B_NOP, "Anchored", cx+w*2.0/3,cy,w/3,19, &br->flag,0,0,0,0, "");
1151 uiDefButBitS(block, TOG, BRUSH_SPACE, B_NOP, "Space", cx,cy,w/3,19, &br->flag,0,0,0,0, "");
1152 uiDefButF(block,NUMSLI,B_NOP,"Spacing: ",cx+w/3,cy,w*2.0/3,19,&br->spacing,1.0,500,0,0,"");
1154 uiBlockEndAlign(block);
1156 rect.xmin= cx; rect.xmax= cx + w;
1157 rect.ymin= cy - 200; rect.ymax= cy;
1158 uiBlockBeginAlign(block);
1159 curvemap_buttons(block, br->curve, (char)0, B_NOP, 0, &rect);
1160 uiBlockEndAlign(block);
1162 uiEndBlock(C, block);
1165 static void sculptmode_draw_interface_tools(Scene *scene, uiBlock *block, unsigned short cx, unsigned short cy)
1167 Sculpt *s = scene->toolsettings->sculpt;
1169 //XXX if(sd->brush_type != SMOOTH_BRUSH && sd->brush_type != GRAB_BRUSH && sd->brush_type != FLATTEN_BRUSH) {
1171 /*uiDefButBitS(block,ROW,B_NOP,"Add",cx,cy,89,19,&br->dir,15.0,1.0,0, 0,"Add depth to model [Shift]");
1172 uiDefButBitS(block,ROW,B_NOP,"Sub",cx+89,cy,89,19,&br->dir,15.0,2.0,0, 0,"Subtract depth from model [Shift]");
1174 //XXX if(sd->brush_type!=GRAB_BRUSH)
1176 uiBlockBeginAlign(block);
1177 uiDefBut( block,LABEL,B_NOP,"Symmetry",cx,cy,90,19,NULL,0,0,0,0,"");
1179 uiBlockBeginAlign(block);
1180 uiDefButBitI(block, TOG, SCULPT_SYMM_X, B_NOP, "X", cx,cy,40,19, &s->flags, 0,0,0,0, "Mirror brush across X axis");
1181 uiDefButBitI(block, TOG, SCULPT_SYMM_Y, B_NOP, "Y", cx+40,cy,40,19, &s->flags, 0,0,0,0, "Mirror brush across Y axis");
1182 uiDefButBitI(block, TOG, SCULPT_SYMM_Z, B_NOP, "Z", cx+80,cy,40,19, &s->flags, 0,0,0,0, "Mirror brush across Z axis");
1183 uiBlockEndAlign(block);
1187 uiBlockBeginAlign(block);
1188 uiDefBut( block,LABEL,B_NOP,"LockAxis",cx+140,cy,90,19,NULL,0,0,0,0,"");
1190 uiBlockBeginAlign(block);
1191 uiDefButBitI(block, TOG, SCULPT_LOCK_X, B_NOP, "X", cx+140,cy,40,19, &s->flags, 0,0,0,0, "Constrain X axis");
1192 uiDefButBitI(block, TOG, SCULPT_LOCK_Y, B_NOP, "Y", cx+180,cy,40,19, &s->flags, 0,0,0,0, "Constrain Y axis");
1193 uiDefButBitI(block, TOG, SCULPT_LOCK_Z, B_NOP, "Z", cx+220,cy,40,19, &s->flags, 0,0,0,0, "Constrain Z axis");
1194 uiBlockEndAlign(block);
1200 static void view3d_panel_object(const bContext *C, ARegion *ar, short cntrl) // VIEW3D_HANDLER_OBJECT
1202 Scene *scene= CTX_data_scene(C);
1203 Object *obedit= CTX_data_edit_object(C);
1204 View3D *v3d= CTX_wm_view3d(C);
1208 TransformProperties *tfp;
1210 static char hexcol[128];
1212 if(ob==NULL) return;
1214 /* make sure we got storage */
1215 if(v3d->properties_storage==NULL)
1216 v3d->properties_storage= MEM_callocN(sizeof(TransformProperties), "TransformProperties");
1217 tfp= v3d->properties_storage;
1219 block= uiBeginBlock(C, ar, "view3d_panel_object", UI_EMBOSS, UI_HELV);
1220 uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL);
1222 if((G.f & G_SCULPTMODE) && !obedit) {
1223 if(!uiNewPanel(C, ar, block, "Transform Properties", "View3d", 10, 230, 318, 234))
1225 } else if(G.f & G_PARTICLEEDIT && !obedit){
1226 if(!uiNewPanel(C, ar, block, "Transform Properties", "View3d", 10, 230, 318, 234))
1229 if(!uiNewPanel(C, ar, block, "Transform Properties", "View3d", 10, 230, 318, 204))
1233 // XXX uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
1235 if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT)) {
1238 bt= uiDefBut(block, TEX, B_IDNAME, "OB: ", 10,180,140,20, ob->id.name+2, 0.0, 21.0, 0, 0, "");
1239 uiButSetFunc(bt, test_idbutton_cb, ob->id.name, NULL);
1241 if((G.f & G_PARTICLEEDIT)==0) {
1242 uiBlockBeginAlign(block);
1243 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_OBJECTPANELPARENT, "Par:", 160, 180, 140, 20, &ob->parent, "Parent Object");
1244 if((ob->parent) && (ob->partype == PARBONE)) {
1245 bt= uiDefBut(block, TEX, B_OBJECTPANELPARENT, "ParBone:", 160, 160, 140, 20, ob->parsubstr, 0, 30, 0, 0, "");
1246 uiButSetCompleteFunc(bt, autocomplete_bone, (void *)ob->parent);
1249 strcpy(ob->parsubstr, "");
1251 uiBlockEndAlign(block);
1255 lim= 10000.0f*MAX2(1.0, v3d->grid);
1258 if(ob->type==OB_ARMATURE) v3d_editarmature_buts(block, v3d, ob, lim);
1259 if(ob->type==OB_MBALL) v3d_editmetaball_buts(block, ob, lim);
1260 else v3d_editvertex_buts(C, block, v3d, ob, lim);
1262 else if(ob->flag & OB_POSEMODE) {
1263 v3d_posearmature_buts(block, v3d, ob, lim);
1265 else if(G.f & G_WEIGHTPAINT) {
1266 uiNewPanelTitle(block, "Weight Paint Properties");
1267 weight_paint_buttons(scene, block);
1269 else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT)) {
1270 static float hsv[3], old[3]; // used as temp mem for picker
1271 Brush **br = current_brush_source(scene);
1273 uiNewPanelTitle(block, "Paint Properties");
1275 /* 'f' is for floating panel */
1276 uiBlockPickerButtons(block, (*br)->rgb, hsv, old, hexcol, 'f', B_REDR);
1278 else if(G.f & G_SCULPTMODE) {
1279 uiNewPanelTitle(block, "Sculpt Properties");
1280 sculptmode_draw_interface_tools(scene, block, 10, 150);
1282 else if(G.f & G_PARTICLEEDIT){
1283 uiNewPanelTitle(block, "Particle Edit Properties");
1284 // XXX particle_edit_buttons(block);
1287 BoundBox *bb = NULL;
1289 uiBlockBeginAlign(block);
1290 uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCX, B_REDR, ICON_UNLOCKED, 10,150,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1291 uiDefButF(block, NUM, B_OBJECTPANEL, "LocX:", 30, 150, 120, 19, &(ob->loc[0]), -lim, lim, 100, 3, "");
1292 uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCY, B_REDR, ICON_UNLOCKED, 10,130,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1293 uiDefButF(block, NUM, B_OBJECTPANEL, "LocY:", 30, 130, 120, 19, &(ob->loc[1]), -lim, lim, 100, 3, "");
1294 uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCZ, B_REDR, ICON_UNLOCKED, 10,110,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1295 uiDefButF(block, NUM, B_OBJECTPANEL, "LocZ:", 30, 110, 120, 19, &(ob->loc[2]), -lim, lim, 100, 3, "");
1297 tfp->ob_eul[0]= 180.0*ob->rot[0]/M_PI;
1298 tfp->ob_eul[1]= 180.0*ob->rot[1]/M_PI;
1299 tfp->ob_eul[2]= 180.0*ob->rot[2]/M_PI;
1301 uiBlockBeginAlign(block);
1302 if ((ob->parent) && (ob->partype == PARBONE)) {
1303 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTX, B_REDR, ICON_UNLOCKED, 160,130,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1304 uiDefButF(block, NUM, B_OBJECTPANELROT, "RotX:", 180, 130, 120, 19, &(tfp->ob_eul[0]), -lim, lim, 1000, 3, "");
1305 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTY, B_REDR, ICON_UNLOCKED, 160,110,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1306 uiDefButF(block, NUM, B_OBJECTPANELROT, "RotY:", 180, 110, 120, 19, &(tfp->ob_eul[1]), -lim, lim, 1000, 3, "");
1307 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTZ, B_REDR, ICON_UNLOCKED, 160,90,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1308 uiDefButF(block, NUM, B_OBJECTPANELROT, "RotZ:", 180, 90, 120, 19, &(tfp->ob_eul[2]), -lim, lim, 1000, 3, "");
1312 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTX, B_REDR, ICON_UNLOCKED, 160,150,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1313 uiDefButF(block, NUM, B_OBJECTPANELROT, "RotX:", 180, 150, 120, 19, &(tfp->ob_eul[0]), -lim, lim, 1000, 3, "");
1314 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTY, B_REDR, ICON_UNLOCKED, 160,130,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1315 uiDefButF(block, NUM, B_OBJECTPANELROT, "RotY:", 180, 130, 120, 19, &(tfp->ob_eul[1]), -lim, lim, 1000, 3, "");
1316 uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTZ, B_REDR, ICON_UNLOCKED, 160,110,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1317 uiDefButF(block, NUM, B_OBJECTPANELROT, "RotZ:", 180, 110, 120, 19, &(tfp->ob_eul[2]), -lim, lim, 1000, 3, "");
1320 tfp->ob_scale[0]= ob->size[0];
1321 tfp->ob_scale[1]= ob->size[1];
1322 tfp->ob_scale[2]= ob->size[2];
1324 uiBlockBeginAlign(block);
1325 uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEX, B_REDR, ICON_UNLOCKED, 10,80,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1326 uiDefButF(block, NUM, B_OBJECTPANELSCALE, "ScaleX:", 30, 80, 120, 19, &(tfp->ob_scale[0]), -lim, lim, 10, 3, "");
1327 uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEY, B_REDR, ICON_UNLOCKED, 10,60,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1328 uiDefButF(block, NUM, B_OBJECTPANELSCALE, "ScaleY:", 30, 60, 120, 19, &(tfp->ob_scale[1]), -lim, lim, 10, 3, "");
1329 uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEZ, B_REDR, ICON_UNLOCKED, 10,40,20,19, &(ob->protectflag), 0, 0, 0, 0, "Protects this value from being Transformed");
1330 uiDefButF(block, NUM, B_OBJECTPANELSCALE, "ScaleZ:", 30, 40, 120, 19, &(tfp->ob_scale[2]), -lim, lim, 10, 3, "");
1331 uiBlockEndAlign(block);
1333 uiDefButS(block, TOG, B_REDR, "Link Scale", 10, 10, 140, 19, &(tfp->link_scale), 0, 1, 0, 0, "Scale values vary proportionally in all directions");
1335 bb= object_get_boundbox(ob);
1339 Mat4ToSize(ob->obmat, scale);
1341 tfp->ob_dims[0] = fabs(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
1342 tfp->ob_dims[1] = fabs(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
1343 tfp->ob_dims[2] = fabs(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]);
1345 uiBlockBeginAlign(block);
1346 if ((ob->parent) && (ob->partype == PARBONE)) {
1347 uiDefButF(block, NUM, B_OBJECTPANELDIMS, "DimX:", 160, 60, 140, 19, &(tfp->ob_dims[0]), 0.0, lim, 10, 3, "Manipulate bounding box size");
1348 uiDefButF(block, NUM, B_OBJECTPANELDIMS, "DimY:", 160, 40, 140, 19, &(tfp->ob_dims[1]), 0.0, lim, 10, 3, "Manipulate bounding box size");
1349 uiDefButF(block, NUM, B_OBJECTPANELDIMS, "DimZ:", 160, 20, 140, 19, &(tfp->ob_dims[2]), 0.0, lim, 10, 3, "Manipulate bounding box size");
1353 uiDefButF(block, NUM, B_OBJECTPANELDIMS, "DimX:", 160, 80, 140, 19, &(tfp->ob_dims[0]), 0.0, lim, 10, 3, "Manipulate bounding box size");
1354 uiDefButF(block, NUM, B_OBJECTPANELDIMS, "DimY:", 160, 60, 140, 19, &(tfp->ob_dims[1]), 0.0, lim, 10, 3, "Manipulate bounding box size");
1355 uiDefButF(block, NUM, B_OBJECTPANELDIMS, "DimZ:", 160, 40, 140, 19, &(tfp->ob_dims[2]), 0.0, lim, 10, 3, "Manipulate bounding box size");
1358 uiBlockEndAlign(block);
1361 // XXX uiClearButLock();
1362 uiEndBlock(C, block);
1365 static void view3d_panel_background(const bContext *C, ARegion *ar, short cntrl) // VIEW3D_HANDLER_BACKGROUND
1367 View3D *v3d= CTX_wm_view3d(C);
1370 block= uiBeginBlock(C, ar, "view3d_panel_background", UI_EMBOSS, UI_HELV);
1371 if(uiNewPanel(C, ar, block, "Background Image", "View3d", 340, 10, 318, 204)==0) return;
1372 uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL);
1374 if(v3d->flag & V3D_DISPBGPIC) {
1375 if(v3d->bgpic==NULL) {
1376 v3d->bgpic= MEM_callocN(sizeof(BGpic), "bgpic");
1377 v3d->bgpic->size= 5.0;
1378 v3d->bgpic->blend= 0.5;
1379 v3d->bgpic->iuser.fie_ima= 2;
1380 v3d->bgpic->iuser.ok= 1;
1384 if(!(v3d->flag & V3D_DISPBGPIC)) {
1385 uiDefButBitS(block, TOG, V3D_DISPBGPIC, B_REDR, "Use Background Image", 10, 180, 150, 20, &v3d->flag, 0, 0, 0, 0, "Display an image in the background of this 3D View");
1386 uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "");
1389 uiBlockBeginAlign(block);
1390 uiDefButBitS(block, TOG, V3D_DISPBGPIC, B_REDR, "Use", 10, 225, 50, 20, &v3d->flag, 0, 0, 0, 0, "Display an image in the background of this 3D View");
1391 uiDefButF(block, NUMSLI, B_REDR, "Blend:", 60, 225, 150, 20, &v3d->bgpic->blend, 0.0,1.0, 0, 0, "Set the transparency of the background image");
1392 uiDefButF(block, NUM, B_REDR, "Size:", 210, 225, 100, 20, &v3d->bgpic->size, 0.1, 250.0*v3d->grid, 100, 0, "Set the size (width) of the background image");
1394 uiDefButF(block, NUM, B_REDR, "X Offset:", 10, 205, 150, 20, &v3d->bgpic->xof, -250.0*v3d->grid,250.0*v3d->grid, 10, 2, "Set the horizontal offset of the background image");
1395 uiDefButF(block, NUM, B_REDR, "Y Offset:", 160, 205, 150, 20, &v3d->bgpic->yof, -250.0*v3d->grid,250.0*v3d->grid, 10, 2, "Set the vertical offset of the background image");
1397 ED_image_uiblock_panel(C, block, &v3d->bgpic->ima, &v3d->bgpic->iuser, B_REDR, B_REDR);
1398 uiBlockEndAlign(block);
1400 uiEndBlock(C, block);
1404 static void view3d_panel_properties(const bContext *C, ARegion *ar, short cntrl) // VIEW3D_HANDLER_SETTINGS
1406 ScrArea *sa= CTX_wm_area(C);
1408 Scene *scene= CTX_data_scene(C);
1409 View3D *v3d= CTX_wm_view3d(C);
1414 block= uiBeginBlock(C, ar, "view3d_panel_properties", UI_EMBOSS, UI_HELV);
1415 if(uiNewPanel(C, ar, block, "View Properties", "View3d", 340, 30, 318, 254)==0) return;
1416 uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL);
1418 /* to force height */
1419 uiNewPanelHeight(block, 264);
1421 uiDefBut(block, LABEL, 1, "Grid:", 10, 220, 150, 19, NULL, 0.0, 0.0, 0, 0, "");
1422 uiBlockBeginAlign(block);
1423 uiDefButF(block, NUM, B_REDR, "Spacing:", 10, 200, 140, 19, &v3d->grid, 0.001, 100.0, 10, 0, "Set the distance between grid lines");
1424 uiDefButS(block, NUM, B_REDR, "Lines:", 10, 180, 140, 19, &v3d->gridlines, 0.0, 100.0, 100, 0, "Set the number of grid lines in perspective view");
1425 uiDefButS(block, NUM, B_REDR, "Divisions:", 10, 160, 140, 19, &v3d->gridsubdiv, 1.0, 100.0, 100, 0, "Set the number of grid lines");
1426 uiBlockEndAlign(block);
1428 uiDefBut(block, LABEL, 1, "3D Display:", 160, 220, 150, 19, NULL, 0.0, 0.0, 0, 0, "");
1429 uiDefButBitS(block, TOG, V3D_SHOW_FLOOR, B_REDR, "Grid Floor",160, 200, 150, 19, &v3d->gridflag, 0, 0, 0, 0, "Show the grid floor in free camera mode");
1430 uiDefButBitS(block, TOG, V3D_SHOW_X, B_REDR, "X Axis", 160, 176, 48, 19, &v3d->gridflag, 0, 0, 0, 0, "Show the X Axis line");
1431 uiDefButBitS(block, TOG, V3D_SHOW_Y, B_REDR, "Y Axis", 212, 176, 48, 19, &v3d->gridflag, 0, 0, 0, 0, "Show the Y Axis line");
1432 uiDefButBitS(block, TOG, V3D_SHOW_Z, B_REDR, "Z Axis", 262, 176, 48, 19, &v3d->gridflag, 0, 0, 0, 0, "Show the Z Axis line");
1434 uiDefBut(block, LABEL, 1, "View Camera:", 10, 140, 140, 19, NULL, 0.0, 0.0, 0, 0, "");
1436 uiDefButF(block, NUM, B_REDR, "Lens:", 10, 120, 140, 19, &v3d->lens, 10.0, 120.0, 100, 0, "The lens angle in perspective view");
1437 uiBlockBeginAlign(block);
1438 uiDefButF(block, NUM, B_REDR, "Clip Start:", 10, 96, 140, 19, &v3d->near, v3d->grid/100.0, 100.0, 10, 0, "Set the beginning of the range in which 3D objects are displayed (perspective view)");
1439 uiDefButF(block, NUM, B_REDR, "Clip End:", 10, 76, 140, 19, &v3d->far, 1.0, 10000.0*v3d->grid, 100, 0, "Set the end of the range in which 3D objects are displayed (perspective view)");
1440 uiBlockEndAlign(block);
1442 uiDefBut(block, LABEL, 1, "3D Cursor:", 160, 150, 140, 19, NULL, 0.0, 0.0, 0, 0, "");
1444 uiBlockBeginAlign(block);
1445 curs= give_cursor(scene, v3d);
1446 uiDefButF(block, NUM, B_REDR, "X:", 160, 130, 150, 22, curs, -10000.0*v3d->grid, 10000.0*v3d->grid, 10, 0, "X co-ordinate of the 3D cursor");
1447 uiDefButF(block, NUM, B_REDR, "Y:", 160, 108, 150, 22, curs+1, -10000.0*v3d->grid, 10000.0*v3d->grid, 10, 0, "Y co-ordinate of the 3D cursor");
1448 uiDefButF(block, NUM, B_REDR, "Z:", 160, 86, 150, 22, curs+2, -10000.0*v3d->grid, 10000.0*v3d->grid, 10, 0, "Z co-ordinate of the 3D cursor");
1449 uiBlockEndAlign(block);
1451 uiDefBut(block, LABEL, 1, "Display:", 10, 50, 150, 19, NULL, 0.0, 0.0, 0, 0, "");
1452 uiBlockBeginAlign(block);
1453 uiDefButBitS(block, TOG, V3D_SELECT_OUTLINE, B_REDR, "Outline Selected", 10, 30, 140, 19, &v3d->flag, 0, 0, 0, 0, "Highlight selected objects with an outline, in Solid, Shaded or Textured viewport shading modes");
1454 uiDefButBitS(block, TOG, V3D_DRAW_CENTERS, B_REDR, "All Object Centers", 10, 10, 140, 19, &v3d->flag, 0, 0, 0, 0, "Draw the center points on all objects");
1455 uiDefButBitS(block, TOGN, V3D_HIDE_HELPLINES, B_REDR, "Relationship Lines", 10, -10, 140, 19, &v3d->flag, 0, 0, 0, 0, "Draw dashed lines indicating Parent, Constraint, or Hook relationships");
1456 uiDefButBitS(block, TOG, V3D_SOLID_TEX, B_REDR, "Solid Tex", 10, -30, 140, 19, &v3d->flag2, 0, 0, 0, 0, "Display textures in Solid draw type (Shift T)");
1457 uiBlockEndAlign(block);
1459 uiDefBut(block, LABEL, 1, "View Locking:", 160, 60, 150, 19, NULL, 0.0, 0.0, 0, 0, "");
1460 uiBlockBeginAlign(block);
1461 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_REDR, "Object:", 160, 40, 150, 19, &v3d->ob_centre, "Lock view to center to this Object");
1462 uiDefBut(block, TEX, B_REDR, "Bone:", 160, 20, 150, 19, v3d->ob_centre_bone, 1, 31, 0, 0, "If view locked to Object, use this Bone to lock to view to");
1463 uiBlockEndAlign(block);
1465 /* last region is always 3d... a bit weak */
1466 arlast= sa->regionbase.last;
1467 uiBlockBeginAlign(block);
1468 if(arlast->alignment==RGN_ALIGN_QSPLIT) {
1469 arlast= arlast->prev;
1470 rv3d= arlast->regiondata;
1472 uiDefButO(block, BUT, "SCREEN_OT_region_foursplit", WM_OP_EXEC_REGION_WIN, "End 4-Split View", 160, -10, 150, 19, "Join the 3D View");
1473 uiDefButBitS(block, TOG, RV3D_LOCKED, B_RV3D_LOCKED, "Lock", 160, -30, 50, 19, &rv3d->viewlock, 0, 0, 0, 0, "");
1474 uiDefButBitS(block, TOG, RV3D_BOXVIEW, B_RV3D_BOXVIEW, "Box", 210, -30, 50, 19, &rv3d->viewlock, 0, 0, 0, 0, "");
1475 uiDefButBitS(block, TOG, RV3D_BOXCLIP, B_RV3D_BOXCLIP, "Clip", 260, -30, 50, 19, &rv3d->viewlock, 0, 0, 0, 0, "");
1478 uiDefButO(block, BUT, "SCREEN_OT_region_foursplit", WM_OP_EXEC_REGION_WIN, "4-Split View", 160, -10, 150, 19, "Split 3D View in 4 parts");
1480 uiBlockEndAlign(block);
1484 // uiDefBut(block, LABEL, 1, "Keyframe Display:", 160, -2, 150, 19, NULL, 0.0, 0.0, 0, 0, "");
1485 // uiBlockBeginAlign(block);
1486 // uiDefButBitS(block, TOG, ANIMFILTER_ACTIVE, B_REDR, "Active",160, -22, 50, 19, &v3d->keyflags, 0, 0, 0, 0, "Show keyframes for active element only (i.e. active bone or active material)");
1487 // uiDefButBitS(block, TOG, ANIMFILTER_MUTED, B_REDR, "Muted",210, -22, 50, 19, &v3d->keyflags, 0, 0, 0, 0, "Show keyframes in muted channels");
1488 // uiDefButBitS(block, TOG, ANIMFILTER_LOCAL, B_REDR, "Local",260, -22, 50, 19, &v3d->keyflags, 0, 0, 0, 0, "Show keyframes directly connected to datablock");
1489 // if ((v3d->keyflags & ANIMFILTER_LOCAL)==0) {
1490 // uiDefButBitS(block, TOGN, ANIMFILTER_NOMAT, B_REDR, "Material",160, -42, 75, 19, &v3d->keyflags, 0, 0, 0, 0, "Show keyframes for any available Materials");
1491 // uiDefButBitS(block, TOGN, ANIMFILTER_NOSKEY, B_REDR, "ShapeKey",235, -42, 75, 19, &v3d->keyflags, 0, 0, 0, 0, "Show keyframes for any available Shape Keys");
1493 uiBlockEndAlign(block);
1495 uiEndBlock(C, block);
1499 static void view3d_panel_preview(bContext *C, ARegion *ar, short cntrl) // VIEW3D_HANDLER_PREVIEW
1502 View3D *v3d= sa->spacedata.first;
1505 block= uiBeginBlock(C, ar, "view3d_panel_preview", UI_EMBOSS, UI_HELV);
1506 uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | UI_PNL_SCALE | cntrl);
1507 uiSetPanelHandler(VIEW3D_HANDLER_PREVIEW); // for close and esc
1509 ofsx= -150+(sa->winx/2)/v3d->blockscale;
1510 ofsy= -100+(sa->winy/2)/v3d->blockscale;
1511 if(uiNewPanel(C, ar, block, "Preview", "View3d", ofsx, ofsy, 300, 200)==0) return;
1513 uiBlockSetDrawExtraFunc(block, BIF_view3d_previewdraw);
1515 if(scene->recalc & SCE_PRV_CHANGED) {
1516 scene->recalc &= ~SCE_PRV_CHANGED;
1517 //printf("found recalc\n");
1518 BIF_view3d_previewrender_free(sa->spacedata.first);
1519 BIF_preview_changed(0);
1524 static void view3d_panel_gpencil(const bContext *C, ARegion *ar, short cntrl) // VIEW3D_HANDLER_GREASEPENCIL
1526 View3D *v3d= CTX_wm_view3d(C);
1529 block= uiBeginBlock(C, ar, "view3d_panel_gpencil", UI_EMBOSS, UI_HELV);
1530 if (uiNewPanel(C, ar, block, "Grease Pencil", "View3d", 100, 30, 318, 204)==0) return;
1532 /* allocate memory for gpd if drawing enabled (this must be done first or else we crash) */
1533 if (v3d->flag2 & V3D_DISPGP) {
1534 // if (v3d->gpd == NULL)
1535 // XXX gpencil_data_setactive(ar, gpencil_data_addnew());
1538 if (v3d->flag2 & V3D_DISPGP) {
1539 // XXX bGPdata *gpd= v3d->gpd;
1542 /* this is a variable height panel, newpanel doesnt force new size on existing panels */
1543 /* so first we make it default height */
1544 uiNewPanelHeight(block, 204);
1546 /* draw button for showing gpencil settings and drawings */
1547 uiDefButBitS(block, TOG, V3D_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &v3d->flag2, 0, 0, 0, 0, "Display freehand annotations overlay over this 3D View (draw using Shift-LMB)");
1549 /* extend the panel if the contents won't fit */
1550 // newheight= draw_gpencil_panel(block, gpd, ar);
1551 uiNewPanelHeight(block, newheight);
1554 uiDefButBitS(block, TOG, V3D_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &v3d->flag2, 0, 0, 0, 0, "Display freehand annotations overlay over this 3D View");
1555 uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "");
1557 uiEndBlock(C, block);
1561 void view3d_buttons_area_defbuts(const bContext *C, ARegion *ar)
1564 view3d_panel_object(C, ar, 0);
1565 view3d_panel_properties(C, ar, 0);
1566 view3d_panel_background(C, ar, 0);
1567 if(G.f & (G_SCULPTMODE|G_TEXTUREPAINT|G_VERTEXPAINT|G_WEIGHTPAINT))
1568 view3d_panel_brush(C, ar, 0);
1569 // XXX view3d_panel_preview(C, ar, 0);
1570 view3d_panel_transform_spaces(C, ar, 0);
1572 view3d_panel_gpencil(C, ar, 0);
1574 uiDrawPanels(C, 1); /* 1 = align */
1575 uiMatchPanelsView2d(ar); /* sets v2d->totrct */
1580 static int view3d_properties(bContext *C, wmOperator *op)
1582 ScrArea *sa= CTX_wm_area(C);
1583 ARegion *ar= view3d_has_buttons_region(sa);
1586 ar->flag ^= RGN_FLAG_HIDDEN;
1587 ar->v2d.flag &= ~V2D_IS_INITIALISED; /* XXX should become hide/unhide api? */
1589 ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
1590 ED_area_tag_redraw(sa);
1592 return OPERATOR_FINISHED;
1595 void VIEW3D_OT_properties(wmOperatorType *ot)
1597 ot->name= "Properties";
1598 ot->idname= "VIEW3D_OT_properties";
1600 ot->exec= view3d_properties;
1601 ot->poll= ED_operator_view3d_active;