1 # ***** BEGIN GPL LICENSE BLOCK *****
3 # This program is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU General Public License
5 # as published by the Free Software Foundation; either version 2
6 # of the License, or (at your option) any later version.
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 # GNU General Public License for more details.
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software Foundation,
15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17 # The Original Code is Copyright (C) 2006, Blender Foundation
18 # All rights reserved.
20 # The Original Code is: all of this file.
22 # Contributor(s): Jacques Beaurain.
24 # ***** END GPL LICENSE BLOCK *****
26 # there are too many inter-includes so best define here
28 blender_include_dirs_sys("${PYTHON_INCLUDE_DIRS}")
29 add_definitions(-DWITH_PYTHON)
32 add_subdirectory(BlenderRoutines)
33 add_subdirectory(Converter)
34 add_subdirectory(Expressions)
35 add_subdirectory(GameLogic)
36 add_subdirectory(Ketsji)
37 add_subdirectory(Ketsji/KXNetwork)
38 add_subdirectory(Network)
39 add_subdirectory(Network/LoopBackNetwork)
40 add_subdirectory(Physics/Dummy)
41 add_subdirectory(Rasterizer)
42 add_subdirectory(Rasterizer/RAS_OpenGLRasterizer)
43 add_subdirectory(SceneGraph)
46 add_subdirectory(Physics/Bullet)
50 add_subdirectory(VideoTexture)
54 add_subdirectory(GamePlayer)