4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2008 Blender Foundation.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
32 #include "DNA_action_types.h"
33 #include "DNA_armature_types.h"
34 #include "DNA_object_types.h"
35 #include "DNA_space_types.h"
36 #include "DNA_scene_types.h"
37 #include "DNA_screen_types.h"
38 #include "DNA_view3d_types.h"
40 #include "MEM_guardedalloc.h"
42 #include "BLI_blenlib.h"
43 #include "BLI_arithb.h"
46 #include "BKE_action.h"
47 #include "BKE_context.h"
48 #include "BKE_global.h"
49 #include "BKE_screen.h"
50 #include "BKE_utildefines.h"
52 #include "ED_armature.h"
53 #include "ED_space_api.h"
54 #include "ED_screen.h"
61 #include "UI_interface.h"
62 #include "UI_resources.h"
63 #include "UI_view2d.h"
65 #include "RNA_access.h"
67 #include "view3d_intern.h" // own include
69 /* ******************** manage regions ********************* */
71 ARegion *view3d_has_buttons_region(ScrArea *sa)
75 for(ar= sa->regionbase.first; ar; ar= ar->next)
76 if(ar->regiontype==RGN_TYPE_UI)
79 /* add subdiv level; after header */
80 for(ar= sa->regionbase.first; ar; ar= ar->next)
81 if(ar->regiontype==RGN_TYPE_HEADER)
85 if(ar==NULL) return NULL;
87 arnew= MEM_callocN(sizeof(ARegion), "buttons for view3d");
89 BLI_insertlinkafter(&sa->regionbase, ar, arnew);
90 arnew->regiontype= RGN_TYPE_UI;
91 arnew->alignment= RGN_ALIGN_RIGHT;
93 arnew->flag = RGN_FLAG_HIDDEN;
98 ARegion *view3d_has_tools_region(ScrArea *sa)
100 ARegion *ar, *artool=NULL, *arprops=NULL, *arhead;
102 for(ar= sa->regionbase.first; ar; ar= ar->next) {
103 if(ar->regiontype==RGN_TYPE_TOOLS)
105 if(ar->regiontype==RGN_TYPE_TOOL_PROPS)
109 /* tool region hide/unhide also hides props */
110 if(arprops && artool) return artool;
113 /* add subdiv level; after header */
114 for(arhead= sa->regionbase.first; arhead; arhead= arhead->next)
115 if(arhead->regiontype==RGN_TYPE_HEADER)
119 if(arhead==NULL) return NULL;
121 artool= MEM_callocN(sizeof(ARegion), "tools for view3d");
123 BLI_insertlinkafter(&sa->regionbase, arhead, artool);
124 artool->regiontype= RGN_TYPE_TOOLS;
125 artool->alignment= RGN_OVERLAP_LEFT;
126 artool->flag = RGN_FLAG_HIDDEN;
130 /* add extra subdivided region for tool properties */
131 arprops= MEM_callocN(sizeof(ARegion), "tool props for view3d");
133 BLI_insertlinkafter(&sa->regionbase, artool, arprops);
134 arprops->regiontype= RGN_TYPE_TOOL_PROPS;
135 arprops->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
141 /* ****************************************************** */
143 /* function to always find a regionview3d context inside 3D window */
144 RegionView3D *ED_view3d_context_rv3d(bContext *C)
146 RegionView3D *rv3d= CTX_wm_region_view3d(C);
149 ScrArea *sa =CTX_wm_area(C);
150 if(sa->spacetype==SPACE_VIEW3D) {
152 for(ar= sa->regionbase.first; ar; ar= ar->next)
153 if(ar->regiontype==RGN_TYPE_WINDOW)
154 return ar->regiondata;
161 /* ******************** default callbacks for view3d space ***************** */
163 static SpaceLink *view3d_new(const bContext *C)
165 Scene *scene= CTX_data_scene(C);
170 v3d= MEM_callocN(sizeof(View3D), "initview3d");
171 v3d->spacetype= SPACE_VIEW3D;
172 v3d->blockscale= 0.7f;
173 v3d->lay= v3d->layact= 1;
175 v3d->lay= v3d->layact= scene->lay;
176 v3d->camera= scene->camera;
181 v3d->gridsubdiv = 10;
182 v3d->drawtype= OB_WIRE;
184 v3d->gridflag |= V3D_SHOW_X;
185 v3d->gridflag |= V3D_SHOW_Y;
186 v3d->gridflag |= V3D_SHOW_FLOOR;
187 v3d->gridflag &= ~V3D_SHOW_Z;
194 ar= MEM_callocN(sizeof(ARegion), "header for view3d");
196 BLI_addtail(&v3d->regionbase, ar);
197 ar->regiontype= RGN_TYPE_HEADER;
198 ar->alignment= RGN_ALIGN_BOTTOM;
200 /* buttons/list view */
201 ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
203 BLI_addtail(&v3d->regionbase, ar);
204 ar->regiontype= RGN_TYPE_UI;
205 ar->alignment= RGN_ALIGN_LEFT;
206 ar->flag = RGN_FLAG_HIDDEN;
209 ar= MEM_callocN(sizeof(ARegion), "main area for view3d");
211 BLI_addtail(&v3d->regionbase, ar);
212 ar->regiontype= RGN_TYPE_WINDOW;
214 ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region view3d");
215 rv3d= ar->regiondata;
216 rv3d->viewquat[0]= 1.0f;
221 return (SpaceLink *)v3d;
224 /* not spacelink itself */
225 static void view3d_free(SpaceLink *sl)
227 View3D *vd= (View3D *) sl;
230 if(vd->bgpic->ima) vd->bgpic->ima->id.us--;
231 MEM_freeN(vd->bgpic);
234 if(vd->localvd) MEM_freeN(vd->localvd);
236 if(vd->properties_storage) MEM_freeN(vd->properties_storage);
241 /* spacetype; init callback */
242 static void view3d_init(struct wmWindowManager *wm, ScrArea *sa)
247 static SpaceLink *view3d_duplicate(SpaceLink *sl)
249 View3D *v3do= (View3D *)sl;
250 View3D *v3dn= MEM_dupallocN(sl);
252 /* clear or remove stuff from old */
254 // XXX BIF_view3d_previewrender_free(v3do);
258 v3do->properties_storage= NULL;
260 v3do->lay= v3dn->localvd->lay;
261 v3do->lay &= 0xFFFFFF;
264 /* copy or clear inside new stuff */
267 v3dn->bgpic= MEM_dupallocN(v3dn->bgpic);
268 if(v3dn->bgpic->ima) v3dn->bgpic->ima->id.us++;
270 v3dn->properties_storage= NULL;
272 return (SpaceLink *)v3dn;
275 static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
277 RegionView3D *rv3d= ar->regiondata;
280 /* copy last mode, then we can re-init the region maps */
281 rv3d->lastmode= stype;
283 keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
284 if(ELEM(stype, 0, NS_MODE_OBJECT))
285 WM_event_add_keymap_handler(&ar->handlers, keymap);
287 WM_event_remove_keymap_handler(&ar->handlers, keymap);
289 keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
290 if(stype==NS_EDITMODE_MESH)
291 WM_event_add_keymap_handler(&ar->handlers, keymap);
293 WM_event_remove_keymap_handler(&ar->handlers, keymap);
295 keymap= WM_keymap_listbase(wm, "Curve", 0, 0);
296 if(stype==NS_EDITMODE_CURVE)
297 WM_event_add_keymap_handler(&ar->handlers, keymap);
299 WM_event_remove_keymap_handler(&ar->handlers, keymap);
301 keymap= WM_keymap_listbase(wm, "Armature", 0, 0);
302 if(stype==NS_EDITMODE_ARMATURE)
303 WM_event_add_keymap_handler(&ar->handlers, keymap);
305 WM_event_remove_keymap_handler(&ar->handlers, keymap);
307 keymap= WM_keymap_listbase(wm, "Lattice", 0, 0);
308 if(stype==NS_EDITMODE_LATTICE)
309 WM_event_add_keymap_handler(&ar->handlers, keymap);
311 WM_event_remove_keymap_handler(&ar->handlers, keymap);
313 /* armature sketching needs to take over mouse */
314 keymap= WM_keymap_listbase(wm, "Armature_Sketch", 0, 0);
315 if(stype==NS_EDITMODE_TEXT)
316 WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10);
318 WM_event_remove_keymap_handler(&ar->handlers, keymap);
320 keymap= WM_keymap_listbase(wm, "Particle", 0, 0);
321 if(stype==NS_MODE_PARTICLE)
322 WM_event_add_keymap_handler(&ar->handlers, keymap);
324 WM_event_remove_keymap_handler(&ar->handlers, keymap);
326 /* editfont keymap swallows all... */
327 keymap= WM_keymap_listbase(wm, "Font", 0, 0);
328 if(stype==NS_EDITMODE_TEXT)
329 WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10);
331 WM_event_remove_keymap_handler(&ar->handlers, keymap);
334 /* add handlers, stuff you only do once or on area/region changes */
335 static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
337 RegionView3D *rv3d= ar->regiondata;
341 keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
342 WM_event_add_keymap_handler(&ar->handlers, keymap);
343 keymap= WM_keymap_listbase(wm, "View3D", SPACE_VIEW3D, 0);
344 WM_event_add_keymap_handler(&ar->handlers, keymap);
347 keymap= WM_keymap_listbase(wm, "Object Non-modal", 0, 0);
348 WM_event_add_keymap_handler(&ar->handlers, keymap);
350 /* pose is not modal, operator poll checks for this */
351 keymap= WM_keymap_listbase(wm, "Pose", 0, 0);
352 WM_event_add_keymap_handler(&ar->handlers, keymap);
354 /* modal ops keymaps */
355 view3d_modal_keymaps(wm, ar, rv3d->lastmode);
356 /* operator poll checks for modes */
357 keymap= WM_keymap_listbase(wm, "ImagePaint", 0, 0);
358 WM_event_add_keymap_handler(&ar->handlers, keymap);
361 /* type callback, not region itself */
362 static void view3d_main_area_free(ARegion *ar)
364 RegionView3D *rv3d= ar->regiondata;
367 if(rv3d->localvd) MEM_freeN(rv3d->localvd);
368 if(rv3d->clipbb) MEM_freeN(rv3d->clipbb);
370 // XXX retopo_free_view_data(rv3d);
372 // XXX BIF_view3d_previewrender_free(rv3d);
376 if(rv3d->depths->depths) MEM_freeN(rv3d->depths->depths);
377 MEM_freeN(rv3d->depths);
380 ar->regiondata= NULL;
384 /* copy regiondata */
385 static void *view3d_main_area_duplicate(void *poin)
388 RegionView3D *rv3d= poin, *new;
390 new= MEM_dupallocN(rv3d);
392 new->localvd= MEM_dupallocN(rv3d->localvd);
394 new->clipbb= MEM_dupallocN(rv3d->clipbb);
397 new->retopo_view_data= NULL;
401 new->smooth_timer= NULL;
408 static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
410 /* context changes */
411 switch(wmn->category) {
414 case ND_KEYFRAME_EDIT:
415 case ND_KEYFRAME_PROP:
417 case ND_NLA_ACTCHANGE:
418 case ND_ANIMCHAN_SELECT:
419 ED_region_tag_redraw(ar);
429 ED_region_tag_redraw(ar);
432 view3d_modal_keymaps(wmn->wm, ar, wmn->subtype);
433 ED_region_tag_redraw(ar);
449 ED_region_tag_redraw(ar);
453 /* all group ops for now */
454 ED_region_tag_redraw(ar);
458 case ND_SHADING_DRAW:
459 ED_region_tag_redraw(ar);
464 case ND_LIGHTING_DRAW:
465 ED_region_tag_redraw(ar);
469 /* this could be more fine grained checks if we had
470 * more context than just the region */
471 ED_region_tag_redraw(ar);
476 /* concept is to retrieve cursor type context-less */
477 static void view3d_main_area_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
479 Scene *scene= win->screen->scene;
482 WM_cursor_set(win, CURSOR_EDIT);
485 WM_cursor_set(win, CURSOR_STD);
489 /* add handlers, stuff you only do once or on area/region changes */
490 static void view3d_header_area_init(wmWindowManager *wm, ARegion *ar)
492 ListBase *keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
494 WM_event_add_keymap_handler(&ar->handlers, keymap);
496 ED_region_header_init(ar);
499 static void view3d_header_area_draw(const bContext *C, ARegion *ar)
501 ED_region_header(C, ar);
504 static void view3d_header_area_listener(ARegion *ar, wmNotifier *wmn)
506 /* context changes */
507 switch(wmn->category) {
514 ED_region_tag_redraw(ar);
521 /* add handlers, stuff you only do once or on area/region changes */
522 static void view3d_buttons_area_init(wmWindowManager *wm, ARegion *ar)
526 ED_region_panels_init(wm, ar);
528 keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
529 WM_event_add_keymap_handler(&ar->handlers, keymap);
532 static void view3d_buttons_area_draw(const bContext *C, ARegion *ar)
534 ED_region_panels(C, ar, 1, NULL);
537 static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn)
539 /* context changes */
540 switch(wmn->category) {
543 case ND_KEYFRAME_EDIT:
544 case ND_KEYFRAME_PROP:
546 case ND_NLA_ACTCHANGE:
547 ED_region_tag_redraw(ar);
557 ED_region_tag_redraw(ar);
570 ED_region_tag_redraw(ar);
576 /* add handlers, stuff you only do once or on area/region changes */
577 static void view3d_tools_area_init(wmWindowManager *wm, ARegion *ar)
581 ED_region_panels_init(wm, ar);
583 keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
584 WM_event_add_keymap_handler(&ar->handlers, keymap);
589 static void view3d_tools_area_draw(const bContext *C, ARegion *ar)
591 ED_region_panels(C, ar, 1, view3d_context_string(C));
595 * Returns true if the Object is a from an external blend file (libdata)
597 static int object_is_libdata(Object *ob)
600 if (ob->proxy) return 0;
601 if (ob->id.lib) return 1;
605 static int view3d_context(const bContext *C, const char *member, bContextDataResult *result)
607 View3D *v3d= CTX_wm_view3d(C);
608 Scene *scene= CTX_data_scene(C);
611 if(v3d==NULL) return 0;
613 if(CTX_data_dir(member)) {
614 static const char *dir[] = {
615 "selected_objects", "selected_bases" "selected_editable_objects",
616 "selected_editable_bases" "visible_objects", "visible_bases", "selectable_objects", "selectable_bases",
617 "active_base", "active_object", "visible_bones", "editable_bones",
618 "selected_bones", "selected_editable_bones" "visible_pchans",
619 "selected_pchans", "active_bone", "active_pchan", NULL};
621 CTX_data_dir_set(result, dir);
623 else if(CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
624 int selected_objects= CTX_data_equals(member, "selected_objects");
626 for(base=scene->base.first; base; base=base->next) {
627 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
628 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
630 CTX_data_id_list_add(result, &base->object->id);
632 CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
639 else if(CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
640 int selected_editable_objects= CTX_data_equals(member, "selected_editable_objects");
642 for(base=scene->base.first; base; base=base->next) {
643 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
644 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
645 if(0==object_is_libdata(base->object)) {
646 if(selected_editable_objects)
647 CTX_data_id_list_add(result, &base->object->id);
649 CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
657 else if(CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
658 int visible_objects= CTX_data_equals(member, "visible_objects");
660 for(base=scene->base.first; base; base=base->next) {
661 if(base->lay & v3d->lay) {
662 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
664 CTX_data_id_list_add(result, &base->object->id);
666 CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
673 else if(CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
674 int selectable_objects= CTX_data_equals(member, "selectable_objects");
676 for(base=scene->base.first; base; base=base->next) {
677 if(base->lay & v3d->lay) {
678 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0 && (base->object->restrictflag & OB_RESTRICT_SELECT)==0) {
679 if(selectable_objects)
680 CTX_data_id_list_add(result, &base->object->id);
682 CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
689 else if(CTX_data_equals(member, "active_base")) {
690 if(scene->basact && (scene->basact->lay & v3d->lay))
691 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
692 CTX_data_pointer_set(result, &scene->id, &RNA_UnknownType, scene->basact);
696 else if(CTX_data_equals(member, "active_object")) {
697 if(scene->basact && (scene->basact->lay & v3d->lay))
698 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
699 CTX_data_id_pointer_set(result, &scene->basact->object->id);
703 else if(CTX_data_equals(member, "visible_bones") || CTX_data_equals(member, "editable_bones")) {
704 Object *obedit= scene->obedit; // XXX get from context?
705 bArmature *arm= (obedit) ? obedit->data : NULL;
706 EditBone *ebone, *flipbone=NULL;
707 int editable_bones= CTX_data_equals(member, "editable_bones");
709 if (arm && arm->edbo) {
710 /* Attention: X-Axis Mirroring is also handled here... */
711 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
712 /* first and foremost, bone must be visible and selected */
713 if (EBONE_VISIBLE(arm, ebone)) {
714 /* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
715 * so that most users of this data don't need to explicitly check for it themselves.
717 * We need to make sure that these mirrored copies are not selected, otherwise some
718 * bones will be operated on twice.
720 if (arm->flag & ARM_MIRROR_EDIT)
721 flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
723 /* if we're filtering for editable too, use the check for that instead, as it has selection check too */
724 if (editable_bones) {
725 /* only selected + editable */
726 if (EBONE_EDITABLE(ebone)) {
727 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
729 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
730 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
734 /* only include bones if visible */
735 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
737 if ((flipbone) && EBONE_VISIBLE(arm, flipbone)==0)
738 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
746 else if(CTX_data_equals(member, "selected_bones") || CTX_data_equals(member, "selected_editable_bones")) {
747 Object *obedit= scene->obedit; // XXX get from context?
748 bArmature *arm= (obedit) ? obedit->data : NULL;
749 EditBone *ebone, *flipbone=NULL;
750 int selected_editable_bones= CTX_data_equals(member, "selected_editable_bones");
752 if (arm && arm->edbo) {
753 /* Attention: X-Axis Mirroring is also handled here... */
754 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
755 /* first and foremost, bone must be visible and selected */
756 if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_SELECTED)) {
757 /* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
758 * so that most users of this data don't need to explicitly check for it themselves.
760 * We need to make sure that these mirrored copies are not selected, otherwise some
761 * bones will be operated on twice.
763 if (arm->flag & ARM_MIRROR_EDIT)
764 flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
766 /* if we're filtering for editable too, use the check for that instead, as it has selection check too */
767 if (selected_editable_bones) {
768 /* only selected + editable */
769 if (EBONE_EDITABLE(ebone)) {
770 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
772 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
773 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
777 /* only include bones if selected */
778 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
780 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
781 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
789 else if(CTX_data_equals(member, "visible_pchans")) {
790 Object *obact= OBACT;
791 bArmature *arm= (obact) ? obact->data : NULL;
795 for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
796 /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
797 if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
798 CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
805 else if(CTX_data_equals(member, "selected_pchans")) {
806 Object *obact= OBACT;
807 bArmature *arm= (obact) ? obact->data : NULL;
811 for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
812 /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
813 if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
814 if (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE))
815 CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
822 else if(CTX_data_equals(member, "active_bone")) {
823 Object *obedit= scene->obedit; // XXX get from context?
824 bArmature *arm= (obedit) ? obedit->data : NULL;
827 if (arm && arm->edbo) {
828 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
829 if (EBONE_VISIBLE(arm, ebone)) {
830 if (ebone->flag & BONE_ACTIVE) {
831 CTX_data_pointer_set(result, &arm->id, &RNA_UnknownType, ebone);
840 else if(CTX_data_equals(member, "active_pchan")) {
841 Object *obact= OBACT;
844 pchan= get_active_posechannel(obact);
846 CTX_data_pointer_set(result, &obact->id, &RNA_PoseChannel, pchan);
854 /* only called once, from space/spacetypes.c */
855 void ED_spacetype_view3d(void)
857 SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype view3d");
860 st->spaceid= SPACE_VIEW3D;
863 st->free= view3d_free;
864 st->init= view3d_init;
865 st->duplicate= view3d_duplicate;
866 st->operatortypes= view3d_operatortypes;
867 st->keymap= view3d_keymap;
868 st->context= view3d_context;
870 /* regions: main window */
871 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
872 art->regionid = RGN_TYPE_WINDOW;
873 art->keymapflag= ED_KEYMAP_FRAMES;
874 art->draw= view3d_main_area_draw;
875 art->init= view3d_main_area_init;
876 art->free= view3d_main_area_free;
877 art->duplicate= view3d_main_area_duplicate;
878 art->listener= view3d_main_area_listener;
879 art->cursor= view3d_main_area_cursor;
880 BLI_addhead(&st->regiontypes, art);
882 /* regions: listview/buttons */
883 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
884 art->regionid = RGN_TYPE_UI;
885 art->minsizex= 220; // XXX
886 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
887 art->listener= view3d_buttons_area_listener;
888 art->init= view3d_buttons_area_init;
889 art->draw= view3d_buttons_area_draw;
890 BLI_addhead(&st->regiontypes, art);
892 view3d_buttons_register(art);
894 /* regions: tool(bar) */
895 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
896 art->regionid = RGN_TYPE_TOOLS;
897 art->minsizex= 120; // XXX
898 art->minsizey= 50; // XXX
899 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
900 art->listener= view3d_buttons_area_listener;
901 art->init= view3d_tools_area_init;
902 art->draw= view3d_tools_area_draw;
903 BLI_addhead(&st->regiontypes, art);
905 view3d_toolbar_register(art);
907 /* regions: tool properties */
908 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
909 art->regionid = RGN_TYPE_TOOL_PROPS;
912 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
913 art->listener= view3d_buttons_area_listener;
914 art->init= view3d_tools_area_init;
915 art->draw= view3d_tools_area_draw;
916 BLI_addhead(&st->regiontypes, art);
918 view3d_tool_props_register(art);
921 /* regions: header */
922 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
923 art->regionid = RGN_TYPE_HEADER;
924 art->minsizey= HEADERY;
925 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
926 art->listener= view3d_header_area_listener;
927 art->init= view3d_header_area_init;
928 art->draw= view3d_header_area_draw;
929 BLI_addhead(&st->regiontypes, art);
931 BKE_spacetype_register(st);