4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * Copyright 2009-2011 Jörg Hermann Müller
8 * This file is part of AudaSpace.
10 * Audaspace is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * AudaSpace is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with Audaspace; if not, write to the Free Software Foundation,
22 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
24 * ***** END GPL LICENSE BLOCK *****
27 /** \file audaspace/FX/AUD_PingPongFactory.h
32 #ifndef AUD_PINGPONGFACTORY
33 #define AUD_PINGPONGFACTORY
35 #include "AUD_EffectFactory.h"
38 * This factory plays another factory first normal, then reversed.
39 * \note Readers from the underlying factory must be from the buffer type.
41 class AUD_PingPongFactory : public AUD_EffectFactory
44 // hide copy constructor and operator=
45 AUD_PingPongFactory(const AUD_PingPongFactory&);
46 AUD_PingPongFactory& operator=(const AUD_PingPongFactory&);
50 * Creates a new ping pong factory.
51 * \param factory The input factory.
53 AUD_PingPongFactory(AUD_IFactory* factory);
55 virtual AUD_IReader* createReader() const;
58 #endif //AUD_PINGPONGFACTORY