4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2008 Blender Foundation.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
32 #include "DNA_action_types.h"
33 #include "DNA_armature_types.h"
34 #include "DNA_object_types.h"
35 #include "DNA_space_types.h"
36 #include "DNA_scene_types.h"
37 #include "DNA_screen_types.h"
38 #include "DNA_view3d_types.h"
40 #include "MEM_guardedalloc.h"
42 #include "BLI_blenlib.h"
43 #include "BLI_arithb.h"
46 #include "BKE_action.h"
47 #include "BKE_context.h"
48 #include "BKE_global.h"
49 #include "BKE_screen.h"
50 #include "BKE_utildefines.h"
52 #include "ED_armature.h"
53 #include "ED_space_api.h"
54 #include "ED_screen.h"
61 #include "UI_interface.h"
62 #include "UI_resources.h"
63 #include "UI_view2d.h"
65 #include "RNA_access.h"
67 #include "view3d_intern.h" // own include
69 /* ******************** manage regions ********************* */
71 ARegion *view3d_has_buttons_region(ScrArea *sa)
75 for(ar= sa->regionbase.first; ar; ar= ar->next)
76 if(ar->regiontype==RGN_TYPE_UI)
79 /* add subdiv level; after header */
80 for(ar= sa->regionbase.first; ar; ar= ar->next)
81 if(ar->regiontype==RGN_TYPE_HEADER)
85 if(ar==NULL) return NULL;
87 arnew= MEM_callocN(sizeof(ARegion), "buttons for view3d");
89 BLI_insertlinkafter(&sa->regionbase, ar, arnew);
90 arnew->regiontype= RGN_TYPE_UI;
91 arnew->alignment= RGN_ALIGN_RIGHT;
93 arnew->flag = RGN_FLAG_HIDDEN;
98 ARegion *view3d_has_tools_region(ScrArea *sa)
102 for(ar= sa->regionbase.first; ar; ar= ar->next)
103 if(ar->regiontype==RGN_TYPE_TOOLS)
106 /* add subdiv level; after header */
107 for(ar= sa->regionbase.first; ar; ar= ar->next)
108 if(ar->regiontype==RGN_TYPE_HEADER)
112 if(ar==NULL) return NULL;
114 arnew= MEM_callocN(sizeof(ARegion), "tools for view3d");
116 BLI_insertlinkafter(&sa->regionbase, ar, arnew);
117 arnew->regiontype= RGN_TYPE_TOOLS;
118 arnew->alignment= RGN_OVERLAP_LEFT;
120 arnew->flag = RGN_FLAG_HIDDEN;
127 /* ******************** default callbacks for view3d space ***************** */
129 static SpaceLink *view3d_new(const bContext *C)
131 Scene *scene= CTX_data_scene(C);
136 v3d= MEM_callocN(sizeof(View3D), "initview3d");
137 v3d->spacetype= SPACE_VIEW3D;
138 v3d->blockscale= 0.7f;
139 v3d->lay= v3d->layact= 1;
141 v3d->lay= v3d->layact= scene->lay;
142 v3d->camera= scene->camera;
147 v3d->gridsubdiv = 10;
148 v3d->drawtype= OB_WIRE;
150 v3d->gridflag |= V3D_SHOW_X;
151 v3d->gridflag |= V3D_SHOW_Y;
152 v3d->gridflag |= V3D_SHOW_FLOOR;
153 v3d->gridflag &= ~V3D_SHOW_Z;
160 ar= MEM_callocN(sizeof(ARegion), "header for view3d");
162 BLI_addtail(&v3d->regionbase, ar);
163 ar->regiontype= RGN_TYPE_HEADER;
164 ar->alignment= RGN_ALIGN_BOTTOM;
166 /* buttons/list view */
167 ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
169 BLI_addtail(&v3d->regionbase, ar);
170 ar->regiontype= RGN_TYPE_UI;
171 ar->alignment= RGN_ALIGN_LEFT;
172 ar->flag = RGN_FLAG_HIDDEN;
175 ar= MEM_callocN(sizeof(ARegion), "main area for view3d");
177 BLI_addtail(&v3d->regionbase, ar);
178 ar->regiontype= RGN_TYPE_WINDOW;
180 ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region view3d");
181 rv3d= ar->regiondata;
182 rv3d->viewquat[0]= 1.0f;
187 return (SpaceLink *)v3d;
190 /* not spacelink itself */
191 static void view3d_free(SpaceLink *sl)
193 View3D *vd= (View3D *) sl;
196 if(vd->bgpic->ima) vd->bgpic->ima->id.us--;
197 MEM_freeN(vd->bgpic);
200 if(vd->localvd) MEM_freeN(vd->localvd);
202 if(vd->properties_storage) MEM_freeN(vd->properties_storage);
207 /* spacetype; init callback */
208 static void view3d_init(struct wmWindowManager *wm, ScrArea *sa)
213 static SpaceLink *view3d_duplicate(SpaceLink *sl)
215 View3D *v3do= (View3D *)sl;
216 View3D *v3dn= MEM_dupallocN(sl);
218 /* clear or remove stuff from old */
220 // XXX BIF_view3d_previewrender_free(v3do);
224 v3do->properties_storage= NULL;
226 v3do->lay= v3dn->localvd->lay;
227 v3do->lay &= 0xFFFFFF;
230 /* copy or clear inside new stuff */
233 v3dn->bgpic= MEM_dupallocN(v3dn->bgpic);
234 if(v3dn->bgpic->ima) v3dn->bgpic->ima->id.us++;
236 v3dn->properties_storage= NULL;
238 return (SpaceLink *)v3dn;
241 static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
243 RegionView3D *rv3d= ar->regiondata;
246 /* copy last mode, then we can re-init the region maps */
247 rv3d->lastmode= stype;
249 keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
250 if(ELEM(stype, 0, NS_MODE_OBJECT))
251 WM_event_add_keymap_handler(&ar->handlers, keymap);
253 WM_event_remove_keymap_handler(&ar->handlers, keymap);
255 keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
256 if(stype==NS_EDITMODE_MESH)
257 WM_event_add_keymap_handler(&ar->handlers, keymap);
259 WM_event_remove_keymap_handler(&ar->handlers, keymap);
261 keymap= WM_keymap_listbase(wm, "Curve", 0, 0);
262 if(stype==NS_EDITMODE_CURVE)
263 WM_event_add_keymap_handler(&ar->handlers, keymap);
265 WM_event_remove_keymap_handler(&ar->handlers, keymap);
267 keymap= WM_keymap_listbase(wm, "Armature", 0, 0);
268 if(stype==NS_EDITMODE_ARMATURE)
269 WM_event_add_keymap_handler(&ar->handlers, keymap);
271 WM_event_remove_keymap_handler(&ar->handlers, keymap);
273 /* armature sketching needs to take over mouse */
274 keymap= WM_keymap_listbase(wm, "Armature_Sketch", 0, 0);
275 if(stype==NS_EDITMODE_TEXT)
276 WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10);
278 WM_event_remove_keymap_handler(&ar->handlers, keymap);
280 keymap= WM_keymap_listbase(wm, "Particle", 0, 0);
281 if(stype==NS_MODE_PARTICLE)
282 WM_event_add_keymap_handler(&ar->handlers, keymap);
284 WM_event_remove_keymap_handler(&ar->handlers, keymap);
286 /* editfont keymap swallows all... */
287 keymap= WM_keymap_listbase(wm, "Font", 0, 0);
288 if(stype==NS_EDITMODE_TEXT)
289 WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10);
291 WM_event_remove_keymap_handler(&ar->handlers, keymap);
295 /* add handlers, stuff you only do once or on area/region changes */
296 static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
298 RegionView3D *rv3d= ar->regiondata;
302 keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
303 WM_event_add_keymap_handler(&ar->handlers, keymap);
304 keymap= WM_keymap_listbase(wm, "View3D", SPACE_VIEW3D, 0);
305 WM_event_add_keymap_handler(&ar->handlers, keymap);
308 keymap= WM_keymap_listbase(wm, "Object Non-modal", 0, 0);
309 WM_event_add_keymap_handler(&ar->handlers, keymap);
311 /* pose is not modal, operator poll checks for this */
312 keymap= WM_keymap_listbase(wm, "Pose", 0, 0);
313 WM_event_add_keymap_handler(&ar->handlers, keymap);
315 /* modal ops keymaps */
316 view3d_modal_keymaps(wm, ar, rv3d->lastmode);
317 /* operator poll checks for modes */
318 keymap= WM_keymap_listbase(wm, "ImagePaint", 0, 0);
319 WM_event_add_keymap_handler(&ar->handlers, keymap);
322 /* type callback, not region itself */
323 static void view3d_main_area_free(ARegion *ar)
325 RegionView3D *rv3d= ar->regiondata;
328 if(rv3d->localvd) MEM_freeN(rv3d->localvd);
329 if(rv3d->clipbb) MEM_freeN(rv3d->clipbb);
331 // XXX retopo_free_view_data(rv3d);
333 // XXX BIF_view3d_previewrender_free(rv3d);
337 if(rv3d->depths->depths) MEM_freeN(rv3d->depths->depths);
338 MEM_freeN(rv3d->depths);
341 ar->regiondata= NULL;
345 /* copy regiondata */
346 static void *view3d_main_area_duplicate(void *poin)
349 RegionView3D *rv3d= poin, *new;
351 new= MEM_dupallocN(rv3d);
353 new->localvd= MEM_dupallocN(rv3d->localvd);
355 new->clipbb= MEM_dupallocN(rv3d->clipbb);
358 new->retopo_view_data= NULL;
362 new->smooth_timer= NULL;
369 static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
371 /* context changes */
372 switch(wmn->category) {
379 ED_region_tag_redraw(ar);
382 view3d_modal_keymaps(wmn->wm, ar, wmn->subtype);
383 ED_region_tag_redraw(ar);
397 ED_region_tag_redraw(ar);
401 /* all group ops for now */
402 ED_region_tag_redraw(ar);
406 case ND_SHADING_DRAW:
407 ED_region_tag_redraw(ar);
412 case ND_LIGHTING_DRAW:
413 ED_region_tag_redraw(ar);
417 /* this could be more fine grained checks if we had
418 * more context than just the region */
419 ED_region_tag_redraw(ar);
424 /* concept is to retrieve cursor type context-less */
425 static void view3d_main_area_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
427 Scene *scene= win->screen->scene;
430 WM_cursor_set(win, CURSOR_EDIT);
433 WM_cursor_set(win, CURSOR_STD);
437 /* add handlers, stuff you only do once or on area/region changes */
438 static void view3d_header_area_init(wmWindowManager *wm, ARegion *ar)
440 ListBase *keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
442 WM_event_add_keymap_handler(&ar->handlers, keymap);
444 UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
447 static void view3d_header_area_draw(const bContext *C, ARegion *ar)
452 if(ED_screen_area_active(C))
453 UI_GetThemeColor3fv(TH_HEADER, col);
455 UI_GetThemeColor3fv(TH_HEADERDESEL, col);
457 glClearColor(col[0], col[1], col[2], 0.0);
458 glClear(GL_COLOR_BUFFER_BIT);
460 /* set view2d view matrix for scrolling (without scrollers) */
461 UI_view2d_view_ortho(C, &ar->v2d);
463 view3d_header_buttons(C, ar);
465 /* restore view matrix? */
466 UI_view2d_view_restore(C);
469 static void view3d_header_area_listener(ARegion *ar, wmNotifier *wmn)
471 /* context changes */
472 switch(wmn->category) {
479 ED_region_tag_redraw(ar);
486 /* add handlers, stuff you only do once or on area/region changes */
487 static void view3d_buttons_area_init(wmWindowManager *wm, ARegion *ar)
491 ED_region_panels_init(wm, ar);
493 keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
494 WM_event_add_keymap_handler(&ar->handlers, keymap);
497 static void view3d_buttons_area_draw(const bContext *C, ARegion *ar)
499 ED_region_panels(C, ar, 1, NULL);
502 static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn)
504 /* context changes */
505 switch(wmn->category) {
512 ED_region_tag_redraw(ar);
525 ED_region_tag_redraw(ar);
531 /* add handlers, stuff you only do once or on area/region changes */
532 static void view3d_tools_area_init(wmWindowManager *wm, ARegion *ar)
536 ED_region_panels_init(wm, ar);
538 keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
539 WM_event_add_keymap_handler(&ar->handlers, keymap);
542 static void view3d_tools_area_draw(const bContext *C, ARegion *ar)
544 ED_region_panels(C, ar, 1, NULL);
548 * Returns true if the Object is a from an external blend file (libdata)
550 static int object_is_libdata(Object *ob)
553 if (ob->proxy) return 0;
554 if (ob->id.lib) return 1;
558 static int view3d_context(const bContext *C, const char *member, bContextDataResult *result)
560 View3D *v3d= CTX_wm_view3d(C);
561 Scene *scene= CTX_data_scene(C);
564 if(v3d==NULL) return 0;
566 if(CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
567 int selected_objects= CTX_data_equals(member, "selected_objects");
569 for(base=scene->base.first; base; base=base->next) {
570 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
571 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
573 CTX_data_id_list_add(result, &base->object->id);
575 CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
582 else if(CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
583 int selected_editable_objects= CTX_data_equals(member, "selected_editable_objects");
585 for(base=scene->base.first; base; base=base->next) {
586 if((base->flag & SELECT) && (base->lay & v3d->lay)) {
587 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
588 if(0==object_is_libdata(base->object)) {
589 if(selected_editable_objects)
590 CTX_data_id_list_add(result, &base->object->id);
592 CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
600 else if(CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
601 int visible_objects= CTX_data_equals(member, "visible_objects");
603 for(base=scene->base.first; base; base=base->next) {
604 if(base->lay & v3d->lay) {
605 if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
607 CTX_data_id_list_add(result, &base->object->id);
609 CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
616 else if(CTX_data_equals(member, "active_base")) {
617 if(scene->basact && (scene->basact->lay & v3d->lay))
618 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
619 CTX_data_pointer_set(result, &scene->id, &RNA_UnknownType, scene->basact);
623 else if(CTX_data_equals(member, "active_object")) {
624 if(scene->basact && (scene->basact->lay & v3d->lay))
625 if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
626 CTX_data_id_pointer_set(result, &scene->basact->object->id);
630 else if(CTX_data_equals(member, "visible_bones") || CTX_data_equals(member, "editable_bones")) {
631 Object *obedit= scene->obedit; // XXX get from context?
632 bArmature *arm= (obedit) ? obedit->data : NULL;
633 EditBone *ebone, *flipbone=NULL;
634 int editable_bones= CTX_data_equals(member, "editable_bones");
636 if (arm && arm->edbo) {
637 /* Attention: X-Axis Mirroring is also handled here... */
638 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
639 /* first and foremost, bone must be visible and selected */
640 if (EBONE_VISIBLE(arm, ebone)) {
641 /* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
642 * so that most users of this data don't need to explicitly check for it themselves.
644 * We need to make sure that these mirrored copies are not selected, otherwise some
645 * bones will be operated on twice.
647 if (arm->flag & ARM_MIRROR_EDIT)
648 flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
650 /* if we're filtering for editable too, use the check for that instead, as it has selection check too */
651 if (editable_bones) {
652 /* only selected + editable */
653 if (EBONE_EDITABLE(ebone)) {
654 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
656 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
657 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
661 /* only include bones if visible */
662 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
664 if ((flipbone) && EBONE_VISIBLE(arm, flipbone)==0)
665 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
673 else if(CTX_data_equals(member, "selected_bones") || CTX_data_equals(member, "selected_editable_bones")) {
674 Object *obedit= scene->obedit; // XXX get from context?
675 bArmature *arm= (obedit) ? obedit->data : NULL;
676 EditBone *ebone, *flipbone=NULL;
677 int selected_editable_bones= CTX_data_equals(member, "selected_editable_bones");
679 if (arm && arm->edbo) {
680 /* Attention: X-Axis Mirroring is also handled here... */
681 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
682 /* first and foremost, bone must be visible and selected */
683 if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_SELECTED)) {
684 /* Get 'x-axis mirror equivalent' bone if the X-Axis Mirroring option is enabled
685 * so that most users of this data don't need to explicitly check for it themselves.
687 * We need to make sure that these mirrored copies are not selected, otherwise some
688 * bones will be operated on twice.
690 if (arm->flag & ARM_MIRROR_EDIT)
691 flipbone = ED_armature_bone_get_mirrored(arm->edbo, ebone);
693 /* if we're filtering for editable too, use the check for that instead, as it has selection check too */
694 if (selected_editable_bones) {
695 /* only selected + editable */
696 if (EBONE_EDITABLE(ebone)) {
697 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
699 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
700 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
704 /* only include bones if selected */
705 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
707 if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
708 CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
716 else if(CTX_data_equals(member, "visible_pchans")) {
717 Object *obact= OBACT;
718 bArmature *arm= (obact) ? obact->data : NULL;
722 for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
723 /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
724 if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
725 CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
732 else if(CTX_data_equals(member, "selected_pchans")) {
733 Object *obact= OBACT;
734 bArmature *arm= (obact) ? obact->data : NULL;
738 for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
739 /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
740 if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
741 if (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE))
742 CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
749 else if(CTX_data_equals(member, "active_bone")) {
750 Object *obedit= scene->obedit; // XXX get from context?
751 bArmature *arm= (obedit) ? obedit->data : NULL;
754 if (arm && arm->edbo) {
755 for (ebone= arm->edbo->first; ebone; ebone= ebone->next) {
756 if (EBONE_VISIBLE(arm, ebone)) {
757 if (ebone->flag & BONE_ACTIVE) {
758 CTX_data_pointer_set(result, &arm->id, &RNA_UnknownType, ebone);
767 else if(CTX_data_equals(member, "active_pchan")) {
768 Object *obact= OBACT;
771 pchan= get_active_posechannel(obact);
773 CTX_data_pointer_set(result, &obact->id, &RNA_PoseChannel, pchan);
781 /* only called once, from space/spacetypes.c */
782 void ED_spacetype_view3d(void)
784 SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype view3d");
787 st->spaceid= SPACE_VIEW3D;
790 st->free= view3d_free;
791 st->init= view3d_init;
792 st->duplicate= view3d_duplicate;
793 st->operatortypes= view3d_operatortypes;
794 st->keymap= view3d_keymap;
795 st->context= view3d_context;
797 /* regions: main window */
798 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
799 art->regionid = RGN_TYPE_WINDOW;
800 art->keymapflag= ED_KEYMAP_FRAMES;
801 art->draw= view3d_main_area_draw;
802 art->init= view3d_main_area_init;
803 art->free= view3d_main_area_free;
804 art->duplicate= view3d_main_area_duplicate;
805 art->listener= view3d_main_area_listener;
806 art->cursor= view3d_main_area_cursor;
807 BLI_addhead(&st->regiontypes, art);
809 /* regions: listview/buttons */
810 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
811 art->regionid = RGN_TYPE_UI;
812 art->minsizex= 220; // XXX
813 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
814 art->listener= view3d_buttons_area_listener;
815 art->init= view3d_buttons_area_init;
816 art->draw= view3d_buttons_area_draw;
817 BLI_addhead(&st->regiontypes, art);
819 view3d_buttons_register(art);
821 /* regions: tool(bar) */
822 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
823 art->regionid = RGN_TYPE_TOOLS;
824 art->minsizex= 120; // XXX
825 art->minsizey= 50; // XXX
826 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
827 art->listener= view3d_buttons_area_listener;
828 art->init= view3d_tools_area_init;
829 art->draw= view3d_tools_area_draw;
830 BLI_addhead(&st->regiontypes, art);
832 view3d_toolbar_register(art);
834 /* regions: header */
835 art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
836 art->regionid = RGN_TYPE_HEADER;
837 art->minsizey= HEADERY;
838 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
839 art->listener= view3d_header_area_listener;
840 art->init= view3d_header_area_init;
841 art->draw= view3d_header_area_draw;
842 BLI_addhead(&st->regiontypes, art);
844 BKE_spacetype_register(st);