* missing include paths added for debug configuration
[blender-staging.git] / projectfiles_vc7 / gameengine / physics / PHY_Physics / PHY_Physics.vcproj
1 <?xml version="1.0" encoding = "Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.00"
5         Name="PHY_Physics"
6         SccProjectName=""
7         SccLocalPath="">
8         <Platforms>
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10                         Name="Win32"/>
11         </Platforms>
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14                         Name="Debug|Win32"
15                         OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\debug"
16                         IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\debug"
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27                                 RuntimeLibrary="5"
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29                                 PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\debug/PHY_Physics.pch"
30                                 AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\debug/"
31                                 ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\debug/"
32                                 ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\debug/"
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59                         Name="Release|Win32"
60                         OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics"
61                         IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics"
62                         ConfigurationType="4"
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76                                 PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics/PHY_Physics.pch"
77                                 AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics/"
78                                 ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics/"
79                                 ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics/"
80                                 WarningLevel="3"
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83                         <Tool
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85                         <Tool
86                                 Name="VCLibrarianTool"
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88                                 SuppressStartupBanner="TRUE"/>
89                         <Tool
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104                 <Configuration
105                         Name="MT DLL Release|Win32"
106                         OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll"
107                         IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll"
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118                                 RuntimeLibrary="2"
119                                 EnableFunctionLevelLinking="TRUE"
120                                 UsePrecompiledHeader="2"
121                                 PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/PHY_Physics.pch"
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123                                 ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/"
124                                 ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\mtdll/"
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146                         <Tool
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149                 <Configuration
150                         Name="MT DLL Debug|Win32"
151                         OutputDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug"
152                         IntermediateDirectory=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug"
153                         ConfigurationType="4"
154                         UseOfMFC="0"
155                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
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160                                 AdditionalIncludeDirectories="common,dummy"
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162                                 BasicRuntimeChecks="3"
163                                 RuntimeLibrary="3"
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165                                 PrecompiledHeaderFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/PHY_Physics.pch"
166                                 AssemblerListingLocation=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/"
167                                 ObjectFile=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/"
168                                 ProgramDataBaseFileName=".\..\..\..\..\obj\windows\gameengine\physics\mtdll_debug/"
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173                         <Tool
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175                         <Tool
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