Patch to change license to GPL only, from GSR.
[blender-staging.git] / projectfiles_vc7 / blender / src / BL_src_cre.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.10"
5         Name="BL_src_cre"
6         SccProjectName=""
7         SccLocalPath="">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
13                 <Configuration
14                         Name="Blender Debug|Win32"
15                         OutputDirectory="..\..\..\..\build\msvc_7\source\creator\debug"
16                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\creator\debug"
17                         ConfigurationType="4"
18                         UseOfMFC="0"
19                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
20                         CharacterSet="2">
21                         <Tool
22                                 Name="VCCLCompilerTool"
23                                 Optimization="0"
24                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\verify;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\lib\windows\pthreads\include"
25                                 PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
26                                 BasicRuntimeChecks="3"
27                                 RuntimeLibrary="1"
28                                 DefaultCharIsUnsigned="TRUE"
29                                 UsePrecompiledHeader="2"
30                                 PrecompiledHeaderThrough="StdAfx.h"
31                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\creator\debug\BL_src_cre.pch"
32                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\creator\debug\"
33                                 ObjectFile="..\..\..\..\build\msvc_7\source\creator\debug\"
34                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\creator\debug\"
35                                 WarningLevel="2"
36                                 SuppressStartupBanner="TRUE"
37                                 DebugInformationFormat="3"
38                                 CompileAs="0"/>
39                         <Tool
40                                 Name="VCCustomBuildTool"/>
41                         <Tool
42                                 Name="VCLibrarianTool"
43                                 OutputFile="..\..\..\..\build\msvc_7\libs\debug\BL_src_cre.lib"
44                                 SuppressStartupBanner="TRUE"/>
45                         <Tool
46                                 Name="VCMIDLTool"/>
47                         <Tool
48                                 Name="VCPostBuildEventTool"/>
49                         <Tool
50                                 Name="VCPreBuildEventTool"/>
51                         <Tool
52                                 Name="VCPreLinkEventTool"/>
53                         <Tool
54                                 Name="VCResourceCompilerTool"
55                                 PreprocessorDefinitions="_DEBUG"
56                                 Culture="1033"/>
57                         <Tool
58                                 Name="VCWebServiceProxyGeneratorTool"/>
59                         <Tool
60                                 Name="VCXMLDataGeneratorTool"/>
61                         <Tool
62                                 Name="VCManagedWrapperGeneratorTool"/>
63                         <Tool
64                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
65                 </Configuration>
66                 <Configuration
67                         Name="Blender Release|Win32"
68                         OutputDirectory="..\..\..\..\build\msvc_7\source\creator"
69                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\creator"
70                         ConfigurationType="4"
71                         UseOfMFC="0"
72                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
73                         CharacterSet="2">
74                         <Tool
75                                 Name="VCCLCompilerTool"
76                                 InlineFunctionExpansion="1"
77                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\blenkey\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\verify;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\lib\windows\pthreads\include"
78                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;NAN_GAME;GAME"
79                                 StringPooling="TRUE"
80                                 RuntimeLibrary="0"
81                                 EnableFunctionLevelLinking="TRUE"
82                                 DefaultCharIsUnsigned="TRUE"
83                                 UsePrecompiledHeader="2"
84                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\creator\BL_src_cre.pch"
85                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\creator\"
86                                 ObjectFile="..\..\..\..\build\msvc_7\source\creator\"
87                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\creator\"
88                                 WarningLevel="2"
89                                 SuppressStartupBanner="TRUE"
90                                 CompileAs="0"/>
91                         <Tool
92                                 Name="VCCustomBuildTool"/>
93                         <Tool
94                                 Name="VCLibrarianTool"
95                                 OutputFile="..\..\..\..\build\msvc_7\libs\BL_src_cre.lib"
96                                 SuppressStartupBanner="TRUE"/>
97                         <Tool
98                                 Name="VCMIDLTool"/>
99                         <Tool
100                                 Name="VCPostBuildEventTool"/>
101                         <Tool
102                                 Name="VCPreBuildEventTool"/>
103                         <Tool
104                                 Name="VCPreLinkEventTool"/>
105                         <Tool
106                                 Name="VCResourceCompilerTool"
107                                 PreprocessorDefinitions="NDEBUG"
108                                 Culture="1033"/>
109                         <Tool
110                                 Name="VCWebServiceProxyGeneratorTool"/>
111                         <Tool
112                                 Name="VCXMLDataGeneratorTool"/>
113                         <Tool
114                                 Name="VCManagedWrapperGeneratorTool"/>
115                         <Tool
116                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
117                 </Configuration>
118         </Configurations>
119         <References>
120         </References>
121         <Files>
122                 <Filter
123                         Name="Source Files"
124                         Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
125                         <File
126                                 RelativePath="..\..\..\source\blender\src\cre\license.jpeg.c">
127                         </File>
128                         <File
129                                 RelativePath="..\..\..\source\blender\src\cre\license_key.c">
130                         </File>
131                 </Filter>
132                 <Filter
133                         Name="Header Files"
134                         Filter="h;hpp;hxx;hm;inl">
135                         <File
136                                 RelativePath="..\..\..\source\blender\include\keyed_functions.h">
137                         </File>
138                         <File
139                                 RelativePath="..\..\..\source\blender\include\license_key.h">
140                         </File>
141                 </Filter>
142         </Files>
143         <Globals>
144         </Globals>
145 </VisualStudioProject>