3 # ***** BEGIN GPL LICENSE BLOCK *****
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
22 # The Original Code is: all of this file.
24 # Contributor(s): Nathan Letwory.
26 # ***** END GPL LICENSE BLOCK *****
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 # http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
36 import platform as pltfrm
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
51 from tempfile import mkdtemp
54 toolpath=os.path.join(".", "build_files", "scons", "tools")
56 # needed for importing tools
57 sys.path.append(toolpath)
63 EnsureSConsVersion(1,0,0)
65 # Before we do anything, let's check if we have a sane os.environ
66 if not btools.check_environ():
69 BlenderEnvironment = Blender.BlenderEnvironment
72 VERSION = btools.VERSION # This is used in creating the local config directories
73 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
76 platform = sys.platform
80 ##### BEGIN SETUP #####
82 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
84 B.binarykind = ['blender' , 'blenderplayer']
85 ##################################
86 # target and argument validation #
87 ##################################
88 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
89 use_color = ARGUMENTS.get('BF_FANCY', '1')
93 if not use_color=='1':
96 #on defaut white Os X terminal, some colors are totally unlegible
97 if platform=='darwin':
98 B.bc.OKGREEN = '\033[34m'
99 B.bc.WARNING = '\033[36m'
102 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
103 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
104 btools.print_arguments(B.arguments, B.bc)
107 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
108 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
109 btools.print_targets(B.targets, B.bc)
111 ##########################
112 # setting up environment #
113 ##########################
115 # handling cmd line arguments & config file
118 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
119 if tempbitness in (32, 64): # only set if 32 or 64 has been given
120 bitness = int(tempbitness)
125 B.bitness = tempbitness
128 # first check cmdline for toolset and we create env to work on
129 quickie = B.arguments.get('BF_QUICK', None)
130 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
133 B.quickdebug=string.split(quickdebug, ',')
138 B.quickie=string.split(quickie,',')
142 toolset = B.arguments.get('BF_TOOLSET', None)
144 print "Using " + toolset
145 if toolset=='mstoolkit':
146 env = BlenderEnvironment(ENV = os.environ)
147 env.Tool('mstoolkit', [toolpath])
149 env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
151 btools.SetupSpawn(env)
153 if bitness==64 and platform=='win32':
154 env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
156 env = BlenderEnvironment(ENV = os.environ)
159 print "Could not create a build environment"
162 cc = B.arguments.get('CC', None)
163 cxx = B.arguments.get('CXX', None)
169 if sys.platform=='win32':
170 if env['CC'] in ['cl', 'cl.exe']:
171 platform = 'win64-vc' if bitness == 64 else 'win32-vc'
172 elif env['CC'] in ['gcc']:
173 platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
175 env.SConscriptChdir(0)
177 # Remove major kernel version from linux platform.
178 # After Linus switched kernel to new version model this major version
179 # shouldn't take much sense for building rules.
181 if re.match('linux[0-9]+', platform):
184 crossbuild = B.arguments.get('BF_CROSS', None)
185 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
186 platform = 'linuxcross'
188 env['OURPLATFORM'] = platform
190 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
192 if os.path.exists(configfile):
193 print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
195 print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
197 if crossbuild and env['PLATFORM'] != 'win32':
198 print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
199 env.Tool('crossmingw', [toolpath])
200 # todo: determine proper libs/includes etc.
201 # Needed for gui programs, console programs should do without it
203 # Now we don't need this option to have console window
204 # env.Append(LINKFLAGS=['-mwindows'])
206 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
207 # first read platform config. B.arguments will override
208 optfiles = [configfile]
209 if os.path.exists(userconfig):
210 print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
211 optfiles += [userconfig]
213 print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
215 opts = btools.read_opts(env, optfiles, B.arguments)
218 if sys.platform=='win32':
220 env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
222 if not env['BF_FANCY']:
226 # remove install dir so old and new files are not mixed.
227 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
228 # TODO: perhaps we need an option (off by default) to not do this altogether...
229 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
230 scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
231 if os.path.isdir(scriptsDir):
232 print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
233 shutil.rmtree(scriptsDir)
236 SetOption('num_jobs', int(env['BF_NUMJOBS']))
237 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
238 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
240 if 'blenderlite' in B.targets:
242 target_env_defs['WITH_BF_GAMEENGINE'] = False
243 target_env_defs['WITH_BF_CYCLES'] = False
244 target_env_defs['WITH_BF_OPENAL'] = False
245 target_env_defs['WITH_BF_OPENEXR'] = False
246 target_env_defs['WITH_BF_OPENMP'] = False
247 target_env_defs['WITH_BF_ICONV'] = False
248 target_env_defs['WITH_BF_INTERNATIONAL'] = False
249 target_env_defs['WITH_BF_OPENJPEG'] = False
250 target_env_defs['WITH_BF_FFMPEG'] = False
251 target_env_defs['WITH_BF_QUICKTIME'] = False
252 target_env_defs['WITH_BF_REDCODE'] = False
253 target_env_defs['WITH_BF_DDS'] = False
254 target_env_defs['WITH_BF_CINEON'] = False
255 target_env_defs['WITH_BF_FRAMESERVER'] = False
256 target_env_defs['WITH_BF_HDR'] = False
257 target_env_defs['WITH_BF_ZLIB'] = False
258 target_env_defs['WITH_BF_SDL'] = False
259 target_env_defs['WITH_BF_JPEG'] = False
260 target_env_defs['WITH_BF_PNG'] = False
261 target_env_defs['WITH_BF_BULLET'] = False
262 target_env_defs['WITH_BF_BINRELOC'] = False
263 target_env_defs['BF_BUILDINFO'] = False
264 target_env_defs['WITH_BF_FLUID'] = False
265 target_env_defs['WITH_BF_OCEANSIM'] = False
266 target_env_defs['WITH_BF_SMOKE'] = False
267 target_env_defs['WITH_BF_BOOLEAN'] = False
268 target_env_defs['WITH_BF_REMESH'] = False
269 target_env_defs['WITH_BF_PYTHON'] = False
270 target_env_defs['WITH_BF_3DMOUSE'] = False
271 target_env_defs['WITH_BF_LIBMV'] = False
272 target_env_defs['WITH_BF_FREESTYLE'] = False
274 # Merge blenderlite, let command line to override
275 for k,v in target_env_defs.iteritems():
276 if k not in B.arguments:
279 if 'cudakernels' in B.targets:
280 env['WITH_BF_CYCLES'] = True
281 env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
282 env['WITH_BF_PYTHON'] = False
284 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
285 if env['OURPLATFORM']=='darwin':
286 print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
287 print "Available " + env['MACOSX_SDK_CHECK']
288 if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
289 print B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.7.sdk"
290 elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
291 print B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
293 print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
295 # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
296 # necessary header file lives here when installed:
297 # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
298 if env['WITH_BF_3DMOUSE'] == 1:
299 if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
300 print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
301 env['WITH_BF_3DMOUSE'] = 0
303 env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
304 env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
306 # for now, Mac builders must download and install the JackOSX framework
307 # necessary header file lives here when installed:
308 # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
309 if env['WITH_BF_JACK'] == 1:
310 if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
311 print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
312 env['WITH_BF_JACK'] = 0
314 env.Append(LINKFLAGS=['-L/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
316 if env['WITH_BF_CYCLES_OSL'] == 1:
317 OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
318 # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
319 env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
320 env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
322 # Trying to get rid of eventually clashes, we export some explicite as local symbols
323 env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
325 if env['WITH_BF_OPENMP'] == 1:
326 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
327 env['CCFLAGS'].append('/openmp')
329 if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
330 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
331 env['CCFLAGS'].append('-openmp')
333 env.Append(CCFLAGS=['-fopenmp'])
335 if env['WITH_GHOST_COCOA'] == True:
336 env.Append(CPPFLAGS=['-DGHOST_COCOA'])
338 if env['USE_QTKIT'] == True:
339 env.Append(CPPFLAGS=['-DUSE_QTKIT'])
341 #check for additional debug libnames
343 if env.has_key('BF_DEBUG_LIBS'):
344 B.quickdebug += env['BF_DEBUG_LIBS']
346 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
348 if len(B.quickdebug) > 0 and printdebug != 0:
349 print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
350 for l in B.quickdebug:
353 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
354 if env['WITH_BF_STATICCXX']:
355 if 'stdc++' in env['LLIBS']:
356 env['LLIBS'].remove('stdc++')
358 print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
360 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
361 if 'blenderplayer' in B.targets:
362 env['WITH_BF_PLAYER'] = True
364 if 'blendernogame' in B.targets:
365 env['WITH_BF_GAMEENGINE'] = False
367 # build without elbeem (fluidsim)?
368 if env['WITH_BF_FLUID'] == 1:
369 env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
371 # build with ocean sim?
372 if env['WITH_BF_OCEANSIM'] == 1:
373 env['WITH_BF_FFTW3'] = 1 # ocean needs fftw3 so enable it
374 env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
377 if btools.ENDIAN == "big":
378 env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
380 env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
382 # TODO, make optional (as with CMake)
383 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
384 env['CPPFLAGS'].append('-DWITH_AVI')
385 env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
387 if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
388 env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
390 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
391 B.root_build_dir = env['BF_BUILDDIR']
392 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
393 if not B.root_build_dir[-1]==os.sep:
394 B.root_build_dir += os.sep
395 if not B.doc_build_dir[-1]==os.sep:
396 B.doc_build_dir += os.sep
398 # We do a shortcut for clean when no quicklist is given: just delete
399 # builddir without reading in SConscripts
401 if 'clean' in B.targets:
404 if not quickie and do_clean:
405 if os.path.exists(B.doc_build_dir):
406 print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
407 dirs = os.listdir(B.doc_build_dir)
409 if os.path.isdir(B.doc_build_dir + entry) == 1:
410 print "clean dir %s"%(B.doc_build_dir+entry)
411 shutil.rmtree(B.doc_build_dir+entry)
413 print "remove file %s"%(B.doc_build_dir+entry)
414 os.remove(B.root_build_dir+entry)
415 if os.path.exists(B.root_build_dir):
416 print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
417 dirs = os.listdir(B.root_build_dir)
419 if os.path.isdir(B.root_build_dir + entry) == 1:
420 print "clean dir %s"%(B.root_build_dir+entry)
421 shutil.rmtree(B.root_build_dir+entry)
423 print "remove file %s"%(B.root_build_dir+entry)
424 os.remove(B.root_build_dir+entry)
425 for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
426 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
427 if os.path.exists(confile):
428 print "clean file %s"%confile
429 if os.path.isdir(confile):
430 for root, dirs, files in os.walk(confile):
432 os.remove(os.path.join(root, name))
435 print B.bc.OKGREEN+'...done'+B.bc.ENDC
437 print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
441 # ensure python header is found since detection can fail, this could happen
442 # with _any_ library but since we used a fixed python version this tends to
443 # be most problematic.
444 if env['WITH_BF_PYTHON']:
445 found_python_h = found_pyconfig_h = False
446 for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
447 py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
448 if os.path.exists(py_h):
449 found_python_h = True
450 py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
451 if os.path.exists(py_h):
452 found_pyconfig_h = True
454 if not (found_python_h and found_pyconfig_h):
455 print("""\nMissing: Python.h and/or pyconfig.h in "%s"
456 Set 'BF_PYTHON_INC' to point to valid include path(s),
457 containing Python.h and pyconfig.h for Python version "%s".
459 Example: python scons/scons.py BF_PYTHON_INC=../Python/include
460 """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
464 if not os.path.isdir ( B.root_build_dir):
465 os.makedirs ( B.root_build_dir )
466 os.makedirs ( B.root_build_dir + 'source' )
467 os.makedirs ( B.root_build_dir + 'intern' )
468 os.makedirs ( B.root_build_dir + 'extern' )
469 os.makedirs ( B.root_build_dir + 'lib' )
470 os.makedirs ( B.root_build_dir + 'bin' )
471 # # Docs not working with epy anymore
472 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
473 # os.makedirs ( B.doc_build_dir )
475 ###################################
476 # Ensure all data files are valid #
477 ###################################
478 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
479 os.makedirs ( B.root_build_dir + 'data_headers' )
480 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
481 os.makedirs ( B.root_build_dir + 'data_sources' )
483 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
484 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
485 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
487 FILE_FROM = FILE_FROM.replace("/", "\\")
488 FILE_TO = FILE_TO.replace("/", "\\")
490 # first check if we need to bother.
491 if os.path.exists(FILE_TO):
492 if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
495 print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
496 fpin = open(FILE_FROM, "rb")
497 fpin.seek(0, os.SEEK_END)
501 fpout = open(FILE_TO, "w")
502 fpout.write("int %s_size = %d;\n" % (VAR_NAME, size))
503 fpout.write("char %s[] = {\n" % VAR_NAME)
510 fpout.write("%3d," % ord(fpin.read(1)))
511 fpout.write("\n 0};\n\n")
516 def data_to_c_simple(FILE_FROM):
517 filename_only = os.path.basename(FILE_FROM)
518 FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
519 VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
521 data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
524 if B.targets != ['cudakernels']:
525 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
526 B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
527 "datatoc_COM_OpenCLKernels_cl")
529 data_to_c_simple("release/datafiles/startup.blend")
530 data_to_c_simple("release/datafiles/preview.blend")
531 data_to_c_simple("release/datafiles/preview_cycles.blend")
534 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
535 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
536 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
537 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
538 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
539 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
540 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
541 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
542 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
545 data_to_c_simple("release/datafiles/bfont.pfb")
546 data_to_c_simple("release/datafiles/bfont.ttf")
547 data_to_c_simple("release/datafiles/bmonofont.ttf")
549 data_to_c_simple("release/datafiles/splash.png")
550 data_to_c_simple("release/datafiles/blender_icons16.png")
551 data_to_c_simple("release/datafiles/blender_icons32.png")
552 data_to_c_simple("release/datafiles/prvicons.png")
554 data_to_c_simple("release/datafiles/brushicons/add.png")
555 data_to_c_simple("release/datafiles/brushicons/blob.png")
556 data_to_c_simple("release/datafiles/brushicons/blur.png")
557 data_to_c_simple("release/datafiles/brushicons/clay.png")
558 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
559 data_to_c_simple("release/datafiles/brushicons/clone.png")
560 data_to_c_simple("release/datafiles/brushicons/crease.png")
561 data_to_c_simple("release/datafiles/brushicons/darken.png")
562 data_to_c_simple("release/datafiles/brushicons/draw.png")
563 data_to_c_simple("release/datafiles/brushicons/fill.png")
564 data_to_c_simple("release/datafiles/brushicons/flatten.png")
565 data_to_c_simple("release/datafiles/brushicons/grab.png")
566 data_to_c_simple("release/datafiles/brushicons/inflate.png")
567 data_to_c_simple("release/datafiles/brushicons/layer.png")
568 data_to_c_simple("release/datafiles/brushicons/lighten.png")
569 data_to_c_simple("release/datafiles/brushicons/mask.png")
570 data_to_c_simple("release/datafiles/brushicons/mix.png")
571 data_to_c_simple("release/datafiles/brushicons/multiply.png")
572 data_to_c_simple("release/datafiles/brushicons/nudge.png")
573 data_to_c_simple("release/datafiles/brushicons/pinch.png")
574 data_to_c_simple("release/datafiles/brushicons/scrape.png")
575 data_to_c_simple("release/datafiles/brushicons/smear.png")
576 data_to_c_simple("release/datafiles/brushicons/smooth.png")
577 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
578 data_to_c_simple("release/datafiles/brushicons/soften.png")
579 data_to_c_simple("release/datafiles/brushicons/subtract.png")
580 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
581 data_to_c_simple("release/datafiles/brushicons/thumb.png")
582 data_to_c_simple("release/datafiles/brushicons/twist.png")
583 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
585 data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
586 data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
587 data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
588 data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
589 data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
590 data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
591 data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
592 data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
593 data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
594 data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
595 data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
596 data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
597 data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
598 data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
599 data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
600 data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
601 data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
602 data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
603 data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
604 data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
605 data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
606 data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
607 data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
608 data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
610 ##### END DATAFILES ##########
612 Help(opts.GenerateHelpText(env))
614 # default is new quieter output, but if you need to see the
615 # commands, do 'scons BF_QUIET=0'
616 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
618 B.set_quiet_output(env)
623 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
624 env.SConsignFile(B.root_build_dir+'scons-signatures')
627 ##### END SETUP ##########
631 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
632 SConscript(B.root_build_dir+'/source/SConscript')
633 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
634 SConscript(B.root_build_dir+'/intern/SConscript')
635 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
636 SConscript(B.root_build_dir+'/extern/SConscript')
638 # now that we have read all SConscripts, we know what
639 # libraries will be built. Create list of
640 # libraries to give as objects to linking phase
642 for tp in B.possible_types:
643 if (not tp == 'player') and (not tp == 'player2'):
644 mainlist += B.create_blender_liblist(env, tp)
646 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
647 B.propose_priorities()
649 dobj = B.buildinfo(env, "dynamic") + B.resources
650 creob = B.creator(env)
651 thestatlibs, thelibincs = B.setup_staticlibs(env)
652 thesyslibs = B.setup_syslibs(env)
654 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
655 env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
656 if env['WITH_BF_PLAYER']:
657 playerlist = B.create_blender_liblist(env, 'player')
658 playerlist += B.create_blender_liblist(env, 'player2')
659 playerlist += B.create_blender_liblist(env, 'intern')
660 playerlist += B.create_blender_liblist(env, 'extern')
661 env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
663 ##### Now define some targets
666 #------------ INSTALL
670 if env['OURPLATFORM']=='darwin':
671 for prg in B.program_list:
672 bundle = '%s.app' % prg[0]
673 bundledir = os.path.dirname(bundle)
674 for dp, dn, df in os.walk(bundle):
679 dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
680 source=[dp+os.sep+f for f in df]
681 blenderinstall.append(env.Install(dir=dir,source=source))
683 blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
685 #-- local path = config files in install dir: installdir\VERSION
686 #- dont do config and scripts for darwin, it is already in the bundle
689 datafilestargetlist = []
694 if env['OURPLATFORM']!='darwin':
695 dotblenderinstall = []
696 for targetdir,srcfile in zip(dottargetlist, dotblendlist):
697 td, tf = os.path.split(targetdir)
698 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
699 for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
700 td, tf = os.path.split(targetdir)
701 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
703 if env['WITH_BF_PYTHON']:
704 #-- local/VERSION/scripts
705 scriptpaths=['release/scripts']
706 for scriptpath in scriptpaths:
707 for dp, dn, df in os.walk(scriptpath):
712 if '__pycache__' in dn: # py3.2 cache dir
713 dn.remove('__pycache__')
715 # only for testing builds
716 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
717 dn.remove('addons_contrib')
719 # do not install freestyle if disabled
720 if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
721 dn.remove("freestyle")
723 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
724 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
726 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
727 # To ensure empty dirs are created too
728 if len(source)==0 and not os.path.exists(dir):
729 env.Execute(Mkdir(dir))
730 scriptinstall.append(env.Install(dir=dir,source=source))
731 if env['WITH_BF_CYCLES']:
733 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
734 source=os.listdir('intern/cycles/blender/addon')
735 if '.svn' in source: source.remove('.svn')
736 if '_svn' in source: source.remove('_svn')
737 if '__pycache__' in source: source.remove('__pycache__')
738 source=['intern/cycles/blender/addon/'+s for s in source]
739 scriptinstall.append(env.Install(dir=dir,source=source))
742 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
743 source=os.listdir('intern/cycles/kernel')
744 if '.svn' in source: source.remove('.svn')
745 if '_svn' in source: source.remove('_svn')
746 if '__pycache__' in source: source.remove('__pycache__')
747 source.remove('kernel.cpp')
748 source.remove('CMakeLists.txt')
750 source.remove('closure')
751 source.remove('shaders')
753 source=['intern/cycles/kernel/'+s for s in source]
754 source.append('intern/cycles/util/util_color.h')
755 source.append('intern/cycles/util/util_math.h')
756 source.append('intern/cycles/util/util_transform.h')
757 source.append('intern/cycles/util/util_types.h')
758 scriptinstall.append(env.Install(dir=dir,source=source))
760 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
761 source=os.listdir('intern/cycles/kernel/svm')
762 if '.svn' in source: source.remove('.svn')
763 if '_svn' in source: source.remove('_svn')
764 if '__pycache__' in source: source.remove('__pycache__')
765 source=['intern/cycles/kernel/svm/'+s for s in source]
766 scriptinstall.append(env.Install(dir=dir,source=source))
768 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
769 source=os.listdir('intern/cycles/kernel/closure')
770 if '.svn' in source: source.remove('.svn')
771 if '_svn' in source: source.remove('_svn')
772 if '__pycache__' in source: source.remove('__pycache__')
773 source=['intern/cycles/kernel/closure/'+s for s in source]
774 scriptinstall.append(env.Install(dir=dir,source=source))
777 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
778 source=os.listdir('intern/cycles/doc/license')
779 if '.svn' in source: source.remove('.svn')
780 if '_svn' in source: source.remove('_svn')
781 if '__pycache__' in source: source.remove('__pycache__')
782 source.remove('CMakeLists.txt')
783 source=['intern/cycles/doc/license/'+s for s in source]
784 scriptinstall.append(env.Install(dir=dir,source=source))
786 if env['WITH_BF_CYCLES']:
788 if env['WITH_BF_CYCLES_CUDA_BINARIES']:
789 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
790 for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
791 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
792 cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
793 cubininstall.append(env.Install(dir=dir,source=cubin_file))
796 if env['WITH_BF_CYCLES_OSL']:
797 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
799 osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
800 oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
802 headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
803 source=['intern/cycles/kernel/shaders/'+s for s in headers]
804 scriptinstall.append(env.Install(dir=dir,source=source))
806 for f in os.listdir(osl_source_dir):
807 if f.endswith('.osl'):
808 oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
809 scriptinstall.append(env.Install(dir=dir,source=oso_file))
811 if env['WITH_BF_OCIO']:
812 colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
814 for dp, dn, df in os.walk(colormanagement):
820 dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
821 dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
823 source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
825 # To ensure empty dirs are created too
827 env.Execute(Mkdir(dir))
829 scriptinstall.append(env.Install(dir=dir,source=source))
831 if env['WITH_BF_INTERNATIONAL']:
832 internationalpaths=['release' + os.sep + 'datafiles']
834 def check_path(path, member):
835 return (member in path.split(os.sep))
837 for intpath in internationalpaths:
838 for dp, dn, df in os.walk(intpath):
844 # we only care about release/datafiles/fonts, release/datafiles/locales
845 if check_path(dp, "fonts") or check_path(dp, "locale"):
850 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
851 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
853 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
854 # To ensure empty dirs are created too
856 env.Execute(Mkdir(dir))
857 scriptinstall.append(env.Install(dir=dir,source=source))
860 if env['OURPLATFORM']=='linux':
864 for tp, tn, tf in os.walk('release/freedesktop/icons'):
870 iconlist.append(os.path.join(tp, f))
871 icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
874 for targetdir,srcfile in zip(icontargetlist, iconlist):
875 td, tf = os.path.split(targetdir)
876 iconinstall.append(env.Install(dir=td, source=srcfile))
878 scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
880 # dlls for linuxcross
881 # TODO - add more libs, for now this lets blenderlite run
882 if env['OURPLATFORM']=='linuxcross':
883 dir=env['BF_INSTALLDIR']
886 if env['WITH_BF_OPENMP']:
887 source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
889 scriptinstall.append(env.Install(dir=dir, source=source))
893 for tp, tn, tf in os.walk('release/text'):
899 textlist.append(tp+os.sep+f)
901 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
903 if env['OURPLATFORM']=='darwin':
904 allinstall = [blenderinstall, textinstall]
905 elif env['OURPLATFORM']=='linux':
906 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
908 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
910 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
913 dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
914 # Used when linking to libtiff was dynamic
915 # keep it here until compilation on all platform would be ok
916 # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
918 if env['OURPLATFORM'] != 'linuxcross':
919 # pthreads library is already added
920 dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
922 if env['WITH_BF_SDL']:
923 if env['OURPLATFORM'] == 'win64-vc':
924 pass # we link statically already to SDL on win64
926 dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
928 if env['WITH_BF_PYTHON']:
930 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
932 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
934 if env['WITH_BF_ICONV']:
935 if env['OURPLATFORM'] == 'win64-vc':
936 pass # we link statically to iconv on win64
937 elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
938 #gettext for MinGW and cross-compilation is compiled staticly
939 dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
941 if env['WITH_BF_OPENAL']:
942 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
943 dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
945 if env['WITH_BF_SNDFILE']:
946 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
948 if env['WITH_BF_FFMPEG']:
949 dllsources += env['BF_FFMPEG_DLL'].split()
951 # Since the thumb handler is loaded by Explorer, architecture is
952 # strict: the x86 build fails on x64 Windows. We need to ship
953 # both builds in x86 packages.
955 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
956 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
958 if env['WITH_BF_OCIO']:
959 if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
960 dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
963 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
965 dllsources.append('#source/icons/blender.exe.manifest')
967 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
968 allinstall += windlls
970 if env['OURPLATFORM'] == 'win64-mingw':
973 if env['WITH_BF_PYTHON']:
975 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
977 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
979 if env['WITH_BF_FFMPEG']:
980 dllsources += env['BF_FFMPEG_DLL'].split()
982 if env['WITH_BF_OPENAL']:
983 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
984 dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
986 if env['WITH_BF_SNDFILE']:
987 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
989 if env['WITH_BF_SDL']:
990 dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
992 if(env['WITH_BF_OPENMP']):
993 dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
995 if env['WITH_BF_OCIO']:
996 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
998 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
999 dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
1000 dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
1001 dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
1002 dllsources.append('#source/icons/blender.exe.manifest')
1004 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1005 allinstall += windlls
1007 installtarget = env.Alias('install', allinstall)
1008 bininstalltarget = env.Alias('install-bin', blenderinstall)
1010 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
1011 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
1012 nsisalias = env.Alias('nsis', nsiscmd)
1014 if 'blender' in B.targets:
1015 blenderexe= env.Alias('blender', B.program_list)
1016 Depends(blenderexe,installtarget)
1018 if env['WITH_BF_PLAYER']:
1019 blenderplayer = env.Alias('blenderplayer', B.program_list)
1020 Depends(blenderplayer,installtarget)
1022 if not env['WITH_BF_GAMEENGINE']:
1023 blendernogame = env.Alias('blendernogame', B.program_list)
1024 Depends(blendernogame,installtarget)
1026 if 'blenderlite' in B.targets:
1027 blenderlite = env.Alias('blenderlite', B.program_list)
1028 Depends(blenderlite,installtarget)
1030 Depends(nsiscmd, allinstall)
1032 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
1033 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1034 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1036 Depends(buildslave_cmd, allinstall)
1038 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1039 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1040 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1042 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1045 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1046 cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1047 cuda_kernels.append(cubin)
1049 Depends(cudakernels_cmd, cuda_kernels)
1050 Depends(cudakernels_cmd, cubininstall)
1052 Default(B.program_list)
1054 if not env['WITHOUT_BF_INSTALL']:
1055 Default(installtarget)