Another mega commit... loadsof restructure, and a pretty good one! :)
[blender-staging.git] / source / blender / src / buttons_editing.c
1 /**
2  * $Id: 
3  *
4  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. The Blender
10  * Foundation also sells licenses for use in proprietary software under
11  * the Blender License.  See http://www.blender.org/BL/ for information
12  * about this.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software Foundation,
21  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
22  *
23  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
24  * All rights reserved.
25  *
26  * The Original Code is: all of this file.
27  *
28  * Contributor(s): none yet.
29  *
30  * ***** END GPL/BL DUAL LICENSE BLOCK *****
31  */
32
33 #include <time.h>
34 #include <math.h>
35 #include <stdlib.h>
36 #include <string.h>
37
38 #ifdef HAVE_CONFIG_H
39 #include <config.h>
40 #endif
41
42 #ifdef WIN32
43 #include "BLI_winstuff.h"
44 #endif
45
46 #include "MEM_guardedalloc.h"
47 #include "DNA_screen_types.h"
48 #include "DNA_space_types.h"
49 #include "DNA_scene_types.h"
50
51 #include "DNA_action_types.h"
52 #include "DNA_armature_types.h"
53 #include "DNA_camera_types.h"
54 #include "DNA_constraint_types.h"
55 #include "DNA_curve_types.h"
56 #include "DNA_effect_types.h"
57 #include "DNA_group_types.h"
58 #include "DNA_ika_types.h"
59 #include "DNA_image_types.h"
60 #include "DNA_key_types.h"
61 #include "DNA_lamp_types.h"
62 #include "DNA_lattice_types.h"
63 #include "DNA_material_types.h"
64 #include "DNA_meta_types.h"
65 #include "DNA_mesh_types.h"
66 #include "DNA_object_types.h"
67 #include "DNA_radio_types.h"
68 #include "DNA_screen_types.h"
69 #include "DNA_sound_types.h"
70 #include "DNA_texture_types.h"
71 #include "DNA_userdef_types.h"
72 #include "DNA_vfont_types.h"
73 #include "DNA_view3d_types.h"
74 #include "DNA_world_types.h"
75 #include "DNA_packedFile_types.h"
76
77 #include "BKE_global.h"
78 #include "BKE_main.h"
79 #include "BKE_library.h"
80 #include "BKE_packedFile.h"
81
82 #include "BLI_blenlib.h"
83 #include "BLI_arithb.h"
84
85 #include "BSE_filesel.h"
86
87 #include "BIF_gl.h"
88 #include "BIF_editarmature.h"   
89 #include "BIF_editconstraint.h" 
90 #include "BIF_editdeform.h"
91 #include "BIF_editfont.h"
92 #include "BIF_editmesh.h"
93 #include "BIF_editsound.h"
94 #include "BIF_interface.h"
95 #include "BIF_mywindow.h"
96 #include "BIF_renderwin.h"
97 #include "BIF_resources.h"
98 #include "BIF_screen.h"
99 #include "BIF_scrarea.h"
100 #include "BIF_space.h"
101 #include "BIF_toets.h"
102 #include "BIF_toolbox.h"
103 #include "BIF_previewrender.h"
104 #include "BIF_butspace.h"
105
106 #include "mydevice.h"
107 #include "blendef.h"
108
109 #include "BKE_anim.h"
110 #include "BKE_armature.h"
111 #include "BKE_constraint.h"
112 #include "BKE_curve.h"
113 #include "BKE_displist.h"
114 #include "BKE_effect.h"
115 #include "BKE_font.h"
116 #include "BKE_ika.h"
117 #include "BKE_image.h"
118 #include "BKE_ipo.h"
119 #include "BKE_lattice.h"
120 #include "BKE_material.h"
121 #include "BKE_mball.h"
122 #include "BKE_mesh.h"
123 #include "BKE_object.h"
124 #include "BKE_sound.h"
125 #include "BKE_texture.h"
126 #include "BKE_utildefines.h"
127
128 #include "BDR_drawobject.h"
129 #include "BDR_editcurve.h"
130 #include "BDR_editface.h"
131 #include "BDR_editobject.h"
132 #include "BDR_vpaint.h"
133
134 #include "BSE_drawview.h"
135 #include "BSE_editipo.h"
136 #include "BSE_edit.h"
137 #include "BSE_filesel.h"
138 #include "BSE_headerbuttons.h"
139 #include "BSE_trans_types.h"
140 #include "BSE_view.h"
141 #include "BSE_buttons.h"
142 #include "BSE_seqaudio.h"
143
144 #include "LOD_DependKludge.h"
145 #include "LOD_decimation.h"
146
147 #include "butspace.h" // own module
148
149 int decim_faces=0;
150 short degr= 90, step= 9, turn= 1, editbutflag= 1;
151 float doublimit= 0.001;
152 float editbutvweight=1;
153 float extr_offs= 1.0, editbutweight=1.0, editbutsize=0.1, cumapsize= 1.0;
154
155
156
157
158 /* *************************** MESH DECIMATE ******************************** */
159
160 /* should be removed from this c file (ton) */
161
162 static int decimate_count_tria(Object *ob)
163 {
164         int tottria;
165         MFace *mface;
166         Mesh *me;
167         int a;
168         
169         me= ob->data;
170         
171         /* count number of trias, since decimator doesnt allow quads */
172         tottria= 0;
173         mface= me->mface;
174         for(a=0; a<me->totface; a++, mface++) {
175                 if(mface->v4) tottria++;
176                 if(mface->v3) tottria++;                
177         }
178         
179         return tottria;
180 }
181
182 static void decimate_faces(void)
183 {
184         Object *ob;
185         Mesh *me;
186         MVert *mvert;
187         MFace *mface;
188         LOD_Decimation_Info lod; 
189         float *vb=NULL;
190         float *vnb=NULL;
191         int *tib=NULL;
192         int a, tottria;
193         
194         /* we assume the active object being decimated */
195         ob= OBACT;
196         if(ob==NULL || ob->type!=OB_MESH) return;
197         me= ob->data;
198
199         /* add warning for vertex col and tfaces */
200         if(me->tface || me->mcol) {
201                 if(okee("This will remove UV coordinates and vertexcolors")==0) return;
202                 if(me->tface) MEM_freeN(me->tface);
203                 if(me->mcol) MEM_freeN(me->mcol);
204                 me->tface= NULL;
205                 me->mcol= NULL;
206         }
207         
208         /* count number of trias, since decimator doesnt allow quads */
209         tottria= decimate_count_tria(ob);
210
211         if(tottria<3) {
212                 error("You must have more than 3 input faces selected.");
213                 return;
214         }
215         /* allocate and init */
216         lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*me->totvert, "vertices");
217         lod.vertex_normal_buffer= MEM_mallocN(3*sizeof(float)*me->totvert, "normals");
218         lod.triangle_index_buffer= MEM_mallocN(3*sizeof(int)*tottria, "trias");
219         lod.vertex_num= me->totvert;
220         lod.face_num= tottria;
221         
222         /* fill vertex buffer */
223         vb= lod.vertex_buffer;
224         vnb= lod.vertex_normal_buffer;
225         mvert= me->mvert;
226         for(a=0; a<me->totvert; a++, mvert++, vb+=3, vnb+=3) {
227                 VECCOPY(vb, mvert->co);
228                 VECCOPY(vnb, mvert->no);
229                 Normalise(vnb);
230         }
231         
232         /* fill index buffer */
233         mface= me->mface;
234         tib= lod.triangle_index_buffer;
235         for(a=0; a<me->totface; a++, mface++) {
236                 if(mface->v4) {
237                         tib[0]= mface->v1;
238                         tib[1]= mface->v3;
239                         tib[2]= mface->v4;
240                         tib+= 3;
241                 }
242                 if(mface->v3) {
243                         tib[0]= mface->v1;
244                         tib[1]= mface->v2;
245                         tib[2]= mface->v3;
246                         tib+= 3;
247                 }
248         }
249
250         if(LOD_LoadMesh(&lod) ) {
251                 if( LOD_PreprocessMesh(&lod) ) {
252                         DispList *dl;
253                         DispListMesh *dlm;
254                         MFaceInt *mfaceint;
255                         
256                         /* we assume the decim_faces tells how much to reduce */
257                         
258                         while(lod.face_num > decim_faces) {
259                                 if( LOD_CollapseEdge(&lod)==0) break;
260                         }
261
262                         /* ok, put back the stuff in a displist */
263                         freedisplist(&(ob->disp));
264                         dl= MEM_callocN(sizeof(DispList), "disp");
265                         BLI_addtail(&ob->disp, dl);
266                         dl->type= DL_MESH;
267                         dlm=dl->mesh= MEM_callocN(sizeof(DispListMesh), "dispmesh");
268                         dlm->mvert= MEM_callocN(lod.vertex_num*sizeof(MVert), "mvert");
269                         dlm->mface= MEM_callocN(lod.face_num*sizeof(MFaceInt), "mface");
270                         dlm->totvert= lod.vertex_num;
271                         dlm->totface= lod.face_num;
272                         
273                         mvert= dlm->mvert;
274                         vb= lod.vertex_buffer;
275                         for(a=0; a<lod.vertex_num; a++, vb+=3, mvert++) {
276                                 VECCOPY(mvert->co, vb);
277                         }
278                         
279                         mfaceint= dlm->mface;
280                         tib= lod.triangle_index_buffer;
281                         for(a=0; a<lod.face_num; a++, mfaceint++, tib+=3) {
282                                 mfaceint->v1= tib[0];
283                                 mfaceint->v2= tib[1];
284                                 mfaceint->v3= tib[2];
285                         }
286                 }
287                 else error("No memory");
288
289                 LOD_FreeDecimationData(&lod);
290         }
291         else error("No manifold Mesh");
292         
293         MEM_freeN(lod.vertex_buffer);
294         MEM_freeN(lod.vertex_normal_buffer);
295         MEM_freeN(lod.triangle_index_buffer);
296         
297         allqueue(REDRAWVIEW3D, 0);
298 }
299
300
301
302 static void decimate_cancel(void)
303 {
304         Object *ob;
305         
306         ob= OBACT;
307         if(ob) {
308                 freedisplist(&ob->disp);
309                 makeDispList(ob);
310         }
311         allqueue(REDRAWVIEW3D, 0);
312 }
313
314 static void decimate_apply(void)
315 {
316         Object *ob;
317         DispList *dl;
318         DispListMesh *dlm;
319         Mesh *me;
320         MFace *mface;
321         MFaceInt *mfaceint;
322         int a;
323         
324         if(G.obedit) return;
325         
326         ob= OBACT;
327         if(ob) {
328                 dl= ob->disp.first;
329                 if(dl && dl->mesh) {
330                         dlm= dl->mesh;
331                         me= ob->data;
332                         
333                         // vertices 
334                         if(me->mvert) MEM_freeN(me->mvert);
335                         me->mvert= dlm->mvert;
336                         dlm->mvert= NULL;
337                         me->totvert= dlm->totvert;
338                         
339                         // faces
340                         if(me->mface) MEM_freeN(me->mface);
341                         me->mface= MEM_callocN(dlm->totface*sizeof(MFace), "mface");
342                         me->totface= dlm->totface;
343                         mface= me->mface;
344                         mfaceint= dlm->mface;
345                         for(a=0; a<me->totface; a++, mface++, mfaceint++) {
346                                 mface->v1= mfaceint->v1;
347                                 mface->v2= mfaceint->v2;
348                                 mface->v3= mfaceint->v3;
349                                 test_index_mface(mface, 3);
350                         }
351                         
352                         freedisplist(&ob->disp);
353                         
354                         G.obedit= ob;
355                         make_editMesh();
356                         load_editMesh();
357                         free_editMesh();
358                         G.obedit= NULL;
359                         tex_space_mesh(me);
360                 }
361                 else error("Not a decimated Mesh");
362         }
363 }
364
365 /* *************************** MESH  ******************************** */
366
367
368 static void editing_panel_mesh_type(Object *ob, Mesh *me)
369 {
370         uiBlock *block;
371         float val;
372         
373         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
374         if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
375
376         uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Auto Smooth",10,178,130,17, &me->flag, 0, 0, 0, 0, "Treats all faces with angles less than Degr: as 'smooth' during render");
377
378         uiDefButS(block, NUM, B_DIFF, "Degr:",                                  10,156,130,17, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
379
380         uiDefButS(block, TOG|BIT|7, B_MAKEDISP, "SubSurf",              10,124,130,17, &me->flag, 0, 0, 0, 0, "Treats the active object as a Catmull-Clark Subdivision Surface");
381
382         uiDefButS(block, NUM, B_MAKEDISP, "Subdiv:",                    10,104,100,18, &me->subdiv, 0, 12, 0, 0, "Defines the level of subdivision to display in real time interactively");
383         uiDefButS(block, NUM, B_MAKEDISP, "",                                   110, 104, 30, 18, &me->subdivr, 0, 12, 0, 0, "Defines the level of subdivision to apply during rendering");
384         
385         if(me->msticky) val= 1.0; else val= 0.0;
386         uiDefBut(block, LABEL, 0, "Sticky", 10,57,70,20, 0, val, 0, 0, 0, "");
387         if(me->msticky==0) {
388                 uiDefBut(block, BUT, B_MAKESTICKY, "Make",      80,59,83,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates for the active object from the current camera view background picture");
389         }
390         else uiDefBut(block, BUT, B_DELSTICKY, "Delete", 80,59,83,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
391
392         if(me->mcol) val= 1.0; else val= 0.0;
393         uiDefBut(block, LABEL, 0, "VertCol", 10,34,70,20, 0, val, 0, 0, 0, "");
394         if(me->mcol==0) {
395                 uiDefBut(block, BUT, B_MAKEVERTCOL, "Make",     80,36,84,19, 0, 0, 0, 0, 0, "Enables vertex colour painting on active object");
396         }
397         else uiDefBut(block, BUT, B_DELVERTCOL, "Delete", 80,36,84,19, 0, 0, 0, 0, 0, "Deletes vertex colours on active object");
398
399         if(me->tface) val= 1.0; else val= 0.0;
400         uiDefBut(block, LABEL, 0, "TexFace", 10,14,70,20, 0, val, 0, 0, 0, "");
401         if(me->tface==0) {
402                 uiDefBut(block, BUT, B_MAKE_TFACES, "Make",     80,15,84,20, 0, 0, 0, 0, 0, "Enables the active object's faces for UV coordinate mapping");
403         }
404         else uiDefBut(block, BUT, B_DEL_TFACES, "Delete", 80,15,84,20, 0, 0, 0, 0, 0, "Deletes UV coordinates for active object's faces");
405         
406
407         /* decimator */
408         if(G.obedit==NULL) {
409                 int tottria= decimate_count_tria(ob);
410                 DispList *dl;
411         
412                 // wacko, wait for new displist system (ton)
413                 if( (dl=ob->disp.first) && dl->mesh);
414                 else decim_faces= tottria;
415         
416                 uiBlockSetCol(block, TH_BUT_SETTING2);
417                 uiDefButI(block, NUMSLI,B_DECIM_FACES, "Decimator: ",   173,176,233,19, &decim_faces, 4.0, tottria, 10, 10, "Defines the number of triangular faces to decimate the active Mesh object to");
418                 uiBlockSetCol(block, TH_AUTO);
419                 uiDefBut(block, BUT,B_DECIM_CANCEL, "Cancel",   290,156,116,18, 0, 0, 0, 0, 0, "Restores the Mesh to its original number of faces");
420                 uiDefBut(block, BUT,B_DECIM_APPLY, "Apply",             173,156,115,18, 0, 0, 0, 0, 0, "Applies the decimation to the active Mesh object");
421         }
422
423         
424         uiDefIDPoinBut(block, test_meshpoin_but, 0, "TexMesh: ",        174,120,234,19, &me->texcomesh, "Enter the name of a Meshblock");
425
426         if(me->key) {
427                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                                174,75,100,19, &(me->key->slurph), -500.0, 500.0, 0, 0, "");
428                 uiDefButS(block, TOG, B_RELKEY, "Relative Keys",                174,55,100,19, &me->key->type, 0, 0, 0, 0, "");
429         }
430
431         uiDefBut(block, BUT, B_SLOWERDRAW,"SlowerDraw",                 174,35,100,19, 0, 0, 0, 0, 0, "Displays the active object with all possible edges shown");
432         uiDefBut(block, BUT, B_FASTERDRAW,"FasterDraw",                 175,15,100,19, 0, 0, 0, 0, 0, "Displays the active object faster by omitting some edges when drawing");
433
434         uiDefBut(block, BUT,B_DOCENTRE, "Centre",                                       275, 95, 133, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
435         uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New",                        275, 75, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
436         uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor",          275, 55, 133, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
437
438         uiDefButS(block, TOG|BIT|2, REDRAWVIEW3D, "Double Sided",       275,35,133,19, &me->flag, 0, 0, 0, 0, "Toggles selected faces as doublesided or single-sided");
439         uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "No V.Normal Flip",275,15,133,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
440
441 }
442
443
444
445 /* *************************** FONT ******************************** */
446
447 static short give_vfontnr(VFont *vfont)
448 {
449         VFont *vf;
450         short nr= 1;
451
452         vf= G.main->vfont.first;
453         while(vf) {
454                 if(vf==vfont) return nr;
455                 nr++;
456                 vf= vf->id.next;
457         }
458         return -1;
459 }
460
461 static VFont *give_vfontpointer(int nr) /* nr= button */
462 {
463         VFont *vf;
464         short tel= 1;
465
466         vf= G.main->vfont.first;
467         while(vf) {
468                 if(tel==nr) return vf;
469                 tel++;
470                 vf= vf->id.next;
471         }
472         return G.main->vfont.first;
473 }
474
475 static VFont *exist_vfont(char *str)
476 {
477         VFont *vf;
478
479         vf= G.main->vfont.first;
480         while(vf) {
481                 if(strcmp(vf->name, str)==0) return vf;
482                 vf= vf->id.next;
483         }
484         return 0;
485 }
486
487 static char *give_vfontbutstr(void)
488 {
489         VFont *vf;
490         int len= 0;
491         char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE];
492
493         vf= G.main->vfont.first;
494         while(vf) {
495                 strcpy(di, vf->name);
496                 BLI_splitdirstring(di, fi);
497                 len+= strlen(fi)+4;
498                 vf= vf->id.next;
499         }
500         
501         str= MEM_callocN(len+21, "vfontbutstr");
502         strcpy(str, "FONTS %t");
503         vf= G.main->vfont.first;
504         while(vf) {
505                 
506                 if(vf->id.us==0) strcat(str, "|0 ");
507                 else strcat(str, "|   ");
508                 
509                 strcpy(di, vf->name);
510                 BLI_splitdirstring(di, fi);
511                 
512                 strcat(str, fi);
513                 vf= vf->id.next;
514         }
515         return str;
516 }
517
518 static void load_buts_vfont(char *name)
519 {
520         VFont *vf;
521         Curve *cu;
522         
523         if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data;
524         else return;
525         
526         vf= exist_vfont(name);
527         if(vf==0) {
528                 vf= load_vfont(name);
529                 if(vf==0) return;
530         }
531         else id_us_plus((ID *)vf);
532         
533         if(cu->vfont) cu->vfont->id.us--;
534         cu->vfont= vf;
535         
536         text_to_curve(OBACT, 0);
537         makeDispList(OBACT);
538         allqueue(REDRAWVIEW3D, 0);
539         allqueue(REDRAWBUTSEDIT, 0);
540 }
541
542 void do_fontbuts(unsigned short event)
543 {
544         Curve *cu;
545         VFont *vf;
546         Object *ob;
547         ScrArea *sa;
548         char str[80];
549         
550         ob= OBACT;
551         
552         switch(event) {
553         case B_MAKEFONT:
554                 text_to_curve(ob, 0);
555                 makeDispList(ob);
556                 allqueue(REDRAWVIEW3D, 0);
557                 break;
558         case B_TOUPPER:
559                 to_upper();
560                 break;
561         case B_LOADFONT:
562                 vf= give_vfontpointer(G.buts->texnr);
563                 if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name);
564                 else strcpy(str, U.fontdir);
565                 
566                 sa= closest_bigger_area();
567                 areawinset(sa->win);
568
569                 activate_fileselect(FILE_SPECIAL, "SELECT FONT", str, load_buts_vfont);
570
571                 break;
572         case B_PACKFONT:
573                 if (ob) {
574                         cu= ob->data;
575                         if(cu && cu->vfont) {
576                                 if (cu->vfont->packedfile) {
577                                         if (G.fileflags & G_AUTOPACK) {
578                                                 if (okee("Disable AutoPack ?")) {
579                                                         G.fileflags &= ~G_AUTOPACK;
580                                                 }
581                                         }
582                                         
583                                         if ((G.fileflags & G_AUTOPACK) == 0) {
584                                                 if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) {
585                                                         text_to_curve(ob, 0);
586                                                         makeDispList(ob);
587                                                         allqueue(REDRAWVIEW3D, 0);
588                                                 }
589                                         }
590                                 } else {
591                                         cu->vfont->packedfile = newPackedFile(cu->vfont->name);
592                                 }
593                         }
594                 }
595                 allqueue(REDRAWHEADERS, 0);
596                 allqueue(REDRAWBUTSEDIT, 0);
597                 break;
598
599         case B_SETFONT:
600                 if(ob) {
601                         cu= ob->data;
602
603                         vf= give_vfontpointer(G.buts->texnr);
604                         if(vf) {
605                                 id_us_plus((ID *)vf);
606                                 cu->vfont->id.us--;
607                                 cu->vfont= vf;
608                                 text_to_curve(ob, 0);
609                                 makeDispList(ob);
610                                 allqueue(REDRAWVIEW3D, 0);
611                                 allqueue(REDRAWBUTSEDIT, 0);
612                         }
613                 }       
614                 break;
615         case B_TEXTONCURVE:
616                 if(ob) {
617                         cu= ob->data;
618                         if(cu->textoncurve && cu->textoncurve->type!=OB_CURVE) {
619                                 error("Only Curve Objects");
620                                 cu->textoncurve= 0;
621                                 allqueue(REDRAWBUTSEDIT, 0);
622                         }
623                         text_to_curve(ob, 0);
624                         makeDispList(ob);
625                 }
626         }
627 }
628
629
630
631 static void editing_panel_font_type(Object *ob, Curve *cu)
632 {
633         uiBlock *block;
634         char *strp;
635         static int packdummy = 0;
636
637         block= uiNewBlock(&curarea->uiblocks, "editing_panel_font_type", UI_EMBOSS, UI_HELV, curarea->win);
638         if(uiNewPanel(curarea, block, "Font", "Editing", 640, 0, 318, 204)==0) return;
639         
640         uiDefButS(block, ROW,B_MAKEFONT, "Left",                484,139,53,18, &cu->spacemode, 0.0,0.0, 0, 0, "");
641         uiDefButS(block, ROW,B_MAKEFONT, "Middle",      604,139,61,18, &cu->spacemode, 0.0,1.0, 0, 0, "");
642         uiDefButS(block, ROW,B_MAKEFONT, "Right",               540,139,62,18, &cu->spacemode, 0.0,2.0, 0, 0, "");
643         uiDefButS(block, ROW,B_MAKEFONT, "Flush",               665,139,61,18, &cu->spacemode, 0.0,3.0, 0, 0, "");
644
645         uiDefIDPoinBut(block, test_obpoin_but, B_TEXTONCURVE, "TextOnCurve:",   484,115,243,19, &cu->textoncurve, "");
646         uiDefBut(block, TEX,REDRAWVIEW3D, "Ob Family:", 484,85,243,19, cu->family, 0.0, 20.0, 0, 0, "");
647
648         uiDefButF(block, NUM,B_MAKEFONT, "Size:",               482,56,121,19, &cu->fsize, 0.1,10.0, 10, 0, "");
649         uiDefButF(block, NUM,B_MAKEFONT, "Linedist:",   605,56,121,19, &cu->linedist, 0.0,10.0, 10, 0, "");
650         uiDefButF(block, NUM,B_MAKEFONT, "Spacing:",    482,34,121,19, &cu->spacing, 0.0,10.0, 10, 0, "");
651         uiDefButF(block, NUM,B_MAKEFONT, "Y offset:",   605,34,121,19, &cu->yof, -50.0,50.0, 10, 0, "");
652         uiDefButF(block, NUM,B_MAKEFONT, "Shear:",      482,12,121,19, &cu->shear, -1.0,1.0, 10, 0, "");
653         uiDefButF(block, NUM,B_MAKEFONT, "X offset:",   605,12,121,19, &cu->xof, -50.0,50.0, 10, 0, "");
654
655         uiDefBut(block, BUT, B_TOUPPER, "ToUpper",              623,163,103,23, 0, 0, 0, 0, 0, "");
656         
657         G.buts->texnr= give_vfontnr(cu->vfont);
658         
659         strp= give_vfontbutstr();
660         
661         uiDefButS(block, MENU, B_SETFONT, strp, 484,191,220,20, &G.buts->texnr, 0, 0, 0, 0, "");
662         
663         if (cu->vfont->packedfile) {
664                 packdummy = 1;
665         } else {
666                 packdummy = 0;
667         }
668         
669         uiDefIconButI(block, TOG|BIT|0, B_PACKFONT, ICON_PACKAGE,       706,191,20,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Vectorfont");
670         
671         MEM_freeN(strp);
672         
673         uiDefBut(block, BUT,B_LOADFONT, "Load Font",    484,163,103,23, 0, 0, 0, 0, 0, "");
674
675 }
676
677 /* *************************** CURVE ******************************** */
678
679
680 void do_curvebuts(unsigned short event)
681 {
682         extern Nurb *lastnu;
683         extern ListBase editNurb;  /* from editcurve */
684         Object *ob;
685         Curve *cu;
686         Nurb *nu;
687         
688         ob= OBACT;
689         if(ob==0) return;
690         
691         switch(event) { 
692
693         case B_CONVERTPOLY:
694         case B_CONVERTBEZ:
695         case B_CONVERTBSPL:
696         case B_CONVERTCARD:
697         case B_CONVERTNURB:
698                 if(G.obedit) {
699                         setsplinetype(event-B_CONVERTPOLY);
700                         makeDispList(G.obedit);
701                         allqueue(REDRAWVIEW3D, 0);
702                 }
703                 break;
704         case B_UNIFU:
705         case B_ENDPU:
706         case B_BEZU:
707         case B_UNIFV:
708         case B_ENDPV:
709         case B_BEZV:
710                 if(G.obedit) {
711                         nu= editNurb.first;
712                         while(nu) {
713                                 if(isNurbsel(nu)) {
714                                         if((nu->type & 7)==CU_NURBS) {
715                                                 if(event<B_UNIFV) {
716                                                         nu->flagu &= 1;
717                                                         nu->flagu += ((event-B_UNIFU)<<1);
718                                                         makeknots(nu, 1, nu->flagu>>1);
719                                                 }
720                                                 else if(nu->pntsv>1) {
721                                                         nu->flagv &= 1;
722                                                         nu->flagv += ((event-B_UNIFV)<<1);
723                                                         makeknots(nu, 2, nu->flagv>>1);
724                                                 }
725                                         }
726                                 }
727                                 nu= nu->next;
728                         }
729                         makeDispList(G.obedit);
730                         allqueue(REDRAWVIEW3D, 0);
731                 }
732                 break;
733         case B_SETWEIGHT:
734                 if(G.obedit) {
735                         weightflagNurb(1, editbutweight, 0);
736                         makeDispList(G.obedit);
737                         allqueue(REDRAWVIEW3D, 0);
738                 }
739                 break;
740         case B_SETW1:
741                 editbutweight= 1.0;
742                 scrarea_queue_winredraw(curarea);
743                 break;
744         case B_SETW2:
745                 editbutweight= sqrt(2.0)/4.0;
746                 scrarea_queue_winredraw(curarea);
747                 break;
748         case B_SETW3:
749                 editbutweight= 0.25;
750                 scrarea_queue_winredraw(curarea);
751                 break;
752         case B_SETW4:
753                 editbutweight= sqrt(0.5);
754                 scrarea_queue_winredraw(curarea);
755                 break;
756         case B_SETORDER:
757                 if(G.obedit) {
758                         nu= lastnu;
759                         if(nu && (nu->type & 7)==CU_NURBS ) {
760                                 if(nu->orderu>nu->pntsu) {
761                                         nu->orderu= nu->pntsu;
762                                         scrarea_queue_winredraw(curarea);
763                                 }
764                                 makeknots(nu, 1, nu->flagu>>1);
765                                 if(nu->orderv>nu->pntsv) {
766                                         nu->orderv= nu->pntsv;
767                                         scrarea_queue_winredraw(curarea);
768                                 }
769                                 makeknots(nu, 2, nu->flagv>>1);
770                         }
771                         makeDispList(G.obedit);
772                         allqueue(REDRAWVIEW3D, 0);
773                 }
774                 break;
775         case B_MAKEDISP:
776                 if(ob->type==OB_FONT) text_to_curve(ob, 0);
777                 makeDispList(ob);
778                 allqueue(REDRAWVIEW3D, 0);
779                 allqueue(REDRAWINFO, 1);        /* 1, because header->win==0! */
780                 break;
781         
782         case B_SUBDIVCURVE:
783                 subdivideNurb();
784                 break;
785         case B_SPINNURB:
786                 /* bad bad bad!!! use brackets!!! In case you wondered:
787                   {==,!=} goes before & goes before || */
788                 if( (G.obedit==0) || 
789                     (G.obedit->type!=OB_SURF) || 
790                         ((G.obedit->lay & G.vd->lay) == 0) ) return;
791                 spinNurb(0, 0);
792                 countall();
793                 makeDispList(G.obedit);
794                 allqueue(REDRAWVIEW3D, 0);
795                 break;
796         case B_CU3D:        /* allow 3D curve */
797                 if(G.obedit) {
798                         cu= G.obedit->data;
799                         nu= editNurb.first;
800                         while(nu) {
801                                 nu->type &= ~CU_2D;
802                                 if((cu->flag & CU_3D)==0) nu->type |= CU_2D;
803                                 test2DNurb(nu);
804                                 nu= nu->next;
805                         }
806                 }
807                 if(ob->type==OB_CURVE) {
808                         cu= ob->data;
809                         nu= cu->nurb.first;
810                         while(nu) {
811                                 nu->type &= ~CU_2D;
812                                 if((cu->flag & CU_3D)==0) nu->type |= CU_2D;
813                                 test2DNurb(nu);
814                                 nu= nu->next;
815                         }
816                 }
817                 break;
818         case B_SETRESOLU:
819                 if(ob->type==OB_CURVE) {
820                         cu= ob->data;
821                         if(ob==G.obedit) nu= editNurb.first;
822                         else nu= cu->nurb.first;
823                         
824                         while(nu) {
825                                 nu->resolu= cu->resolu;
826                                 nu= nu->next;
827                         }
828                 }
829                 else if(ob->type==OB_FONT) text_to_curve(ob, 0);
830                 
831                 makeDispList(ob);
832                 allqueue(REDRAWVIEW3D, 0);
833
834                 break;
835         }
836 }
837
838 static void editing_panel_curve_tools(Object *ob, Curve *cu)
839 {
840         Nurb *nu;
841         extern ListBase editNurb;  /* from editcurve */
842         extern Nurb *lastnu;
843         uiBlock *block;
844         short *sp;
845         
846         block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools", UI_EMBOSS, UI_HELV, curarea->win);
847         if(uiNewPanel(curarea, block, "Curve Tools", "Editing", 640, 0, 318, 204)==0) return;
848         
849         if(ob->type==OB_CURVE) {
850                 uiDefBut(block, LABEL, 0, "Convert",    463,173,72, 18, 0, 0, 0, 0, 0, "");
851                 uiDefBut(block, BUT,B_CONVERTPOLY,"Poly",               467,152,72, 18, 0, 0, 0, 0, 0, "");
852                 uiDefBut(block, BUT,B_CONVERTBEZ,"Bezier",      467,132,72, 18, 0, 0, 0, 0, 0, "");
853                 uiDefBut(block, BUT,B_CONVERTBSPL,"Bspline",    467,112,72, 18, 0, 0, 0, 0, 0, "");
854                 uiDefBut(block, BUT,B_CONVERTCARD,"Cardinal",   467,92,72, 18, 0, 0, 0, 0, 0, "");
855                 uiDefBut(block, BUT,B_CONVERTNURB,"Nurb",               467,72,72, 18, 0, 0, 0, 0, 0, "");
856         }
857         uiDefBut(block, LABEL, 0, "Make Knots",562,173,102, 18, 0, 0, 0, 0, 0, "");
858         uiDefBut(block, BUT,B_UNIFU,"Uniform U",        565,152,102, 18, 0, 0, 0, 0, 0, "");
859         uiDefBut(block, BUT,B_ENDPU,"Endpoint U",       565,132,102, 18, 0, 0, 0, 0, 0, "");
860         uiDefBut(block, BUT,B_BEZU,"Bezier U",  565,112,102, 18, 0, 0, 0, 0, 0, "");
861         uiDefBut(block, BUT,B_UNIFV,"V",                670,152,50, 18, 0, 0, 0, 0, 0, "");
862         uiDefBut(block, BUT,B_ENDPV,"V",                670,132,50, 18, 0, 0, 0, 0, 0, "");
863         uiDefBut(block, BUT,B_BEZV,"V",         670,112,50, 18, 0, 0, 0, 0, 0, "");
864
865         uiDefBut(block, BUT,B_SETWEIGHT,"Set Weight",   465,11,95,49, 0, 0, 0, 0, 0, "");
866
867         uiDefButF(block, NUM,0,"Weight:",       564,36,102,22, &editbutweight, 0.01, 10.0, 10, 0, "");
868         uiDefBut(block, BUT,B_SETW1,"1.0",              669,36,50,22, 0, 0, 0, 0, 0, "");
869         uiDefBut(block, BUT,B_SETW2,"sqrt(2)/4",564,11,57,20, 0, 0, 0, 0, 0, "");
870         uiDefBut(block, BUT,B_SETW3,"0.25",             621,11,43,20, 0, 0, 0, 0, 0, "");
871         uiDefBut(block, BUT,B_SETW4,"sqrt(0.5)",664,11,57,20, 0, 0, 0, 0, 0, "");
872         
873         if(ob==G.obedit) {
874                 nu= lastnu;
875                 if(nu==NULL) nu= editNurb.first;
876                 if(nu) {
877                         sp= &(nu->orderu); 
878                         uiDefButS(block, NUM, B_SETORDER, "Order U:", 565,91,102, 18, sp, 2.0, 6.0, 0, 0, "");
879                         sp= &(nu->orderv); 
880                         uiDefButS(block, NUM, B_SETORDER, "V:",  670,91,50, 18, sp, 2.0, 6.0, 0, 0, "");
881                         sp= &(nu->resolu); 
882                         uiDefButS(block, NUM, B_MAKEDISP, "Resol U:", 565,70,102, 18, sp, 1.0, 128.0, 0, 0, "");
883                         sp= &(nu->resolv); 
884                         uiDefButS(block, NUM, B_MAKEDISP, "V:", 670,70,50, 18, sp, 1.0, 128.0, 0, 0, "");
885                 }
886         }
887         
888
889 }
890
891 static void editing_panel_curve_tools1(Object *ob, Curve *cu)
892 {
893         uiBlock *block;
894         
895         block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_tools1", UI_EMBOSS, UI_HELV, curarea->win);
896         if(uiNewPanel(curarea, block, "Curve Tools1", "Editing", 960, 0, 318, 204)==0) return;
897         
898         uiDefBut(block, BUT, B_SUBDIVCURVE, "Subdivide", 400,180,150,20, 0, 0, 0, 0, 0, "");
899         if(ob->type==OB_SURF) {
900                 uiDefBut(block, BUT, B_SPINNURB, "Spin",         400,160,150,20, 0, 0, 0, 0, 0, "");
901         }
902         
903         uiDefBut(block, BUT,B_HIDE,             "Hide",                 400,120,150,18, 0, 0, 0, 0, 0, "Hides selected faces");
904         uiDefBut(block, BUT,B_REVEAL,   "Reveal",               400,100,150,18, 0, 0, 0, 0, 0, "Reveals selected faces");
905         uiDefBut(block, BUT,B_SELSWAP,  "Select Swap",  400,80,150,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
906
907         uiDefButF(block, NUM,   REDRAWVIEW3D, "NSize:", 400, 40, 150, 19, &editbutsize, 0.001, 1.0, 10, 0, "");
908 }
909
910 /* for curve, surf and font! */
911 static void editing_panel_curve_type(Object *ob, Curve *cu)
912 {
913         uiBlock *block;
914         
915         block= uiNewBlock(&curarea->uiblocks, "editing_panel_curve_type", UI_EMBOSS, UI_HELV, curarea->win);
916         if(uiNewPanel(curarea, block, "Curve and Surface", "Editing", 320, 0, 318, 204)==0) return;
917         
918         uiDefButS(block, TOG|BIT|5, 0, "UV Orco",                                       543,160,130,18, &cu->flag, 0, 0, 0, 0, "");
919         if(ob->type==OB_SURF) 
920                 uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D, "No Puno Flip",       543,140,130,18, &cu->flag, 0, 0, 0, 0, "");
921
922         uiDefBut(block, BUT,B_DOCENTRE, "Centre",                                       543, 115, 140, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
923         uiDefBut(block, BUT,B_DOCENTRENEW, "Centre New",                        543, 95, 140, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
924         uiDefBut(block, BUT,B_DOCENTRECURSOR, "Centre Cursor",          543, 75, 140, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
925
926         if(ob->type==OB_SURF) {
927                 if(cu->key) {
928                         /* uiDefButS(block, NUM, B_DIFF, "Slurph:",                     543,25,140,19, &(cu->key->slurph), -500.0, 500.0,0,0); ,""*/
929                         uiDefButS(block, TOG, B_RELKEY, "Relative Keys",        543,45,140,19, &cu->key->type, 0, 0, 0, 0, "");
930                 }
931         }
932
933         if(ob->type!=OB_SURF) {
934                 
935                 if(ob->type==OB_CURVE) {
936                         static float prlen;
937                         char str[32];
938                         uiDefButS(block, NUM, B_RECALCPATH, "PathLen:",                 543,50,140,19, &cu->pathlen, 1.0, 9000.0, 0, 0, "");
939                         uiDefButS(block, TOG|BIT|3, B_RECALCPATH, "CurvePath",  543,30,70,19 , &cu->flag, 0, 0, 0, 0, "");
940                         uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "CurveFollow",613,30,70,19, &cu->flag, 0, 0, 0, 0, "");
941                         sprintf(str, "%.4f", prlen);
942                         uiDefBut(block, BUT, B_PRINTLEN,                "PrintLen",     543,10,70,19, 0, 0, 0, 0, 0, "");
943                         uiDefBut(block, LABEL, 0, str,                                          613,10,70,19, 0, 1.0, 0, 0, 0, "");
944                 }
945                 uiDefButS(block, NUM, B_MAKEDISP, "DefResolU:", 752,163,132,21, &cu->resolu, 1.0, 128.0, 0, 0, "");
946                 uiDefBut(block, BUT, B_SETRESOLU, "Set",                                887,163,29,21, 0, 0, 0, 0, 0, "");
947                 
948                 uiDefButS(block, NUM, B_MAKEDISP, "BevResol:",  753,30,163,18, &cu->bevresol, 0.0, 10.0, 0, 0, "");
949
950                 uiDefIDPoinBut(block, test_obcurpoin_but, B_MAKEDISP, "BevOb:",         753,10,163,18, &cu->bevobj, "");
951                 uiDefButF(block, NUM, B_MAKEDISP, "Width:",             753,90,163,18, &cu->width, 0.0, 2.0, 1, 0, "");
952                 uiDefButF(block, NUM, B_MAKEDISP, "Ext1:",              753,70,163,18, &cu->ext1, 0.0, 5.0, 10, 0, "");
953                 uiDefButF(block, NUM, B_MAKEDISP, "Ext2:",              753,50,163,18, &cu->ext2, 0.0, 2.0, 1, 0, "");
954
955                 uiBlockSetCol(block, TH_BUT_SETTING1);
956                 uiDefButS(block, TOG|BIT|0, B_CU3D, "3D",                       867,130,47,18, &cu->flag, 0, 0, 0, 0, "");
957                 uiDefButS(block, TOG|BIT|1, B_MAKEDISP, "Front",        810,130,55,18, &cu->flag, 0, 0, 0, 0, "");
958                 uiDefButS(block, TOG|BIT|2, B_MAKEDISP, "Back", 753,130,53,18, &cu->flag, 0, 0, 0, 0, "");
959
960                 
961         }
962
963 }
964
965
966 /* *************************** CAMERA ******************************** */
967
968
969 static void editing_panel_camera_type(Object *ob, Camera *cam)
970 {
971         uiBlock *block;
972         float grid=0.0;
973         
974         if(G.vd) grid= G.vd->grid; 
975         if(grid<1.0) grid= 1.0;
976         
977         block= uiNewBlock(&curarea->uiblocks, "editing_panel_camera_type", UI_EMBOSS, UI_HELV, curarea->win);
978         if(uiNewPanel(curarea, block, "Camera", "Editing", 320, 0, 318, 204)==0) return;
979
980
981         uiDefButF(block, NUM,REDRAWVIEW3D, "Lens:", 470,178,160,20, &cam->lens, 1.0, 250.0, 100, 0, "Specify the lens of the camera");
982         uiDefButF(block, NUM,REDRAWVIEW3D, "ClipSta:", 470,147,160,20, &cam->clipsta, 0.001*grid, 100.0*grid, 10, 0, "Specify the startvalue of the the field of view");
983         uiDefButF(block, NUM,REDRAWVIEW3D, "ClipEnd:", 470,125,160,20, &cam->clipend, 1.0, 5000.0*grid, 100, 0, "Specify the endvalue of the the field of view");
984         uiDefButF(block, NUM,REDRAWVIEW3D, "DrawSize:", 470,90,160,20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, "Specify the drawsize of the camera");
985
986         uiDefButS(block, TOG, REDRAWVIEW3D, "Ortho", 470,49,61,40, &cam->type, 0, 0, 0, 0, "Render orthogonally");
987
988         uiDefButS(block, TOG|BIT|0,REDRAWVIEW3D, "ShowLimits", 533,69,97,20, &cam->flag, 0, 0, 0, 0, "Draw the field of view");
989         uiDefButS(block, TOG|BIT|1,REDRAWVIEW3D, "Show Mist", 533,49,97,20, &cam->flag, 0, 0, 0, 0, "Draw a line that indicates the mist area");
990         
991         if(G.special1 & G_HOLO) {
992                 if(cam->netend==0.0) cam->netend= EFRA;
993                 uiDefButF(block, NUM, REDRAWVIEW3D, "Anim len",         670,80,100,20, &cam->netend, 1.0, 2500.0, 0, 0, "");
994                 uiDefButF(block, NUM, REDRAWVIEW3D, "Path len:",                670,160,100,20, &cam->hololen, 0.1, 25.0, 10, 0, "");
995                 uiDefButF(block, NUM, REDRAWVIEW3D, "Shear fac:",               670,140,100,20, &cam->hololen1, 0.1, 5.0, 10, 0, "");
996                 uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Holo 1",     670,120,100,20, &cam->flag, 0.0, 0.0, 0, 0, "");
997                 uiDefButS(block, TOG|BIT|5, REDRAWVIEW3D, "Holo 2",     670,100,100,20, &cam->flag, 0.0, 0.0, 0, 0, "");
998                 
999         }
1000
1001 }
1002
1003 /* *************************** MBALL ******************************** */
1004
1005 void do_mballbuts(unsigned short event)
1006 {
1007         switch(event) {
1008         case B_RECALCMBALL:
1009                 makeDispList(OBACT);
1010                 allqueue(REDRAWVIEW3D, 0);
1011                 break;
1012         }
1013 }
1014
1015 static void editing_panel_mball_type(Object *ob, MetaBall *mb)
1016 {
1017         uiBlock *block;
1018         
1019         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_type", UI_EMBOSS, UI_HELV, curarea->win);
1020         if(uiNewPanel(curarea, block, "MetaBall", "Editing", 320, 0, 318, 204)==0) return;
1021         
1022         if (ob==find_basis_mball(ob)) {
1023                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "Wiresize:",    470,178,250,19, &mb->wiresize, 0.05, 1.0, 0, 0, "");
1024                 uiDefButF(block, NUMSLI, 0, "Rendersize:",                      470,158,250,19, &mb->rendersize, 0.05, 1.0, 0, 0, "");
1025                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "Threshold:", 470,138,250,19, &mb->thresh, 0.0001, 5.0, 0, 0, "");
1026
1027                 uiBlockSetCol(block, TH_BUT_SETTING1);
1028                 uiDefBut(block, LABEL, 0, "Update:",            471,108,120,19, 0, 0, 0, 0, 0, "");
1029                 uiDefButS(block, ROW, B_DIFF, "Always", 471, 85, 120, 19, &mb->flag, 0.0, 0.0, 0, 0, "");
1030                 uiDefButS(block, ROW, B_DIFF, "Half Res",       471, 65, 120, 19, &mb->flag, 0.0, 1.0, 0, 0, "");
1031                 uiDefButS(block, ROW, B_DIFF, "Fast",           471, 45, 120, 19, &mb->flag, 0.0, 2.0, 0, 0, "");
1032         }
1033         
1034 }
1035
1036 static void editing_panel_mball_tools(Object *ob, MetaBall *mb)
1037 {
1038         extern MetaElem *lastelem;
1039         uiBlock *block;
1040         
1041         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mball_tools", UI_EMBOSS, UI_HELV, curarea->win);
1042         if( uiNewPanel(curarea, block, "MetaBall tools", "Editing", 640, 0, 318, 204)==0) return;
1043         
1044         if(ob==G.obedit && lastelem) {
1045                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "Stiffness:", 750,178,250,19, &lastelem->s, 0.0, 10.0, 0, 0, "");
1046                 if(lastelem->type!=MB_BALL)
1047                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "dx:",          750,158,250,19, &lastelem->expx, 0.0, 20.0, 0, 0, "");
1048                 if((lastelem->type!=MB_BALL)&&(lastelem->type!=MB_TUBE))
1049                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "dy:",          750,138,250,19, &lastelem->expy, 0.0, 20.0, 0, 0, "");
1050
1051                 if((lastelem->type==MB_CUBE)||(lastelem->type==MB_ELIPSOID))
1052                 uiDefButF(block, NUMSLI, B_RECALCMBALL, "dz:",          750,118,250,19, &lastelem->expz, 0.0, 20.0, 0, 0, "");
1053
1054                 uiDefButS(block, TOG|BIT|1, B_RECALCMBALL, "Negative",753,16,60,19, &lastelem->flag, 0, 0, 0, 0, "");
1055
1056                 uiDefButS(block, ROW, B_RECALCMBALL, "Ball",                    753,83,60,19, &lastelem->type, 1.0, 0.0, 0, 0, "");
1057                 uiDefButS(block, ROW, B_RECALCMBALL, "Tube",                    753,62,60,19, &lastelem->type, 1.0, 4.0, 0, 0, "");
1058                 uiDefButS(block, ROW, B_RECALCMBALL, "Plane",                   814,62,60,19, &lastelem->type, 1.0, 5.0, 0, 0, "");
1059                 uiDefButS(block, ROW, B_RECALCMBALL, "Elipsoid",                876,62,60,19, &lastelem->type, 1.0, 6.0, 0, 0, "");
1060                 uiDefButS(block, ROW, B_RECALCMBALL, "Cube",                    938,62,60,19, &lastelem->type, 1.0, 7.0, 0, 0, "");
1061         }
1062
1063 }
1064
1065
1066 /* *************************** LATTICE ******************************** */
1067
1068 void do_latticebuts(unsigned short event)
1069 {
1070         Object *ob;
1071         Lattice *lt;
1072         
1073         ob= OBACT;
1074         if(ob->type!=OB_LATTICE) return;
1075         
1076         switch(event) {
1077         case B_RESIZELAT:
1078                 if(ob) {
1079                         if(ob==G.obedit) resizelattice(editLatt);
1080                         else resizelattice(ob->data);
1081                 }
1082                 allqueue(REDRAWVIEW3D, 0);
1083                 break;
1084         case B_DRAWLAT:
1085                 if(ob==G.obedit) calc_lattverts_ext();
1086                 allqueue(REDRAWVIEW3D, 0);
1087                 break;
1088         case B_LATTCHANGED:
1089                 
1090                 lt= ob->data;
1091                 if(lt->flag & LT_OUTSIDE) outside_lattice(lt);
1092                 
1093                 make_displists_by_parent(ob);
1094
1095                 allqueue(REDRAWVIEW3D, 0);
1096                 
1097                 break;
1098         }
1099 }
1100
1101 static void editing_panel_lattice_type(Object *ob, Lattice *lt)
1102 {
1103         uiBlock *block;
1104         
1105         block= uiNewBlock(&curarea->uiblocks, "editing_panel_lattice_type", UI_EMBOSS, UI_HELV, curarea->win);
1106         if(uiNewPanel(curarea, block, "Latice", "Editing", 320, 0, 318, 204)==0) return;
1107         
1108
1109         uiSetButLock(lt->key!=0, "Not with VertexKeys");
1110         uiSetButLock(ob==G.obedit, "Unable to perform function in EditMode");
1111         uiDefButS(block, NUM, B_RESIZELAT,      "U:",                   470,178,100,19, &lt->pntsu, 1.0, 64.0, 0, 0, "");
1112         uiDefButS(block, NUM, B_RESIZELAT,      "V:",                   470,158,100,19, &lt->pntsv, 1.0, 64.0, 0, 0, "");
1113         uiDefButS(block, NUM, B_RESIZELAT,      "W:",                   470,138,100,19, &lt->pntsw, 1.0, 64.0, 0, 0, "");
1114         uiClearButLock();
1115         
1116         uiDefButC(block, ROW, B_LATTCHANGED,            "Lin",          572, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_LINEAR, 0, 0, "");
1117         uiDefButC(block, ROW, B_LATTCHANGED,            "Card",         612, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_CARDINAL, 0, 0, "");
1118         uiDefButC(block, ROW, B_LATTCHANGED,            "B",            652, 178, 40, 19, &lt->typeu, 1.0, (float)KEY_BSPLINE, 0, 0, "");
1119
1120         uiDefButC(block, ROW, B_LATTCHANGED,            "Lin",          572, 158, 40, 19, &lt->typev, 2.0, (float)KEY_LINEAR, 0, 0, "");
1121         uiDefButC(block, ROW, B_LATTCHANGED,            "Card",         612, 158, 40, 19, &lt->typev, 2.0, (float)KEY_CARDINAL, 0, 0, "");
1122         uiDefButC(block, ROW, B_LATTCHANGED,            "B",            652, 158, 40, 19, &lt->typev, 2.0, (float)KEY_BSPLINE, 0, 0, "");
1123
1124         uiDefButC(block, ROW, B_LATTCHANGED,            "Lin",          572, 138, 40, 19, &lt->typew, 3.0, (float)KEY_LINEAR, 0, 0, "");
1125         uiDefButC(block, ROW, B_LATTCHANGED,            "Card",         612, 138, 40, 19, &lt->typew, 3.0, (float)KEY_CARDINAL, 0, 0, "");
1126         uiDefButC(block, ROW, B_LATTCHANGED,            "B",            652, 138, 40, 19, &lt->typew, 3.0, (float)KEY_BSPLINE, 0, 0, "");
1127         
1128         uiDefBut(block, BUT, B_RESIZELAT,       "Make Regular",         470,101,99,32, 0, 0, 0, 0, 0, "");
1129
1130         uiDefButS(block, TOG|BIT|1, B_LATTCHANGED, "Outside",   571,101,120,31, &lt->flag, 0, 0, 0, 0, "");
1131
1132         if(lt->key) {
1133                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                        470,60,120,19, &(lt->key->slurph), -500.0, 500.0, 0, 0, "");
1134                 uiDefButS(block, TOG, B_RELKEY, "Relative Keys",        470,40,120,19, &lt->key->type, 0, 0, 0, 0, "");
1135         }
1136
1137 }
1138
1139 /* *************************** ARMATURE ******************************** */
1140
1141
1142
1143 static int editbone_to_parnr (EditBone *bone)
1144 {
1145         EditBone *ebone;
1146         int     index;
1147
1148         for (ebone=G.edbo.first, index=0; ebone; ebone=ebone->next, index++){
1149                 if (ebone==bone)
1150                         return index;
1151         }
1152
1153         return -1;
1154 }
1155
1156
1157
1158 static void attach_bone_to_parent(EditBone *bone)
1159 {
1160         EditBone *curbone;
1161
1162         if (bone->flag & BONE_IK_TOPARENT) {
1163
1164         /* See if there are any other bones that refer to the same parent and disconnect them */
1165                 for (curbone = G.edbo.first; curbone; curbone=curbone->next){
1166                         if (curbone!=bone){
1167                                 if (curbone->parent && (curbone->parent == bone->parent) && (curbone->flag & BONE_IK_TOPARENT))
1168                                         curbone->flag &= ~BONE_IK_TOPARENT;
1169                         }
1170                 }
1171
1172         /* Attach this bone to its parent */
1173                 VECCOPY(bone->head, bone->parent->tail);
1174         }
1175
1176 }
1177
1178 static void attach_bone_to_parent_cb(void *bonev, void *arg2_unused)
1179 {
1180         EditBone *curBone= bonev;
1181         attach_bone_to_parent(curBone);
1182 }
1183
1184 static void parnr_to_editbone(EditBone *bone)
1185 {
1186         if (bone->parNr == -1){
1187                 bone->parent = NULL;
1188                 bone->flag &= ~BONE_IK_TOPARENT;
1189         }
1190         else{
1191                 bone->parent = BLI_findlink(&G.edbo, bone->parNr);
1192                 attach_bone_to_parent(bone);
1193         }
1194 }
1195
1196 static void parnr_to_editbone_cb(void *bonev, void *arg2_unused)
1197 {
1198         EditBone *curBone= bonev;
1199         parnr_to_editbone(curBone);
1200 }
1201
1202
1203 static void build_bonestring (char *string, EditBone *bone){
1204         EditBone *curBone;
1205         EditBone *pBone;
1206         int             skip=0;
1207         int             index;
1208
1209         sprintf (string, "Parent%%t| %%x%d", -1);       /* That space is there for a reason */
1210         
1211         for (curBone = G.edbo.first, index=0; curBone; curBone=curBone->next, index++){
1212                 /* Make sure this is a valid child */
1213                 if (curBone != bone){
1214                         skip=0;
1215                         for (pBone=curBone->parent; pBone; pBone=pBone->parent){
1216                                 if (pBone==bone){
1217                                         skip=1;
1218                                         break;
1219                                 }
1220                         }
1221                         
1222                         if (skip)
1223                                 continue;
1224                         
1225                         sprintf (string, "%s|%s%%x%d", string, curBone->name, index);
1226                 }
1227         }
1228 }
1229
1230 static void validate_editbonebutton(EditBone *eBone){
1231         EditBone        *prev;
1232         bAction         *act=NULL;
1233         bActionChannel *chan;
1234         Base *base;
1235
1236         /* Separate the bone from the G.edbo */
1237         prev=eBone->prev;
1238         BLI_remlink (&G.edbo, eBone);
1239
1240         /*      Validate the name */
1241         unique_editbone_name (eBone->name);
1242
1243         /* Re-insert the bone */
1244         if (prev)
1245                 BLI_insertlink(&G.edbo, prev, eBone);
1246         else
1247                 BLI_addhead (&G.edbo, eBone);
1248
1249         /* Rename channel if necessary */
1250         if (G.obedit)
1251                 act = G.obedit->action;
1252
1253         if (act && !act->id.lib){
1254                 //      Find the appropriate channel
1255                 for (chan = act->chanbase.first; chan; chan=chan->next){
1256                         if (!strcmp (chan->name, eBone->oldname)){
1257                                 strcpy (chan->name, eBone->name);
1258                         }
1259                 }
1260                 allqueue(REDRAWACTION, 0);
1261         }
1262
1263         /* Update the parenting info of any users */
1264         /*      Yes, I know this is the worst thing you have ever seen. */
1265
1266         for (base = G.scene->base.first; base; base=base->next){
1267                 Object *ob = base->object;
1268
1269                 /* See if an object is parented to this armature */
1270                 if (ob->parent && ob->partype==PARBONE && (ob->parent->type==OB_ARMATURE) && (ob->parent->data == G.obedit->data)){
1271                         if (!strcmp(ob->parsubstr, eBone->oldname))
1272                                 strcpy(ob->parsubstr, eBone->name);
1273                 }
1274         }
1275
1276         exit_editmode(0);       /* To ensure new names make it to the edit armature */
1277
1278 }
1279
1280 static void validate_editbonebutton_cb(void *bonev, void *arg2_unused)
1281 {
1282         EditBone *curBone= bonev;
1283         validate_editbonebutton(curBone);
1284 }
1285
1286
1287 static void editing_panel_armature_type(Object *ob, bArmature *arm)
1288 {
1289         uiBlock         *block;
1290         int                     bx=148, by=100;
1291
1292         block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_type", UI_EMBOSS, UI_HELV, curarea->win);
1293         if(uiNewPanel(curarea, block, "Armature", "Editing", 320, 0, 318, 204)==0) return;
1294                 
1295         uiDefButI(block, TOG|BIT|ARM_RESTPOSBIT,REDRAWVIEW3D, "Rest Pos", bx,by,97,20, &arm->flag, 0, 0, 0, 0, "Disable all animation for this object");
1296         uiDefButI(block, TOG|BIT|ARM_DRAWAXESBIT,REDRAWVIEW3D, "Draw Axes", bx,by-46,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone axes");
1297         uiDefButI(block, TOG|BIT|ARM_DRAWNAMESBIT,REDRAWVIEW3D, "Draw Names", bx,by-69,97,20, &arm->flag, 0, 0, 0, 0, "Draw bone names");
1298         uiDefButI(block, TOG|BIT|ARM_DRAWXRAYBIT,REDRAWVIEW3D, "X-Ray", bx,by-92,97,20, &arm->flag, 0, 0, 0, 0, "Draw armature in front of shaded objects");
1299         
1300         
1301
1302 }
1303
1304 static void editing_panel_armature_bones(Object *ob, bArmature *arm)
1305 {
1306         uiBlock         *block;
1307         EditBone        *curBone;
1308         uiBut           *but;
1309         char            *boneString=NULL;
1310         int                     bx=148, by=180;
1311         int                     index;
1312
1313         /* Draw the bone name block */
1314
1315         block= uiNewBlock(&curarea->uiblocks, "editing_panel_armature_bones", UI_EMBOSS, UI_HELV, curarea->win);
1316         if(uiNewPanel(curarea, block, "Armature Bones", "Editing", 640, 0, 318, 204)==0) return;
1317
1318         /* this is a variable height panel, newpanel doesnt force new size on existing panels */
1319         /* so first we make it default height */
1320         uiNewPanelHeight(block, 204);
1321
1322
1323         uiDefBut(block, LABEL, 0, "Selected Bones",                                             bx,by,158,18, 0, 0, 0, 0, 0, "");
1324         by-=20;
1325         for (curBone=G.edbo.first, index=0; curBone; curBone=curBone->next, index++){
1326                 if (curBone->flag & (BONE_SELECTED)) {
1327
1328                         /* Hide in posemode flag */
1329                         uiDefButI(block, TOG|BIT|BONE_HIDDENBIT, REDRAWVIEW3D, "Hide", bx-55,by,45,18, &curBone->flag, 0, 0, 0, 0, "Toggles display of this bone in posemode");
1330                         
1331                         /*      Bone naming button */
1332                         strcpy (curBone->oldname, curBone->name);
1333                         but=uiDefBut(block, TEX, REDRAWVIEW3D, "BO:", bx-10,by,117,18, &curBone->name, 0, 24, 0, 0, "Change the bone name");
1334                         uiButSetFunc(but, validate_editbonebutton_cb, curBone, NULL);
1335                         
1336                         uiDefBut(block, LABEL, 0, "child of", bx+107,by,73,18, NULL, 0.0, 0.0, 0.0, 0.0, "");
1337
1338                         boneString = malloc((BLI_countlist(&G.edbo) * 64)+64);
1339                         build_bonestring (boneString, curBone);
1340                         
1341                         curBone->parNr = editbone_to_parnr(curBone->parent);
1342                         but = uiDefButI(block, MENU,REDRAWVIEW3D, boneString, bx+180,by,120,18, &curBone->parNr, 0.0, 0.0, 0.0, 0.0, "Parent");
1343                         uiButSetFunc(but, parnr_to_editbone_cb, curBone, NULL);
1344
1345                         free(boneString);
1346
1347                         /* IK to parent flag */
1348                         if (curBone->parent){
1349                                 but=uiDefButI(block, TOG|BIT|BONE_IK_TOPARENTBIT, REDRAWVIEW3D, "IK", bx+300,by,32,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "IK link to parent");
1350                                 uiButSetFunc(but, attach_bone_to_parent_cb, curBone, NULL);
1351                         }
1352
1353                         /* Dist and weight buttons */
1354                         but=uiDefButS(block, MENU, REDRAWVIEW3D,
1355                                                         "Skinnable %x0|"
1356                                                         "Unskinnable %x1|"
1357                                                         "Head %x2|"
1358                                                         "Neck %x3|"
1359                                                         "Back %x4|"
1360                                                         "Shoulder %x5|"
1361                                                         "Arm %x6|"
1362                                                         "Hand %x7|"
1363                                                         "Finger %x8|"
1364                                                         "Thumb %x9|"
1365                                                         "Pelvis %x10|"
1366                                                         "Leg %x11|"
1367                                                         "Foot %x12|"
1368                                                         "Toe %x13|"
1369                                                         "Tentacle %x14",
1370                                                         bx-10,by-19,117,18,
1371                                                         &curBone->boneclass,
1372                                                         0.0, 0.0, 0.0, 0.0, 
1373                                                         "Classification of armature element");
1374                         
1375                         /* Dist and weight buttons */
1376                         uiDefButF(block, NUM,REDRAWVIEW3D, "Dist:", bx+110, by-19, 
1377                                                 105, 18, &curBone->dist, 0.0, 1000.0, 10.0, 0.0, 
1378                                                 "Bone deformation distance");
1379                         uiDefButF(block, NUM,REDRAWVIEW3D, "Weight:", bx+223, by-19, 
1380                                                 110, 18, &curBone->weight, 0.0F, 1000.0F, 
1381                                                 10.0F, 0.0F, "Bone deformation weight");
1382                         
1383                         by-=42; 
1384                 }
1385         }
1386         
1387         if(by<0) {
1388                 uiNewPanelHeight(block, 204 - by);
1389         }
1390         
1391 }
1392
1393
1394 /* *************************** MESH ******************************** */
1395
1396
1397
1398 void do_meshbuts(unsigned short event)
1399 {
1400         void decimate_faces(void);
1401         void decimate_cancel(void);
1402         void decimate_apply(void);
1403         Object *ob;
1404         Mesh *me;
1405         float fac;
1406         short randfac;
1407
1408         ob= OBACT;
1409         if(ob && ob->type==OB_MESH) {
1410                 
1411                 me= get_mesh(ob);
1412                 if(me==0) return;
1413                 
1414                 switch(event) {
1415                 case B_AUTOVGROUP:
1416                         if (!get_armature(ob->parent)){
1417                                 error ("Mesh must be the child of an armature");
1418                                 break;
1419                         }
1420                                 /* Verify that there are vertex groups for bones in armature */
1421                                 /* Remove selected vertices from all defgroups */
1422                                 /* Perform assignment for selected vertices */
1423
1424                         allqueue (REDRAWVIEW3D, 1);
1425                         break;
1426                 case B_NEWVGROUP:
1427                         add_defgroup (G.obedit);
1428                         scrarea_queue_winredraw(curarea);
1429                         break;
1430                 case B_DELVGROUP:
1431                         del_defgroup (G.obedit);
1432                         allqueue (REDRAWVIEW3D, 1);
1433                         break;
1434                 case B_ASSIGNVGROUP:
1435                         undo_push_mesh("Assign to vertex group");
1436                         assign_verts_defgroup ();
1437                         allqueue (REDRAWVIEW3D, 1);
1438                         break;
1439                 case B_REMOVEVGROUP:
1440                         undo_push_mesh("Remove from vertex group");
1441                         remove_verts_defgroup (0);
1442                         allqueue (REDRAWVIEW3D, 1);
1443                         break;
1444                 case B_SELVGROUP:
1445                         sel_verts_defgroup(1);
1446                         allqueue (REDRAWVIEW3D, 1);
1447                         break;
1448                 case B_DESELVGROUP:
1449                         sel_verts_defgroup(0);
1450                         allqueue (REDRAWVIEW3D, 1);
1451                         break;
1452                 case B_DELSTICKY:
1453                 
1454                         if(me->msticky) MEM_freeN(me->msticky);
1455                         me->msticky= 0;
1456                         allqueue(REDRAWBUTSEDIT, 0);
1457                         break;
1458                 case B_MAKESTICKY:
1459                         make_sticky();
1460                         break;
1461                 case B_MAKEVERTCOL:
1462                         make_vertexcol();
1463                         break;
1464                 case B_DELVERTCOL:
1465                         if(me->mcol) MEM_freeN(me->mcol);
1466                         me->mcol= 0;
1467                         G.f &= ~G_VERTEXPAINT;
1468                         freedisplist(&(ob->disp));
1469                         allqueue(REDRAWBUTSEDIT, 0);
1470                         allqueue(REDRAWVIEW3D, 0);
1471                         break;
1472
1473                 case B_MAKE_TFACES:
1474                         make_tfaces(me);
1475                         allqueue(REDRAWBUTSEDIT, 0);
1476                         break;
1477
1478                 case B_DEL_TFACES:
1479                         if(me->tface) MEM_freeN(me->tface);
1480                         me->tface= 0;
1481                         G.f &= ~G_FACESELECT;
1482                         allqueue(REDRAWBUTSEDIT, 0);
1483                         allqueue(REDRAWVIEW3D, 0);
1484                         allqueue(REDRAWIMAGE, 0);
1485                         break;
1486                         
1487                 case B_FLIPNORM:
1488                         if(G.obedit) {
1489                                 flip_editnormals();
1490                         }
1491                         else flipnorm_mesh( get_mesh(ob) );
1492                         
1493                         allqueue(REDRAWVIEW3D, 0);
1494                         break;
1495
1496                 case B_DECIM_FACES:
1497                         decimate_faces();
1498                         break;
1499                 case B_DECIM_CANCEL:
1500                         decimate_cancel();
1501                         break;
1502                 case B_DECIM_APPLY:
1503                         decimate_apply();
1504                         break;
1505
1506                 case B_SLOWERDRAW:
1507                         slowerdraw();
1508                         break;
1509                 case B_FASTERDRAW:
1510                         fasterdraw();
1511                         break;
1512                 }
1513         }
1514         
1515         if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return;
1516         
1517         switch(event) {
1518         case B_SPIN:
1519                 if( select_area(SPACE_VIEW3D)) spin_mesh(step, degr, 0, 0);
1520                 break;
1521         case B_SPINDUP:
1522                 if( select_area(SPACE_VIEW3D)) spin_mesh(step, degr, 0, 1);
1523                 break;
1524         case B_EXTR:
1525                 G.f |= G_DISABLE_OK;
1526                 if( select_area(SPACE_VIEW3D)) extrude_mesh();
1527                 G.f -= G_DISABLE_OK;
1528                 break;
1529         case B_SCREW:
1530                 if( select_area(SPACE_VIEW3D)) screw_mesh(step, turn);
1531                 break;
1532         case B_EXTREP:
1533                 if( select_area(SPACE_VIEW3D)) extrude_repeat_mesh(step, extr_offs);
1534                 break;
1535         case B_SPLIT:
1536                 G.f |= G_DISABLE_OK;
1537                 split_mesh();
1538                 G.f -= G_DISABLE_OK;
1539                 break;
1540         case B_REMDOUB:
1541                 undo_push_mesh("Rem Doubles");
1542                 notice("Removed: %d", removedoublesflag(1, doublimit));
1543                 allqueue(REDRAWVIEW3D, 0);
1544                 break;
1545         case B_SUBDIV:
1546                 waitcursor(1);
1547                 undo_push_mesh("Subdivide");
1548                 subdivideflag(1, 0.0, editbutflag & B_BEAUTY);
1549                 countall();
1550                 waitcursor(0);
1551                 allqueue(REDRAWVIEW3D, 0);
1552                 break;
1553         case B_FRACSUBDIV:
1554                 randfac= 10;
1555                 if(button(&randfac, 1, 100, "Rand fac:")==0) return;
1556                 waitcursor(1);
1557                 undo_push_mesh("Fractal Subdivide");
1558                 fac= -( (float)randfac )/100;
1559                 subdivideflag(1, fac, editbutflag & B_BEAUTY);
1560                 countall();
1561                 waitcursor(0);
1562                 allqueue(REDRAWVIEW3D, 0);
1563                 break;
1564         case B_XSORT:
1565                 if( select_area(SPACE_VIEW3D)) xsortvert_flag(1);
1566                 break;
1567         case B_HASH:
1568                 hashvert_flag(1);
1569                 break;
1570         case B_TOSPHERE:
1571                 vertices_to_sphere();
1572                 break;
1573         case B_VERTEXNOISE:
1574                 vertexnoise();
1575                 break;
1576         case B_VERTEXSMOOTH:
1577                 vertexsmooth();
1578                 break;
1579         }
1580         /* WATCH IT: previous events only in editmode! */
1581 }
1582
1583 static void editing_panel_mesh_tools(Object *ob, Mesh *me)
1584 {
1585         uiBlock *block;
1586
1587         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools", UI_EMBOSS, UI_HELV, curarea->win);
1588         if(uiNewPanel(curarea, block, "Mesh Tools", "Editing", 640, 0, 318, 204)==0) return;
1589         
1590         uiDefButS(block, TOG|BIT|2, 0, "Beauty",                477,195,80,19, &editbutflag, 0, 0, 0, 0, "Causes 'Subdivide' to split faces in halves instead of quarters");
1591         uiDefBut(block, BUT,B_SPLIT,"Split",                    477,175,80,19, 0, 0, 0, 0, 0, "Separates selected faces from unselected faces");
1592         uiDefBut(block, BUT,B_TOSPHERE,"To Sphere",             477,155,80,19, 0, 0, 0, 0, 0, "Moves selected vertices outwards into a spherical shape");
1593         uiDefBut(block, BUT,B_SUBDIV,"Subdivide",               477,135,80,19, 0, 0, 0, 0, 0, "Splits selected faces into halves or quarters");
1594
1595         uiDefBut(block, BUT,B_FRACSUBDIV, "Fract Subd", 557,195,80,19, 0, 0, 0, 0, 0, "Subdivides selected faces with a random factor");
1596         uiDefBut(block, BUT,B_VERTEXNOISE,"Noise",              557,175,80,19, 0, 0, 0, 0, 0, "Use vertex coordinate as texture coordinate");
1597         uiDefBut(block, BUT,B_VERTEXSMOOTH,"Smooth",    557,155,80,19, 0, 0, 0, 0, 0, "Flattens angles of selected faces");
1598         uiDefBut(block, BUT,B_XSORT,"Xsort",                    557,135,80,19, 0, 0, 0, 0, 0, "Sorts selected vertice data in the X direction");
1599
1600         uiDefBut(block, BUT,B_HASH,"Hash",                              637,195,80,19, 0, 0, 0, 0, 0, "Randomizes selected vertice sequence data");
1601         uiDefButF(block, NUM, B_DIFF, "Limit:",                 637,175,80,19, &doublimit, 0.0001, 1.0, 10, 0, "Specifies the max distance 'Rem Doubles' will consider vertices as 'doubled'");
1602         uiDefBut(block, BUT,B_REMDOUB,"Rem Doubles",    637,155,80,19, 0, 0, 0, 0, 0, "Removes duplicates from selected vertices");
1603         uiDefBut(block, BUT,B_FLIPNORM,"Flip Normals",  637,135,80,19, 0, 0, 0, 0, 0, "Toggles the direction of the selected face's normals");
1604
1605         uiDefBut(block, BUT,B_EXTR,"Extrude",                   477,100,249,24, 0, 0, 0, 0, 0, "Converts selected edges to faces and selects the new vertices");
1606         uiDefBut(block, BUT,B_SPINDUP,"Spin Dupe",              639,75,87,24, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a circle around the cursor in the indicated viewport");
1607         uiDefBut(block, BUT,B_SPIN, "Spin",                             558,75,78,24, 0, 0, 0, 0, 0, "Extrudes the selected vertices in a circle around the cursor in the indicated viewport");
1608         uiDefBut(block, BUT,B_SCREW,"Screw",                    477,75,79,24, 0, 0, 0, 0, 0, "Activates the screw tool");  // Bish - This could use some more definition
1609         uiDefBut(block, BUT,B_EXTREP, "Extrude Dupe",   477,15,128,19, 0, 0, 0, 0, 0, "Creates copies of the selected vertices in a straight line away from the current viewport");
1610
1611         uiDefButS(block, NUM, B_DIFF, "Degr:",          477,55,78,19, &degr,10.0,360.0, 0, 0, "Specifies the number of degrees 'Spin' revolves");
1612         uiDefButS(block, NUM, B_DIFF, "Steps:",         558,55,78,19, &step,1.0,180.0, 0, 0, "Specifies the total number of 'Spin' slices");
1613         uiDefButS(block, NUM, B_DIFF, "Turns:",         639,55,86,19, &turn,1.0,360.0, 0, 0, "Specifies the number of revolutions the screw turns");
1614         uiDefButS(block, TOG|BIT|0, B_DIFF, "Clockwise",        639,35,86,19, &editbutflag, 0, 0, 0, 0, "Specifies the direction for 'Screw' and 'Spin'");
1615         uiDefButS(block, TOG|BIT|1, B_DIFF, "Keep Original",    477,35,156,19, &editbutflag, 0, 0, 0, 0, "Keeps a copy of the original vertices and faces after executing tools");
1616         uiDefButF(block, NUM, B_DIFF, "Offset:",                608,15,117,19, &extr_offs, 0.01, 10.0, 100, 0, "Sets the distance between each copy for 'Extrude Dupe'");
1617
1618
1619 }
1620
1621 static void verify_vertexgroup_name_func(void *datav, void *data2_unused)
1622 {
1623         unique_vertexgroup_name((bDeformGroup*)datav, OBACT);
1624 }
1625
1626
1627
1628 static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
1629 {
1630         uiBlock *block;
1631
1632
1633         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools1", UI_EMBOSS, UI_HELV, curarea->win);
1634         if(uiNewPanel(curarea, block, "Mesh Tools 1", "Editing", 960, 0, 318, 204)==0) return;
1635
1636         uiDefBut(block, BUT,B_DOCENTRE, "Centre",                               1091, 200, 100, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
1637
1638         uiDefBut(block, BUT,B_HIDE,             "Hide",         1091,152,77,18, 0, 0, 0, 0, 0, "Hides selected faces");
1639         uiDefBut(block, BUT,B_REVEAL,   "Reveal",       1171,152,86,18, 0, 0, 0, 0, 0, "Reveals selected faces");
1640         uiDefBut(block, BUT,B_SELSWAP,  "Select Swap",  1091,129,166,18, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces");
1641
1642         uiDefButF(block, NUM,             REDRAWVIEW3D, "NSize:",               1090, 90, 164, 19, &editbutsize, 0.001, 2.0, 10, 0, "Sets the length to use when displaying face normals");
1643         uiDefButI(block, TOG|BIT|6, REDRAWVIEW3D, "Draw Normals",       1090,70,164,19, &G.f, 0, 0, 0, 0, "Displays face normals as lines");
1644         uiDefButI(block, TOG|BIT|7, REDRAWVIEW3D, "Draw Faces", 1090,50,164,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades");
1645         uiDefButI(block, TOG|BIT|18, REDRAWVIEW3D, "Draw Edges", 1090,30,164,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights");
1646         uiDefButI(block, TOG|BIT|11, 0, "All edges",                            1090,10,164,19, &G.f, 0, 0, 0, 0, "Displays all edges in object mode without optimization");
1647
1648
1649         /* Draw Vertex grouping buttons mostly if we're in editmode */
1650         {
1651                 uiBut *but;
1652                 int     defCount;
1653                 bDeformGroup    *defGroup;
1654                 char *s, *menustr;
1655                 bDeformGroup *dg;
1656                 int min, by=210, index;
1657                 
1658                 uiDefBut(block, LABEL,0,"Vertex Groups",        940,by-=19,113,18, 0, 0, 0, 0, 0, "");
1659
1660                 defCount=BLI_countlist(&ob->defbase);
1661
1662                 if (!defCount) min=0;
1663                 else min=1;
1664                 
1665                 s= menustr = MEM_callocN((32 * defCount)+20, "menustr");
1666
1667                 for (index = 1, dg = ob->defbase.first; dg; index++, dg=dg->next) {
1668                         int cnt= sprintf (s, "%s%%x%d|", dg->name, index);
1669                         
1670                         if (cnt>0) s+= cnt;
1671                 }
1672                 
1673                 by-=22;
1674                 if (defCount) uiDefButS(block, MENU, REDRAWBUTSEDIT, menustr,   940, by,18,18, &ob->actdef, min, defCount, 0, 0, "Browses available vertex groups");
1675
1676                 MEM_freeN (menustr);
1677
1678                 if (ob->actdef){
1679                         defGroup = BLI_findlink(&ob->defbase, ob->actdef-1);
1680                         but= uiDefBut(block, TEX,REDRAWBUTSEDIT,"",             958,by,93-18,18, defGroup->name, 0, 32, 0, 0, "Displays current vertex group name. Click to change. (Match bone name for deformation.)");
1681                         uiButSetFunc(but, verify_vertexgroup_name_func, defGroup, NULL);
1682                 }
1683
1684                 uiDefButF(block, NUM, REDRAWVIEW3D, "Weight:",          940, by-=22, 93, 18, &editbutvweight, 0, 1, 10, 0, "Sets the current vertex group's bone deformation strength");
1685
1686                 if (G.obedit && G.obedit==ob){
1687
1688         /*              uiDefBut(block, BUT,B_AUTOVGROUP,"Auto Weight",                 740,by-=22,93,18, 0, 0, 0, 0, 0, "Automatically assigns deformation groups"); */
1689                         uiDefBut(block, BUT,B_NEWVGROUP,"New",                          940,by-=22,45,18, 0, 0, 0, 0, 0, "Creates a new vertex group");
1690                         uiDefBut(block, BUT,B_DELVGROUP,"Delete",                       988,by,45,18, 0, 0, 0, 0, 0, "Removes the current vertex group");
1691         
1692                         uiDefBut(block, BUT,B_ASSIGNVGROUP,"Assign",            940,by-=22,93,18, 0, 0, 0, 0, 0, "Assigns selected vertices to the current vertex group");
1693                         uiDefBut(block, BUT,B_REMOVEVGROUP,"Remove",            940,by-=22,93,18, 0, 0, 0, 0, 0, "Removes selected vertices from the current vertex group");
1694         
1695                         uiDefBut(block, BUT,B_SELVGROUP,"Select",                       940,by-=22,93,18, 0, 0, 0, 0, 0, "Selects vertices belonging to the current vertex group");
1696                         uiDefBut(block, BUT,B_DESELVGROUP,"Deselect",           940,by-=22,93,18, 0, 0, 0, 0, 0, "Deselects vertices belonging to the current vertex group");
1697                 }
1698         }
1699
1700 }
1701
1702
1703 static void editing_panel_materials(Object *ob)
1704 {
1705         uiBlock *block;
1706         ID *id, *idfrom;
1707         int *poin, xco=143;
1708         float min;
1709         Material *ma;
1710         char str[64];
1711         uiBut *but;
1712         
1713         block= uiNewBlock(&curarea->uiblocks, "editing_panel_materials", UI_EMBOSS, UI_HELV, curarea->win);
1714         if(uiNewPanel(curarea, block, "Link and Materials", "Editing", 0, 0, 318, 204)==0) return;
1715
1716         buttons_active_id(&id, &idfrom);
1717         
1718         if(id) {
1719                 int alone= 0;
1720                 int local= 0;
1721                 int browse= B_EDITBROWSE;
1722
1723                 if(ob->type==OB_MESH) {
1724                         browse= B_MESHBROWSE;
1725                         alone= B_MESHALONE;
1726                         local= B_MESHLOCAL;
1727                         uiSetButLock(G.obedit!=0, "Unable to perform function in EditMode");
1728                 }
1729                 else if(ob->type==OB_MBALL) {
1730                         alone= B_MBALLALONE;
1731                         local= B_MBALLLOCAL;
1732                 }
1733                 else if ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF) {
1734                         alone= B_CURVEALONE;
1735                         local= B_CURVELOCAL;
1736                 }
1737                 else if(ob->type==OB_CAMERA) {
1738                         alone= B_CAMERAALONE;
1739                         local= B_CAMERALOCAL;
1740                 }
1741                 else if(ob->type==OB_LAMP) {
1742                         alone= B_LAMPALONE;
1743                         local= B_LAMPLOCAL;
1744                 }
1745                 else if (ob->type==OB_ARMATURE){
1746                         alone = B_ARMALONE;
1747                         local = B_ARMLOCAL;
1748                 }
1749                 else if(ob->type==OB_LATTICE) {
1750                         alone= B_LATTALONE;
1751                         local= B_LATTLOCAL;
1752                 }
1753                 xco= std_libbuttons(block, 143, 180, 0, NULL, browse, id, idfrom, &(G.buts->menunr), alone, local, 0, 0, B_KEEPDATA);
1754                         
1755         }
1756         if(ob) {
1757                 but = uiDefBut(block, TEX, B_IDNAME, "OB:",     xco, 180, 454-xco, YIC, ob->id.name+2, 0.0, 19.0, 0, 0, "Displays Active Object name. Click to change.");
1758                 uiButSetFunc(but, test_idbutton_cb, ob->id.name, NULL);
1759         }
1760
1761
1762
1763         /* to be sure */
1764         if ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL);
1765         else return;
1766         
1767         
1768         if(ob->type==OB_MESH) poin= &( ((Mesh *)ob->data)->texflag );
1769         else if(ob->type==OB_MBALL) poin= &( ((MetaBall *)ob->data)->texflag );
1770         else poin= &( ((Curve *)ob->data)->texflag );
1771         uiDefButI(block, TOG|BIT|0, B_AUTOTEX, "AutoTexSpace",  143,15,130,19, poin, 0, 0, 0, 0, "Adjusts active object's texture space automatically when transforming object");
1772
1773         sprintf(str,"%d Mat:", ob->totcol);
1774         if(ob->totcol) min= 1.0; else min= 0.0;
1775         ma= give_current_material(ob, ob->actcol);
1776         
1777         if(ma) {
1778                 uiDefButF(block, COL, 0, "",                    291,123,24,30, &(ma->r), 0, 0, 0, 0, "");
1779                 uiDefBut(block, LABEL, 0, ma->id.name+2, 318,146, 103, 30, 0, 0, 0, 0, 0, "");
1780         }
1781         uiDefButC(block, NUM, B_REDR,   str,            318,123,103,30, &ob->actcol, min, (float)(ob->totcol), 0, 0, "Displays total number of material indices and the current index");
1782         uiDefBut(block, BUT,B_MATWICH,  "?",            423,123,31,30, 0, 0, 0, 0, 0, "In EditMode, sets the active material index from selected faces");
1783         
1784         uiDefBut(block, BUT,B_MATNEW,   "New",          292,101,80,21, 0, 0, 0, 0, 0, "Adds a new Material index");
1785         uiDefBut(block, BUT,B_MATDEL,   "Delete",       374,101,80,21, 0, 0, 0, 0, 0, "Deletes this Material index");
1786         uiDefBut(block, BUT,B_MATASS,   "Assign",       291,47,162,26, 0, 0, 0, 0, 0, "In EditMode, assigns the active index to selected faces");
1787
1788         uiDefBut(block, BUT,B_MATSEL,   "Select",       292,76,79,22, 0, 0, 0, 0, 0, "In EditMode, selects faces that have the active index");
1789         uiDefBut(block, BUT,B_MATDESEL, "Deselect",     373,76,79,21, 0, 0, 0, 0, 0, "Deselects everything with current indexnumber");
1790
1791         uiDefBut(block, BUT,B_SETSMOOTH,        "Set Smooth",   291,15,80,20, 0, 0, 0, 0, 0, "In EditMode, sets 'smooth' rendering of selected faces");
1792         uiDefBut(block, BUT,B_SETSOLID, "Set Solid",    373,15,80,20, 0, 0, 0, 0, 0, "In EditMode, sets 'solid' rendering of selected faces");
1793         
1794 }
1795
1796 /* *************************** FACE/PAINT *************************** */
1797
1798 void do_fpaintbuts(unsigned short event)
1799 {
1800         Mesh *me;
1801         Object *ob;
1802         extern TFace *lasttface; /* caches info on tface bookkeeping ?*/
1803         
1804         ob= OBACT;
1805         if(ob==0) return;
1806
1807         switch(event) { 
1808                 
1809         case B_VPGAMMA:
1810                 vpaint_dogamma();
1811                 break;
1812         case B_COPY_TF_MODE:
1813         case B_COPY_TF_UV:
1814         case B_COPY_TF_COL:
1815         case B_COPY_TF_TEX:
1816                 me= get_mesh(ob);
1817                 if(me && me->tface) {
1818 /*                      extern TFace *lasttface; */
1819                         TFace *tface= me->tface;
1820                         int a= me->totface;
1821                         
1822                         set_lasttface();
1823                         if(lasttface) {
1824                         
1825                                 while(a--) {
1826                                         if(tface!=lasttface && (tface->flag & TF_SELECT)) {
1827                                                 if(event==B_COPY_TF_MODE) {
1828                                                         tface->mode= lasttface->mode;
1829                                                         tface->transp= lasttface->transp;
1830                                                 }
1831                                                 else if(event==B_COPY_TF_UV) {
1832                                                         memcpy(tface->uv, lasttface->uv, sizeof(tface->uv));
1833                                                         tface->tpage= lasttface->tpage;
1834                                                         tface->tile= lasttface->tile;
1835                                                         
1836                                                         if(lasttface->mode & TF_TILES) tface->mode |= TF_TILES;
1837                                                         else tface->mode &= ~TF_TILES;
1838                                                         
1839                                                 }
1840                                                 else if(event==B_COPY_TF_TEX) {
1841                                                         tface->tpage= lasttface->tpage;
1842                                                         tface->tile= lasttface->tile;
1843
1844                                                         if(lasttface->mode & TF_TILES) tface->mode |= TF_TILES;
1845                                                         else tface->mode &= ~TF_TILES;
1846                                                 }
1847                                                 else if(event==B_COPY_TF_COL) memcpy(tface->col, lasttface->col, sizeof(tface->col));
1848                                         }
1849                                         tface++;
1850                                 }
1851                         }
1852                         do_shared_vertexcol(me);
1853                         allqueue(REDRAWVIEW3D, 0);
1854                         allqueue(REDRAWIMAGE, 0);
1855                 }
1856                 break;
1857         case B_SET_VCOL:
1858                 clear_vpaint_selectedfaces();
1859                 break;
1860         case B_REDR_3D_IMA:
1861                 allqueue(REDRAWVIEW3D, 0);
1862                 allqueue(REDRAWIMAGE, 0);
1863                 break;
1864         case B_ASSIGNMESH:
1865                 
1866                 test_object_materials(ob->data);
1867                 allqueue(REDRAWVIEW3D, 0);
1868                 allqueue(REDRAWBUTSEDIT, 0);
1869                 break;
1870                 
1871         case B_TFACE_HALO:
1872                 set_lasttface();
1873                 if(lasttface) {
1874                         lasttface->mode &= ~TF_BILLBOARD2;
1875                         allqueue(REDRAWBUTSEDIT, 0);
1876                 }
1877                 break;
1878
1879         case B_TFACE_BILLB:
1880                 set_lasttface();
1881                 if(lasttface) {
1882                         lasttface->mode &= ~TF_BILLBOARD;
1883                         allqueue(REDRAWBUTSEDIT, 0);
1884                 }
1885                 break;
1886         }       
1887 }
1888
1889
1890 /* -------------------- MODE: vpaint faceselect ------------------- */
1891
1892 static void editing_panel_mesh_paint(void)
1893 {
1894         extern VPaint Gvp;         /* from vpaint */
1895         uiBlock *block;
1896
1897         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_paint", UI_EMBOSS, UI_HELV, curarea->win);
1898         if(uiNewPanel(curarea, block, "Paint", "Editing", 640, 0, 318, 204)==0) return;
1899
1900         uiDefButF(block, NUMSLI, 0, "R ",                       979,160,194,19, &Gvp.r, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of red used for painting");
1901         uiDefButF(block, NUMSLI, 0, "G ",                       979,140,194,19, &Gvp.g, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of green used for painting");
1902         uiDefButF(block, NUMSLI, 0, "B ",                       979,120,194,19, &Gvp.b, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of blue used for painting");
1903         uiDefButF(block, NUMSLI, 0, "Opacity ",         979,100,194,19, &Gvp.a, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
1904         uiDefButF(block, NUMSLI, 0, "Size ",            979,80,194,19, &Gvp.size, 2.0, 64.0, 0, 0, "The size of the brush");
1905
1906         uiDefButF(block, COL, B_VPCOLSLI, "",           1176,100,28,80, &(Gvp.r), 0, 0, 0, 0, "");
1907
1908         uiDefButS(block, ROW, B_DIFF, "Mix",                    1212,160,63,19, &Gvp.mode, 1.0, 0.0, 0, 0, "Mix the vertex colours");
1909         uiDefButS(block, ROW, B_DIFF, "Add",                    1212,140,63,19, &Gvp.mode, 1.0, 1.0, 0, 0, "Add the vertex colour");
1910         uiDefButS(block, ROW, B_DIFF, "Sub",                    1212, 120,63,19, &Gvp.mode, 1.0, 2.0, 0, 0, "Subtract from the vertex colour");
1911         uiDefButS(block, ROW, B_DIFF, "Mul",                    1212, 100,63,19, &Gvp.mode, 1.0, 3.0, 0, 0, "Multiply the vertex colour");
1912         uiDefButS(block, ROW, B_DIFF, "Filter",         1212, 80,63,19, &Gvp.mode, 1.0, 4.0, 0, 0, "Mix the colours with an alpha factor");
1913
1914         uiDefButS(block, TOG|BIT|1, 0, "Area",          980,50,80,19, &Gvp.flag, 0, 0, 0, 0, "Set the area the brush covers");
1915         uiDefButS(block, TOG|BIT|2, 0, "Soft",          1061,50,112,19, &Gvp.flag, 0, 0, 0, 0, "Use a soft brush");
1916         uiDefButS(block, TOG|BIT|3, 0, "Normals",       1174,50,102,19, &Gvp.flag, 0, 0, 0, 0, "Use vertex normal for painting");
1917
1918         uiDefBut(block, BUT, B_VPGAMMA, "Set",  980,30,80,19, 0, 0, 0, 0, 0, "Apply Mul and Gamma to vertex colours");
1919         uiDefButF(block, NUM, B_DIFF, "Mul:",           1061,30,112,19, &Gvp.mul, 0.1, 50.0, 10, 0, "Set the number to multiply vertex colours with");
1920         uiDefButF(block, NUM, B_DIFF, "Gamma:",         1174,30,102,19, &Gvp.gamma, 0.1, 5.0, 10, 0, "Change the clarity of the vertex colours");
1921         
1922         uiDefBut(block, BUT, B_SET_VCOL, "Set VertCol", 980,5,103,28, 0, 0, 0, 0, 0, "Set Vertex colour of selection to current (Shift+K)");
1923
1924 }
1925
1926
1927 static void editing_panel_mesh_texface(void)
1928 {
1929         uiBlock *block;
1930         extern TFace *lasttface;
1931         
1932         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_texface", UI_EMBOSS, UI_HELV, curarea->win);
1933         if(uiNewPanel(curarea, block, "Texture face", "Editing", 640, 0, 318, 204)==0) return;
1934
1935         set_lasttface();        // checks for ob type
1936         if(lasttface) {
1937                 
1938                 uiDefButS(block, TOG|BIT|2, B_REDR_3D_IMA, "Tex",       600,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Render face with texture");
1939                 uiDefButS(block, TOG|BIT|7, B_REDR_3D_IMA, "Tiles",     660,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use tilemode for face");
1940                 uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Light",      720,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use light for face");
1941                 uiDefButS(block, TOG|BIT|10, REDRAWVIEW3D, "Invisible",780,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Make face invisible");
1942                 uiDefButS(block, TOG|BIT|0, REDRAWVIEW3D, "Collision", 840,160,60,19, &lasttface->mode, 0, 0, 0, 0, "Use face for collision detection");
1943
1944                 uiDefButS(block, TOG|BIT|6, REDRAWVIEW3D, "Shared",     600,140,60,19, &lasttface->mode, 0, 0, 0, 0, "Blend vertex colours across face when vertices are shared");
1945                 uiDefButS(block, TOG|BIT|9, REDRAWVIEW3D, "Twoside",    660,140,60,19, &lasttface->mode, 0, 0, 0, 0, "Render face twosided");
1946                 uiDefButS(block, TOG|BIT|11, REDRAWVIEW3D, "ObColor",720,140,60,19, &lasttface->mode, 0, 0, 0, 0, "Use ObColor instead of vertex colours");
1947
1948                 uiDefButS(block, TOG|BIT|8, B_TFACE_HALO, "Halo",       600,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Screen aligned billboard");
1949                 uiDefButS(block, TOG|BIT|12, B_TFACE_BILLB, "Billboard",660,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Billboard with Z-axis constraint");
1950                 uiDefButS(block, TOG|BIT|13, REDRAWVIEW3D, "Shadow", 720,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Face is used for shadow");
1951                 uiDefButS(block, TOG|BIT|14, REDRAWVIEW3D, "Text", 780,120,60,19, &lasttface->mode, 0, 0, 0, 0, "Enable bitmap text on face");
1952
1953                 uiBlockSetCol(block, TH_BUT_SETTING2);
1954                 uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque",   600,100,60,19, &lasttface->transp, 2.0, 0.0, 0, 0, "Render colour of textured face as colour");
1955                 uiDefButC(block, ROW, REDRAWVIEW3D, "Add",              660,100,60,19, &lasttface->transp, 2.0, 1.0, 0, 0, "Render face transparent and add colour of face");
1956                 uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha",            720,100,60,19, &lasttface->transp, 2.0, 2.0, 0, 0, "Render polygon transparent, depending on alpha channel of the texture");
1957                 /* uiDefButC(block, ROW, REDRAWVIEW3D, "Sub",   780,100,60,19, &lasttface->transp, 2.0, 3.0, 0, 0); ,""*/
1958                 uiBlockSetCol(block, TH_AUTO);
1959                 
1960                 uiDefBut(block, BUT, B_COPY_TF_MODE, "Copy DrawMode", 600,7,117,28, 0, 0, 0, 0, 0, "Copy the drawmode");
1961                 uiDefBut(block, BUT, B_COPY_TF_UV, "Copy UV+tex",         721,7,85,28, 0, 0, 0, 0, 0, "Copy UV information and textures");
1962                 uiDefBut(block, BUT, B_COPY_TF_COL, "Copy VertCol",       809,7,103,28, 0, 0, 0, 0, 0, "Copy vertex colours");
1963         }
1964
1965 }
1966
1967
1968 /* this is a mode context sensitive system */
1969
1970 void editing_panels()
1971 {
1972         Object *ob;
1973         Curve *cu;
1974         MetaBall *mb;
1975         Lattice *lt;
1976         bArmature *arm;
1977         Camera *cam;
1978         
1979         ob= OBACT;
1980         if(ob==NULL) return;
1981         
1982         switch(ob->type) {
1983         case OB_MESH:
1984                 editing_panel_materials(ob); // no editmode!
1985                 editing_panel_mesh_type(ob, ob->data);  // no editmode!
1986                 /* modes */
1987                 if(G.obedit) {
1988                         editing_panel_mesh_tools(ob, ob->data); // no editmode!
1989                         editing_panel_mesh_tools1(ob, ob->data); // no editmode!
1990                 }
1991                 else if(G.f & G_FACESELECT) {
1992                         editing_panel_mesh_texface();
1993                 }
1994                 else if(G.f & (G_VERTEXPAINT | G_TEXTUREPAINT) ) {
1995                         editing_panel_mesh_paint();
1996                 }
1997                 break;
1998                 
1999         case OB_CURVE:
2000         case OB_SURF:
2001                 cu= ob->data;
2002                 editing_panel_materials(ob); // no editmode!
2003                 editing_panel_curve_type(ob, cu);
2004                 if(G.obedit) {
2005                         editing_panel_curve_tools(ob, cu);
2006                         editing_panel_curve_tools1(ob, cu);
2007                 }
2008                 break;
2009
2010         case OB_MBALL:
2011                 mb= ob->data;
2012                 editing_panel_materials(ob); // no editmode!
2013                 editing_panel_mball_type(ob, mb);
2014                 if(G.obedit) {
2015                         editing_panel_mball_tools(ob, mb);
2016                 }
2017                 break;
2018
2019         case OB_FONT:
2020                 cu= ob->data;
2021                 editing_panel_materials(ob); // no editmode!
2022                 editing_panel_curve_type(ob, cu);
2023                 editing_panel_font_type(ob, cu);
2024                 break;
2025
2026         case OB_LATTICE:
2027                 lt= ob->data;
2028                 editing_panel_lattice_type(ob, lt);
2029                 break;
2030                 
2031         case OB_CAMERA:
2032                 cam= ob->data;
2033                 editing_panel_camera_type(ob, cam);
2034                 break;
2035                 
2036         case OB_ARMATURE:
2037                 arm= ob->data;
2038                 editing_panel_armature_type(ob, arm);
2039                 if(G.obedit) {
2040                         editing_panel_armature_bones(ob, arm);
2041                 }
2042                 break;
2043         }
2044
2045 }