Ghost Context Refactor
[blender-staging.git] / extern / glew-es / include / GL / wglew.h
1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 ** 
8 ** Redistribution and use in source and binary forms, with or without 
9 ** modification, are permitted provided that the following conditions are met:
10 ** 
11 ** * Redistributions of source code must retain the above copyright notice, 
12 **   this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice, 
14 **   this list of conditions and the following disclaimer in the documentation 
15 **   and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products 
17 **   derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 /*
33 ** Copyright (c) 2007 The Khronos Group Inc.
34 ** 
35 ** Permission is hereby granted, free of charge, to any person obtaining a
36 ** copy of this software and/or associated documentation files (the
37 ** "Materials"), to deal in the Materials without restriction, including
38 ** without limitation the rights to use, copy, modify, merge, publish,
39 ** distribute, sublicense, and/or sell copies of the Materials, and to
40 ** permit persons to whom the Materials are furnished to do so, subject to
41 ** the following conditions:
42 ** 
43 ** The above copyright notice and this permission notice shall be included
44 ** in all copies or substantial portions of the Materials.
45 ** 
46 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
47 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
48 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
49 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
50 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
51 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
52 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
53 */
54
55 #ifndef __wglew_h__
56 #define __wglew_h__
57 #define __WGLEW_H__
58
59 #ifdef __wglext_h_
60 #error wglext.h included before wglew.h
61 #endif
62
63 #define __wglext_h_
64
65 #if !defined(WINAPI)
66 #  ifndef WIN32_LEAN_AND_MEAN
67 #    define WIN32_LEAN_AND_MEAN 1
68 #  endif
69 #include <windows.h>
70 #  undef WIN32_LEAN_AND_MEAN
71 #endif
72
73 /*
74  * GLEW_STATIC needs to be set when using the static version.
75  * GLEW_BUILD is set when building the DLL version.
76  */
77 #ifdef GLEW_STATIC
78 #  define GLEWAPI extern
79 #else
80 #  ifdef GLEW_BUILD
81 #    define GLEWAPI extern __declspec(dllexport)
82 #  else
83 #    define GLEWAPI extern __declspec(dllimport)
84 #  endif
85 #endif
86
87 #ifdef __cplusplus
88 extern "C" {
89 #endif
90
91 /* -------------------------- WGL_3DFX_multisample ------------------------- */
92
93 #if !defined(WGL_3DFX_multisample) 
94 #define WGL_3DFX_multisample 1
95
96 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
97 #define WGL_SAMPLES_3DFX 0x2061
98
99 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
100
101 #endif /* !WGL_3DFX_multisample */
102
103 /* ------------------------- WGL_3DL_stereo_control ------------------------ */
104
105 #if !defined(WGL_3DL_stereo_control) 
106 #define WGL_3DL_stereo_control 1
107
108 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
109 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
110 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
111 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
112
113 typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
114
115 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
116
117 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
118
119 #endif /* !WGL_3DL_stereo_control */
120
121 /* ------------------------ WGL_AMD_gpu_association ------------------------ */
122
123 #if !defined(WGL_AMD_gpu_association) 
124 #define WGL_AMD_gpu_association 1
125
126 #define WGL_GPU_VENDOR_AMD 0x1F00
127 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
128 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
129 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
130 #define WGL_GPU_RAM_AMD 0x21A3
131 #define WGL_GPU_CLOCK_AMD 0x21A4
132 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
133 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
134 #define WGL_GPU_NUM_RB_AMD 0x21A7
135 #define WGL_GPU_NUM_SPI_AMD 0x21A8
136
137 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
138 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
139 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
140 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
141 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
142 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
143 typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
144 typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
145 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
146
147 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
148 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
149 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
150 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
151 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
152 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
153 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
154 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
155 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
156
157 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
158
159 #endif /* !WGL_AMD_gpu_association */
160
161 /* ------------------------- WGL_ARB_buffer_region ------------------------- */
162
163 #if !defined(WGL_ARB_buffer_region) 
164 #define WGL_ARB_buffer_region 1
165
166 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
167 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
168 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
169 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
170
171 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
172 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
173 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
174 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
175
176 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
177 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
178 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
179 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
180
181 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
182
183 #endif /* !WGL_ARB_buffer_region */
184
185 /* ------------------------- WGL_ARB_create_context ------------------------ */
186
187 #if !defined(WGL_ARB_create_context) 
188 #define WGL_ARB_create_context 1
189
190 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
191 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
192 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
193 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
194 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
195 #define WGL_CONTEXT_FLAGS_ARB 0x2094
196 #define ERROR_INVALID_VERSION_ARB 0x2095
197 #define ERROR_INVALID_PROFILE_ARB 0x2096
198
199 typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
200
201 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
202
203 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
204
205 #endif /* !WGL_ARB_create_context */
206
207 /* --------------------- WGL_ARB_create_context_profile -------------------- */
208
209 #if !defined(WGL_ARB_create_context_profile) 
210 #define WGL_ARB_create_context_profile 1
211
212 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
213 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
214 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
215
216 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
217
218 #endif /* !WGL_ARB_create_context_profile */
219
220 /* ------------------- WGL_ARB_create_context_robustness ------------------- */
221
222 #if !defined(WGL_ARB_create_context_robustness) 
223 #define WGL_ARB_create_context_robustness 1
224
225 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
226 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
227 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
228 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
229
230 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
231
232 #endif /* !WGL_ARB_create_context_robustness */
233
234 /* ----------------------- WGL_ARB_extensions_string ----------------------- */
235
236 #if !defined(WGL_ARB_extensions_string) 
237 #define WGL_ARB_extensions_string 1
238
239 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
240
241 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
242
243 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
244
245 #endif /* !WGL_ARB_extensions_string */
246
247 /* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
248
249 #if !defined(WGL_ARB_framebuffer_sRGB) 
250 #define WGL_ARB_framebuffer_sRGB 1
251
252 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
253
254 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
255
256 #endif /* !WGL_ARB_framebuffer_sRGB */
257
258 /* ----------------------- WGL_ARB_make_current_read ----------------------- */
259
260 #if !defined(WGL_ARB_make_current_read) 
261 #define WGL_ARB_make_current_read 1
262
263 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
264 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
265
266 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
267 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
268
269 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
270 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
271
272 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
273
274 #endif /* !WGL_ARB_make_current_read */
275
276 /* -------------------------- WGL_ARB_multisample -------------------------- */
277
278 #if !defined(WGL_ARB_multisample) 
279 #define WGL_ARB_multisample 1
280
281 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
282 #define WGL_SAMPLES_ARB 0x2042
283
284 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
285
286 #endif /* !WGL_ARB_multisample */
287
288 /* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
289
290 #if !defined(WGL_ARB_pbuffer) 
291 #define WGL_ARB_pbuffer 1
292
293 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
294 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
295 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
296 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
297 #define WGL_PBUFFER_LARGEST_ARB 0x2033
298 #define WGL_PBUFFER_WIDTH_ARB 0x2034
299 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
300 #define WGL_PBUFFER_LOST_ARB 0x2036
301
302 DECLARE_HANDLE(HPBUFFERARB);
303
304 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
305 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
306 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
307 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
308 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
309
310 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
311 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
312 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
313 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
314 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
315
316 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
317
318 #endif /* !WGL_ARB_pbuffer */
319
320 /* -------------------------- WGL_ARB_pixel_format ------------------------- */
321
322 #if !defined(WGL_ARB_pixel_format) 
323 #define WGL_ARB_pixel_format 1
324
325 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
326 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
327 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
328 #define WGL_ACCELERATION_ARB 0x2003
329 #define WGL_NEED_PALETTE_ARB 0x2004
330 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
331 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
332 #define WGL_SWAP_METHOD_ARB 0x2007
333 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
334 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
335 #define WGL_TRANSPARENT_ARB 0x200A
336 #define WGL_SHARE_DEPTH_ARB 0x200C
337 #define WGL_SHARE_STENCIL_ARB 0x200D
338 #define WGL_SHARE_ACCUM_ARB 0x200E
339 #define WGL_SUPPORT_GDI_ARB 0x200F
340 #define WGL_SUPPORT_OPENGL_ARB 0x2010
341 #define WGL_DOUBLE_BUFFER_ARB 0x2011
342 #define WGL_STEREO_ARB 0x2012
343 #define WGL_PIXEL_TYPE_ARB 0x2013
344 #define WGL_COLOR_BITS_ARB 0x2014
345 #define WGL_RED_BITS_ARB 0x2015
346 #define WGL_RED_SHIFT_ARB 0x2016
347 #define WGL_GREEN_BITS_ARB 0x2017
348 #define WGL_GREEN_SHIFT_ARB 0x2018
349 #define WGL_BLUE_BITS_ARB 0x2019
350 #define WGL_BLUE_SHIFT_ARB 0x201A
351 #define WGL_ALPHA_BITS_ARB 0x201B
352 #define WGL_ALPHA_SHIFT_ARB 0x201C
353 #define WGL_ACCUM_BITS_ARB 0x201D
354 #define WGL_ACCUM_RED_BITS_ARB 0x201E
355 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
356 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
357 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
358 #define WGL_DEPTH_BITS_ARB 0x2022
359 #define WGL_STENCIL_BITS_ARB 0x2023
360 #define WGL_AUX_BUFFERS_ARB 0x2024
361 #define WGL_NO_ACCELERATION_ARB 0x2025
362 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
363 #define WGL_FULL_ACCELERATION_ARB 0x2027
364 #define WGL_SWAP_EXCHANGE_ARB 0x2028
365 #define WGL_SWAP_COPY_ARB 0x2029
366 #define WGL_SWAP_UNDEFINED_ARB 0x202A
367 #define WGL_TYPE_RGBA_ARB 0x202B
368 #define WGL_TYPE_COLORINDEX_ARB 0x202C
369 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
370 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
371 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
372 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
373 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
374
375 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
376 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
377 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
378
379 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
380 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
381 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
382
383 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
384
385 #endif /* !WGL_ARB_pixel_format */
386
387 /* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
388
389 #if !defined(WGL_ARB_pixel_format_float) 
390 #define WGL_ARB_pixel_format_float 1
391
392 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
393
394 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
395
396 #endif /* !WGL_ARB_pixel_format_float */
397
398 /* ------------------------- WGL_ARB_render_texture ------------------------ */
399
400 #if !defined(WGL_ARB_render_texture) 
401 #define WGL_ARB_render_texture 1
402
403 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
404 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
405 #define WGL_TEXTURE_FORMAT_ARB 0x2072
406 #define WGL_TEXTURE_TARGET_ARB 0x2073
407 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
408 #define WGL_TEXTURE_RGB_ARB 0x2075
409 #define WGL_TEXTURE_RGBA_ARB 0x2076
410 #define WGL_NO_TEXTURE_ARB 0x2077
411 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
412 #define WGL_TEXTURE_1D_ARB 0x2079
413 #define WGL_TEXTURE_2D_ARB 0x207A
414 #define WGL_MIPMAP_LEVEL_ARB 0x207B
415 #define WGL_CUBE_MAP_FACE_ARB 0x207C
416 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
417 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
418 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
419 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
420 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
421 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
422 #define WGL_FRONT_LEFT_ARB 0x2083
423 #define WGL_FRONT_RIGHT_ARB 0x2084
424 #define WGL_BACK_LEFT_ARB 0x2085
425 #define WGL_BACK_RIGHT_ARB 0x2086
426 #define WGL_AUX0_ARB 0x2087
427 #define WGL_AUX1_ARB 0x2088
428 #define WGL_AUX2_ARB 0x2089
429 #define WGL_AUX3_ARB 0x208A
430 #define WGL_AUX4_ARB 0x208B
431 #define WGL_AUX5_ARB 0x208C
432 #define WGL_AUX6_ARB 0x208D
433 #define WGL_AUX7_ARB 0x208E
434 #define WGL_AUX8_ARB 0x208F
435 #define WGL_AUX9_ARB 0x2090
436
437 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
438 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
439 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
440
441 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
442 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
443 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
444
445 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
446
447 #endif /* !WGL_ARB_render_texture */
448
449 /* ---------------- WGL_ARB_robustness_application_isolation --------------- */
450
451 #if !defined(WGL_ARB_robustness_application_isolation) 
452 #define WGL_ARB_robustness_application_isolation 1
453
454 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
455
456 #define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
457
458 #endif /* !WGL_ARB_robustness_application_isolation */
459
460 /* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */
461
462 #if !defined(WGL_ARB_robustness_share_group_isolation) 
463 #define WGL_ARB_robustness_share_group_isolation 1
464
465 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
466
467 #define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
468
469 #endif /* !WGL_ARB_robustness_share_group_isolation */
470
471 /* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
472
473 #if !defined(WGL_ATI_pixel_format_float) 
474 #define WGL_ATI_pixel_format_float 1
475
476 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
477 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
478 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
479
480 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
481
482 #endif /* !WGL_ATI_pixel_format_float */
483
484 /* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
485
486 #if !defined(WGL_ATI_render_texture_rectangle) 
487 #define WGL_ATI_render_texture_rectangle 1
488
489 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
490
491 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
492
493 #endif /* !WGL_ATI_render_texture_rectangle */
494
495 /* ------------------- WGL_EXT_create_context_es2_profile ------------------ */
496
497 #if !defined(WGL_EXT_create_context_es2_profile) 
498 #define WGL_EXT_create_context_es2_profile 1
499
500 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
501 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
502
503 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
504
505 #endif /* !WGL_EXT_create_context_es2_profile */
506
507 /* ------------------- WGL_EXT_create_context_es_profile ------------------- */
508
509 #if !defined(WGL_EXT_create_context_es_profile) 
510 #define WGL_EXT_create_context_es_profile 1
511
512 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
513 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
514
515 #define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
516
517 #endif /* !WGL_EXT_create_context_es_profile */
518
519 /* -------------------------- WGL_EXT_depth_float -------------------------- */
520
521 #if !defined(WGL_EXT_depth_float) 
522 #define WGL_EXT_depth_float 1
523
524 #define WGL_DEPTH_FLOAT_EXT 0x2040
525
526 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
527
528 #endif /* !WGL_EXT_depth_float */
529
530 /* ---------------------- WGL_EXT_display_color_table ---------------------- */
531
532 #if !defined(WGL_EXT_display_color_table) 
533 #define WGL_EXT_display_color_table 1
534
535 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
536 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
537 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
538 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
539
540 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
541 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
542 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
543 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
544
545 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
546
547 #endif /* !WGL_EXT_display_color_table */
548
549 /* ----------------------- WGL_EXT_extensions_string ----------------------- */
550
551 #if !defined(WGL_EXT_extensions_string) 
552 #define WGL_EXT_extensions_string 1
553
554 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
555
556 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
557
558 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
559
560 #endif /* !WGL_EXT_extensions_string */
561
562 /* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
563
564 #if !defined(WGL_EXT_framebuffer_sRGB) 
565 #define WGL_EXT_framebuffer_sRGB 1
566
567 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
568
569 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
570
571 #endif /* !WGL_EXT_framebuffer_sRGB */
572
573 /* ----------------------- WGL_EXT_make_current_read ----------------------- */
574
575 #if !defined(WGL_EXT_make_current_read) 
576 #define WGL_EXT_make_current_read 1
577
578 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
579
580 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
581 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
582
583 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
584 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
585
586 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
587
588 #endif /* !WGL_EXT_make_current_read */
589
590 /* -------------------------- WGL_EXT_multisample -------------------------- */
591
592 #if !defined(WGL_EXT_multisample) 
593 #define WGL_EXT_multisample 1
594
595 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
596 #define WGL_SAMPLES_EXT 0x2042
597
598 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
599
600 #endif /* !WGL_EXT_multisample */
601
602 /* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
603
604 #if !defined(WGL_EXT_pbuffer) 
605 #define WGL_EXT_pbuffer 1
606
607 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
608 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
609 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
610 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
611 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
612 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
613 #define WGL_PBUFFER_LARGEST_EXT 0x2033
614 #define WGL_PBUFFER_WIDTH_EXT 0x2034
615 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
616
617 DECLARE_HANDLE(HPBUFFEREXT);
618
619 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
620 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
621 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
622 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
623 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
624
625 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
626 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
627 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
628 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
629 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
630
631 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
632
633 #endif /* !WGL_EXT_pbuffer */
634
635 /* -------------------------- WGL_EXT_pixel_format ------------------------- */
636
637 #if !defined(WGL_EXT_pixel_format) 
638 #define WGL_EXT_pixel_format 1
639
640 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
641 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
642 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
643 #define WGL_ACCELERATION_EXT 0x2003
644 #define WGL_NEED_PALETTE_EXT 0x2004
645 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
646 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
647 #define WGL_SWAP_METHOD_EXT 0x2007
648 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
649 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
650 #define WGL_TRANSPARENT_EXT 0x200A
651 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
652 #define WGL_SHARE_DEPTH_EXT 0x200C
653 #define WGL_SHARE_STENCIL_EXT 0x200D
654 #define WGL_SHARE_ACCUM_EXT 0x200E
655 #define WGL_SUPPORT_GDI_EXT 0x200F
656 #define WGL_SUPPORT_OPENGL_EXT 0x2010
657 #define WGL_DOUBLE_BUFFER_EXT 0x2011
658 #define WGL_STEREO_EXT 0x2012
659 #define WGL_PIXEL_TYPE_EXT 0x2013
660 #define WGL_COLOR_BITS_EXT 0x2014
661 #define WGL_RED_BITS_EXT 0x2015
662 #define WGL_RED_SHIFT_EXT 0x2016
663 #define WGL_GREEN_BITS_EXT 0x2017
664 #define WGL_GREEN_SHIFT_EXT 0x2018
665 #define WGL_BLUE_BITS_EXT 0x2019
666 #define WGL_BLUE_SHIFT_EXT 0x201A
667 #define WGL_ALPHA_BITS_EXT 0x201B
668 #define WGL_ALPHA_SHIFT_EXT 0x201C
669 #define WGL_ACCUM_BITS_EXT 0x201D
670 #define WGL_ACCUM_RED_BITS_EXT 0x201E
671 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
672 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
673 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
674 #define WGL_DEPTH_BITS_EXT 0x2022
675 #define WGL_STENCIL_BITS_EXT 0x2023
676 #define WGL_AUX_BUFFERS_EXT 0x2024
677 #define WGL_NO_ACCELERATION_EXT 0x2025
678 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
679 #define WGL_FULL_ACCELERATION_EXT 0x2027
680 #define WGL_SWAP_EXCHANGE_EXT 0x2028
681 #define WGL_SWAP_COPY_EXT 0x2029
682 #define WGL_SWAP_UNDEFINED_EXT 0x202A
683 #define WGL_TYPE_RGBA_EXT 0x202B
684 #define WGL_TYPE_COLORINDEX_EXT 0x202C
685
686 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
687 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
688 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
689
690 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
691 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
692 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
693
694 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
695
696 #endif /* !WGL_EXT_pixel_format */
697
698 /* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
699
700 #if !defined(WGL_EXT_pixel_format_packed_float) 
701 #define WGL_EXT_pixel_format_packed_float 1
702
703 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
704
705 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
706
707 #endif /* !WGL_EXT_pixel_format_packed_float */
708
709 /* -------------------------- WGL_EXT_swap_control ------------------------- */
710
711 #if !defined(WGL_EXT_swap_control) 
712 #define WGL_EXT_swap_control 1
713
714 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
715 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
716
717 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
718 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
719
720 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
721
722 #endif /* !WGL_EXT_swap_control */
723
724 /* ----------------------- WGL_EXT_swap_control_tear ----------------------- */
725
726 #if !defined(WGL_EXT_swap_control_tear) 
727 #define WGL_EXT_swap_control_tear 1
728
729 #define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
730
731 #endif /* !WGL_EXT_swap_control_tear */
732
733 /* --------------------- WGL_I3D_digital_video_control --------------------- */
734
735 #if !defined(WGL_I3D_digital_video_control) 
736 #define WGL_I3D_digital_video_control 1
737
738 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
739 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
740 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
741 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
742
743 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
744 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
745
746 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
747 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
748
749 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
750
751 #endif /* !WGL_I3D_digital_video_control */
752
753 /* ----------------------------- WGL_I3D_gamma ----------------------------- */
754
755 #if !defined(WGL_I3D_gamma) 
756 #define WGL_I3D_gamma 1
757
758 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
759 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
760
761 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
762 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
763 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
764 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
765
766 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
767 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
768 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
769 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
770
771 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
772
773 #endif /* !WGL_I3D_gamma */
774
775 /* ---------------------------- WGL_I3D_genlock ---------------------------- */
776
777 #if !defined(WGL_I3D_genlock) 
778 #define WGL_I3D_genlock 1
779
780 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
781 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
782 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
783 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
784 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
785 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
786 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
787 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
788 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
789
790 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
791 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
792 typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
793 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
794 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
795 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
796 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
797 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
798 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
799 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
800 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
801 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
802
803 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
804 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
805 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
806 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
807 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
808 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
809 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
810 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
811 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
812 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
813 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
814 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
815
816 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
817
818 #endif /* !WGL_I3D_genlock */
819
820 /* -------------------------- WGL_I3D_image_buffer ------------------------- */
821
822 #if !defined(WGL_I3D_image_buffer) 
823 #define WGL_I3D_image_buffer 1
824
825 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
826 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
827
828 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
829 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
830 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
831 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
832
833 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
834 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
835 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
836 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
837
838 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
839
840 #endif /* !WGL_I3D_image_buffer */
841
842 /* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
843
844 #if !defined(WGL_I3D_swap_frame_lock) 
845 #define WGL_I3D_swap_frame_lock 1
846
847 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
848 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
849 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
850 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
851
852 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
853 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
854 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
855 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
856
857 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
858
859 #endif /* !WGL_I3D_swap_frame_lock */
860
861 /* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
862
863 #if !defined(WGL_I3D_swap_frame_usage) 
864 #define WGL_I3D_swap_frame_usage 1
865
866 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
867 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
868 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
869 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
870
871 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
872 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
873 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
874 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
875
876 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
877
878 #endif /* !WGL_I3D_swap_frame_usage */
879
880 /* --------------------------- WGL_NV_DX_interop --------------------------- */
881
882 #if !defined(WGL_NV_DX_interop) 
883 #define WGL_NV_DX_interop 1
884
885 #define WGL_ACCESS_READ_ONLY_NV 0x0000
886 #define WGL_ACCESS_READ_WRITE_NV 0x0001
887 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
888
889 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
890 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
891 typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
892 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice);
893 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access);
894 typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle);
895 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
896 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
897
898 #define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
899 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
900 #define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
901 #define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
902 #define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
903 #define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
904 #define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
905 #define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
906
907 #define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
908
909 #endif /* !WGL_NV_DX_interop */
910
911 /* --------------------------- WGL_NV_DX_interop2 -------------------------- */
912
913 #if !defined(WGL_NV_DX_interop2) 
914 #define WGL_NV_DX_interop2 1
915
916 #define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
917
918 #endif /* !WGL_NV_DX_interop2 */
919
920 /* --------------------------- WGL_NV_copy_image --------------------------- */
921
922 #if !defined(WGL_NV_copy_image) 
923 #define WGL_NV_copy_image 1
924
925 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
926
927 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
928
929 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
930
931 #endif /* !WGL_NV_copy_image */
932
933 /* -------------------------- WGL_NV_float_buffer -------------------------- */
934
935 #if !defined(WGL_NV_float_buffer) 
936 #define WGL_NV_float_buffer 1
937
938 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
939 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
940 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
941 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
942 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
943 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
944 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
945 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
946 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
947
948 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
949
950 #endif /* !WGL_NV_float_buffer */
951
952 /* -------------------------- WGL_NV_gpu_affinity -------------------------- */
953
954 #if !defined(WGL_NV_gpu_affinity) 
955 #define WGL_NV_gpu_affinity 1
956
957 #define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 // XXX jwilkins: incorrect name
958 #define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 // XXX jwilkins: incorrect name
959
960 DECLARE_HANDLE(HGPUNV);
961 typedef struct _GPU_DEVICE {
962   DWORD cb; 
963   CHAR DeviceName[32]; 
964   CHAR DeviceString[128]; 
965   DWORD Flags; 
966   RECT rcVirtualScreen; 
967 } GPU_DEVICE, *PGPU_DEVICE;
968
969 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
970 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
971 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
972 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
973 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
974
975 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
976 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
977 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
978 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
979 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
980
981 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
982
983 #endif /* !WGL_NV_gpu_affinity */
984
985 /* ---------------------- WGL_NV_multisample_coverage ---------------------- */
986
987 #if !defined(WGL_NV_multisample_coverage) 
988 #define WGL_NV_multisample_coverage 1
989
990 #define WGL_COVERAGE_SAMPLES_NV 0x2042
991 #define WGL_COLOR_SAMPLES_NV 0x20B9
992
993 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
994
995 #endif /* !WGL_NV_multisample_coverage */
996
997 /* -------------------------- WGL_NV_present_video ------------------------- */
998
999 #if !defined(WGL_NV_present_video) 
1000 #define WGL_NV_present_video 1
1001
1002 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
1003
1004 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
1005
1006 typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
1007 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
1008 typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
1009
1010 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
1011 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
1012 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
1013
1014 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
1015
1016 #endif /* !WGL_NV_present_video */
1017
1018 /* ---------------------- WGL_NV_render_depth_texture ---------------------- */
1019
1020 #if !defined(WGL_NV_render_depth_texture) 
1021 #define WGL_NV_render_depth_texture 1
1022
1023 #define WGL_NO_TEXTURE_ARB 0x2077
1024 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
1025 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
1026 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
1027 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
1028 #define WGL_DEPTH_COMPONENT_NV 0x20A7
1029
1030 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
1031
1032 #endif /* !WGL_NV_render_depth_texture */
1033
1034 /* -------------------- WGL_NV_render_texture_rectangle -------------------- */
1035
1036 #if !defined(WGL_NV_render_texture_rectangle) 
1037 #define WGL_NV_render_texture_rectangle 1
1038
1039 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
1040 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
1041 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
1042
1043 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
1044
1045 #endif /* !WGL_NV_render_texture_rectangle */
1046
1047 /* --------------------------- WGL_NV_swap_group --------------------------- */
1048
1049 #if !defined(WGL_NV_swap_group) 
1050 #define WGL_NV_swap_group 1
1051
1052 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
1053 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
1054 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
1055 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
1056 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
1057 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
1058
1059 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
1060 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
1061 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
1062 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
1063 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
1064 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
1065
1066 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
1067
1068 #endif /* !WGL_NV_swap_group */
1069
1070 /* ----------------------- WGL_NV_vertex_array_range ----------------------- */
1071
1072 #if !defined(WGL_NV_vertex_array_range) 
1073 #define WGL_NV_vertex_array_range 1
1074
1075 typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
1076 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
1077
1078 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
1079 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
1080
1081 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
1082
1083 #endif /* !WGL_NV_vertex_array_range */
1084
1085 /* -------------------------- WGL_NV_video_capture ------------------------- */
1086
1087 #if !defined(WGL_NV_video_capture) 
1088 #define WGL_NV_video_capture 1
1089
1090 #define WGL_UNIQUE_ID_NV 0x20CE
1091 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
1092
1093 DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
1094
1095 typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
1096 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList);
1097 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
1098 typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue);
1099 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
1100
1101 #define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
1102 #define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
1103 #define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
1104 #define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
1105 #define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
1106
1107 #define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
1108
1109 #endif /* !WGL_NV_video_capture */
1110
1111 /* -------------------------- WGL_NV_video_output -------------------------- */
1112
1113 #if !defined(WGL_NV_video_output) 
1114 #define WGL_NV_video_output 1
1115
1116 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
1117 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
1118 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
1119 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
1120 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
1121 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
1122 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
1123 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
1124 #define WGL_VIDEO_OUT_FRAME 0x20C8
1125 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
1126 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
1127 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
1128 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
1129
1130 DECLARE_HANDLE(HPVIDEODEV);
1131
1132 typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
1133 typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
1134 typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
1135 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
1136 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
1137 typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
1138
1139 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
1140 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
1141 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
1142 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
1143 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
1144 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
1145
1146 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
1147
1148 #endif /* !WGL_NV_video_output */
1149
1150 /* -------------------------- WGL_OML_sync_control ------------------------- */
1151
1152 #if !defined(WGL_OML_sync_control) 
1153 #define WGL_OML_sync_control 1
1154
1155 typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
1156 typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
1157 typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
1158 typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
1159 typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
1160 typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
1161
1162 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1163 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1164 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1165 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1166 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1167 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1168
1169 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1170
1171 #endif /* !WGL_OML_sync_control */
1172
1173 /* ------------------------------------------------------------------------- */
1174
1175 #ifdef GLEW_MX
1176 #define WGLEW_EXPORT
1177 #else
1178 #define WGLEW_EXPORT GLEWAPI
1179 #endif /* GLEW_MX */
1180
1181 #ifdef GLEW_MX
1182 struct WGLEWContextStruct
1183 {
1184 #endif /* GLEW_MX */
1185
1186 WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
1187
1188 WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
1189 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
1190 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
1191 WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
1192 WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
1193 WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
1194 WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
1195 WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
1196 WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
1197
1198 WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
1199 WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
1200 WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
1201 WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
1202
1203 WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
1204
1205 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
1206
1207 WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
1208 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
1209
1210 WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
1211 WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
1212 WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
1213 WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
1214 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
1215
1216 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
1217 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
1218 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
1219
1220 WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
1221 WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
1222 WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
1223
1224 WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
1225 WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
1226 WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
1227 WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
1228
1229 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
1230
1231 WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
1232 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
1233
1234 WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
1235 WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
1236 WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
1237 WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
1238 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
1239
1240 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
1241 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
1242 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
1243
1244 WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
1245 WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
1246
1247 WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
1248 WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
1249
1250 WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
1251 WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
1252 WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
1253 WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
1254
1255 WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
1256 WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
1257 WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
1258 WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
1259 WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
1260 WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
1261 WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
1262 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
1263 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
1264 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
1265 WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
1266 WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
1267
1268 WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
1269 WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
1270 WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
1271 WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
1272
1273 WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
1274 WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
1275 WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
1276 WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
1277
1278 WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
1279 WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
1280 WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
1281 WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
1282
1283 WGLEW_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV;
1284 WGLEW_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV;
1285 WGLEW_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV;
1286 WGLEW_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV;
1287 WGLEW_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV;
1288 WGLEW_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV;
1289 WGLEW_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV;
1290 WGLEW_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV;
1291
1292 WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
1293
1294 WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
1295 WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
1296 WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
1297 WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
1298 WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
1299
1300 WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
1301 WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
1302 WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
1303
1304 WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
1305 WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
1306 WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
1307 WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
1308 WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
1309 WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
1310
1311 WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
1312 WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
1313
1314 WGLEW_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV;
1315 WGLEW_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV;
1316 WGLEW_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV;
1317 WGLEW_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV;
1318 WGLEW_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV;
1319
1320 WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
1321 WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
1322 WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
1323 WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
1324 WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
1325 WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
1326
1327 WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
1328 WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
1329 WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
1330 WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
1331 WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
1332 WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
1333 WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
1334 WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
1335 WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association;
1336 WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
1337 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
1338 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
1339 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
1340 WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
1341 WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
1342 WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
1343 WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
1344 WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
1345 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
1346 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
1347 WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
1348 WGLEW_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation;
1349 WGLEW_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation;
1350 WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
1351 WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
1352 WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
1353 WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile;
1354 WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
1355 WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
1356 WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
1357 WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
1358 WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
1359 WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
1360 WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
1361 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
1362 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
1363 WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
1364 WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control_tear;
1365 WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
1366 WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
1367 WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
1368 WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
1369 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
1370 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
1371 WGLEW_EXPORT GLboolean __WGLEW_NV_DX_interop;
1372 WGLEW_EXPORT GLboolean __WGLEW_NV_DX_interop2;
1373 WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image;
1374 WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
1375 WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
1376 WGLEW_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
1377 WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;
1378 WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
1379 WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
1380 WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group;
1381 WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
1382 WGLEW_EXPORT GLboolean __WGLEW_NV_video_capture;
1383 WGLEW_EXPORT GLboolean __WGLEW_NV_video_output;
1384 WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
1385
1386 #ifdef GLEW_MX
1387 }; /* WGLEWContextStruct */
1388 #endif /* GLEW_MX */
1389
1390 /* ------------------------------------------------------------------------- */
1391
1392 #ifdef GLEW_MX
1393
1394 typedef struct WGLEWContextStruct WGLEWContext;
1395 GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
1396 GLEWAPI GLboolean wglewContextIsSupported (const WGLEWContext* ctx, const char* name);
1397
1398 #define wglewInit() wglewContextInit(wglewGetContext())
1399 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
1400
1401 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
1402 #define WGLEW_GET_FUN(x) wglewGetContext()->x
1403
1404 #else /* GLEW_MX */
1405
1406 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1407 #define WGLEW_GET_FUN(x) x
1408
1409 GLEWAPI GLenum wglewContextInit (void); // XXX jwilkins: Why does this require GLEW_MX?  Should I enable GLEW_MX? instead?
1410 #define wglewInit() wglewContextInit() // XXX jwilkins: Why does this require GLEW_MX?  Should I enable GLEW_MX? instead?
1411
1412 GLEWAPI GLboolean wglewIsSupported (const char* name);
1413
1414 #endif /* GLEW_MX */
1415
1416 GLEWAPI GLboolean wglewGetExtension (const char* name);
1417
1418 #ifdef __cplusplus
1419 }
1420 #endif
1421
1422 #undef GLEWAPI
1423
1424 #endif /* __wglew_h__ */