4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * The Original Code is: all of this file.
25 * Contributor(s): none yet.
27 * ***** END GPL LICENSE BLOCK *****
30 /** \file KX_BlenderGL.h
44 // special swapbuffers, that takes care of which area (viewport) needs to be swapped
45 void BL_SwapBuffers(struct wmWindow *win);
47 void BL_warp_pointer(struct wmWindow *win,int x,int y);
49 void BL_MakeScreenShot(struct ScrArea *curarea, const char* filename);
51 void BL_HideMouse(struct wmWindow *win);
52 void BL_NormalMouse(struct wmWindow *win);
53 void BL_WaitMouse(struct wmWindow *win);
55 void BL_print_game_line(int fontid, const char* text, int size, int dpi, float* color, double* mat, float aspect);
56 void BL_print_gamedebug_line(const char* text, int xco, int yco, int width, int height);
57 void BL_print_gamedebug_line_padded(const char* text, int xco, int yco, int width, int height);