5 sources = env.Glob('*.cpp')
7 incs = '. #intern/moto/include'
11 if env['WITH_BF_CXX_GUARDEDALLOC']:
12 defs.append('WITH_CXX_GUARDEDALLOC')
13 incs += ' #intern/guardedalloc'
15 if env['WITH_BF_PYTHON']:
16 incs += ' ' + env['BF_PYTHON_INC']
17 defs.append('WITH_PYTHON')
19 env.BlenderLib ( 'ge_scenegraph', sources, Split(incs), defs, libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])