Major update for Visual Studio .Net project files. Both Release and Debug modes have...
[blender-staging.git] / projectfiles_vc7 / gameengine / physics / PHY_Physics / PHY_Sumo / PHY_Sumo.vcproj
1 <?xml version="1.0" encoding = "Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.00"
5         Name="PHY_Sumo"
6         ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
7         Keyword="Win32Proj">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
13                 <Configuration
14                         Name="Debug|Win32"
15                         OutputDirectory="Debug"
16                         IntermediateDirectory="Debug"
17                         ConfigurationType="4"
18                         CharacterSet="2">
19                         <Tool
20                                 Name="VCCLCompilerTool"
21                                 Optimization="0"
22                                 AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\..\lib\windows\moto\include;..\..\..\..\..\..\lib\windows\solid\include"
23                                 PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
24                                 MinimalRebuild="TRUE"
25                                 BasicRuntimeChecks="3"
26                                 RuntimeLibrary="5"
27                                 UsePrecompiledHeader="0"
28                                 WarningLevel="3"
29                                 Detect64BitPortabilityProblems="TRUE"
30                                 DebugInformationFormat="4"/>
31                         <Tool
32                                 Name="VCCustomBuildTool"/>
33                         <Tool
34                                 Name="VCLibrarianTool"
35                                 OutputFile="$(OutDir)/PHY_Sumo.lib"/>
36                         <Tool
37                                 Name="VCMIDLTool"/>
38                         <Tool
39                                 Name="VCPostBuildEventTool"/>
40                         <Tool
41                                 Name="VCPreBuildEventTool"/>
42                         <Tool
43                                 Name="VCPreLinkEventTool"/>
44                         <Tool
45                                 Name="VCResourceCompilerTool"/>
46                         <Tool
47                                 Name="VCWebServiceProxyGeneratorTool"/>
48                 </Configuration>
49                 <Configuration
50                         Name="Release|Win32"
51                         OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release"
52                         IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release"
53                         ConfigurationType="4"
54                         CharacterSet="2">
55                         <Tool
56                                 Name="VCCLCompilerTool"
57                                 Optimization="2"
58                                 InlineFunctionExpansion="1"
59                                 OmitFramePointers="TRUE"
60                                 AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\..\lib\windows\moto\include;..\..\..\..\..\extern\solid"
61                                 PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
62                                 StringPooling="TRUE"
63                                 RuntimeLibrary="4"
64                                 EnableFunctionLevelLinking="TRUE"
65                                 DefaultCharIsUnsigned="TRUE"
66                                 RuntimeTypeInfo="TRUE"
67                                 UsePrecompiledHeader="0"
68                                 WarningLevel="3"
69                                 Detect64BitPortabilityProblems="TRUE"
70                                 DebugInformationFormat="3"/>
71                         <Tool
72                                 Name="VCCustomBuildTool"/>
73                         <Tool
74                                 Name="VCLibrarianTool"
75                                 OutputFile="$(OutDir)/PHY_Sumo.lib"/>
76                         <Tool
77                                 Name="VCMIDLTool"/>
78                         <Tool
79                                 Name="VCPostBuildEventTool"/>
80                         <Tool
81                                 Name="VCPreBuildEventTool"/>
82                         <Tool
83                                 Name="VCPreLinkEventTool"/>
84                         <Tool
85                                 Name="VCResourceCompilerTool"/>
86                         <Tool
87                                 Name="VCWebServiceProxyGeneratorTool"/>
88                 </Configuration>
89         </Configurations>
90         <Files>
91                 <Filter
92                         Name="Source Files"
93                         Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
94                         <File
95                                 RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp">
96                         </File>
97                         <File
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100                         <Filter
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102                                 Filter="">
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114                 <Filter
115                         Name="Header Files"
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117                         <File
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120                         <File
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125                                 Filter="">
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146                                 </File>
147                         </Filter>
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149                 <Filter
150                         Name="Resource Files"
151                         Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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153         </Files>
154         <Globals>
155         </Globals>
156 </VisualStudioProject>