4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * The Original Code is: all of this file.
25 * Contributor(s): none yet.
27 * ***** END GPL LICENSE BLOCK *****
30 /** \file blender/editors/transform/transform_generics.c
31 * \ingroup edtransform
38 #include "MEM_guardedalloc.h"
40 #include "BLO_sys_types.h" // for intptr_t support
42 #include "DNA_anim_types.h"
43 #include "DNA_armature_types.h"
44 #include "DNA_lattice_types.h"
45 #include "DNA_screen_types.h"
46 #include "DNA_space_types.h"
47 #include "DNA_scene_types.h"
48 #include "DNA_object_types.h"
49 #include "DNA_meshdata_types.h"
50 #include "DNA_view3d_types.h"
51 #include "DNA_modifier_types.h"
53 #include "RNA_access.h"
55 //#include "BIF_screen.h"
56 //#include "BIF_mywindow.h"
58 #include "BIF_glutil.h"
59 //#include "BIF_editmesh.h"
60 //#include "BIF_editsima.h"
61 //#include "BIF_editparticle.h"
62 //#include "BIF_meshtools.h"
64 #include "BKE_animsys.h"
65 #include "BKE_action.h"
66 #include "BKE_armature.h"
67 #include "BKE_curve.h"
68 #include "BKE_depsgraph.h"
69 #include "BKE_displist.h"
70 #include "BKE_fcurve.h"
71 #include "BKE_lattice.h"
74 #include "BKE_context.h"
75 #include "BKE_tessmesh.h"
77 #include "ED_anim_api.h"
78 #include "ED_armature.h"
80 #include "ED_keyframing.h"
81 #include "ED_markers.h"
83 #include "ED_particle.h"
84 #include "ED_screen_types.h"
85 #include "ED_space_api.h"
86 #include "ED_uvedit.h"
87 #include "ED_view3d.h"
88 #include "ED_curve.h" /* for ED_curve_editnurbs */
90 //#include "BDR_unwrapper.h"
93 #include "BLI_blenlib.h"
94 #include "BLI_editVert.h"
96 #include "BLI_utildefines.h"
101 #include "UI_resources.h"
103 //#include "blendef.h"
105 //#include "mydevice.h"
107 #include "transform.h"
109 extern ListBase editelems;
111 /* ************************** Functions *************************** */
113 void getViewVector(TransInfo *t, float coord[3], float vec[3])
115 if (t->persp != RV3D_ORTHO)
123 mul_m4_v4(t->viewmat, p2);
125 p2[0] = 2.0f * p2[0];
126 p2[1] = 2.0f * p2[1];
127 p2[2] = 2.0f * p2[2];
129 mul_m4_v4(t->viewinv, p2);
131 sub_v3_v3v3(vec, p1, p2);
134 VECCOPY(vec, t->viewinv[2]);
139 /* ************************** GENERICS **************************** */
141 static void clipMirrorModifier(TransInfo *t, Object *ob)
143 ModifierData *md= ob->modifiers.first;
144 float tolerance[3] = {0.0f, 0.0f, 0.0f};
147 for (; md; md=md->next) {
148 if (md->type==eModifierType_Mirror) {
149 MirrorModifierData *mmd = (MirrorModifierData*) md;
151 if(mmd->flag & MOD_MIR_CLIPPING) {
153 if(mmd->flag & MOD_MIR_AXIS_X) {
155 tolerance[0] = mmd->tolerance;
157 if(mmd->flag & MOD_MIR_AXIS_Y) {
159 tolerance[1] = mmd->tolerance;
161 if(mmd->flag & MOD_MIR_AXIS_Z) {
163 tolerance[2] = mmd->tolerance;
166 float mtx[4][4], imtx[4][4];
168 TransData *td = t->data;
170 if (mmd->mirror_ob) {
173 invert_m4_m4(obinv, mmd->mirror_ob->obmat);
174 mul_m4_m4m4(mtx, ob->obmat, obinv);
175 invert_m4_m4(imtx, mtx);
178 for(i = 0 ; i < t->total; i++, td++) {
180 float loc[3], iloc[3];
182 if (td->flag & TD_NOACTION)
187 if (td->flag & TD_SKIP)
190 copy_v3_v3(loc, td->loc);
191 copy_v3_v3(iloc, td->iloc);
193 if (mmd->mirror_ob) {
195 mul_m4_v3(mtx, iloc);
200 if(fabs(iloc[0])<=tolerance[0] ||
201 loc[0]*iloc[0]<0.0f) {
208 if(fabs(iloc[1])<=tolerance[1] ||
209 loc[1]*iloc[1]<0.0f) {
215 if(fabs(iloc[2])<=tolerance[2] ||
216 loc[2]*iloc[2]<0.0f) {
222 if (mmd->mirror_ob) {
223 mul_m4_v3(imtx, loc);
225 copy_v3_v3(td->loc, loc);
235 /* assumes obedit set to mesh object */
236 static void editbmesh_apply_to_mirror(TransInfo *t)
238 TransData *td = t->data;
242 for(i = 0 ; i < t->total; i++, td++) {
243 if (td->flag & TD_NOACTION)
247 if (td->flag & TD_SKIP)
252 eve->co[0]= -td->loc[0];
253 eve->co[1]= td->loc[1];
254 eve->co[2]= td->loc[2];
257 if (td->flag & TD_MIRROR_EDGE)
264 /* for the realtime animation recording feature, handle overlapping data */
265 static void animrecord_check_state (Scene *scene, ID *id, wmTimer *animtimer)
267 ScreenAnimData *sad= (animtimer) ? animtimer->customdata : NULL;
270 if ELEM3(NULL, scene, id, sad)
273 /* check if we need a new strip if:
274 * - if animtimer is running
275 * - we're not only keying for available channels
276 * - the option to add new actions for each round is not enabled
278 if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)==0 && (scene->toolsettings->autokey_flag & ANIMRECORD_FLAG_WITHNLA)) {
279 /* if playback has just looped around, we need to add a new NLA track+strip to allow a clean pass to occur */
280 if ((sad) && (sad->flag & ANIMPLAY_FLAG_JUMPED)) {
281 AnimData *adt= BKE_animdata_from_id(id);
283 /* perform push-down manually with some differences
284 * NOTE: BKE_nla_action_pushdown() sync warning...
286 if ((adt->action) && !(adt->flag & ADT_NLA_EDIT_ON)) {
289 /* only push down if action is more than 1-2 frames long */
290 calc_action_range(adt->action, &astart, &aend, 1);
291 if (aend > astart+2.0f) {
292 NlaStrip *strip= add_nlastrip_to_stack(adt, adt->action);
294 /* clear reference to action now that we've pushed it onto the stack */
295 adt->action->id.us--;
298 /* adjust blending + extend so that they will behave correctly */
299 strip->extendmode= NLASTRIP_EXTEND_NOTHING;
300 strip->flag &= ~(NLASTRIP_FLAG_AUTO_BLENDS|NLASTRIP_FLAG_SELECT|NLASTRIP_FLAG_ACTIVE);
302 /* also, adjust the AnimData's action extend mode to be on
303 * 'nothing' so that previous result still play
305 adt->act_extendmode= NLASTRIP_EXTEND_NOTHING;
312 static int fcu_test_selected(FCurve *fcu)
314 BezTriple *bezt= fcu->bezt;
317 if (bezt==NULL) /* ignore baked */
320 for (i=0; i < fcu->totvert; i++, bezt++) {
321 if (BEZSELECTED(bezt)) return 1;
327 /* called for updating while transform acts, once per redraw */
328 void recalcData(TransInfo *t)
330 Base *base = t->scene->basact;
332 if (t->spacetype==SPACE_NODE) {
335 else if (t->spacetype==SPACE_SEQ) {
338 else if (t->spacetype == SPACE_ACTION) {
339 Scene *scene= t->scene;
340 SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
342 bAnimContext ac= {NULL};
343 ListBase anim_data = {NULL, NULL};
347 /* initialise relevant anim-context 'context' data from TransInfo data */
348 /* NOTE: sync this with the code in ANIM_animdata_get_context() */
353 ac.spacetype= (t->sa)? t->sa->spacetype : 0;
354 ac.regiontype= (t->ar)? t->ar->regiontype : 0;
356 ANIM_animdata_context_getdata(&ac);
359 if (ac.datatype == ANIMCONT_GPENCIL) {
360 /* flush transform values back to actual coordinates */
361 flushTransGPactionData(t);
364 /* get animdata blocks visible in editor, assuming that these will be the ones where things changed */
365 filter= (ANIMFILTER_VISIBLE | ANIMFILTER_ANIMDATA);
366 ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
368 /* just tag these animdata-blocks to recalc, assuming that some data there changed
369 * BUT only do this if realtime updates are enabled
371 if ((saction->flag & SACTION_NOREALTIMEUPDATES) == 0) {
372 for (ale= anim_data.first; ale; ale= ale->next) {
373 /* set refresh tags for objects using this animation */
374 ANIM_list_elem_update(t->scene, ale);
378 /* now free temp channels */
379 BLI_freelistN(&anim_data);
382 else if (t->spacetype == SPACE_IPO) {
384 SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
386 ListBase anim_data = {NULL, NULL};
394 /* initialise relevant anim-context 'context' data from TransInfo data */
395 /* NOTE: sync this with the code in ANIM_animdata_get_context() */
396 memset(&ac, 0, sizeof(bAnimContext));
398 scene= ac.scene= t->scene;
402 ac.spacetype= (t->sa)? t->sa->spacetype : 0;
403 ac.regiontype= (t->ar)? t->ar->regiontype : 0;
405 ANIM_animdata_context_getdata(&ac);
407 /* do the flush first */
408 flushTransGraphData(t);
410 /* get curves to check if a re-sort is needed */
411 filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY | ANIMFILTER_CURVEVISIBLE);
412 ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
414 /* now test if there is a need to re-sort */
415 for (ale= anim_data.first; ale; ale= ale->next) {
416 FCurve *fcu= (FCurve *)ale->key_data;
418 /* ignore unselected fcurves */
419 if (!fcu_test_selected(fcu))
422 // fixme: only do this for selected verts...
423 ANIM_unit_mapping_apply_fcurve(ac.scene, ale->id, ale->key_data, ANIM_UNITCONV_ONLYSEL|ANIM_UNITCONV_SELVERTS|ANIM_UNITCONV_RESTORE);
426 /* watch it: if the time is wrong: do not correct handles yet */
427 if (test_time_fcurve(fcu))
430 calchandles_fcurve(fcu);
432 /* set refresh tags for objects using this animation,
433 * BUT only if realtime updates are enabled
435 if ((sipo->flag & SIPO_NOREALTIMEUPDATES) == 0)
436 ANIM_list_elem_update(t->scene, ale);
439 /* do resort and other updates? */
440 if (dosort) remake_graph_transdata(t, &anim_data);
442 /* now free temp channels */
443 BLI_freelistN(&anim_data);
445 else if (t->spacetype == SPACE_NLA) {
446 TransDataNla *tdn= (TransDataNla *)t->customData;
447 SpaceNla *snla= (SpaceNla *)t->sa->spacedata.first;
448 Scene *scene= t->scene;
452 /* for each strip we've got, perform some additional validation of the values that got set before
453 * using RNA to set the value (which does some special operations when setting these values to make
454 * sure that everything works ok)
456 for (i = 0; i < t->total; i++, tdn++) {
457 NlaStrip *strip= tdn->strip;
458 PointerRNA strip_ptr;
459 short pExceeded, nExceeded, iter;
460 int delta_y1, delta_y2;
462 /* if this tdn has no handles, that means it is just a dummy that should be skipped */
463 if (tdn->handle == 0)
466 /* set refresh tags for objects using this animation,
467 * BUT only if realtime updates are enabled
469 if ((snla->flag & SNLA_NOREALTIMEUPDATES) == 0)
470 ANIM_id_update(t->scene, tdn->id);
472 /* if cancelling transform, just write the values without validating, then move on */
473 if (t->state == TRANS_CANCEL) {
474 /* clear the values by directly overwriting the originals, but also need to restore
475 * endpoints of neighboring transition-strips
479 strip->start= tdn->h1[0];
481 if ((strip->prev) && (strip->prev->type == NLASTRIP_TYPE_TRANSITION))
482 strip->prev->end= tdn->h1[0];
485 strip->end= tdn->h2[0];
487 if ((strip->next) && (strip->next->type == NLASTRIP_TYPE_TRANSITION))
488 strip->next->start= tdn->h2[0];
490 /* flush transforms to child strips (since this should be a meta) */
491 BKE_nlameta_flush_transforms(strip);
493 /* restore to original track (if needed) */
494 if (tdn->oldTrack != tdn->nlt) {
495 /* just append to end of list for now, since strips get sorted in special_aftertrans_update() */
496 BLI_remlink(&tdn->nlt->strips, strip);
497 BLI_addtail(&tdn->oldTrack->strips, strip);
503 /* firstly, check if the proposed transform locations would overlap with any neighbouring strips
504 * (barring transitions) which are absolute barriers since they are not being moved
506 * this is done as a iterative procedure (done 5 times max for now)
508 for (iter=0; iter < 5; iter++) {
509 pExceeded= ((strip->prev) && (strip->prev->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h1[0] < strip->prev->end));
510 nExceeded= ((strip->next) && (strip->next->type != NLASTRIP_TYPE_TRANSITION) && (tdn->h2[0] > strip->next->start));
512 if ((pExceeded && nExceeded) || (iter == 4) ) {
513 /* both endpoints exceeded (or iteration ping-pong'd meaning that we need a compromise)
514 * - simply crop strip to fit within the bounds of the strips bounding it
515 * - if there were no neighbours, clear the transforms (make it default to the strip's current values)
517 if (strip->prev && strip->next) {
518 tdn->h1[0]= strip->prev->end;
519 tdn->h2[0]= strip->next->start;
522 tdn->h1[0]= strip->start;
523 tdn->h2[0]= strip->end;
526 else if (nExceeded) {
528 float offset= tdn->h2[0] - strip->next->start;
530 tdn->h1[0] -= offset;
531 tdn->h2[0] -= offset;
533 else if (pExceeded) {
535 float offset= strip->prev->end - tdn->h1[0];
537 tdn->h1[0] += offset;
538 tdn->h2[0] += offset;
540 else /* all is fine and well */
544 /* handle auto-snapping */
545 switch (snla->autosnap) {
546 case SACTSNAP_FRAME: /* snap to nearest frame/time */
547 if (snla->flag & SNLA_DRAWTIME) {
548 tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf );
549 tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf );
552 tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) );
553 tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) );
557 case SACTSNAP_MARKER: /* snap to nearest marker */
558 tdn->h1[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h1[0]);
559 tdn->h2[0]= (float)ED_markers_find_nearest_marker_time(&t->scene->markers, tdn->h2[0]);
563 /* use RNA to write the values... */
564 // TODO: do we need to write in 2 passes to make sure that no truncation goes on?
565 RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &strip_ptr);
567 RNA_float_set(&strip_ptr, "frame_start", tdn->h1[0]);
568 RNA_float_set(&strip_ptr, "frame_end", tdn->h2[0]);
570 /* flush transforms to child strips (since this should be a meta) */
571 BKE_nlameta_flush_transforms(strip);
574 /* now, check if we need to try and move track
575 * - we need to calculate both, as only one may have been altered by transform if only 1 handle moved
577 delta_y1= ((int)tdn->h1[1] / NLACHANNEL_STEP - tdn->trackIndex);
578 delta_y2= ((int)tdn->h2[1] / NLACHANNEL_STEP - tdn->trackIndex);
580 if (delta_y1 || delta_y2) {
582 int delta = (delta_y2) ? delta_y2 : delta_y1;
585 /* move in the requested direction, checking at each layer if there's space for strip to pass through,
586 * stopping on the last track available or that we're able to fit in
589 for (track=tdn->nlt->next, n=0; (track) && (n < delta); track=track->next, n++) {
590 /* check if space in this track for the strip */
591 if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
592 /* move strip to this track */
593 BLI_remlink(&tdn->nlt->strips, strip);
594 BKE_nlatrack_add_strip(track, strip);
599 else /* can't move any further */
604 /* make delta 'positive' before using it, since we now know to go backwards */
607 for (track=tdn->nlt->prev, n=0; (track) && (n < delta); track=track->prev, n++) {
608 /* check if space in this track for the strip */
609 if (BKE_nlatrack_has_space(track, strip->start, strip->end)) {
610 /* move strip to this track */
611 BLI_remlink(&tdn->nlt->strips, strip);
612 BKE_nlatrack_add_strip(track, strip);
617 else /* can't move any further */
624 else if (t->spacetype == SPACE_IMAGE) {
625 if (t->obedit && t->obedit->type == OB_MESH) {
626 SpaceImage *sima= t->sa->spacedata.first;
629 if(sima->flag & SI_LIVE_UNWRAP)
630 ED_uvedit_live_unwrap_re_solve();
632 DAG_id_tag_update(t->obedit->data, 0);
635 else if (t->spacetype == SPACE_VIEW3D) {
638 if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
639 Curve *cu= t->obedit->data;
640 ListBase *nurbs= ED_curve_editnurbs(cu);
641 Nurb *nu= nurbs->first;
643 if(t->state != TRANS_CANCEL) {
644 clipMirrorModifier(t, t->obedit);
648 DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
650 if (t->state == TRANS_CANCEL) {
652 calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
656 /* Normal updating */
664 else if(t->obedit->type==OB_LATTICE) {
665 Lattice *la= t->obedit->data;
667 if(t->state != TRANS_CANCEL) {
671 DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
673 if(la->editlatt->latt->flag & LT_OUTSIDE) outside_lattice(la->editlatt->latt);
675 else if (t->obedit->type == OB_MESH) {
676 BMEditMesh *em = ((Mesh*)t->obedit->data)->edit_btmesh;
677 /* mirror modifier clipping? */
678 if(t->state != TRANS_CANCEL) {
679 /* apply clipping after so we never project past the clip plane [#25423] */
681 clipMirrorModifier(t, t->obedit);
683 if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
684 editbmesh_apply_to_mirror(t);
686 DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
688 EDBM_RecalcNormals(em);
689 BMEdit_RecalcTesselation(em);
691 else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
692 bArmature *arm= t->obedit->data;
693 ListBase *edbo = arm->edbo;
695 TransData *td = t->data;
698 if(t->state != TRANS_CANCEL) {
702 /* Ensure all bones are correctly adjusted */
703 for (ebo = edbo->first; ebo; ebo = ebo->next){
705 if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
706 /* If this bone has a parent tip that has been moved */
707 if (ebo->parent->flag & BONE_TIPSEL){
708 VECCOPY (ebo->head, ebo->parent->tail);
709 if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
711 /* If this bone has a parent tip that has NOT been moved */
713 VECCOPY (ebo->parent->tail, ebo->head);
714 if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
718 /* on extrude bones, oldlength==0.0f, so we scale radius of points */
719 ebo->length= len_v3v3(ebo->head, ebo->tail);
720 if(ebo->oldlength==0.0f) {
721 ebo->rad_head= 0.25f*ebo->length;
722 ebo->rad_tail= 0.10f*ebo->length;
723 ebo->dist= 0.25f*ebo->length;
725 if(ebo->rad_head > ebo->parent->rad_tail)
726 ebo->rad_head= ebo->parent->rad_tail;
729 else if(t->mode!=TFM_BONE_ENVELOPE) {
730 /* if bones change length, lets do that for the deform distance as well */
731 ebo->dist*= ebo->length/ebo->oldlength;
732 ebo->rad_head*= ebo->length/ebo->oldlength;
733 ebo->rad_tail*= ebo->length/ebo->oldlength;
734 ebo->oldlength= ebo->length;
739 if (t->mode != TFM_BONE_ROLL)
742 for(i = 0; i < t->total; i++, td++)
746 float vec[3], up_axis[3];
750 VECCOPY(up_axis, td->axismtx[2]);
752 if (t->mode != TFM_ROTATION)
754 sub_v3_v3v3(vec, ebo->tail, ebo->head);
756 rotation_between_vecs_to_quat(qrot, td->axismtx[1], vec);
757 mul_qt_v3(qrot, up_axis);
761 mul_m3_v3(t->mat, up_axis);
764 ebo->roll = ED_rollBoneToVector(ebo, up_axis, FALSE);
769 if(arm->flag & ARM_MIRROR_EDIT)
770 transform_armature_mirror_update(t->obedit);
775 if(t->state != TRANS_CANCEL) {
778 DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
781 else if( (t->flag & T_POSE) && t->poseobj) {
782 Object *ob= t->poseobj;
783 bArmature *arm= ob->data;
785 /* if animtimer is running, and the object already has animation data,
786 * check if the auto-record feature means that we should record 'samples'
787 * (i.e. uneditable animation values)
789 * context is needed for keying set poll() functions.
791 // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
792 if ((t->animtimer) && (t->context) && IS_AUTOKEY_ON(t->scene)) {
793 int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
795 animrecord_check_state(t->scene, &ob->id, t->animtimer);
796 autokeyframe_pose_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
799 /* old optimize trick... this enforces to bypass the depgraph */
800 if (!(arm->flag & ARM_DELAYDEFORM)) {
801 DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
804 where_is_pose(t->scene, ob);
806 else if(base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, base->object)) {
807 if(t->state != TRANS_CANCEL) {
810 flushTransParticles(t);
815 if(t->state != TRANS_CANCEL) {
819 for (i = 0; i < t->total; i++) {
820 TransData *td = t->data + i;
823 if (td->flag & TD_NOACTION)
826 if (td->flag & TD_SKIP)
829 /* if animtimer is running, and the object already has animation data,
830 * check if the auto-record feature means that we should record 'samples'
831 * (i.e. uneditable animation values)
833 // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
834 if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
835 animrecord_check_state(t->scene, &ob->id, t->animtimer);
836 autokeyframe_ob_cb_func(t->context, t->scene, (View3D *)t->view, ob, t->mode);
839 /* sets recalc flags fully, instead of flushing existing ones
840 * otherwise proxies don't function correctly
842 DAG_id_tag_update(&ob->id, OB_RECALC_OB);
848 void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
850 float v1[3], v2[3], v3[3];
851 unsigned char col[3], col2[3];
853 if (t->spacetype == SPACE_VIEW3D)
855 View3D *v3d = t->view;
859 //if(t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
863 mul_v3_fl(v3, v3d->far);
865 sub_v3_v3v3(v2, center, v3);
866 add_v3_v3v3(v1, center, v3);
868 if (options & DRAWLIGHT) {
869 col[0] = col[1] = col[2] = 220;
872 UI_GetThemeColor3ubv(TH_GRID, col);
874 UI_make_axis_color(col, col2, axis);
878 glBegin(GL_LINE_STRIP);
887 void resetTransRestrictions(TransInfo *t)
889 t->flag &= ~T_ALL_RESTRICTIONS;
892 /* the *op can be NULL */
893 int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
895 Scene *sce = CTX_data_scene(C);
896 ToolSettings *ts = CTX_data_tool_settings(C);
897 ARegion *ar = CTX_wm_region(C);
898 ScrArea *sa = CTX_wm_area(C);
899 Object *obedit = CTX_data_edit_object(C);
901 /* moving: is shown in drawobject() (transform color) */
903 // if(obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
904 // else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE;
905 // else G.moving= G_TRANSFORM_OBJ;
916 t->helpline = HLP_NONE;
920 t->redraw = 1; /* redraw first time */
924 VECCOPY2D(t->imval, event->mval);
925 t->event_type = event->type;
933 t->con.imval[0] = t->imval[0];
934 t->con.imval[1] = t->imval[1];
936 t->mval[0] = t->imval[0];
937 t->mval[1] = t->imval[1];
940 t->handleEvent = NULL;
956 /* if there's an event, we're modal */
961 /* Crease needs edge flag */
962 if (t->mode == TFM_CREASE) {
963 t->options |= CTX_EDGE;
967 /* Assign the space type, some exceptions for running in different mode */
969 /* background mode */
970 t->spacetype= SPACE_EMPTY;
972 else if ((ar == NULL) && (sa->spacetype == SPACE_VIEW3D)) {
973 /* running in the text editor */
974 t->spacetype= SPACE_EMPTY;
977 /* normal operation */
978 t->spacetype= sa->spacetype;
982 if(t->spacetype == SPACE_VIEW3D)
984 View3D *v3d = sa->spacedata.first;
987 t->animtimer= CTX_wm_screen(C)->animtimer;
989 /* turn manipulator off during transform */
990 // FIXME: but don't do this when USING the manipulator...
991 if (t->flag & T_MODAL) {
992 t->twtype = v3d->twtype;
996 if(v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
997 t->around = v3d->around;
999 if (op && RNA_struct_find_property(op->ptr, "constraint_orientation") && RNA_property_is_set(op->ptr, "constraint_orientation"))
1001 t->current_orientation = RNA_enum_get(op->ptr, "constraint_orientation");
1003 if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C))
1005 t->current_orientation = V3D_MANIP_GLOBAL;
1010 t->current_orientation = v3d->twmode;
1013 /* exceptional case */
1014 if(t->around==V3D_LOCAL && (t->settings->selectmode & SCE_SELECT_FACE)) {
1015 if(ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) {
1016 t->options |= CTX_NO_PET;
1020 /* initialize UV transform from */
1021 if (op && RNA_struct_find_property(op->ptr, "correct_uv")) {
1022 if(RNA_property_is_set(op->ptr, "correct_uv")) {
1023 if(RNA_boolean_get(op->ptr, "correct_uv")) {
1024 t->settings->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT;
1027 t->settings->uvcalc_flag &= ~UVCALC_TRANSFORM_CORRECT;
1031 RNA_boolean_set(op->ptr, "correct_uv", t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT);
1036 else if(t->spacetype==SPACE_IMAGE)
1038 SpaceImage *sima = sa->spacedata.first;
1039 // XXX for now, get View2D from the active region
1041 t->around = sima->around;
1043 else if(t->spacetype==SPACE_NODE)
1045 // XXX for now, get View2D from the active region
1047 t->around = V3D_CENTER;
1049 else if(t->spacetype==SPACE_IPO)
1051 SpaceIpo *sipo= sa->spacedata.first;
1053 t->around = sipo->around;
1058 // XXX for now, get View2D from the active region
1060 // XXX for now, the center point is the midpoint of the data
1065 t->around = V3D_CENTER;
1068 if (op && RNA_property_is_set(op->ptr, "release_confirm"))
1070 if (RNA_boolean_get(op->ptr, "release_confirm"))
1072 t->flag |= T_RELEASE_CONFIRM;
1077 if (U.flag & USER_RELEASECONFIRM)
1079 t->flag |= T_RELEASE_CONFIRM;
1083 if (op && RNA_struct_find_property(op->ptr, "mirror") && RNA_property_is_set(op->ptr, "mirror"))
1085 if (RNA_boolean_get(op->ptr, "mirror"))
1087 t->flag |= T_MIRROR;
1091 // Need stuff to take it from edit mesh or whatnot here
1092 else if (t->spacetype == SPACE_VIEW3D)
1094 if (t->obedit && t->obedit->type == OB_MESH && (((Mesh *)t->obedit->data)->editflag & ME_EDIT_MIRROR_X))
1096 t->flag |= T_MIRROR;
1101 /* setting PET flag only if property exist in operator. Otherwise, assume it's not supported */
1102 if (op && RNA_struct_find_property(op->ptr, "proportional"))
1104 if (RNA_property_is_set(op->ptr, "proportional"))
1106 switch(RNA_enum_get(op->ptr, "proportional"))
1108 case PROP_EDIT_CONNECTED:
1109 t->flag |= T_PROP_CONNECTED;
1111 t->flag |= T_PROP_EDIT;
1117 /* use settings from scene only if modal */
1118 if (t->flag & T_MODAL)
1120 if ((t->options & CTX_NO_PET) == 0)
1122 if (t->obedit && ts->proportional != PROP_EDIT_OFF)
1124 t->flag |= T_PROP_EDIT;
1126 if(ts->proportional == PROP_EDIT_CONNECTED)
1127 t->flag |= T_PROP_CONNECTED;
1129 else if (t->obedit == NULL && ts->proportional_objects)
1131 t->flag |= T_PROP_EDIT;
1137 if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
1139 t->prop_size = RNA_float_get(op->ptr, "proportional_size");
1143 t->prop_size = ts->proportional_size;
1147 /* TRANSFORM_FIX_ME rna restrictions */
1148 if (t->prop_size <= 0.00001f)
1150 printf("Proportional size (%f) under 0.00001, reseting to 1!\n", t->prop_size);
1151 t->prop_size = 1.0f;
1154 if (op && RNA_struct_find_property(op->ptr, "proportional_edit_falloff") && RNA_property_is_set(op->ptr, "proportional_edit_falloff"))
1156 t->prop_mode = RNA_enum_get(op->ptr, "proportional_edit_falloff");
1160 t->prop_mode = ts->prop_mode;
1163 else /* add not pet option to context when not available */
1165 t->options |= CTX_NO_PET;
1168 setTransformViewMatrices(t);
1169 initNumInput(&t->num);
1170 initNDofInput(&t->ndof);
1175 /* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
1176 void postTrans (bContext *C, TransInfo *t)
1180 if (t->draw_handle_view)
1181 ED_region_draw_cb_exit(t->ar->type, t->draw_handle_view);
1182 if (t->draw_handle_apply)
1183 ED_region_draw_cb_exit(t->ar->type, t->draw_handle_apply);
1184 if (t->draw_handle_pixel)
1185 ED_region_draw_cb_exit(t->ar->type, t->draw_handle_pixel);
1186 if (t->draw_handle_cursor)
1187 WM_paint_cursor_end(CTX_wm_manager(C), t->draw_handle_cursor);
1189 if (t->customFree) {
1190 /* Can take over freeing t->data and data2d etc... */
1193 else if (t->customData) {
1194 MEM_freeN(t->customData);
1197 /* postTrans can be called when nothing is selected, so data is NULL already */
1201 /* free data malloced per trans-data */
1202 for(a=0, td= t->data; a<t->total; a++, td++) {
1203 if (td->flag & TD_BEZTRIPLE)
1204 MEM_freeN(td->hdata);
1209 BLI_freelistN(&t->tsnap.points);
1211 if (t->ext) MEM_freeN(t->ext);
1213 MEM_freeN(t->data2d);
1217 if(t->spacetype==SPACE_IMAGE) {
1218 SpaceImage *sima= t->sa->spacedata.first;
1219 if(sima->flag & SI_LIVE_UNWRAP)
1220 ED_uvedit_live_unwrap_end(t->state == TRANS_CANCEL);
1222 else if(t->spacetype==SPACE_VIEW3D) {
1223 View3D *v3d = t->sa->spacedata.first;
1224 /* restore manipulator */
1225 if (t->flag & T_MODAL) {
1226 v3d->twtype = t->twtype;
1232 MEM_freeN(t->mouse.data);
1236 void applyTransObjects(TransInfo *t)
1240 for (td = t->data; td < t->data + t->total; td++) {
1241 VECCOPY(td->iloc, td->loc);
1243 VECCOPY(td->ext->irot, td->ext->rot);
1245 if (td->ext->size) {
1246 VECCOPY(td->ext->isize, td->ext->size);
1252 static void restoreElement(TransData *td) {
1253 /* TransData for crease has no loc */
1255 VECCOPY(td->loc, td->iloc);
1258 *td->val = td->ival;
1261 if (td->ext && (td->flag&TD_NO_EXT)==0) {
1263 VECCOPY(td->ext->rot, td->ext->irot);
1265 if(td->ext->rotAngle) {
1266 *td->ext->rotAngle= td->ext->irotAngle;
1268 if(td->ext->rotAxis) {
1269 VECCOPY(td->ext->rotAxis, td->ext->irotAxis);
1271 /* XXX, drotAngle & drotAxis not used yet */
1272 if (td->ext->size) {
1273 VECCOPY(td->ext->size, td->ext->isize);
1275 if (td->ext->quat) {
1276 QUATCOPY(td->ext->quat, td->ext->iquat);
1280 if (td->flag & TD_BEZTRIPLE) {
1281 *(td->hdata->h1) = td->hdata->ih1;
1282 *(td->hdata->h2) = td->hdata->ih2;
1286 void restoreTransObjects(TransInfo *t)
1291 for (td = t->data; td < t->data + t->total; td++) {
1295 for (td2d=t->data2d; t->data2d && td2d < t->data2d + t->total; td2d++) {
1297 td2d->h1[0] = td2d->ih1[0];
1298 td2d->h1[1] = td2d->ih1[1];
1301 td2d->h2[0] = td2d->ih2[0];
1302 td2d->h2[1] = td2d->ih2[1];
1311 void calculateCenter2D(TransInfo *t)
1313 if (t->flag & (T_EDIT|T_POSE)) {
1314 Object *ob= t->obedit?t->obedit:t->poseobj;
1317 VECCOPY(vec, t->center);
1318 mul_m4_v3(ob->obmat, vec);
1319 projectIntView(t, vec, t->center2d);
1322 projectIntView(t, t->center, t->center2d);
1326 void calculateCenterCursor(TransInfo *t)
1330 cursor = give_cursor(t->scene, t->view);
1331 VECCOPY(t->center, cursor);
1333 /* If edit or pose mode, move cursor in local space */
1334 if (t->flag & (T_EDIT|T_POSE)) {
1335 Object *ob = t->obedit?t->obedit:t->poseobj;
1336 float mat[3][3], imat[3][3];
1338 sub_v3_v3v3(t->center, t->center, ob->obmat[3]);
1339 copy_m3_m4(mat, ob->obmat);
1340 invert_m3_m3(imat, mat);
1341 mul_m3_v3(imat, t->center);
1344 calculateCenter2D(t);
1347 void calculateCenterCursor2D(TransInfo *t)
1349 float aspx=1.0, aspy=1.0;
1350 float *cursor= NULL;
1352 if(t->spacetype==SPACE_IMAGE) {
1353 SpaceImage *sima= (SpaceImage *)t->sa->spacedata.first;
1354 /* only space supported right now but may change */
1355 ED_space_image_uv_aspect(sima, &aspx, &aspy);
1356 cursor = sima->cursor;
1360 t->center[0] = cursor[0] * aspx;
1361 t->center[1] = cursor[1] * aspy;
1364 calculateCenter2D(t);
1367 static void calculateCenterCursorGraph2D(TransInfo *t)
1369 SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
1370 Scene *scene= t->scene;
1372 /* cursor is combination of current frame, and graph-editor cursor value */
1373 t->center[0]= (float)(scene->r.cfra);
1374 t->center[1]= sipo->cursorVal;
1376 calculateCenter2D(t);
1379 void calculateCenterMedian(TransInfo *t)
1381 float partial[3] = {0.0f, 0.0f, 0.0f};
1385 for(i = 0; i < t->total; i++) {
1386 if (t->data[i].flag & TD_SELECTED) {
1387 if (!(t->data[i].flag & TD_NOCENTER))
1389 add_v3_v3(partial, t->data[i].center);
1395 All the selected elements are at the head of the array
1396 which means we can stop when it finds unselected data
1402 mul_v3_fl(partial, 1.0f / total);
1403 VECCOPY(t->center, partial);
1405 calculateCenter2D(t);
1408 void calculateCenterBound(TransInfo *t)
1413 for(i = 0; i < t->total; i++) {
1415 if (t->data[i].flag & TD_SELECTED) {
1416 if (!(t->data[i].flag & TD_NOCENTER))
1417 minmax_v3v3_v3(min, max, t->data[i].center);
1421 All the selected elements are at the head of the array
1422 which means we can stop when it finds unselected data
1428 VECCOPY(max, t->data[i].center);
1429 VECCOPY(min, t->data[i].center);
1432 add_v3_v3v3(t->center, min, max);
1433 mul_v3_fl(t->center, 0.5);
1435 calculateCenter2D(t);
1438 void calculateCenter(TransInfo *t)
1442 calculateCenterBound(t);
1445 calculateCenterMedian(t);
1448 if(t->spacetype==SPACE_IMAGE)
1449 calculateCenterCursor2D(t);
1450 else if(t->spacetype==SPACE_IPO)
1451 calculateCenterCursorGraph2D(t);
1453 calculateCenterCursor(t);
1456 /* Individual element center uses median center for helpline and such */
1457 calculateCenterMedian(t);
1461 /* set median, and if if if... do object center */
1463 /* EDIT MODE ACTIVE EDITMODE ELEMENT */
1465 if (t->obedit && t->obedit->type == OB_MESH) {
1466 BMEditSelection ese;
1467 BMEditMesh *em = ((Mesh*)t->obedit->data)->edit_btmesh;
1469 if (EDBM_get_actSelection(em, &ese)) {
1470 EDBM_editselection_center(em, t->center, &ese);
1471 calculateCenter2D(t);
1474 } /* END EDIT MODE ACTIVE ELEMENT */
1476 calculateCenterMedian(t);
1477 if((t->flag & (T_EDIT|T_POSE))==0)
1479 Scene *scene = t->scene;
1483 VECCOPY(t->center, ob->obmat[3]);
1484 projectIntView(t, t->center, t->center2d);
1491 /* setting constraint center */
1492 VECCOPY(t->con.center, t->center);
1493 if(t->flag & (T_EDIT|T_POSE))
1495 Object *ob= t->obedit?t->obedit:t->poseobj;
1496 mul_m4_v3(ob->obmat, t->con.center);
1499 /* for panning from cameraview */
1500 if(t->flag & T_OBJECT)
1502 if(t->spacetype==SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW)
1504 View3D *v3d = t->view;
1505 Scene *scene = t->scene;
1506 RegionView3D *rv3d = t->ar->regiondata;
1508 if(v3d->camera == OBACT && rv3d->persp==RV3D_CAMOB)
1511 /* persinv is nasty, use viewinv instead, always right */
1512 VECCOPY(axis, t->viewinv[2]);
1515 /* 6.0 = 6 grid units */
1516 axis[0]= t->center[0]- 6.0f*axis[0];
1517 axis[1]= t->center[1]- 6.0f*axis[1];
1518 axis[2]= t->center[2]- 6.0f*axis[2];
1520 projectIntView(t, axis, t->center2d);
1522 /* rotate only needs correct 2d center, grab needs initgrabz() value */
1523 if(t->mode==TFM_TRANSLATION)
1525 VECCOPY(t->center, axis);
1526 VECCOPY(t->con.center, t->center);
1532 if(t->spacetype==SPACE_VIEW3D)
1534 /* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */
1535 if(t->flag & (T_EDIT|T_POSE)) {
1536 Object *ob= t->obedit?t->obedit:t->poseobj;
1539 VECCOPY(vec, t->center);
1540 mul_m4_v3(ob->obmat, vec);
1541 initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]);
1544 initgrabz(t->ar->regiondata, t->center[0], t->center[1], t->center[2]);
1549 void calculatePropRatio(TransInfo *t)
1551 TransData *td = t->data;
1554 short connected = t->flag & T_PROP_CONNECTED;
1556 if (t->flag & T_PROP_EDIT) {
1557 for(i = 0 ; i < t->total; i++, td++) {
1558 if (td->flag & TD_SELECTED) {
1561 else if (t->flag & T_MIRROR && td->loc[0] * t->mirror < -0.00001f)
1563 td->flag |= TD_SKIP;
1567 else if ((connected &&
1568 (td->flag & TD_NOTCONNECTED || td->dist > t->prop_size))
1571 td->rdist > t->prop_size)) {
1573 The elements are sorted according to their dist member in the array,
1574 that means we can stop when it finds one element outside of the propsize.
1576 td->flag |= TD_NOACTION;
1581 /* Use rdist for falloff calculations, it is the real distance */
1582 td->flag &= ~TD_NOACTION;
1585 dist= (t->prop_size-td->dist)/t->prop_size;
1587 dist= (t->prop_size-td->rdist)/t->prop_size;
1590 * Clamp to positive numbers.
1591 * Certain corner cases with connectivity and individual centers
1592 * can give values of rdist larger than propsize.
1597 switch(t->prop_mode) {
1599 td->factor= dist*dist;
1602 td->factor= 3.0f*dist*dist - 2.0f*dist*dist*dist;
1605 td->factor = (float)sqrt(dist);
1614 td->factor = (float)sqrt(2*dist - dist * dist);
1617 BLI_srand( BLI_rand() ); /* random seed */
1618 td->factor = BLI_frand()*dist;
1625 switch(t->prop_mode) {
1627 strcpy(t->proptext, "(Sharp)");
1630 strcpy(t->proptext, "(Smooth)");
1633 strcpy(t->proptext, "(Root)");
1636 strcpy(t->proptext, "(Linear)");
1639 strcpy(t->proptext, "(Constant)");
1642 strcpy(t->proptext, "(Sphere)");
1645 strcpy(t->proptext, "(Random)");
1648 strcpy(t->proptext, "");
1652 for(i = 0 ; i < t->total; i++, td++) {
1655 strcpy(t->proptext, "");