Nla Sound Strips + Add Speaker
[blender-staging.git] / source / blender / editors / interface / resources.c
1 /*
2  * $Id$
3  *
4  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. The Blender
10  * Foundation also sells licenses for use in proprietary software under
11  * the Blender License.  See http://www.blender.org/BL/ for information
12  * about this.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software Foundation,
21  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22  *
23  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
24  * All rights reserved.
25  *
26  * The Original Code is: all of this file.
27  *
28  * Contributor(s): none yet.
29  *
30  * ***** END GPL/BL DUAL LICENSE BLOCK *****
31  */
32
33 /** \file blender/editors/interface/resources.c
34  *  \ingroup edinterface
35  */
36
37 #include <math.h>
38 #include <stdlib.h>
39 #include <string.h>
40
41 #include "MEM_guardedalloc.h"
42
43 #include "DNA_curve_types.h"
44 #include "DNA_userdef_types.h"
45 #include "DNA_screen_types.h"
46 #include "DNA_space_types.h"
47 #include "DNA_windowmanager_types.h"
48
49 #include "BLI_blenlib.h"
50 #include "BLI_utildefines.h"
51
52 #include "BKE_DerivedMesh.h"
53 #include "BKE_global.h"
54 #include "BKE_main.h"
55 #include "BKE_texture.h"
56
57
58 #include "BIF_gl.h"
59
60 #include "UI_interface.h"
61 #include "UI_interface_icons.h"
62
63 #include "interface_intern.h"
64
65 /* global for themes */
66 typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
67
68 static bTheme *theme_active=NULL;
69 static int theme_spacetype= SPACE_VIEW3D;
70 static int theme_regionid= RGN_TYPE_WINDOW;
71
72 void ui_resources_init(void)
73 {
74         UI_icons_init(BIFICONID_LAST);
75 }
76
77 void ui_resources_free(void)
78 {
79         UI_icons_free();
80 }
81
82
83 /* ******************************************************** */
84 /*    THEMES */
85 /* ******************************************************** */
86
87 const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
88 {
89         ThemeSpace *ts= NULL;
90         static char error[4]={240, 0, 240, 255};
91         static char alert[4]={240, 60, 60, 255};
92         static char headerdesel[4]={0,0,0,255};
93         
94         const char *cp= error;
95         
96         if(btheme) {
97         
98                 // first check for ui buttons theme
99                 if(colorid < TH_THEMEUI) {
100                 
101                         switch(colorid) {
102
103                         case TH_REDALERT:
104                                 cp= alert; break;
105                         }
106                 }
107                 else {
108                 
109                         switch(spacetype) {
110                         case SPACE_BUTS:
111                                 ts= &btheme->tbuts;
112                                 break;
113                         case SPACE_VIEW3D:
114                                 ts= &btheme->tv3d;
115                                 break;
116                         case SPACE_IPO:
117                                 ts= &btheme->tipo;
118                                 break;
119                         case SPACE_FILE:
120                                 ts= &btheme->tfile;
121                                 break;
122                         case SPACE_NLA:
123                                 ts= &btheme->tnla;
124                                 break;
125                         case SPACE_ACTION:
126                                 ts= &btheme->tact;
127                                 break;
128                         case SPACE_SEQ:
129                                 ts= &btheme->tseq;
130                                 break;
131                         case SPACE_IMAGE:
132                                 ts= &btheme->tima;
133                                 break;
134                         case SPACE_IMASEL:
135                                 ts= &btheme->timasel;
136                                 break;
137                         case SPACE_TEXT:
138                                 ts= &btheme->text;
139                                 break;
140                         case SPACE_OUTLINER:
141                                 ts= &btheme->toops;
142                                 break;
143                         case SPACE_SOUND:
144                                 ts= &btheme->tsnd;
145                                 break;
146                         case SPACE_INFO:
147                                 ts= &btheme->tinfo;
148                                 break;
149                         case SPACE_USERPREF:
150                                 ts= &btheme->tuserpref;
151                                 break;
152                         case SPACE_CONSOLE:
153                                 ts= &btheme->tconsole;
154                                 break;
155                         case SPACE_TIME:
156                                 ts= &btheme->ttime;
157                                 break;
158                         case SPACE_NODE:
159                                 ts= &btheme->tnode;
160                                 break;
161                         case SPACE_LOGIC:
162                                 ts= &btheme->tlogic;
163                                 break;
164                         default:
165                                 ts= &btheme->tv3d;
166                                 break;
167                         }
168                         
169                         switch(colorid) {
170                         case TH_BACK:
171                                 if(theme_regionid==RGN_TYPE_WINDOW)
172                                         cp= ts->back;
173                                 else if(theme_regionid==RGN_TYPE_CHANNELS)
174                                         cp= ts->list;
175                                 else if(theme_regionid==RGN_TYPE_HEADER)
176                                         cp= ts->header;
177                                 else
178                                         cp= ts->button; 
179                                 break;
180                         case TH_TEXT:
181                                 if(theme_regionid==RGN_TYPE_WINDOW)
182                                         cp= ts->text; 
183                                 else if(theme_regionid==RGN_TYPE_CHANNELS)
184                                         cp= ts->list_text;
185                                 else if(theme_regionid==RGN_TYPE_HEADER)
186                                         cp= ts->header_text;
187                                 else
188                                         cp= ts->button_text; 
189                                 break;
190                         case TH_TEXT_HI:
191                                 if(theme_regionid==RGN_TYPE_WINDOW)
192                                         cp= ts->text_hi;
193                                 else if(theme_regionid==RGN_TYPE_CHANNELS)
194                                         cp= ts->list_text_hi;
195                                 else if(theme_regionid==RGN_TYPE_HEADER)
196                                         cp= ts->header_text_hi;
197                                 else
198                                         cp= ts->button_text_hi; 
199                                 break;
200                         case TH_TITLE:
201                                 if(theme_regionid==RGN_TYPE_WINDOW)
202                                         cp= ts->title;
203                                 else if(theme_regionid==RGN_TYPE_CHANNELS)
204                                         cp= ts->list_title;
205                                 else if(theme_regionid==RGN_TYPE_HEADER)
206                                         cp= ts->header_title;
207                                 else
208                                         cp= ts->button_title; 
209                                 break;
210                                 
211                         case TH_HEADER:
212                                 cp= ts->header; break;
213                         case TH_HEADERDESEL:
214                                 /* we calculate a dynamic builtin header deselect color, also for pulldowns... */
215                                 cp= ts->header; 
216                                 headerdesel[0]= cp[0]>10?cp[0]-10:0;
217                                 headerdesel[1]= cp[1]>10?cp[1]-10:0;
218                                 headerdesel[2]= cp[2]>10?cp[2]-10:0;
219                                 cp= headerdesel;
220                                 break;
221                         case TH_HEADER_TEXT:
222                                 cp= ts->header_text; break;
223                         case TH_HEADER_TEXT_HI:
224                                 cp= ts->header_text_hi; break;
225                                 
226                         case TH_PANEL:
227                                 cp= ts->panel; break;
228                         case TH_PANEL_TEXT:
229                                 cp= ts->panel_text; break;
230                         case TH_PANEL_TEXT_HI:
231                                 cp= ts->panel_text_hi; break;
232                                 
233                         case TH_BUTBACK:
234                                 cp= ts->button; break;
235                         case TH_BUTBACK_TEXT:
236                                 cp= ts->button_text; break;
237                         case TH_BUTBACK_TEXT_HI:
238                                 cp= ts->button_text_hi; break;
239                                 
240                         case TH_SHADE1:
241                                 cp= ts->shade1; break;
242                         case TH_SHADE2:
243                                 cp= ts->shade2; break;
244                         case TH_HILITE:
245                                 cp= ts->hilite; break;
246                                 
247                         case TH_GRID:
248                                 cp= ts->grid; break;
249                         case TH_WIRE:
250                                 cp= ts->wire; break;
251                         case TH_LAMP:
252                                 cp= ts->lamp; break;
253                         case TH_SPEAKER:
254                                 cp= ts->speaker; break;
255                         case TH_SELECT:
256                                 cp= ts->select; break;
257                         case TH_ACTIVE:
258                                 cp= ts->active; break;
259                         case TH_GROUP:
260                                 cp= ts->group; break;
261                         case TH_GROUP_ACTIVE:
262                                 cp= ts->group_active; break;
263                         case TH_TRANSFORM:
264                                 cp= ts->transform; break;
265                         case TH_VERTEX:
266                                 cp= ts->vertex; break;
267                         case TH_VERTEX_SELECT:
268                                 cp= ts->vertex_select; break;
269                         case TH_VERTEX_SIZE:
270                                 cp= &ts->vertex_size; break;
271                         case TH_OUTLINE_WIDTH:
272                                 cp= &ts->outline_width; break;
273                         case TH_EDGE:
274                                 cp= ts->edge; break;
275                         case TH_EDGE_SELECT:
276                                 cp= ts->edge_select; break;
277                         case TH_EDGE_SEAM:
278                                 cp= ts->edge_seam; break;
279                         case TH_EDGE_SHARP:
280                                 cp= ts->edge_sharp; break;
281                         case TH_EDGE_CREASE:
282                                 cp= ts->edge_crease; break;
283                         case TH_EDITMESH_ACTIVE:
284                                 cp= ts->editmesh_active; break;
285                         case TH_EDGE_FACESEL:
286                                 cp= ts->edge_facesel; break;
287                         case TH_FACE:
288                                 cp= ts->face; break;
289                         case TH_FACE_SELECT:
290                                 cp= ts->face_select; break;
291                         case TH_FACE_DOT:
292                                 cp= ts->face_dot; break;
293                         case TH_FACEDOT_SIZE:
294                                 cp= &ts->facedot_size; break;
295                         case TH_DRAWEXTRA_EDGELEN:
296                                 cp= ts->extra_edge_len; break;
297                         case TH_DRAWEXTRA_FACEAREA:
298                                 cp= ts->extra_face_area; break;
299                         case TH_DRAWEXTRA_FACEANG:
300                                 cp= ts->extra_face_angle; break;
301                         case TH_NORMAL:
302                                 cp= ts->normal; break;
303                         case TH_VNORMAL:
304                                 cp= ts->vertex_normal; break;
305                         case TH_BONE_SOLID:
306                                 cp= ts->bone_solid; break;
307                         case TH_BONE_POSE:
308                                 cp= ts->bone_pose; break;
309                         case TH_STRIP:
310                                 cp= ts->strip; break;
311                         case TH_STRIP_SELECT:
312                                 cp= ts->strip_select; break;
313                         case TH_CFRAME:
314                                 cp= ts->cframe; break;
315                         case TH_NURB_ULINE:
316                                 cp= ts->nurb_uline; break;
317                         case TH_NURB_VLINE:
318                                 cp= ts->nurb_vline; break;
319                         case TH_NURB_SEL_ULINE:
320                                 cp= ts->nurb_sel_uline; break;
321                         case TH_NURB_SEL_VLINE:
322                                 cp= ts->nurb_sel_vline; break;
323                         case TH_ACTIVE_SPLINE:
324                                 cp= ts->act_spline; break;
325                         case TH_LASTSEL_POINT:
326                                 cp= ts->lastsel_point; break;
327                         case TH_HANDLE_FREE:
328                                 cp= ts->handle_free; break;
329                         case TH_HANDLE_AUTO:
330                                 cp= ts->handle_auto; break;
331                         case TH_HANDLE_AUTOCLAMP:
332                                 cp= ts->handle_auto_clamped; break;
333                         case TH_HANDLE_VECT:
334                                 cp= ts->handle_vect; break;
335                         case TH_HANDLE_ALIGN:
336                                 cp= ts->handle_align; break;
337                         case TH_HANDLE_SEL_FREE:
338                                 cp= ts->handle_sel_free; break;
339                         case TH_HANDLE_SEL_AUTO:
340                                 cp= ts->handle_sel_auto; break;
341                         case TH_HANDLE_SEL_AUTOCLAMP:
342                                 cp= ts->handle_sel_auto_clamped; break;
343                         case TH_HANDLE_SEL_VECT:
344                                 cp= ts->handle_sel_vect; break;
345                         case TH_HANDLE_SEL_ALIGN:
346                                 cp= ts->handle_sel_align; break;
347                 
348                         case TH_SYNTAX_B:
349                                 cp= ts->syntaxb; break;
350                         case TH_SYNTAX_V:
351                                 cp= ts->syntaxv; break;
352                         case TH_SYNTAX_C:
353                                 cp= ts->syntaxc; break;
354                         case TH_SYNTAX_L:
355                                 cp= ts->syntaxl; break;
356                         case TH_SYNTAX_N:
357                                 cp= ts->syntaxn; break;
358
359                         case TH_NODE:
360                                 cp= ts->syntaxl; break;
361                         case TH_NODE_IN_OUT:
362                                 cp= ts->syntaxn; break;
363                         case TH_NODE_OPERATOR:
364                                 cp= ts->syntaxb; break;
365                         case TH_NODE_CONVERTOR:
366                                 cp= ts->syntaxv; break;
367                         case TH_NODE_GROUP:
368                                 cp= ts->syntaxc; break;
369                                 
370                         case TH_SEQ_MOVIE:
371                                 cp= ts->movie; break;
372                         case TH_SEQ_IMAGE:
373                                 cp= ts->image; break;
374                         case TH_SEQ_SCENE:
375                                 cp= ts->scene; break;
376                         case TH_SEQ_AUDIO:
377                                 cp= ts->audio; break;
378                         case TH_SEQ_EFFECT:
379                                 cp= ts->effect; break;
380                         case TH_SEQ_PLUGIN:
381                                 cp= ts->plugin; break;
382                         case TH_SEQ_TRANSITION:
383                                 cp= ts->transition; break;
384                         case TH_SEQ_META:
385                                 cp= ts->meta; break;
386                                 
387                         case TH_CONSOLE_OUTPUT:
388                                 cp= ts->console_output; break;
389                         case TH_CONSOLE_INPUT:
390                                 cp= ts-> console_input; break;
391                         case TH_CONSOLE_INFO:
392                                 cp= ts->console_info; break;
393                         case TH_CONSOLE_ERROR:
394                                 cp= ts->console_error; break;
395                         case TH_CONSOLE_CURSOR:
396                                 cp= ts->console_cursor; break;
397
398                         case TH_HANDLE_VERTEX:
399                                 cp= ts->handle_vertex;
400                                 break;
401                         case TH_HANDLE_VERTEX_SELECT:
402                                 cp= ts->handle_vertex_select;
403                                 break;
404                         case TH_HANDLE_VERTEX_SIZE:
405                                 cp= &ts->handle_vertex_size;
406                                 break;
407                                 
408                         case TH_DOPESHEET_CHANNELOB:
409                                 cp= ts->ds_channel;
410                                 break;
411                         case TH_DOPESHEET_CHANNELSUBOB:
412                                 cp= ts->ds_subchannel;
413                                 break;  
414                                         
415                         case TH_PREVIEW_BACK:
416                                 cp= ts->preview_back;
417                                 break;  
418                         }
419                 }
420         }
421         
422         return (unsigned char *)cp;
423 }
424
425
426 #define SETCOL(col, r, g, b, a)  col[0]=r; col[1]=g; col[2]= b; col[3]= a;
427 #define SETCOLF(col, r, g, b, a)  col[0]=r*255; col[1]=g*255; col[2]= b*255; col[3]= a*255;
428 #define SETCOLTEST(col, r, g, b, a)  if(col[3]==0) {col[0]=r; col[1]=g; col[2]= b; col[3]= a;}
429
430 /* use this call to init new bone color sets in Theme */
431 static void ui_theme_init_boneColorSets(bTheme *btheme)
432 {
433         int i;
434         
435         /* define default color sets - currently we only define 15 of these, though that should be ample */
436                 /* set 1 */
437         SETCOL(btheme->tarm[0].solid, 0x9a, 0x00, 0x00, 255);
438         SETCOL(btheme->tarm[0].select, 0xbd, 0x11, 0x11, 255);
439         SETCOL(btheme->tarm[0].active, 0xf7, 0x0a, 0x0a, 255);
440                 /* set 2 */
441         SETCOL(btheme->tarm[1].solid, 0xf7, 0x40, 0x18, 255);
442         SETCOL(btheme->tarm[1].select, 0xf6, 0x69, 0x13, 255);
443         SETCOL(btheme->tarm[1].active, 0xfa, 0x99, 0x00, 255);
444                 /* set 3 */
445         SETCOL(btheme->tarm[2].solid, 0x1e, 0x91, 0x09, 255);
446         SETCOL(btheme->tarm[2].select, 0x59, 0xb7, 0x0b, 255);
447         SETCOL(btheme->tarm[2].active, 0x83, 0xef, 0x1d, 255);
448                 /* set 4 */
449         SETCOL(btheme->tarm[3].solid, 0x0a, 0x36, 0x94, 255);
450         SETCOL(btheme->tarm[3].select, 0x36, 0x67, 0xdf, 255);
451         SETCOL(btheme->tarm[3].active, 0x5e, 0xc1, 0xef, 255);
452                 /* set 5 */
453         SETCOL(btheme->tarm[4].solid, 0xa9, 0x29, 0x4e, 255);
454         SETCOL(btheme->tarm[4].select, 0xc1, 0x41, 0x6a, 255);
455         SETCOL(btheme->tarm[4].active, 0xf0, 0x5d, 0x91, 255);
456                 /* set 6 */
457         SETCOL(btheme->tarm[5].solid, 0x43, 0x0c, 0x78, 255);
458         SETCOL(btheme->tarm[5].select, 0x54, 0x3a, 0xa3, 255);
459         SETCOL(btheme->tarm[5].active, 0x87, 0x64, 0xd5, 255);
460                 /* set 7 */
461         SETCOL(btheme->tarm[6].solid, 0x24, 0x78, 0x5a, 255);
462         SETCOL(btheme->tarm[6].select, 0x3c, 0x95, 0x79, 255);
463         SETCOL(btheme->tarm[6].active, 0x6f, 0xb6, 0xab, 255);
464                 /* set 8 */
465         SETCOL(btheme->tarm[7].solid, 0x4b, 0x70, 0x7c, 255);
466         SETCOL(btheme->tarm[7].select, 0x6a, 0x86, 0x91, 255);
467         SETCOL(btheme->tarm[7].active, 0x9b, 0xc2, 0xcd, 255);
468                 /* set 9 */
469         SETCOL(btheme->tarm[8].solid, 0xf4, 0xc9, 0x0c, 255);
470         SETCOL(btheme->tarm[8].select, 0xee, 0xc2, 0x36, 255);
471         SETCOL(btheme->tarm[8].active, 0xf3, 0xff, 0x00, 255);
472                 /* set 10 */
473         SETCOL(btheme->tarm[9].solid, 0x1e, 0x20, 0x24, 255);
474         SETCOL(btheme->tarm[9].select, 0x48, 0x4c, 0x56, 255);
475         SETCOL(btheme->tarm[9].active, 0xff, 0xff, 0xff, 255);
476                 /* set 11 */
477         SETCOL(btheme->tarm[10].solid, 0x6f, 0x2f, 0x6a, 255);
478         SETCOL(btheme->tarm[10].select, 0x98, 0x45, 0xbe, 255);
479         SETCOL(btheme->tarm[10].active, 0xd3, 0x30, 0xd6, 255);
480                 /* set 12 */
481         SETCOL(btheme->tarm[11].solid, 0x6c, 0x8e, 0x22, 255);
482         SETCOL(btheme->tarm[11].select, 0x7f, 0xb0, 0x22, 255);
483         SETCOL(btheme->tarm[11].active, 0xbb, 0xef, 0x5b, 255);
484                 /* set 13 */
485         SETCOL(btheme->tarm[12].solid, 0x8d, 0x8d, 0x8d, 255);
486         SETCOL(btheme->tarm[12].select, 0xb0, 0xb0, 0xb0, 255);
487         SETCOL(btheme->tarm[12].active, 0xde, 0xde, 0xde, 255);
488                 /* set 14 */
489         SETCOL(btheme->tarm[13].solid, 0x83, 0x43, 0x26, 255);
490         SETCOL(btheme->tarm[13].select, 0x8b, 0x58, 0x11, 255);
491         SETCOL(btheme->tarm[13].active, 0xbd, 0x6a, 0x11, 255);
492                 /* set 15 */
493         SETCOL(btheme->tarm[14].solid, 0x08, 0x31, 0x0e, 255);
494         SETCOL(btheme->tarm[14].select, 0x1c, 0x43, 0x0b, 255);
495         SETCOL(btheme->tarm[14].active, 0x34, 0x62, 0x2b, 255);
496         
497         /* reset flags too */
498         for (i = 0; i < 20; i++)
499                 btheme->tarm[i].flag = 0;
500 }
501
502 /* use this call to init new variables in themespace, if they're same for all */
503 static void ui_theme_init_new_do(ThemeSpace *ts)
504 {
505         SETCOLTEST(ts->header_text,             0, 0, 0, 255);
506         SETCOLTEST(ts->header_title,    0, 0, 0, 255);
507         SETCOLTEST(ts->header_text_hi,  255, 255, 255, 255);
508         
509         SETCOLTEST(ts->panel_text,              0, 0, 0, 255);
510         SETCOLTEST(ts->panel_title,             0, 0, 0, 255);
511         SETCOLTEST(ts->panel_text_hi,   255, 255, 255, 255);
512         
513         SETCOLTEST(ts->button,                  145, 145, 145, 245);
514         SETCOLTEST(ts->button_title,    0, 0, 0, 255);
515         SETCOLTEST(ts->button_text,             0, 0, 0, 255);
516         SETCOLTEST(ts->button_text_hi,  255, 255, 255, 255);
517         
518         SETCOLTEST(ts->list,                    165, 165, 165, 255);
519         SETCOLTEST(ts->list_title,              0, 0, 0, 255);
520         SETCOLTEST(ts->list_text,               0, 0, 0, 255);
521         SETCOLTEST(ts->list_text_hi,    255, 255, 255, 255);
522 }
523
524 static void ui_theme_init_new(bTheme *btheme)
525 {
526         ui_theme_init_new_do(&btheme->tbuts);
527         ui_theme_init_new_do(&btheme->tv3d);
528         ui_theme_init_new_do(&btheme->tfile);
529         ui_theme_init_new_do(&btheme->tipo);
530         ui_theme_init_new_do(&btheme->tinfo);
531         ui_theme_init_new_do(&btheme->tsnd);
532         ui_theme_init_new_do(&btheme->tact);
533         ui_theme_init_new_do(&btheme->tnla);
534         ui_theme_init_new_do(&btheme->tseq);
535         ui_theme_init_new_do(&btheme->tima);
536         ui_theme_init_new_do(&btheme->timasel);
537         ui_theme_init_new_do(&btheme->text);
538         ui_theme_init_new_do(&btheme->toops);
539         ui_theme_init_new_do(&btheme->ttime);
540         ui_theme_init_new_do(&btheme->tnode);
541         ui_theme_init_new_do(&btheme->tlogic);
542         ui_theme_init_new_do(&btheme->tuserpref);
543         ui_theme_init_new_do(&btheme->tconsole);
544         
545 }
546
547
548 /* initialize default theme
549    Note: when you add new colors, created & saved themes need initialized
550    use function below, init_userdef_do_versions() 
551 */
552 void ui_theme_init_default(void)
553 {
554         bTheme *btheme;
555         
556         /* we search for the theme with name Default */
557         for(btheme= U.themes.first; btheme; btheme= btheme->next) {
558                 if(strcmp("Default", btheme->name)==0) break;
559         }
560         
561         if(btheme==NULL) {
562                 btheme= MEM_callocN(sizeof(bTheme), "theme");
563                 BLI_addtail(&U.themes, btheme);
564                 strcpy(btheme->name, "Default");
565         }
566         
567         UI_SetTheme(0, 0);      // make sure the global used in this file is set
568
569         /* UI buttons */
570         ui_widget_color_init(&btheme->tui);
571         btheme->tui.iconfile[0]= 0;
572         
573         /* Bone Color Sets */
574         ui_theme_init_boneColorSets(btheme);
575         
576         /* common (new) variables */
577         ui_theme_init_new(btheme);
578         
579         /* space view3d */
580         SETCOLF(btheme->tv3d.back,       0.225, 0.225, 0.225, 1.0);
581         SETCOL(btheme->tv3d.text,       0, 0, 0, 255);
582         SETCOL(btheme->tv3d.text_hi, 255, 255, 255, 255);
583         
584         SETCOLF(btheme->tv3d.header,    0.45, 0.45, 0.45, 1.0);
585         SETCOLF(btheme->tv3d.button,    0.45, 0.45, 0.45, 1.0);
586         SETCOL(btheme->tv3d.panel,      165, 165, 165, 127);
587         
588         SETCOL(btheme->tv3d.shade1,  160, 160, 160, 100);
589         SETCOL(btheme->tv3d.shade2,  0x7f, 0x70, 0x70, 100);
590
591         SETCOLF(btheme->tv3d.grid,     0.251, 0.251, 0.251, 1.0);
592         SETCOL(btheme->tv3d.wire,       0x0, 0x0, 0x0, 255);
593         SETCOL(btheme->tv3d.lamp,       0, 0, 0, 40);
594         SETCOL(btheme->tv3d.speaker,    0, 0, 0, 255);
595         SETCOL(btheme->tv3d.select, 241, 88, 0, 255);
596         SETCOL(btheme->tv3d.active, 255, 170, 64, 255);
597         SETCOL(btheme->tv3d.group,      8, 48, 8, 255);
598         SETCOL(btheme->tv3d.group_active, 85, 187, 85, 255);
599         SETCOL(btheme->tv3d.transform, 0xff, 0xff, 0xff, 255);
600         SETCOL(btheme->tv3d.vertex, 0, 0, 0, 255);
601         SETCOL(btheme->tv3d.vertex_select, 255, 133, 0, 255);
602         btheme->tv3d.vertex_size= 3;
603         btheme->tv3d.outline_width= 1;
604         SETCOL(btheme->tv3d.edge,       0x0, 0x0, 0x0, 255);
605         SETCOL(btheme->tv3d.edge_select, 255, 160, 0, 255);
606         SETCOL(btheme->tv3d.edge_seam, 219, 37, 18, 255);
607         SETCOL(btheme->tv3d.edge_facesel, 75, 75, 75, 255);
608         SETCOL(btheme->tv3d.face,       0, 0, 0, 18);
609         SETCOL(btheme->tv3d.face_select, 255, 133, 0, 60);
610         SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
611         SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255);
612         SETCOL(btheme->tv3d.face_dot, 255, 133, 0, 255);
613         SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
614         SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0);
615         SETCOL(btheme->tv3d.edge_sharp, 0, 255, 255, 255);
616         SETCOL(btheme->tv3d.header_text, 0, 0, 0, 255);
617         SETCOL(btheme->tv3d.header_text_hi, 255, 255, 255, 255);
618         SETCOL(btheme->tv3d.button_text, 0, 0, 0, 255);
619         SETCOL(btheme->tv3d.button_text_hi, 255, 255, 255, 255);
620         SETCOL(btheme->tv3d.button_title, 0, 0, 0, 255);
621         SETCOL(btheme->tv3d.title, 0, 0, 0, 255);
622
623         btheme->tv3d.facedot_size= 4;
624
625         SETCOL(btheme->tv3d.extra_edge_len, 32, 0, 0, 255);
626         SETCOL(btheme->tv3d.extra_face_area, 0, 32, 0, 255);
627         SETCOL(btheme->tv3d.extra_face_angle, 0, 0, 128, 255);
628
629         SETCOL(btheme->tv3d.cframe, 0x60, 0xc0,  0x40, 255);
630
631         SETCOL(btheme->tv3d.nurb_uline, 0x90, 0x90, 0x00, 255);
632         SETCOL(btheme->tv3d.nurb_vline, 0x80, 0x30, 0x60, 255);
633         SETCOL(btheme->tv3d.nurb_sel_uline, 0xf0, 0xff, 0x40, 255);
634         SETCOL(btheme->tv3d.nurb_sel_vline, 0xf0, 0x90, 0xa0, 255);
635
636         SETCOL(btheme->tv3d.handle_free, 0, 0, 0, 255);
637         SETCOL(btheme->tv3d.handle_auto, 0x90, 0x90, 0x00, 255);
638         SETCOL(btheme->tv3d.handle_vect, 0x40, 0x90, 0x30, 255);
639         SETCOL(btheme->tv3d.handle_align, 0x80, 0x30, 0x60, 255);
640         SETCOL(btheme->tv3d.handle_sel_free, 0, 0, 0, 255);
641         SETCOL(btheme->tv3d.handle_sel_auto, 0xf0, 0xff, 0x40, 255);
642         SETCOL(btheme->tv3d.handle_sel_vect, 0x40, 0xc0, 0x30, 255);
643         SETCOL(btheme->tv3d.handle_sel_align, 0xf0, 0x90, 0xa0, 255);
644
645         SETCOL(btheme->tv3d.act_spline, 0xdb, 0x25, 0x12, 255);
646         SETCOL(btheme->tv3d.lastsel_point,  0xff, 0xff, 0xff, 255);
647
648         SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255);
649         SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80);               // alpha 80 is not meant editable, used for wire+action draw
650         
651         
652         /* space buttons */
653         /* to have something initialized */
654         btheme->tbuts= btheme->tv3d;
655
656         SETCOLF(btheme->tbuts.back,     0.45, 0.45, 0.45, 1.0);
657         SETCOL(btheme->tbuts.panel, 0x82, 0x82, 0x82, 255);
658
659         /* graph editor */
660         btheme->tipo= btheme->tv3d;
661         SETCOLF(btheme->tipo.back,      0.42, 0.42, 0.42, 1.0);
662         SETCOLF(btheme->tipo.list,      0.4, 0.4, 0.4, 1.0);
663         SETCOL(btheme->tipo.grid,       94, 94, 94, 255);
664         SETCOL(btheme->tipo.panel,  255, 255, 255, 150);
665         SETCOL(btheme->tipo.shade1,             150, 150, 150, 100);    /* scrollbars */
666         SETCOL(btheme->tipo.shade2,             0x70, 0x70, 0x70, 100);
667         SETCOL(btheme->tipo.vertex,             0, 0, 0, 255);
668         SETCOL(btheme->tipo.vertex_select, 255, 133, 0, 255);
669         SETCOL(btheme->tipo.hilite, 0x60, 0xc0, 0x40, 255); 
670         btheme->tipo.vertex_size= 3;
671
672         SETCOL(btheme->tipo.handle_vertex,              0, 0, 0, 255);
673         SETCOL(btheme->tipo.handle_vertex_select, 255, 133, 0, 255);
674         SETCOL(btheme->tipo.handle_auto_clamped, 0x99, 0x40, 0x30, 255);
675         SETCOL(btheme->tipo.handle_sel_auto_clamped, 0xf0, 0xaf, 0x90, 255);
676         btheme->tipo.handle_vertex_size= 4;
677         
678         SETCOL(btheme->tipo.ds_channel,         82, 96, 110, 255);
679         SETCOL(btheme->tipo.ds_subchannel,      124, 137, 150, 255);
680         SETCOL(btheme->tipo.group, 79, 101, 73, 255);
681         SETCOL(btheme->tipo.group_active, 135, 177, 125, 255);
682
683         /* dopesheet */
684         btheme->tact= btheme->tipo;
685         SETCOL(btheme->tact.strip,                      12, 10, 10, 128); 
686         SETCOL(btheme->tact.strip_select,       255, 140, 0, 255); 
687         
688         /* space nla */
689         btheme->tnla= btheme->tact;
690         
691         /* space file */
692         /* to have something initialized */
693         btheme->tfile= btheme->tv3d;
694         SETCOLF(btheme->tfile.back, 0.3, 0.3, 0.3, 1);
695         SETCOLF(btheme->tfile.panel, 0.3, 0.3, 0.3, 1);
696         SETCOLF(btheme->tfile.list, 0.4, 0.4, 0.4, 1);
697         SETCOL(btheme->tfile.text,      250, 250, 250, 255);
698         SETCOL(btheme->tfile.text_hi, 15, 15, 15, 255);
699         SETCOL(btheme->tfile.panel, 145, 145, 145, 255);        // bookmark/ui regions
700         SETCOL(btheme->tfile.active, 130, 130, 130, 255); // selected files
701         SETCOL(btheme->tfile.hilite, 255, 140, 25, 255); // selected files
702         
703         SETCOL(btheme->tfile.grid,      250, 250, 250, 255);
704         SETCOL(btheme->tfile.image,     250, 250, 250, 255);
705         SETCOL(btheme->tfile.movie,     250, 250, 250, 255);
706         SETCOL(btheme->tfile.scene,     250, 250, 250, 255);
707
708         
709         /* space seq */
710         btheme->tseq= btheme->tv3d;
711         SETCOL(btheme->tseq.back,       116, 116, 116, 255);
712         SETCOL(btheme->tseq.movie,      81, 105, 135, 255);
713         SETCOL(btheme->tseq.image,      109, 88, 129, 255);
714         SETCOL(btheme->tseq.scene,      78, 152, 62, 255);
715         SETCOL(btheme->tseq.audio,      46, 143, 143, 255);
716         SETCOL(btheme->tseq.effect,     169, 84, 124, 255);
717         SETCOL(btheme->tseq.plugin,     126, 126, 80, 255);
718         SETCOL(btheme->tseq.transition, 162, 95, 111, 255);
719         SETCOL(btheme->tseq.meta,       109, 145, 131, 255);
720         
721
722         /* space image */
723         btheme->tima= btheme->tv3d;
724         SETCOL(btheme->tima.back,       53, 53, 53, 255);
725         SETCOL(btheme->tima.vertex, 0, 0, 0, 255);
726         SETCOL(btheme->tima.vertex_select, 255, 133, 0, 255);
727         btheme->tima.vertex_size= 3;
728         btheme->tima.facedot_size= 3;
729         SETCOL(btheme->tima.face,   255, 255, 255, 10);
730         SETCOL(btheme->tima.face_select, 255, 133, 0, 60);
731         SETCOL(btheme->tima.editmesh_active, 255, 255, 255, 128);
732         SETCOLF(btheme->tima.preview_back,      0.45, 0.45, 0.45, 1.0);
733
734         /* space imageselect */
735         btheme->timasel= btheme->tv3d;
736         SETCOL(btheme->timasel.active,  195, 195, 195, 255); /* active tile */
737         SETCOL(btheme->timasel.grid,  94, 94, 94, 255); /* active file text */
738         SETCOL(btheme->timasel.back,    110, 110, 110, 255);
739         SETCOL(btheme->timasel.shade1,  94, 94, 94, 255);       /* bar */
740         SETCOL(btheme->timasel.shade2,  172, 172, 172, 255); /* sliders */
741         SETCOL(btheme->timasel.hilite,  17, 27, 60, 100);       /* selected tile */
742         SETCOL(btheme->timasel.text,    0, 0, 0, 255);
743         SETCOL(btheme->timasel.text_hi, 255, 255, 255, 255);
744         SETCOL(btheme->timasel.panel,   132, 132, 132, 255);
745
746         /* space text */
747         btheme->text= btheme->tv3d;
748         SETCOL(btheme->text.back,       153, 153, 153, 255);
749         SETCOL(btheme->text.shade1,     143, 143, 143, 255);
750         SETCOL(btheme->text.shade2,     0xc6, 0x77, 0x77, 255);
751         SETCOL(btheme->text.hilite,     255, 0, 0, 255);
752         
753         /* syntax highlighting */
754         SETCOL(btheme->text.syntaxn,    0, 0, 200, 255);        /* Numbers  Blue*/
755         SETCOL(btheme->text.syntaxl,    100, 0, 0, 255);        /* Strings  red */
756         SETCOL(btheme->text.syntaxc,    0, 100, 50, 255);       /* Comments greenish */
757         SETCOL(btheme->text.syntaxv,    95, 95, 0, 255);        /* Special */
758         SETCOL(btheme->text.syntaxb,    128, 0, 80, 255);       /* Builtin, red-purple */
759         
760         /* space oops */
761         btheme->toops= btheme->tv3d;
762         SETCOLF(btheme->toops.back,     0.45, 0.45, 0.45, 1.0);
763         
764         /* space info */
765         btheme->tinfo= btheme->tv3d;
766         SETCOLF(btheme->tinfo.back,     0.45, 0.45, 0.45, 1.0);
767
768         /* space user preferences */
769         btheme->tuserpref= btheme->tv3d;
770         SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0);
771         
772         /* space console */
773         btheme->tconsole= btheme->tv3d;
774         SETCOL(btheme->tconsole.back, 0, 0, 0, 255);
775         SETCOL(btheme->tconsole.console_output, 96, 128, 255, 255);
776         SETCOL(btheme->tconsole.console_input, 255, 255, 255, 255);
777         SETCOL(btheme->tconsole.console_info, 0, 170, 0, 255);
778         SETCOL(btheme->tconsole.console_error, 220, 96, 96, 255);
779         SETCOL(btheme->tconsole.console_cursor, 220, 96, 96, 255);
780         
781
782         /* space sound */
783         btheme->tsnd= btheme->tv3d;
784         SETCOLF(btheme->tsnd.back,      0.45, 0.45, 0.45, 1.0);
785         SETCOLF(btheme->tsnd.grid,      0.36, 0.36, 0.36, 1.0);
786         SETCOL(btheme->tsnd.shade1,  173, 173, 173, 255);               // sliders
787         
788         /* space time */
789         btheme->ttime= btheme->tsnd;    // same as sound space
790         
791         /* space node, re-uses syntax color storage */
792         btheme->tnode= btheme->tv3d;
793         SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255);
794         SETCOL(btheme->tnode.syntaxl, 155, 155, 155, 160);      /* TH_NODE, backdrop */
795         SETCOL(btheme->tnode.syntaxn, 100, 100, 100, 255);      /* in/output */
796         SETCOL(btheme->tnode.syntaxb, 108, 105, 111, 255);      /* operator */
797         SETCOL(btheme->tnode.syntaxv, 104, 106, 117, 255);      /* generator */
798         SETCOL(btheme->tnode.syntaxc, 105, 117, 110, 255);      /* group */
799
800         /* space logic */
801         btheme->tlogic= btheme->tv3d;
802         SETCOL(btheme->tlogic.back, 100, 100, 100, 255);
803         
804 }
805
806
807 void UI_SetTheme(int spacetype, int regionid)
808 {
809         if(spacetype==0) {      // called for safety, when delete themes
810                 theme_active= U.themes.first;
811                 theme_spacetype= SPACE_VIEW3D;
812                 theme_regionid= RGN_TYPE_WINDOW;
813         }
814         else {
815                 // later on, a local theme can be found too
816                 theme_active= U.themes.first;
817                 theme_spacetype= spacetype;
818                 theme_regionid= regionid;
819         }
820 }
821
822 // for space windows only
823 void UI_ThemeColor(int colorid)
824 {
825         const unsigned char *cp;
826         
827         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
828         glColor3ubv(cp);
829
830 }
831
832 // plus alpha
833 void UI_ThemeColor4(int colorid)
834 {
835         const unsigned char *cp;
836         
837         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
838         glColor4ubv(cp);
839
840 }
841
842 // set the color with offset for shades
843 void UI_ThemeColorShade(int colorid, int offset)
844 {
845         int r, g, b;
846         const unsigned char *cp;
847         
848         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
849         r= offset + (int) cp[0];
850         CLAMP(r, 0, 255);
851         g= offset + (int) cp[1];
852         CLAMP(g, 0, 255);
853         b= offset + (int) cp[2];
854         CLAMP(b, 0, 255);
855         //glColor3ub(r, g, b);
856         glColor4ub(r, g, b, cp[3]);
857 }
858 void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset)
859 {
860         int r, g, b, a;
861         const unsigned char *cp;
862         
863         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
864         r= coloffset + (int) cp[0];
865         CLAMP(r, 0, 255);
866         g= coloffset + (int) cp[1];
867         CLAMP(g, 0, 255);
868         b= coloffset + (int) cp[2];
869         CLAMP(b, 0, 255);
870         a= alphaoffset + (int) cp[3];
871         CLAMP(a, 0, 255);
872         glColor4ub(r, g, b, a);
873 }
874
875 // blend between to theme colors, and set it
876 void UI_ThemeColorBlend(int colorid1, int colorid2, float fac)
877 {
878         int r, g, b;
879         const unsigned char *cp1, *cp2;
880         
881         cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
882         cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
883
884         CLAMP(fac, 0.0f, 1.0f);
885         r= floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
886         g= floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
887         b= floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
888         
889         glColor3ub(r, g, b);
890 }
891
892 // blend between to theme colors, shade it, and set it
893 void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset)
894 {
895         int r, g, b;
896         const unsigned char *cp1, *cp2;
897         
898         cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
899         cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
900
901         CLAMP(fac, 0.0f, 1.0f);
902         r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
903         g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
904         b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
905         
906         CLAMP(r, 0, 255);
907         CLAMP(g, 0, 255);
908         CLAMP(b, 0, 255);
909         
910         glColor3ub(r, g, b);
911 }
912
913 // blend between to theme colors, shade it, and set it
914 void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int offset, int alphaoffset)
915 {
916         int r, g, b, a;
917         const unsigned char *cp1, *cp2;
918         
919         cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
920         cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
921
922         CLAMP(fac, 0.0f, 1.0f);
923         r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
924         g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
925         b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
926         a= alphaoffset + floorf((1.0f-fac)*cp1[3] + fac*cp2[3]);
927         
928         CLAMP(r, 0, 255);
929         CLAMP(g, 0, 255);
930         CLAMP(b, 0, 255);
931         CLAMP(a, 0, 255);
932
933         glColor4ub(r, g, b, a);
934 }
935
936
937 // get individual values, not scaled
938 float UI_GetThemeValuef(int colorid)
939 {
940         const unsigned char *cp;
941         
942         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
943         return ((float)cp[0]);
944
945 }
946
947 // get individual values, not scaled
948 int UI_GetThemeValue(int colorid)
949 {
950         const unsigned char *cp;
951         
952         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
953         return ((int) cp[0]);
954
955 }
956
957
958 // get the color, range 0.0-1.0
959 void UI_GetThemeColor3fv(int colorid, float *col)
960 {
961         const unsigned char *cp;
962         
963         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
964         col[0]= ((float)cp[0])/255.0f;
965         col[1]= ((float)cp[1])/255.0f;
966         col[2]= ((float)cp[2])/255.0f;
967 }
968
969 // get the color, range 0.0-1.0, complete with shading offset
970 void UI_GetThemeColorShade3fv(int colorid, int offset, float *col)
971 {
972         int r, g, b;
973         const unsigned char *cp;
974         
975         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
976         
977         r= offset + (int) cp[0];
978         CLAMP(r, 0, 255);
979         g= offset + (int) cp[1];
980         CLAMP(g, 0, 255);
981         b= offset + (int) cp[2];
982         CLAMP(b, 0, 255);
983         
984         col[0]= ((float)r)/255.0f;
985         col[1]= ((float)g)/255.0f;
986         col[2]= ((float)b)/255.0f;
987 }
988
989 // get the color, in char pointer
990 void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
991 {
992         const unsigned char *cp;
993         
994         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
995         col[0]= cp[0];
996         col[1]= cp[1];
997         col[2]= cp[2];
998 }
999
1000 // get the color, in char pointer
1001 void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
1002 {
1003         const unsigned char *cp;
1004         
1005         cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
1006         col[0]= cp[0];
1007         col[1]= cp[1];
1008         col[2]= cp[2];
1009         col[3]= cp[3];
1010 }
1011
1012 void UI_GetThemeColorType4ubv(int colorid, int spacetype, char col[4])
1013 {
1014         const unsigned char *cp;
1015         
1016         cp= UI_ThemeGetColorPtr(theme_active, spacetype, colorid);
1017         col[0]= cp[0];
1018         col[1]= cp[1];
1019         col[2]= cp[2];
1020         col[3]= cp[3];
1021 }
1022
1023 // blends and shades between two char color pointers
1024 void UI_ColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], float fac, int offset)
1025 {
1026         int r, g, b;
1027         CLAMP(fac, 0.0f, 1.0f);
1028         r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]);
1029         g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]);
1030         b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]);
1031         
1032         r= r<0?0:(r>255?255:r);
1033         g= g<0?0:(g>255?255:g);
1034         b= b<0?0:(b>255?255:b);
1035         
1036         glColor3ub(r, g, b);
1037 }
1038
1039 // get a 3 byte color, blended and shaded between two other char color pointers
1040 void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3], float fac, int offset)
1041 {
1042         int r, g, b;
1043
1044         CLAMP(fac, 0.0f, 1.0f);
1045         r= offset+floor((1.0f-fac)*cp1[0] + fac*cp2[0]);
1046         g= offset+floor((1.0f-fac)*cp1[1] + fac*cp2[1]);
1047         b= offset+floor((1.0f-fac)*cp1[2] + fac*cp2[2]);
1048
1049         CLAMP(r, 0, 255);
1050         CLAMP(g, 0, 255);
1051         CLAMP(b, 0, 255);
1052
1053         col[0] = r;
1054         col[1] = g;
1055         col[2] = b;
1056 }
1057
1058 void UI_ThemeClearColor(int colorid)
1059 {
1060         float col[3];
1061         
1062         UI_GetThemeColor3fv(colorid, col);
1063         glClearColor(col[0], col[1], col[2], 0.0);
1064 }
1065
1066 void UI_make_axis_color(const unsigned char src_col[3], unsigned char dst_col[3], const char axis)
1067 {
1068         switch(axis)
1069         {
1070                 case 'X':
1071                         dst_col[0]= src_col[0]>219?255:src_col[0]+36;
1072                         dst_col[1]= src_col[1]<26?0:src_col[1]-26;
1073                         dst_col[2]= src_col[2]<26?0:src_col[2]-26;
1074                         break;
1075                 case 'Y':
1076                         dst_col[0]= src_col[0]<46?0:src_col[0]-36;
1077                         dst_col[1]= src_col[1]>189?255:src_col[1]+66;
1078                         dst_col[2]= src_col[2]<46?0:src_col[2]-36;
1079                         break;
1080                 case 'Z':
1081                         dst_col[0]= src_col[0]<26?0:src_col[0]-26; 
1082                         dst_col[1]= src_col[1]<26?0:src_col[1]-26; 
1083                         dst_col[2]= src_col[2]>209?255:src_col[2]+46;
1084                         break;
1085                 default:
1086                         BLI_assert(!"invalid axis arg");
1087         }
1088 }
1089
1090 /* ************************************************************* */
1091
1092 /* patching UserDef struct and Themes */
1093 void init_userdef_do_versions(void)
1094 {
1095         Main *bmain= G.main;
1096 //      countall();
1097         
1098         /* the UserDef struct is not corrected with do_versions() .... ugh! */
1099         if(U.wheellinescroll == 0) U.wheellinescroll = 3;
1100         if(U.menuthreshold1==0) {
1101                 U.menuthreshold1= 5;
1102                 U.menuthreshold2= 2;
1103         }
1104         if(U.tb_leftmouse==0) {
1105                 U.tb_leftmouse= 5;
1106                 U.tb_rightmouse= 5;
1107         }
1108         if(U.mixbufsize==0) U.mixbufsize= 2048;
1109         if (strcmp(U.tempdir, "/") == 0) {
1110                 BLI_where_is_temp(U.tempdir, sizeof(U.tempdir), FALSE);
1111         }
1112         if (U.autokey_mode == 0) {
1113                 /* 'add/replace' but not on */
1114                 U.autokey_mode = 2;
1115         }
1116         if (U.savetime <= 0) {
1117                 U.savetime = 1;
1118 // XXX          error(STRINGIFY(BLENDER_STARTUP_FILE)" is buggy, please consider removing it.\n");
1119         }
1120         /* transform widget settings */
1121         if(U.tw_hotspot==0) {
1122                 U.tw_hotspot= 14;
1123                 U.tw_size= 20;                  // percentage of window size
1124                 U.tw_handlesize= 16;    // percentage of widget radius
1125         }
1126         if(U.pad_rot_angle==0)
1127                 U.pad_rot_angle= 15;
1128
1129         /* signal for derivedmesh to use colorband */
1130         /* run incase this was on and is now off in the user prefs [#28096] */
1131         vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight):NULL);
1132
1133         if (bmain->versionfile <= 191) {
1134                 strcpy(U.plugtexdir, U.textudir);
1135                 strcpy(U.sounddir, "/");
1136         }
1137         
1138         /* patch to set Dupli Armature */
1139         if (bmain->versionfile < 220) {
1140                 U.dupflag |= USER_DUP_ARM;
1141         }
1142         
1143         /* added seam, normal color, undo */
1144         if (bmain->versionfile <= 234) {
1145                 bTheme *btheme;
1146                 
1147                 U.uiflag |= USER_GLOBALUNDO;
1148                 if (U.undosteps==0) U.undosteps=32;
1149                 
1150                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1151                         /* check for alpha==0 is safe, then color was never set */
1152                         if(btheme->tv3d.edge_seam[3]==0) {
1153                                 SETCOL(btheme->tv3d.edge_seam, 230, 150, 50, 255);
1154                         }
1155                         if(btheme->tv3d.normal[3]==0) {
1156                                 SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
1157                         }
1158                         if(btheme->tv3d.vertex_normal[3]==0) {
1159                                 SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255);
1160                         }
1161                         if(btheme->tv3d.face_dot[3]==0) {
1162                                 SETCOL(btheme->tv3d.face_dot, 255, 138, 48, 255);
1163                                 btheme->tv3d.facedot_size= 4;
1164                         }
1165                 }
1166         }
1167         if (bmain->versionfile <= 235) {
1168                 /* illegal combo... */
1169                 if (U.flag & USER_LMOUSESELECT) 
1170                         U.flag &= ~USER_TWOBUTTONMOUSE;
1171         }
1172         if (bmain->versionfile <= 236) {
1173                 bTheme *btheme;
1174                 /* new space type */
1175                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1176                         /* check for alpha==0 is safe, then color was never set */
1177                         if(btheme->ttime.back[3]==0) {
1178                                 btheme->ttime = btheme->tsnd;   // copy from sound
1179                         }
1180                         if(btheme->text.syntaxn[3]==0) {
1181                                 SETCOL(btheme->text.syntaxn,    0, 0, 200, 255);        /* Numbers  Blue*/
1182                                 SETCOL(btheme->text.syntaxl,    100, 0, 0, 255);        /* Strings  red */
1183                                 SETCOL(btheme->text.syntaxc,    0, 100, 50, 255);       /* Comments greenish */
1184                                 SETCOL(btheme->text.syntaxv,    95, 95, 0, 255);        /* Special */
1185                                 SETCOL(btheme->text.syntaxb,    128, 0, 80, 255);       /* Builtin, red-purple */
1186                         }
1187                 }
1188         }
1189         if (bmain->versionfile <= 237) {
1190                 bTheme *btheme;
1191                 /* bone colors */
1192                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1193                         /* check for alpha==0 is safe, then color was never set */
1194                         if(btheme->tv3d.bone_solid[3]==0) {
1195                                 SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255);
1196                                 SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80);
1197                         }
1198                 }
1199         }
1200         if (bmain->versionfile <= 238) {
1201                 bTheme *btheme;
1202                 /* bone colors */
1203                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1204                         /* check for alpha==0 is safe, then color was never set */
1205                         if(btheme->tnla.strip[3]==0) {
1206                                 SETCOL(btheme->tnla.strip_select,       0xff, 0xff, 0xaa, 255);
1207                                 SETCOL(btheme->tnla.strip, 0xe4, 0x9c, 0xc6, 255);
1208                         }
1209                 }
1210         }
1211         if (bmain->versionfile <= 239) {
1212                 bTheme *btheme;
1213                 
1214                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1215                         /* Lamp theme, check for alpha==0 is safe, then color was never set */
1216                         if(btheme->tv3d.lamp[3]==0) {
1217                                 SETCOL(btheme->tv3d.lamp,       0, 0, 0, 40);
1218 /* TEMPORAL, remove me! (ton) */                                
1219                                 U.uiflag |= USER_PLAINMENUS;
1220                         }
1221                         
1222                 }
1223                 if(U.obcenter_dia==0) U.obcenter_dia= 6;
1224         }
1225         if (bmain->versionfile <= 241) {
1226                 bTheme *btheme;
1227                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1228                         /* Node editor theme, check for alpha==0 is safe, then color was never set */
1229                         if(btheme->tnode.syntaxn[3]==0) {
1230                                 /* re-uses syntax color storage */
1231                                 btheme->tnode= btheme->tv3d;
1232                                 SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255);
1233                                 SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255);      /* TH_NODE, backdrop */
1234                                 SETCOL(btheme->tnode.syntaxn, 129, 131, 144, 255);      /* in/output */
1235                                 SETCOL(btheme->tnode.syntaxb, 127,127,127, 255);        /* operator */
1236                                 SETCOL(btheme->tnode.syntaxv, 142, 138, 145, 255);      /* generator */
1237                                 SETCOL(btheme->tnode.syntaxc, 120, 145, 120, 255);      /* group */
1238                         }
1239                         /* Group theme colors */
1240                         if(btheme->tv3d.group[3]==0) {
1241                                 SETCOL(btheme->tv3d.group, 0x0C, 0x30, 0x0C, 255);
1242                                 SETCOL(btheme->tv3d.group_active, 0x66, 0xFF, 0x66, 255);
1243                         }
1244                         /* Sequence editor theme*/
1245                         if(btheme->tseq.movie[3]==0) {
1246                                 SETCOL(btheme->tseq.movie,      81, 105, 135, 255);
1247                                 SETCOL(btheme->tseq.image,      109, 88, 129, 255);
1248                                 SETCOL(btheme->tseq.scene,      78, 152, 62, 255);
1249                                 SETCOL(btheme->tseq.audio,      46, 143, 143, 255);
1250                                 SETCOL(btheme->tseq.effect,     169, 84, 124, 255);
1251                                 SETCOL(btheme->tseq.plugin,     126, 126, 80, 255);
1252                                 SETCOL(btheme->tseq.transition, 162, 95, 111, 255);
1253                                 SETCOL(btheme->tseq.meta,       109, 145, 131, 255);
1254                         }
1255                 }
1256                 
1257                 /* set defaults for 3D View rotating axis indicator */ 
1258                 /* since size can't be set to 0, this indicates it's not saved in startup.blend */
1259                 if (U.rvisize == 0) {
1260                         U.rvisize = 15;
1261                         U.rvibright = 8;
1262                         U.uiflag |= USER_SHOW_ROTVIEWICON;
1263                 }
1264                 
1265         }
1266         if (bmain->versionfile <= 242) {
1267                 bTheme *btheme;
1268                 
1269                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1270                         /* long keyframe color */
1271                         /* check for alpha==0 is safe, then color was never set */
1272                         if(btheme->tact.strip[3]==0) {
1273                                 SETCOL(btheme->tv3d.edge_sharp, 255, 32, 32, 255);
1274                                 SETCOL(btheme->tact.strip_select,       0xff, 0xff, 0xaa, 204);
1275                                 SETCOL(btheme->tact.strip, 0xe4, 0x9c, 0xc6, 204);
1276                         }
1277                         
1278                         /* IPO-Editor - Vertex Size*/
1279                         if(btheme->tipo.vertex_size == 0) {
1280                                 btheme->tipo.vertex_size= 3;
1281                         }
1282                 }
1283         }
1284         if (bmain->versionfile <= 243) {
1285                 /* set default number of recently-used files (if not set) */
1286                 if (U.recent_files == 0) U.recent_files = 10;
1287         }
1288         if (bmain->versionfile < 245 || (bmain->versionfile == 245 && bmain->subversionfile < 3)) {
1289                 bTheme *btheme;
1290                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1291                         SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
1292                 }
1293                 if(U.coba_weight.tot==0)
1294                         init_colorband(&U.coba_weight, 1);
1295         }
1296         if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 11)) {
1297                 bTheme *btheme;
1298                 for (btheme= U.themes.first; btheme; btheme= btheme->next) {
1299                         /* these should all use the same color */
1300                         SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255);
1301                         SETCOL(btheme->tipo.cframe, 0x60, 0xc0, 0x40, 255);
1302                         SETCOL(btheme->tact.cframe, 0x60, 0xc0, 0x40, 255);
1303                         SETCOL(btheme->tnla.cframe, 0x60, 0xc0, 0x40, 255);
1304                         SETCOL(btheme->tseq.cframe, 0x60, 0xc0, 0x40, 255);
1305                         SETCOL(btheme->tsnd.cframe, 0x60, 0xc0, 0x40, 255);
1306                         SETCOL(btheme->ttime.cframe, 0x60, 0xc0, 0x40, 255);
1307                 }
1308         }
1309         if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 13)) {
1310                 bTheme *btheme;
1311                 for (btheme= U.themes.first; btheme; btheme= btheme->next) {
1312                         /* action channel groups (recolor anyway) */
1313                         SETCOL(btheme->tact.group, 0x39, 0x7d, 0x1b, 255);
1314                         SETCOL(btheme->tact.group_active, 0x7d, 0xe9, 0x60, 255);
1315                         
1316                         /* bone custom-color sets */
1317                         if (btheme->tarm[0].solid[3] == 0)
1318                                 ui_theme_init_boneColorSets(btheme);
1319                 }
1320         }
1321         if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 16)) {
1322                 U.flag |= USER_ADD_VIEWALIGNED|USER_ADD_EDITMODE;
1323         }
1324         if ((bmain->versionfile < 247) || (bmain->versionfile == 247 && bmain->subversionfile <= 2)) {
1325                 bTheme *btheme;
1326                 
1327                 /* adjust themes */
1328                 for (btheme= U.themes.first; btheme; btheme= btheme->next) {
1329                         char *col;
1330                         
1331                         /* IPO Editor: Handles/Vertices */
1332                         col = btheme->tipo.vertex;
1333                         SETCOL(btheme->tipo.handle_vertex, col[0], col[1], col[2], 255);
1334                         col = btheme->tipo.vertex_select;
1335                         SETCOL(btheme->tipo.handle_vertex_select, col[0], col[1], col[2], 255);
1336                         btheme->tipo.handle_vertex_size= btheme->tipo.vertex_size;
1337                         
1338                         /* Sequence/Image Editor: colors for GPencil text */
1339                         col = btheme->tv3d.bone_pose;
1340                         SETCOL(btheme->tseq.bone_pose, col[0], col[1], col[2], 255);
1341                         SETCOL(btheme->tima.bone_pose, col[0], col[1], col[2], 255);
1342                         col = btheme->tv3d.vertex_select;
1343                         SETCOL(btheme->tseq.vertex_select, col[0], col[1], col[2], 255);
1344                 }
1345         }
1346         if (bmain->versionfile < 250) {
1347                 bTheme *btheme;
1348                 
1349                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1350                         /* this was not properly initialized in 2.45 */
1351                         if(btheme->tima.face_dot[3]==0) {
1352                                 SETCOL(btheme->tima.editmesh_active, 255, 255, 255, 128);
1353                                 SETCOL(btheme->tima.face_dot, 255, 133, 0, 255);
1354                                 btheme->tima.facedot_size= 2;
1355                         }
1356                         
1357                         /* DopeSheet - (Object) Channel color */
1358                         SETCOL(btheme->tact.ds_channel,         82, 96, 110, 255);
1359                         SETCOL(btheme->tact.ds_subchannel,      124, 137, 150, 255);
1360                         /* DopeSheet - Group Channel color (saner version) */
1361                         SETCOL(btheme->tact.group, 79, 101, 73, 255);
1362                         SETCOL(btheme->tact.group_active, 135, 177, 125, 255);
1363                         
1364                         /* Graph Editor - (Object) Channel color */
1365                         SETCOL(btheme->tipo.ds_channel,         82, 96, 110, 255);
1366                         SETCOL(btheme->tipo.ds_subchannel,      124, 137, 150, 255);
1367                         /* Graph Editor - Group Channel color */
1368                         SETCOL(btheme->tipo.group, 79, 101, 73, 255);
1369                         SETCOL(btheme->tipo.group_active, 135, 177, 125, 255);
1370                         
1371                         /* Nla Editor - (Object) Channel color */
1372                         SETCOL(btheme->tnla.ds_channel,         82, 96, 110, 255);
1373                         SETCOL(btheme->tnla.ds_subchannel,      124, 137, 150, 255);
1374                         /* NLA Editor - New Strip colors */
1375                         SETCOL(btheme->tnla.strip,                      12, 10, 10, 128); 
1376                         SETCOL(btheme->tnla.strip_select,       255, 140, 0, 255);
1377                 }
1378                 
1379                 /* adjust grease-pencil distances */
1380                 U.gp_manhattendist= 1;
1381                 U.gp_euclideandist= 2;
1382                 
1383                 /* adjust default interpolation for new IPO-curves */
1384                 U.ipo_new= BEZT_IPO_BEZ;
1385         }
1386         
1387         if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 1)) {
1388                 bTheme *btheme;
1389
1390                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1391                         
1392                         /* common (new) variables, it checks for alpha==0 */
1393                         ui_theme_init_new(btheme);
1394
1395                         if(btheme->tui.wcol_num.outline[3]==0)
1396                                 ui_widget_color_init(&btheme->tui);
1397                         
1398                         /* Logic editor theme, check for alpha==0 is safe, then color was never set */
1399                         if(btheme->tlogic.syntaxn[3]==0) {
1400                                 /* re-uses syntax color storage */
1401                                 btheme->tlogic= btheme->tv3d;
1402                                 SETCOL(btheme->tlogic.back, 100, 100, 100, 255);
1403                         }
1404
1405                         SETCOLF(btheme->tinfo.back, 0.45, 0.45, 0.45, 1.0);
1406                         SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0);
1407                 }
1408         }
1409
1410         if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 3)) {
1411                 /* new audio system */
1412                 if(U.audiochannels == 0)
1413                         U.audiochannels = 2;
1414                 if(U.audiodevice == 0) {
1415 #ifdef WITH_OPENAL
1416                         U.audiodevice = 2;
1417 #endif
1418 #ifdef WITH_SDL
1419                         U.audiodevice = 1;
1420 #endif
1421                 }
1422                 if(U.audioformat == 0)
1423                         U.audioformat = 0x24;
1424                 if(U.audiorate == 0)
1425                         U.audiorate = 44100;
1426         }
1427
1428         if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 5))
1429                 U.gameflags |= USER_DISABLE_VBO;
1430         
1431         if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) {
1432                 wmKeyMap *km;
1433                 
1434                 for(km=U.keymaps.first; km; km=km->next) {
1435                         if (strcmp(km->idname, "Armature_Sketch")==0)
1436                                 strcpy(km->idname, "Armature Sketch");
1437                         else if (strcmp(km->idname, "View3D")==0)
1438                                 strcpy(km->idname, "3D View");
1439                         else if (strcmp(km->idname, "View3D Generic")==0)
1440                                 strcpy(km->idname, "3D View Generic");
1441                         else if (strcmp(km->idname, "EditMesh")==0)
1442                                 strcpy(km->idname, "Mesh");
1443                         else if (strcmp(km->idname, "TimeLine")==0)
1444                                 strcpy(km->idname, "Timeline");
1445                         else if (strcmp(km->idname, "UVEdit")==0)
1446                                 strcpy(km->idname, "UV Editor");
1447                         else if (strcmp(km->idname, "Animation_Channels")==0)
1448                                 strcpy(km->idname, "Animation Channels");
1449                         else if (strcmp(km->idname, "GraphEdit Keys")==0)
1450                                 strcpy(km->idname, "Graph Editor");
1451                         else if (strcmp(km->idname, "GraphEdit Generic")==0)
1452                                 strcpy(km->idname, "Graph Editor Generic");
1453                         else if (strcmp(km->idname, "Action_Keys")==0)
1454                                 strcpy(km->idname, "Dopesheet");
1455                         else if (strcmp(km->idname, "NLA Data")==0)
1456                                 strcpy(km->idname, "NLA Editor");
1457                         else if (strcmp(km->idname, "Node Generic")==0)
1458                                 strcpy(km->idname, "Node Editor");
1459                         else if (strcmp(km->idname, "Logic Generic")==0)
1460                                 strcpy(km->idname, "Logic Editor");
1461                         else if (strcmp(km->idname, "File")==0)
1462                                 strcpy(km->idname, "File Browser");
1463                         else if (strcmp(km->idname, "FileMain")==0)
1464                                 strcpy(km->idname, "File Browser Main");
1465                         else if (strcmp(km->idname, "FileButtons")==0)
1466                                 strcpy(km->idname, "File Browser Buttons");
1467                         else if (strcmp(km->idname, "Buttons Generic")==0)
1468                                 strcpy(km->idname, "Property Editor");
1469                 }
1470         }
1471         if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 16)) {
1472                 if(U.wmdrawmethod == USER_DRAW_TRIPLE)
1473                         U.wmdrawmethod = USER_DRAW_AUTOMATIC;
1474         }
1475         
1476         if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 3)) {
1477                 if (U.flag & USER_LMOUSESELECT) 
1478                         U.flag &= ~USER_TWOBUTTONMOUSE;
1479         }
1480         if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 4)) {
1481                 bTheme *btheme;
1482                 
1483                 /* default new handle type is auto handles */
1484                 U.keyhandles_new = HD_AUTO;
1485                 
1486                 /* init new curve colors */
1487                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1488                         /* init colors used for handles in 3D-View  */
1489                         SETCOL(btheme->tv3d.handle_free, 0, 0, 0, 255);
1490                         SETCOL(btheme->tv3d.handle_auto, 0x90, 0x90, 0x00, 255);
1491                         SETCOL(btheme->tv3d.handle_vect, 0x40, 0x90, 0x30, 255);
1492                         SETCOL(btheme->tv3d.handle_align, 0x80, 0x30, 0x60, 255);
1493                         SETCOL(btheme->tv3d.handle_sel_free, 0, 0, 0, 255);
1494                         SETCOL(btheme->tv3d.handle_sel_auto, 0xf0, 0xff, 0x40, 255);
1495                         SETCOL(btheme->tv3d.handle_sel_vect, 0x40, 0xc0, 0x30, 255);
1496                         SETCOL(btheme->tv3d.handle_sel_align, 0xf0, 0x90, 0xa0, 255);
1497                         SETCOL(btheme->tv3d.act_spline, 0xdb, 0x25, 0x12, 255);
1498                         
1499                         /* same colors again for Graph Editor... */
1500                         SETCOL(btheme->tipo.handle_free, 0, 0, 0, 255);
1501                         SETCOL(btheme->tipo.handle_auto, 0x90, 0x90, 0x00, 255);
1502                         SETCOL(btheme->tipo.handle_vect, 0x40, 0x90, 0x30, 255);
1503                         SETCOL(btheme->tipo.handle_align, 0x80, 0x30, 0x60, 255);
1504                         SETCOL(btheme->tipo.handle_sel_free, 0, 0, 0, 255);
1505                         SETCOL(btheme->tipo.handle_sel_auto, 0xf0, 0xff, 0x40, 255);
1506                         SETCOL(btheme->tipo.handle_sel_vect, 0x40, 0xc0, 0x30, 255);
1507                         SETCOL(btheme->tipo.handle_sel_align, 0xf0, 0x90, 0xa0, 255);
1508                         
1509                         /* edge crease */
1510                         SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0);
1511                 }
1512         }
1513         if (bmain->versionfile <= 252) {
1514                 bTheme *btheme;
1515
1516                 /* init new curve colors */
1517                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1518                         if (btheme->tv3d.lastsel_point[3] == 0)
1519                                 SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255);
1520                 }
1521         }
1522         if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 5)) {
1523                 bTheme *btheme;
1524                 
1525                 /* interface_widgets.c */
1526                 struct uiWidgetColors wcol_progress= {
1527                         {0, 0, 0, 255},
1528                         {190, 190, 190, 255},
1529                         {100, 100, 100, 180},
1530                         {68, 68, 68, 255},
1531                         
1532                         {0, 0, 0, 255},
1533                         {255, 255, 255, 255},
1534                         
1535                         0,
1536                         5, -5
1537                 };
1538                 
1539                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1540                         /* init progress bar theme */
1541                         btheme->tui.wcol_progress= wcol_progress;
1542                 }
1543         }
1544
1545         if (bmain->versionfile < 255 || (bmain->versionfile == 255 && bmain->subversionfile < 2)) {
1546                 bTheme *btheme;
1547                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1548                         SETCOL(btheme->tv3d.extra_edge_len, 32, 0, 0, 255);
1549                         SETCOL(btheme->tv3d.extra_face_angle, 0, 32, 0, 255);
1550                         SETCOL(btheme->tv3d.extra_face_area, 0, 0, 128, 255);
1551                 }
1552         }
1553         
1554         if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 4)) {
1555                 bTheme *btheme;
1556                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1557                         if((btheme->tv3d.outline_width) == 0) btheme->tv3d.outline_width= 1;
1558                 }
1559         }
1560
1561         if (bmain->versionfile < 257) {
1562                 /* clear "AUTOKEY_FLAG_ONLYKEYINGSET" flag from userprefs, so that it doesn't linger around from old configs like a ghost */
1563                 U.autokey_flag &= ~AUTOKEY_FLAG_ONLYKEYINGSET;
1564         }
1565         
1566         if (bmain->versionfile < 258 || (bmain->versionfile == 258 && bmain->subversionfile < 1)) {
1567                 bTheme *btheme;
1568                 
1569                 /* if new keyframes handle default is stuff "auto", make it "auto-clamped" instead */
1570                 if (U.keyhandles_new == HD_AUTO) 
1571                         U.keyhandles_new = HD_AUTO_ANIM;
1572                         
1573                 /* theme color additions */
1574                 for (btheme= U.themes.first; btheme; btheme= btheme->next) {
1575                         /* auto-clamped handles -> based on auto */
1576                         SETCOL(btheme->tipo.handle_auto_clamped, 0x99, 0x40, 0x30, 255);
1577                         SETCOL(btheme->tipo.handle_sel_auto_clamped, 0xf0, 0xaf, 0x90, 255);
1578                 }
1579         }
1580         
1581         /* GL Texture Garbage Collection (variable abused above!) */
1582         if (U.textimeout == 0) {
1583                 U.texcollectrate = 60;
1584                 U.textimeout = 120;
1585         }
1586         if (U.memcachelimit <= 0) {
1587                 U.memcachelimit = 32;
1588         }
1589         if (U.frameserverport == 0) {
1590                 U.frameserverport = 8080;
1591         }
1592         if (U.dbl_click_time == 0) {
1593                 U.dbl_click_time = 350;
1594         }
1595         if (U.anim_player_preset == 0) {
1596                 U.anim_player_preset = 1 ;
1597         }
1598         if (U.scrcastfps == 0) {
1599                 U.scrcastfps = 10;
1600                 U.scrcastwait = 50;
1601         }
1602         if (U.v2d_min_gridsize == 0) {
1603                 U.v2d_min_gridsize= 35;
1604         }
1605         if (U.dragthreshold == 0 )
1606                 U.dragthreshold= 5;
1607         if (U.widget_unit==0)
1608                 U.widget_unit= (U.dpi * 20 + 36)/72;
1609         if (U.anisotropic_filter <= 0)
1610                 U.anisotropic_filter = 1;
1611
1612         if (U.ndof_sensitivity == 0.0f) {
1613                 U.ndof_sensitivity = 1.0f;
1614                 U.ndof_flag = NDOF_LOCK_HORIZON |
1615                         NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM | NDOF_SHOULD_ROTATE;
1616         }
1617
1618         {
1619                 bTheme *btheme;
1620                 for(btheme= U.themes.first; btheme; btheme= btheme->next) {
1621                         btheme->tv3d.speaker[3] = 255;
1622                 }
1623         }
1624
1625         /* funny name, but it is GE stuff, moves userdef stuff to engine */
1626 // XXX  space_set_commmandline_options();
1627         /* this timer uses U */
1628 // XXX  reset_autosave();
1629
1630 }