* enable openjpeg building for win32/msvc
[blender-staging.git] / extern / libredcode / SConscript
1 #!/usr/bin/python
2
3 import sys
4 import os
5 import shutil
6
7 Import('env')
8
9 sources = env.Glob('*.c')
10 incs = '. ../libopenjpeg'
11
12 env.BlenderLib ( libname='extern_redcode', 
13                  sources=sources, includes=Split(incs),
14                  defines=[],
15                  libtype=['core','intern','player'],
16                  priority=[10, 5, 300], compileflags = [])