Add a gui control for setting omp threads in fluids
[blender-staging.git] / SConstruct
1 #!/usr/bin/env python
2 #
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31 #
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 #       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
35
36 import platform as pltfrm
37
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
40     bitness = 64
41 else:
42     bitness = 32
43
44 import sys
45 import os
46 import os.path
47 import string
48 import shutil
49 import glob
50 import re
51 from tempfile import mkdtemp
52
53 # store path to tools
54 toolpath=os.path.join(".", "build_files", "scons", "tools")
55
56 # needed for importing tools
57 sys.path.append(toolpath)
58
59 import Blender
60 import btools
61 import bcolors
62
63 EnsureSConsVersion(1,0,0)
64
65 # Before we do anything, let's check if we have a sane os.environ
66 if not btools.check_environ():
67     Exit()
68
69 BlenderEnvironment = Blender.BlenderEnvironment
70 B = Blender
71
72 VERSION = btools.VERSION # This is used in creating the local config directories
73 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
74
75 ### globals ###
76 platform = sys.platform
77 quickie = None
78 quickdebug = None
79
80 ##### BEGIN SETUP #####
81
82 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
83
84 B.binarykind = ['blender' , 'blenderplayer']
85 ##################################
86 # target and argument validation #
87 ##################################
88 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
89 use_color = ARGUMENTS.get('BF_FANCY', '1')
90 if platform=='win32':
91     use_color = None
92
93 if not use_color=='1':
94     B.bc.disable()
95
96  #on defaut white Os X terminal, some colors are totally unlegible
97 if platform=='darwin':
98     B.bc.OKGREEN = '\033[34m'
99     B.bc.WARNING = '\033[36m'
100
101 # arguments
102 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
103 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
104 btools.print_arguments(B.arguments, B.bc)
105
106 # targets
107 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
108 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
109 btools.print_targets(B.targets, B.bc)
110
111 ##########################
112 # setting up environment #
113 ##########################
114
115 # handling cmd line arguments & config file
116
117 # bitness stuff
118 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
119 if tempbitness in (32, 64): # only set if 32 or 64 has been given
120     bitness = int(tempbitness)
121
122 if bitness:
123     B.bitness = bitness
124 else: 
125     B.bitness = tempbitness
126
127
128 # first check cmdline for toolset and we create env to work on
129 quickie = B.arguments.get('BF_QUICK', None)
130 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
131
132 if quickdebug:
133     B.quickdebug=string.split(quickdebug, ',')
134 else:
135     B.quickdebug=[]
136
137 if quickie:
138     B.quickie=string.split(quickie,',')
139 else:
140     B.quickie=[]
141
142 toolset = B.arguments.get('BF_TOOLSET', None)
143 if toolset:
144     print "Using " + toolset
145     if toolset=='mstoolkit':
146         env = BlenderEnvironment(ENV = os.environ)
147         env.Tool('mstoolkit', [toolpath])
148     else:
149         env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
150         if env:
151             btools.SetupSpawn(env)
152 else:
153     if bitness==64 and platform=='win32':
154         env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
155     else:
156         env = BlenderEnvironment(ENV = os.environ)
157
158 if not env:
159     print "Could not create a build environment"
160     Exit()
161
162 cc = B.arguments.get('CC', None)
163 cxx = B.arguments.get('CXX', None)
164 if cc:
165     env['CC'] = cc
166 if cxx:
167     env['CXX'] = cxx
168
169 if sys.platform=='win32':
170     if env['CC'] in ['cl', 'cl.exe']:
171         platform = 'win64-vc' if bitness == 64 else 'win32-vc'
172     elif env['CC'] in ['gcc']:
173         platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
174
175 env.SConscriptChdir(0)
176
177 # Remove major kernel version from linux platform.
178 # After Linus switched kernel to new version model this major version
179 # shouldn't take much sense for building rules.
180
181 if re.match('linux[0-9]+', platform):
182     platform = 'linux'
183
184 crossbuild = B.arguments.get('BF_CROSS', None)
185 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
186     platform = 'linuxcross'
187
188 env['OURPLATFORM'] = platform
189
190 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
191
192 if os.path.exists(configfile):
193     print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
194 else:
195     print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
196
197 if crossbuild and env['PLATFORM'] != 'win32':
198     print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
199     env.Tool('crossmingw', [toolpath])
200     # todo: determine proper libs/includes etc.
201     # Needed for gui programs, console programs should do without it
202
203     # Now we don't need this option to have console window
204     # env.Append(LINKFLAGS=['-mwindows'])
205
206 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
207 # first read platform config. B.arguments will override
208 optfiles = [configfile]
209 if os.path.exists(userconfig):
210     print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
211     optfiles += [userconfig]
212 else:
213     print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
214
215 opts = btools.read_opts(env, optfiles, B.arguments)
216 opts.Update(env)
217
218 if sys.platform=='win32':
219     if bitness==64:
220         env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
221
222 if not env['BF_FANCY']:
223     B.bc.disable()
224
225
226 # remove install dir so old and new files are not mixed.
227 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
228 # TODO: perhaps we need an option (off by default) to not do this altogether...
229 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
230     scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
231     if os.path.isdir(scriptsDir):
232         print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
233         shutil.rmtree(scriptsDir)
234
235
236 SetOption('num_jobs', int(env['BF_NUMJOBS']))
237 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
238 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
239
240 if 'blenderlite' in B.targets:
241     target_env_defs = {}
242     target_env_defs['WITH_BF_GAMEENGINE'] = False
243     target_env_defs['WITH_BF_CYCLES'] = False
244     target_env_defs['WITH_BF_OPENAL'] = False
245     target_env_defs['WITH_BF_OPENEXR'] = False
246     target_env_defs['WITH_BF_OPENMP'] = False
247     target_env_defs['WITH_BF_ICONV'] = False
248     target_env_defs['WITH_BF_INTERNATIONAL'] = False
249     target_env_defs['WITH_BF_OPENJPEG'] = False
250     target_env_defs['WITH_BF_FFMPEG'] = False
251     target_env_defs['WITH_BF_QUICKTIME'] = False
252     target_env_defs['WITH_BF_REDCODE'] = False
253     target_env_defs['WITH_BF_DDS'] = False
254     target_env_defs['WITH_BF_CINEON'] = False
255     target_env_defs['WITH_BF_FRAMESERVER'] = False
256     target_env_defs['WITH_BF_HDR'] = False
257     target_env_defs['WITH_BF_ZLIB'] = False
258     target_env_defs['WITH_BF_SDL'] = False
259     target_env_defs['WITH_BF_JPEG'] = False
260     target_env_defs['WITH_BF_PNG'] = False
261     target_env_defs['WITH_BF_BULLET'] = False
262     target_env_defs['WITH_BF_BINRELOC'] = False
263     target_env_defs['BF_BUILDINFO'] = False
264     target_env_defs['WITH_BF_FLUID'] = False
265     target_env_defs['WITH_BF_OCEANSIM'] = False
266     target_env_defs['WITH_BF_SMOKE'] = False
267     target_env_defs['WITH_BF_BOOLEAN'] = False
268     target_env_defs['WITH_BF_REMESH'] = False
269     target_env_defs['WITH_BF_PYTHON'] = False
270     target_env_defs['WITH_BF_3DMOUSE'] = False
271     target_env_defs['WITH_BF_LIBMV'] = False
272     target_env_defs['WITH_BF_FREESTYLE'] = False
273
274     # Merge blenderlite, let command line to override
275     for k,v in target_env_defs.iteritems():
276         if k not in B.arguments:
277             env[k] = v
278
279 if 'cudakernels' in B.targets:
280     env['WITH_BF_CYCLES'] = True
281     env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
282     env['WITH_BF_PYTHON'] = False
283
284 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
285 if env['OURPLATFORM']=='darwin':
286     print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
287     print "Available " + env['MACOSX_SDK_CHECK']
288     if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
289         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.7.sdk"
290     elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
291         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
292     else:
293         print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
294
295     # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
296     # necessary header file lives here when installed:
297     # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
298     if env['WITH_BF_3DMOUSE'] == 1:
299         if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
300             print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
301             env['WITH_BF_3DMOUSE'] = 0
302         else:
303             env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
304             env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
305
306     # for now, Mac builders must download and install the JackOSX framework 
307     # necessary header file lives here when installed:
308     # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
309     if env['WITH_BF_JACK'] == 1:
310         if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
311             print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
312             env['WITH_BF_JACK'] = 0
313         else:
314             env.Append(LINKFLAGS=['-L/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
315
316     if env['WITH_BF_CYCLES_OSL'] == 1:  
317         OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
318         # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
319         env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
320         env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
321
322     # Trying to get rid of eventually clashes, we export some explicite as local symbols                
323     env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
324
325 if env['WITH_BF_OPENMP'] == 1:
326         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
327                 env['CCFLAGS'].append('/openmp')
328         else:
329             if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
330                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
331                 env['CCFLAGS'].append('-openmp')
332             else:
333                 env.Append(CCFLAGS=['-fopenmp']) 
334
335 if env['WITH_GHOST_COCOA'] == True:
336     env.Append(CPPFLAGS=['-DGHOST_COCOA']) 
337
338 if env['USE_QTKIT'] == True:
339     env.Append(CPPFLAGS=['-DUSE_QTKIT'])
340
341 #check for additional debug libnames
342
343 if env.has_key('BF_DEBUG_LIBS'):
344     B.quickdebug += env['BF_DEBUG_LIBS']
345
346 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
347
348 if len(B.quickdebug) > 0 and printdebug != 0:
349     print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
350     for l in B.quickdebug:
351         print "\t" + l
352
353 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
354 if env['WITH_BF_STATICCXX']:
355     if 'stdc++' in env['LLIBS']:
356         env['LLIBS'].remove('stdc++')
357     else:
358         print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
359
360 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
361 if 'blenderplayer' in B.targets:
362     env['WITH_BF_PLAYER'] = True
363
364 if 'blendernogame' in B.targets:
365     env['WITH_BF_GAMEENGINE'] = False
366
367 # build without elbeem (fluidsim)?
368 if env['WITH_BF_FLUID'] == 1:
369     env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
370
371 # build with ocean sim?
372 if env['WITH_BF_OCEANSIM'] == 1:
373     env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it 
374     env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
375
376
377 if btools.ENDIAN == "big":
378     env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
379 else:
380     env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
381
382 # TODO, make optional (as with CMake)
383 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
384 env['CPPFLAGS'].append('-DWITH_AVI')
385 env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
386
387 if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
388     env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
389
390 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
391 B.root_build_dir = env['BF_BUILDDIR']
392 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
393 if not B.root_build_dir[-1]==os.sep:
394     B.root_build_dir += os.sep
395 if not B.doc_build_dir[-1]==os.sep:
396     B.doc_build_dir += os.sep
397
398 # We do a shortcut for clean when no quicklist is given: just delete
399 # builddir without reading in SConscripts
400 do_clean = None
401 if 'clean' in B.targets:
402     do_clean = True
403
404 if not quickie and do_clean:
405     if os.path.exists(B.doc_build_dir):
406         print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
407         dirs = os.listdir(B.doc_build_dir)
408         for entry in dirs:
409             if os.path.isdir(B.doc_build_dir + entry) == 1:
410                 print "clean dir %s"%(B.doc_build_dir+entry)
411                 shutil.rmtree(B.doc_build_dir+entry)
412             else: # remove file
413                 print "remove file %s"%(B.doc_build_dir+entry)
414                 os.remove(B.root_build_dir+entry)
415     if os.path.exists(B.root_build_dir):
416         print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
417         dirs = os.listdir(B.root_build_dir)
418         for entry in dirs:
419             if os.path.isdir(B.root_build_dir + entry) == 1:
420                 print "clean dir %s"%(B.root_build_dir+entry)
421                 shutil.rmtree(B.root_build_dir+entry)
422             else: # remove file
423                 print "remove file %s"%(B.root_build_dir+entry)
424                 os.remove(B.root_build_dir+entry)
425         for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
426                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
427             if os.path.exists(confile):
428                 print "clean file %s"%confile
429                 if os.path.isdir(confile):
430                     for root, dirs, files in os.walk(confile):
431                         for name in files:
432                             os.remove(os.path.join(root, name))
433                 else:
434                     os.remove(confile)
435         print B.bc.OKGREEN+'...done'+B.bc.ENDC
436     else:
437         print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
438     Exit()
439
440
441 # ensure python header is found since detection can fail, this could happen
442 # with _any_ library but since we used a fixed python version this tends to
443 # be most problematic.
444 if env['WITH_BF_PYTHON']:
445     found_python_h = found_pyconfig_h = False
446     for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
447         py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
448         if os.path.exists(py_h):
449             found_python_h = True
450         py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
451         if os.path.exists(py_h):
452             found_pyconfig_h = True
453
454     if not (found_python_h and found_pyconfig_h):
455         print("""\nMissing: Python.h and/or pyconfig.h in "%s"
456          Set 'BF_PYTHON_INC' to point to valid include path(s),
457          containing Python.h and pyconfig.h for Python version "%s".
458
459          Example: python scons/scons.py BF_PYTHON_INC=../Python/include
460               """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
461         Exit()
462
463
464 if not os.path.isdir ( B.root_build_dir):
465     os.makedirs ( B.root_build_dir )
466     os.makedirs ( B.root_build_dir + 'source' )
467     os.makedirs ( B.root_build_dir + 'intern' )
468     os.makedirs ( B.root_build_dir + 'extern' )
469     os.makedirs ( B.root_build_dir + 'lib' )
470     os.makedirs ( B.root_build_dir + 'bin' )
471 # # Docs not working with epy anymore
472 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
473 #     os.makedirs ( B.doc_build_dir )
474
475 ###################################
476 # Ensure all data files are valid #
477 ###################################
478 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
479     os.makedirs ( B.root_build_dir + 'data_headers' )
480 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
481     os.makedirs ( B.root_build_dir + 'data_sources' )
482 # use for includes
483 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
484 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
485 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
486     if os.sep == "\\":
487         FILE_FROM = FILE_FROM.replace("/", "\\")
488         FILE_TO   = FILE_TO.replace("/", "\\")
489
490     # first check if we need to bother.
491     if os.path.exists(FILE_TO):
492         if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
493             return
494
495     print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
496     fpin = open(FILE_FROM, "rb")
497     fpin.seek(0, os.SEEK_END)
498     size = fpin.tell()
499     fpin.seek(0)
500
501     fpout = open(FILE_TO, "w")
502     fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
503     fpout.write("char %s[] = {\n" % VAR_NAME)
504
505     while size > 0:
506         size -= 1
507         if size % 32 == 31:
508             fpout.write("\n")
509
510         fpout.write("%3d," % ord(fpin.read(1)))
511     fpout.write("\n  0};\n\n")
512
513     fpin.close()
514     fpout.close()
515
516 def data_to_c_simple(FILE_FROM):
517         filename_only = os.path.basename(FILE_FROM)
518         FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
519         VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
520         
521         data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
522         
523
524 if B.targets != ['cudakernels']:
525     data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
526               B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
527               "datatoc_COM_OpenCLKernels_cl")
528
529     data_to_c_simple("release/datafiles/startup.blend")
530     data_to_c_simple("release/datafiles/preview.blend")
531     data_to_c_simple("release/datafiles/preview_cycles.blend")
532
533     # --- glsl ---
534     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
535     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
536     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
537     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
538     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
539     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
540     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
541     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
542     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
543
544     # --- blender ---
545     data_to_c_simple("release/datafiles/bfont.pfb")
546     data_to_c_simple("release/datafiles/bfont.ttf")
547     data_to_c_simple("release/datafiles/bmonofont.ttf")
548
549     data_to_c_simple("release/datafiles/splash.png")
550     data_to_c_simple("release/datafiles/blender_icons16.png")
551     data_to_c_simple("release/datafiles/blender_icons32.png")
552     data_to_c_simple("release/datafiles/prvicons.png")
553
554     data_to_c_simple("release/datafiles/brushicons/add.png")
555     data_to_c_simple("release/datafiles/brushicons/blob.png")
556     data_to_c_simple("release/datafiles/brushicons/blur.png")
557     data_to_c_simple("release/datafiles/brushicons/clay.png")
558     data_to_c_simple("release/datafiles/brushicons/claystrips.png")
559     data_to_c_simple("release/datafiles/brushicons/clone.png")
560     data_to_c_simple("release/datafiles/brushicons/crease.png")
561     data_to_c_simple("release/datafiles/brushicons/darken.png")
562     data_to_c_simple("release/datafiles/brushicons/draw.png")
563     data_to_c_simple("release/datafiles/brushicons/fill.png")
564     data_to_c_simple("release/datafiles/brushicons/flatten.png")
565     data_to_c_simple("release/datafiles/brushicons/grab.png")
566     data_to_c_simple("release/datafiles/brushicons/inflate.png")
567     data_to_c_simple("release/datafiles/brushicons/layer.png")
568     data_to_c_simple("release/datafiles/brushicons/lighten.png")
569     data_to_c_simple("release/datafiles/brushicons/mask.png")
570     data_to_c_simple("release/datafiles/brushicons/mix.png")
571     data_to_c_simple("release/datafiles/brushicons/multiply.png")
572     data_to_c_simple("release/datafiles/brushicons/nudge.png")
573     data_to_c_simple("release/datafiles/brushicons/pinch.png")
574     data_to_c_simple("release/datafiles/brushicons/scrape.png")
575     data_to_c_simple("release/datafiles/brushicons/smear.png")
576     data_to_c_simple("release/datafiles/brushicons/smooth.png")
577     data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
578     data_to_c_simple("release/datafiles/brushicons/soften.png")
579     data_to_c_simple("release/datafiles/brushicons/subtract.png")
580     data_to_c_simple("release/datafiles/brushicons/texdraw.png")
581     data_to_c_simple("release/datafiles/brushicons/thumb.png")
582     data_to_c_simple("release/datafiles/brushicons/twist.png")
583     data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
584
585     data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
586     data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
587     data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
588     data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
589     data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
590     data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
591     data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
592     data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
593     data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
594     data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
595     data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
596     data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
597     data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
598     data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
599     data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
600     data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
601     data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
602     data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
603     data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
604     data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
605     data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
606     data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
607     data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
608     data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
609
610 ##### END DATAFILES ##########
611
612 Help(opts.GenerateHelpText(env))
613
614 # default is new quieter output, but if you need to see the
615 # commands, do 'scons BF_QUIET=0'
616 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
617 if env['BF_QUIET']:
618     B.set_quiet_output(env)
619 else:
620     if toolset=='msvc':
621         B.msvc_hack(env)
622
623 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
624 env.SConsignFile(B.root_build_dir+'scons-signatures')
625 B.init_lib_dict()
626
627 ##### END SETUP ##########
628
629 Export('env')
630
631 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
632 SConscript(B.root_build_dir+'/source/SConscript')
633 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
634 SConscript(B.root_build_dir+'/intern/SConscript')
635 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
636 SConscript(B.root_build_dir+'/extern/SConscript')
637
638 # now that we have read all SConscripts, we know what
639 # libraries will be built. Create list of
640 # libraries to give as objects to linking phase
641 mainlist = []
642 for tp in B.possible_types:
643     if (not tp == 'player') and (not tp == 'player2'):
644         mainlist += B.create_blender_liblist(env, tp)
645
646 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
647     B.propose_priorities()
648
649 dobj = B.buildinfo(env, "dynamic") + B.resources
650 creob = B.creator(env)
651 thestatlibs, thelibincs = B.setup_staticlibs(env)
652 thesyslibs = B.setup_syslibs(env)
653
654 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
655     env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
656 if env['WITH_BF_PLAYER']:
657     playerlist = B.create_blender_liblist(env, 'player')
658     playerlist += B.create_blender_liblist(env, 'player2')
659     playerlist += B.create_blender_liblist(env, 'intern')
660     playerlist += B.create_blender_liblist(env, 'extern')
661     env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
662
663 ##### Now define some targets
664
665
666 #------------ INSTALL
667
668 #-- binaries
669 blenderinstall = []
670 if  env['OURPLATFORM']=='darwin':
671     for prg in B.program_list:
672         bundle = '%s.app' % prg[0]
673         bundledir = os.path.dirname(bundle)
674         for dp, dn, df in os.walk(bundle):
675             if '.svn' in dn:
676                 dn.remove('.svn')
677             if '_svn' in dn:
678                 dn.remove('_svn')
679             dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
680             source=[dp+os.sep+f for f in df]
681             blenderinstall.append(env.Install(dir=dir,source=source))
682 else:
683     blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
684
685 #-- local path = config files in install dir: installdir\VERSION
686 #- dont do config and scripts for darwin, it is already in the bundle
687 dotblendlist = []
688 datafileslist = []
689 datafilestargetlist = []
690 dottargetlist = []
691 scriptinstall = []
692 cubininstall = []
693
694 if env['OURPLATFORM']!='darwin':
695     dotblenderinstall = []
696     for targetdir,srcfile in zip(dottargetlist, dotblendlist):
697         td, tf = os.path.split(targetdir)
698         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
699     for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
700         td, tf = os.path.split(targetdir)
701         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
702
703     if env['WITH_BF_PYTHON']:
704         #-- local/VERSION/scripts
705         scriptpaths=['release/scripts']
706         for scriptpath in scriptpaths:
707             for dp, dn, df in os.walk(scriptpath):
708                 if '.svn' in dn:
709                     dn.remove('.svn')
710                 if '_svn' in dn:
711                     dn.remove('_svn')
712                 if '__pycache__' in dn:  # py3.2 cache dir
713                     dn.remove('__pycache__')
714
715                 # only for testing builds
716                 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
717                     dn.remove('addons_contrib')
718
719                 # do not install freestyle if disabled
720                 if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
721                     dn.remove("freestyle")
722
723                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
724                 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
725
726                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
727                 # To ensure empty dirs are created too
728                 if len(source)==0 and not os.path.exists(dir):
729                     env.Execute(Mkdir(dir))
730                 scriptinstall.append(env.Install(dir=dir,source=source))
731         if env['WITH_BF_CYCLES']:
732             # cycles python code
733             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
734             source=os.listdir('intern/cycles/blender/addon')
735             if '.svn' in source: source.remove('.svn')
736             if '_svn' in source: source.remove('_svn')
737             if '__pycache__' in source: source.remove('__pycache__')
738             source=['intern/cycles/blender/addon/'+s for s in source]
739             scriptinstall.append(env.Install(dir=dir,source=source))
740
741             # cycles kernel code
742             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
743             source=os.listdir('intern/cycles/kernel')
744             if '.svn' in source: source.remove('.svn')
745             if '_svn' in source: source.remove('_svn')
746             if '__pycache__' in source: source.remove('__pycache__')
747             source.remove('kernel.cpp')
748             source.remove('CMakeLists.txt')
749             source.remove('svm')
750             source.remove('closure')
751             source.remove('shaders')
752             source.remove('osl')
753             source=['intern/cycles/kernel/'+s for s in source]
754             source.append('intern/cycles/util/util_color.h')
755             source.append('intern/cycles/util/util_math.h')
756             source.append('intern/cycles/util/util_transform.h')
757             source.append('intern/cycles/util/util_types.h')
758             scriptinstall.append(env.Install(dir=dir,source=source))
759             # svm
760             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
761             source=os.listdir('intern/cycles/kernel/svm')
762             if '.svn' in source: source.remove('.svn')
763             if '_svn' in source: source.remove('_svn')
764             if '__pycache__' in source: source.remove('__pycache__')
765             source=['intern/cycles/kernel/svm/'+s for s in source]
766             scriptinstall.append(env.Install(dir=dir,source=source))
767             # closure
768             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
769             source=os.listdir('intern/cycles/kernel/closure')
770             if '.svn' in source: source.remove('.svn')
771             if '_svn' in source: source.remove('_svn')
772             if '__pycache__' in source: source.remove('__pycache__')
773             source=['intern/cycles/kernel/closure/'+s for s in source]
774             scriptinstall.append(env.Install(dir=dir,source=source))
775
776             # licenses
777             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
778             source=os.listdir('intern/cycles/doc/license')
779             if '.svn' in source: source.remove('.svn')
780             if '_svn' in source: source.remove('_svn')
781             if '__pycache__' in source: source.remove('__pycache__')
782             source.remove('CMakeLists.txt')
783             source=['intern/cycles/doc/license/'+s for s in source]
784             scriptinstall.append(env.Install(dir=dir,source=source))
785
786     if env['WITH_BF_CYCLES']:
787         # cuda binaries
788         if env['WITH_BF_CYCLES_CUDA_BINARIES']:
789             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
790             for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
791                 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
792                 cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
793                 cubininstall.append(env.Install(dir=dir,source=cubin_file))
794
795         # osl shaders
796         if env['WITH_BF_CYCLES_OSL']:
797             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
798
799             osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
800             oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
801
802             headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
803             source=['intern/cycles/kernel/shaders/'+s for s in headers]
804             scriptinstall.append(env.Install(dir=dir,source=source))
805
806             for f in os.listdir(osl_source_dir):
807                 if f.endswith('.osl'):
808                     oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
809                     scriptinstall.append(env.Install(dir=dir,source=oso_file))
810
811     if env['WITH_BF_OCIO']:
812         colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
813
814         for dp, dn, df in os.walk(colormanagement):
815             if '.svn' in dn:
816                 dn.remove('.svn')
817             if '_svn' in dn:
818                 dn.remove('_svn')
819
820             dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
821             dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
822
823             source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
824
825             # To ensure empty dirs are created too
826             if len(source) == 0:
827                 env.Execute(Mkdir(dir))
828
829             scriptinstall.append(env.Install(dir=dir,source=source))
830
831     if env['WITH_BF_INTERNATIONAL']:
832         internationalpaths=['release' + os.sep + 'datafiles']
833
834         def check_path(path, member):
835             return (member in path.split(os.sep))
836
837         for intpath in internationalpaths:
838             for dp, dn, df in os.walk(intpath):
839                 if '.svn' in dn:
840                     dn.remove('.svn')
841                 if '_svn' in dn:
842                     dn.remove('_svn')
843
844                 # we only care about release/datafiles/fonts, release/datafiles/locales
845                 if check_path(dp, "fonts") or check_path(dp, "locale"):
846                     pass
847                 else:
848                     continue
849
850                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
851                 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
852
853                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
854                 # To ensure empty dirs are created too
855                 if len(source)==0:
856                     env.Execute(Mkdir(dir))
857                 scriptinstall.append(env.Install(dir=dir,source=source))
858
859 #-- icons
860 if env['OURPLATFORM']=='linux':
861     iconlist = []
862     icontargetlist = []
863
864     for tp, tn, tf in os.walk('release/freedesktop/icons'):
865         if '.svn' in tn:
866             tn.remove('.svn')
867         if '_svn' in tn:
868             tn.remove('_svn')
869         for f in tf:
870             iconlist.append(os.path.join(tp, f))
871             icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
872
873     iconinstall = []
874     for targetdir,srcfile in zip(icontargetlist, iconlist):
875         td, tf = os.path.split(targetdir)
876         iconinstall.append(env.Install(dir=td, source=srcfile))
877
878     scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
879
880 # dlls for linuxcross
881 # TODO - add more libs, for now this lets blenderlite run
882 if env['OURPLATFORM']=='linuxcross':
883     dir=env['BF_INSTALLDIR']
884     source = []
885
886     if env['WITH_BF_OPENMP']:
887         source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
888
889     scriptinstall.append(env.Install(dir=dir, source=source))
890
891 textlist = []
892 texttargetlist = []
893 for tp, tn, tf in os.walk('release/text'):
894     if '.svn' in tn:
895         tn.remove('.svn')
896     if '_svn' in tn:
897         tn.remove('_svn')
898     for f in tf:
899         textlist.append(tp+os.sep+f)
900
901 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
902
903 if  env['OURPLATFORM']=='darwin':
904         allinstall = [blenderinstall, textinstall]
905 elif env['OURPLATFORM']=='linux':
906         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
907 else:
908         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
909
910 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
911     dllsources = []
912
913     dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
914     # Used when linking to libtiff was dynamic
915     # keep it here until compilation on all platform would be ok
916     # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
917
918     if env['OURPLATFORM'] != 'linuxcross':
919         # pthreads library is already added
920         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
921
922     if env['WITH_BF_SDL']:
923         if env['OURPLATFORM'] == 'win64-vc':
924             pass # we link statically already to SDL on win64
925         else:
926             dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
927
928     if env['WITH_BF_PYTHON']:
929         if env['BF_DEBUG']:
930             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
931         else:
932             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
933
934     if env['WITH_BF_ICONV']:
935         if env['OURPLATFORM'] == 'win64-vc':
936             pass # we link statically to iconv on win64
937         elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
938             #gettext for MinGW and cross-compilation is compiled staticly
939             dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
940
941     if env['WITH_BF_OPENAL']:
942         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
943         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
944
945     if env['WITH_BF_SNDFILE']:
946         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
947
948     if env['WITH_BF_FFMPEG']:
949         dllsources += env['BF_FFMPEG_DLL'].split()
950
951     # Since the thumb handler is loaded by Explorer, architecture is
952     # strict: the x86 build fails on x64 Windows. We need to ship
953     # both builds in x86 packages.
954     if bitness == 32:
955         dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
956     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
957
958     if env['WITH_BF_OCIO']:
959         if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
960             dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
961
962         else:
963             dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
964                         
965     dllsources.append('#source/icons/blender.exe.manifest')
966
967     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
968     allinstall += windlls
969
970 if env['OURPLATFORM'] == 'win64-mingw':
971     dllsources = []
972
973     if env['WITH_BF_PYTHON']:
974         if env['BF_DEBUG']:
975             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
976         else:
977             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
978
979     if env['WITH_BF_FFMPEG']:
980         dllsources += env['BF_FFMPEG_DLL'].split()
981
982     if env['WITH_BF_OPENAL']:
983         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
984         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
985
986     if env['WITH_BF_SNDFILE']:
987         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
988
989     if env['WITH_BF_SDL']:
990         dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
991
992     if(env['WITH_BF_OPENMP']):
993         dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
994                 
995     if env['WITH_BF_OCIO']:
996         dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
997
998     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
999     dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
1000     dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
1001     dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
1002     dllsources.append('#source/icons/blender.exe.manifest')
1003
1004     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1005     allinstall += windlls
1006
1007 installtarget = env.Alias('install', allinstall)
1008 bininstalltarget = env.Alias('install-bin', blenderinstall)
1009
1010 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
1011 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
1012 nsisalias = env.Alias('nsis', nsiscmd)
1013
1014 if 'blender' in B.targets:
1015     blenderexe= env.Alias('blender', B.program_list)
1016     Depends(blenderexe,installtarget)
1017
1018 if env['WITH_BF_PLAYER']:
1019     blenderplayer = env.Alias('blenderplayer', B.program_list)
1020     Depends(blenderplayer,installtarget)
1021
1022 if not env['WITH_BF_GAMEENGINE']:
1023     blendernogame = env.Alias('blendernogame', B.program_list)
1024     Depends(blendernogame,installtarget)
1025
1026 if 'blenderlite' in B.targets:
1027     blenderlite = env.Alias('blenderlite', B.program_list)
1028     Depends(blenderlite,installtarget)
1029
1030 Depends(nsiscmd, allinstall)
1031
1032 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
1033 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1034 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1035
1036 Depends(buildslave_cmd, allinstall)
1037
1038 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1039 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1040 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1041
1042 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1043 cuda_kernels = []
1044
1045 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1046     cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1047     cuda_kernels.append(cubin)
1048
1049 Depends(cudakernels_cmd, cuda_kernels)
1050 Depends(cudakernels_cmd, cubininstall)
1051
1052 Default(B.program_list)
1053
1054 if not env['WITHOUT_BF_INSTALL']:
1055         Default(installtarget)
1056