6 * ***** BEGIN GPL LICENSE BLOCK *****
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software Foundation,
20 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
23 * All rights reserved.
25 * The Original Code is: all of this file.
27 * Contributor(s): none yet.
29 * ***** END GPL LICENSE BLOCK *****
32 /** \file blender/blenkernel/intern/displist.c
41 #include "MEM_guardedalloc.h"
43 #include "DNA_curve_types.h"
44 #include "DNA_meshdata_types.h"
45 #include "DNA_scene_types.h"
46 #include "DNA_object_types.h"
47 #include "DNA_material_types.h"
49 #include "BLI_blenlib.h"
51 #include "BLI_editVert.h"
52 #include "BLI_scanfill.h"
53 #include "BLI_utildefines.h"
55 #include "BKE_global.h"
56 #include "BKE_displist.h"
57 #include "BKE_cdderivedmesh.h"
58 #include "BKE_object.h"
59 #include "BKE_mball.h"
60 #include "BKE_material.h"
61 #include "BKE_curve.h"
65 #include "BKE_lattice.h"
66 #include "BKE_modifier.h"
68 #include "RE_pipeline.h"
69 #include "RE_shader_ext.h"
71 #include "BLO_sys_types.h" // for intptr_t support
73 #include "ED_curve.h" /* for BKE_curve_nurbs */
75 extern Material defmaterial; /* material.c */
77 static void boundbox_displist(Object *ob);
79 void free_disp_elem(DispList *dl)
82 if(dl->verts) MEM_freeN(dl->verts);
83 if(dl->nors) MEM_freeN(dl->nors);
84 if(dl->index) MEM_freeN(dl->index);
85 if(dl->col1) MEM_freeN(dl->col1);
86 if(dl->col2) MEM_freeN(dl->col2);
87 if(dl->bevelSplitFlag) MEM_freeN(dl->bevelSplitFlag);
92 void freedisplist(ListBase *lb)
104 DispList *find_displist_create(ListBase *lb, int type)
110 if(dl->type==type) return dl;
114 dl= MEM_callocN(sizeof(DispList), "find_disp");
121 DispList *find_displist(ListBase *lb, int type)
127 if(dl->type==type) return dl;
134 int displist_has_faces(ListBase *lb)
137 for(dl= lb->first; dl; dl= dl->next) {
138 if ELEM3(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)
144 void copy_displist(ListBase *lbn, ListBase *lb)
153 dln= MEM_dupallocN(dl);
154 BLI_addtail(lbn, dln);
155 dln->verts= MEM_dupallocN(dl->verts);
156 dln->nors= MEM_dupallocN(dl->nors);
157 dln->index= MEM_dupallocN(dl->index);
158 dln->col1= MEM_dupallocN(dl->col1);
159 dln->col2= MEM_dupallocN(dl->col2);
161 if(dl->bevelSplitFlag)
162 dln->bevelSplitFlag= MEM_dupallocN(dl->bevelSplitFlag);
168 void addnormalsDispList(ListBase *lb)
171 float *vdata, *ndata, nor[3];
172 float *v1, *v2, *v3, *v4;
173 float *n1, *n2, *n3, *n4;
174 int a, b, p1, p2, p3, p4;
180 if(dl->type==DL_INDEX3) {
182 dl->nors= MEM_callocN(sizeof(float)*3, "dlnors");
183 if(dl->verts[2] < 0.0f) dl->nors[2]= -1.0f;
184 else dl->nors[2]= 1.0f;
187 else if(dl->type==DL_SURF) {
189 dl->nors= MEM_callocN(sizeof(float)*3*dl->nr*dl->parts, "dlnors");
194 for(a=0; a<dl->parts; a++) {
196 if (surfindex_displist(dl, a, &b, &p1, &p2, &p3, &p4)==0)
208 for(; b<dl->nr; b++) {
210 normal_quad_v3( nor,v1, v3, v4, v2);
235 void count_displist(ListBase *lb, int *totvert, int *totface)
244 *totvert+= dl->nr*dl->parts;
245 *totface+= (dl->nr-1)*(dl->parts-1);
250 *totface+= dl->parts;
254 *totvert+= dl->nr*dl->parts;
261 int surfindex_displist(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4)
263 if((dl->flag & DL_CYCL_V)==0 && a==(dl->parts)-1) {
267 if(dl->flag & DL_CYCL_U) {
269 (*p2)= (*p1)+ dl->nr-1;
270 (*p3)= (*p1)+ dl->nr;
271 (*p4)= (*p2)+ dl->nr;
276 (*p4)= (*p2)+ dl->nr;
277 (*p3)= (*p1)+ dl->nr;
281 if( (dl->flag & DL_CYCL_V) && a==dl->parts-1) { \
282 (*p3)-= dl->nr*dl->parts; \
283 (*p4)-= dl->nr*dl->parts; \
289 /* ***************************** shade displist. note colors now are in rgb(a) order ******************** */
291 /* create default shade input... save cpu cycles with ugly global */
292 /* XXXX bad code warning: local ShadeInput initialize... */
293 static ShadeInput shi;
294 static void init_fastshade_shadeinput(Render *re)
296 memset(&shi, 0, sizeof(ShadeInput));
297 shi.lay= RE_GetScene(re)->lay;
299 shi.passflag= SCE_PASS_COMBINED;
300 shi.combinedflag= -1;
303 static Render *fastshade_get_render(Scene *UNUSED(scene))
305 // XXX 2.5: this crashes combined with previewrender
306 // due to global R so disabled for now
308 /* XXX ugly global still, but we can't do preview while rendering */
311 Render *re= RE_GetRender("_Shade View_");
313 re= RE_NewRender("_Shade View_");
315 RE_Database_Baking(re, scene, 0, 0); /* 0= no faces */
324 /* called on file reading */
325 void fastshade_free_render(void)
327 Render *re= RE_GetRender("_Shade View_");
330 RE_Database_Free(re);
336 static void fastshade_customdata(CustomData *fdata, int a, int j, Material *ma)
338 CustomDataLayer *layer;
340 int index, needuv= ma->texco & TEXCO_UV;
346 for(index=0; index<fdata->totlayer; index++) {
347 layer= &fdata->layers[index];
349 if(needuv && layer->type == CD_MTFACE && shi.totuv < MAX_MTFACE) {
350 mtface= &((MTFace*)layer->data)[a];
352 shi.uv[shi.totuv].uv[0]= 2.0f*mtface->uv[j][0]-1.0f;
353 shi.uv[shi.totuv].uv[1]= 2.0f*mtface->uv[j][1]-1.0f;
354 shi.uv[shi.totuv].uv[2]= 1.0f;
356 shi.uv[shi.totuv].name= layer->name;
359 else if(layer->type == CD_MCOL && shi.totcol < MAX_MCOL) {
360 vertcol= (char*)&((MCol*)layer->data)[a*4 + j];
362 shi.col[shi.totcol].col[0]= ((float)vertcol[3])/255.0f;
363 shi.col[shi.totcol].col[1]= ((float)vertcol[2])/255.0f;
364 shi.col[shi.totcol].col[2]= ((float)vertcol[1])/255.0f;
366 shi.col[shi.totcol].name= layer->name;
371 if(needuv && shi.totuv == 0)
372 VECCOPY(shi.uv[0].uv, shi.lo);
375 VECCOPY(shi.vcol, shi.col[0].col);
378 static void fastshade(float *co, float *nor, float *orco, Material *ma, char *col1, char *col2)
387 VECCOPY(shi.vno, shi.vn);
388 VECCOPY(shi.facenor, shi.vn);
391 VECCOPY(shi.lo, orco);
393 if(ma->texco & TEXCO_GLOB) {
394 VECCOPY(shi.gl, shi.lo);
396 if(ma->texco & TEXCO_WINDOW) {
397 VECCOPY(shi.winco, shi.lo);
399 if(ma->texco & TEXCO_STICKY) {
400 VECCOPY(shi.sticky, shi.lo);
402 if(ma->texco & TEXCO_OBJECT) {
403 VECCOPY(shi.co, shi.lo);
405 if(ma->texco & TEXCO_NORM) {
406 VECCOPY(shi.orn, shi.vn);
408 if(ma->texco & TEXCO_REFL) {
409 float inp= 2.0f * (shi.vn[2]);
410 shi.ref[0]= (inp*shi.vn[0]);
411 shi.ref[1]= (inp*shi.vn[1]);
412 shi.ref[2]= (-1.0f + inp*shi.vn[2]);
416 shi.mat= ma; /* set each time... node shaders change it */
417 RE_shade_external(NULL, &shi, &shr);
419 a= 256.0f*(shr.combined[0]);
420 col1[0]= CLAMPIS(a, 0, 255);
421 a= 256.0f*(shr.combined[1]);
422 col1[1]= CLAMPIS(a, 0, 255);
423 a= 256.0f*(shr.combined[2]);
424 col1[2]= CLAMPIS(a, 0, 255);
427 shi.vn[0]= -shi.vn[0];
428 shi.vn[1]= -shi.vn[1];
429 shi.vn[2]= -shi.vn[2];
431 shi.mat= ma; /* set each time... node shaders change it */
432 RE_shade_external(NULL, &shi, &shr);
434 a= 256.0f*(shr.combined[0]);
435 col2[0]= CLAMPIS(a, 0, 255);
436 a= 256.0f*(shr.combined[1]);
437 col2[1]= CLAMPIS(a, 0, 255);
438 a= 256.0f*(shr.combined[2]);
439 col2[2]= CLAMPIS(a, 0, 255);
443 static void init_fastshade_for_ob(Render *re, Object *ob, int *need_orco_r, float mat[4][4], float imat[3][3])
446 float amb[3]= {0.0f, 0.0f, 0.0f};
449 /* initialize globals in render */
450 RE_shade_external(re, NULL, NULL);
452 /* initialize global here */
453 init_fastshade_shadeinput(re);
455 RE_DataBase_GetView(re, tmat);
456 mul_m4_m4m4(mat, ob->obmat, tmat);
458 invert_m4_m4(tmat, mat);
459 copy_m3_m4(imat, tmat);
460 if(ob->transflag & OB_NEG_SCALE) mul_m3_fl(imat, -1.0);
462 if (need_orco_r) *need_orco_r= 0;
463 for(a=0; a<ob->totcol; a++) {
464 Material *ma= give_current_material(ob, a+1);
466 init_render_material(ma, 0, amb);
468 if(ma->texco & TEXCO_ORCO) {
469 if (need_orco_r) *need_orco_r= 1;
475 static void end_fastshade_for_ob(Object *ob)
479 for(a=0; a<ob->totcol; a++) {
480 Material *ma= give_current_material(ob, a+1);
482 end_render_material(ma);
487 static void mesh_create_shadedColors(Render *re, Object *ob, int onlyForMesh, unsigned int **col1_r, unsigned int **col2_r)
493 unsigned int *col1, *col2;
494 float *orco, *vnors, *nors, imat[3][3], mat[4][4], vec[3];
495 int a, i, need_orco, totface, totvert;
496 CustomDataMask dataMask = CD_MASK_BAREMESH | CD_MASK_MCOL
497 | CD_MASK_MTFACE | CD_MASK_NORMAL;
500 init_fastshade_for_ob(re, ob, &need_orco, mat, imat);
503 dataMask |= CD_MASK_ORCO;
506 dm = mesh_get_derived_deform(RE_GetScene(re), ob, dataMask);
508 dm = mesh_get_derived_final(RE_GetScene(re), ob, dataMask);
510 mvert = dm->getVertArray(dm);
511 mface = dm->getFaceArray(dm);
512 nors = dm->getFaceDataArray(dm, CD_NORMAL);
513 totvert = dm->getNumVerts(dm);
514 totface = dm->getNumFaces(dm);
515 orco= dm->getVertDataArray(dm, CD_ORCO);
521 *col1_r = col1 = MEM_mallocN(sizeof(*col1)*totface*4, "col1");
523 if (col2_r && (me->flag & ME_TWOSIDED))
524 col2 = MEM_mallocN(sizeof(*col2)*totface*4, "col2");
528 if (col2_r) *col2_r = col2;
532 vnors= MEM_mallocN(totvert*3*sizeof(float), "vnors disp");
533 for (a=0; a<totvert; a++) {
534 MVert *mv = &mvert[a];
535 float *vn= &vnors[a*3];
541 vn[0]= imat[0][0]*xn+imat[0][1]*yn+imat[0][2]*zn;
542 vn[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
543 vn[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
547 for (i=0; i<totface; i++) {
548 MFace *mf= &mface[i];
549 Material *ma= give_current_material(ob, mf->mat_nr+1);
550 int j, vidx[4], nverts= mf->v4?4:3;
551 unsigned char *col1base= (unsigned char*) &col1[i*4];
552 unsigned char *col2base= (unsigned char*) (col2?&col2[i*4]:NULL);
555 if(ma==NULL) ma= &defmaterial;
563 VECCOPY(nor, &nors[i*3]);
566 normal_quad_v3( nor,mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
568 normal_tri_v3( nor,mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co);
571 n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2];
572 n1[1]= imat[1][0]*nor[0]+imat[1][1]*nor[1]+imat[1][2]*nor[2];
573 n1[2]= imat[2][0]*nor[0]+imat[2][1]*nor[1]+imat[2][2]*nor[2];
576 for (j=0; j<nverts; j++) {
577 MVert *mv= &mvert[vidx[j]];
578 char *col1= (char*)&col1base[j*4];
579 char *col2= (char*)(col2base?&col2base[j*4]:NULL);
580 float *vn = (mf->flag & ME_SMOOTH)?&vnors[3*vidx[j]]:n1;
582 mul_v3_m4v3(vec, mat, mv->co);
584 mul_v3_v3fl(vec, vn, 0.001f);
586 fastshade_customdata(&dm->faceData, i, j, ma);
587 fastshade(vec, vn, orco?&orco[vidx[j]*3]:mv->co, ma, col1, col2);
594 end_fastshade_for_ob(ob);
597 void shadeMeshMCol(Scene *scene, Object *ob, Mesh *me)
599 Render *re= fastshade_get_render(scene);
602 unsigned int *mcol= (unsigned int*)me->mcol;
605 mesh_create_shadedColors(re, ob, 1, &mcol, NULL);
606 me->mcol= (MCol*)mcol;
609 for(cp= (char *)me->mcol, a= 4*me->totface; a>0; a--, cp+=4) {
610 SWAP(char, cp[0], cp[3]);
611 SWAP(char, cp[1], cp[2]);
616 /* has base pointer, to check for layer */
617 /* called from drawobject.c */
618 void shadeDispList(Scene *scene, Base *base)
620 Object *ob= base->object;
624 float imat[3][3], mat[4][4], vec[3];
625 float *fp, *nor, n1[3];
629 re= fastshade_get_render(scene);
633 dl = find_displist(&ob->disp, DL_VERTCOL);
635 BLI_remlink(&ob->disp, dl);
639 if(ob->type==OB_MESH) {
640 dl= MEM_callocN(sizeof(DispList), "displistshade");
641 dl->type= DL_VERTCOL;
643 mesh_create_shadedColors(re, ob, 0, &dl->col1, &dl->col2);
645 /* add dl to ob->disp after mesh_create_shadedColors, because it
646 might indirectly free ob->disp */
647 BLI_addtail(&ob->disp, dl);
651 init_fastshade_for_ob(re, ob, &need_orco, mat, imat);
653 if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
655 /* now we need the normals */
659 dlob= MEM_callocN(sizeof(DispList), "displistshade");
660 BLI_addtail(&ob->disp, dlob);
661 dlob->type= DL_VERTCOL;
662 dlob->parts= dl->parts;
665 if(dl->type==DL_INDEX3) {
666 col1= dlob->col1= MEM_mallocN(sizeof(int)*dl->nr, "col1");
669 col1= dlob->col1= MEM_mallocN(sizeof(int)*dl->parts*dl->nr, "col1");
673 ma= give_current_material(ob, dl->col+1);
674 if(ma==NULL) ma= &defmaterial;
676 if(dl->type==DL_INDEX3) {
678 /* there's just one normal */
679 n1[0]= imat[0][0]*dl->nors[0]+imat[0][1]*dl->nors[1]+imat[0][2]*dl->nors[2];
680 n1[1]= imat[1][0]*dl->nors[0]+imat[1][1]*dl->nors[1]+imat[1][2]*dl->nors[2];
681 n1[2]= imat[2][0]*dl->nors[0]+imat[2][1]*dl->nors[1]+imat[2][2]*dl->nors[2];
688 mul_v3_m4v3(vec, mat, fp);
690 fastshade(vec, n1, fp, ma, (char *)col1, NULL);
696 else if(dl->type==DL_SURF) {
703 mul_v3_m4v3(vec, mat, fp);
705 n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2];
706 n1[1]= imat[1][0]*nor[0]+imat[1][1]*nor[1]+imat[1][2]*nor[2];
707 n1[2]= imat[2][0]*nor[0]+imat[2][1]*nor[1]+imat[2][2]*nor[2];
710 fastshade(vec, n1, fp, ma, (char *)col1, NULL);
712 fp+= 3; nor+= 3; col1++;
719 else if(ob->type==OB_MBALL) {
720 /* there are normals already */
725 if(dl->type==DL_INDEX4) {
727 if(dl->col1) MEM_freeN(dl->col1);
728 col1= dl->col1= MEM_mallocN(sizeof(int)*dl->nr, "col1");
730 ma= give_current_material(ob, dl->col+1);
731 if(ma==NULL) ma= &defmaterial;
738 mul_v3_m4v3(vec, mat, fp);
741 n1[0]= imat[0][0]*nor[0]+imat[0][1]*nor[1]+imat[0][2]*nor[2];
742 n1[1]= imat[1][0]*nor[0]+imat[1][1]*nor[1]+imat[1][2]*nor[2];
743 n1[2]= imat[2][0]*nor[0]+imat[2][1]*nor[1]+imat[2][2]*nor[2];
746 fastshade(vec, n1, fp, ma, (char *)col1, NULL);
748 fp+= 3; col1++; nor+= 3;
756 end_fastshade_for_ob(ob);
760 /* frees render and shade part of displists */
761 /* note: dont do a shade again, until a redraw happens */
762 void reshadeall_displist(Scene *scene)
767 fastshade_free_render();
769 for(base= scene->base.first; base; base= base->next) {
772 if(ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL))
773 freedisplist(&ob->disp);
775 if(base->lay & scene->lay) {
776 /* Metaballs have standard displist at the Object */
777 if(ob->type==OB_MBALL) shadeDispList(scene, base);
782 /* ****************** make displists ********************* */
784 static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase, int forRender)
788 BezTriple *bezt, *prevbezt;
797 if(forRender && cu->resolu_ren!=0)
798 resolu= cu->resolu_ren;
802 if(!check_valid_nurb_u(nu));
803 else if(nu->type == CU_BEZIER) {
808 if(nu->flagu & CU_NURB_CYCLIC) a++;
813 if(a==0 && (nu->flagu & CU_NURB_CYCLIC)) bezt= nu->bezt;
815 if(prevbezt->h2==HD_VECT && bezt->h1==HD_VECT) len++;
818 if(a==0 && (nu->flagu & CU_NURB_CYCLIC)==0) len++;
824 dl= MEM_callocN(sizeof(DispList), "makeDispListbez");
825 /* len+1 because of 'forward_diff_bezier' function */
826 dl->verts= MEM_callocN( (len+1)*3*sizeof(float), "dlverts");
827 BLI_addtail(dispbase, dl);
831 dl->charidx= nu->charidx;
835 if(nu->flagu & CU_NURB_CYCLIC) {
848 if(a==0 && dl->type== DL_POLY) bezt= nu->bezt;
850 if(prevbezt->h2==HD_VECT && bezt->h1==HD_VECT) {
851 VECCOPY(data, prevbezt->vec[1]);
857 forward_diff_bezier( prevbezt->vec[1][j],
861 data+j, resolu, 3*sizeof(float));
867 if(a==0 && dl->type==DL_SEGM) {
868 VECCOPY(data, bezt->vec[1]);
875 else if(nu->type == CU_NURBS) {
876 len= (resolu*SEGMENTSU(nu));
878 dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
879 dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
880 BLI_addtail(dispbase, dl);
885 dl->charidx = nu->charidx;
888 if(nu->flagu & CU_NURB_CYCLIC) dl->type= DL_POLY;
889 else dl->type= DL_SEGM;
890 makeNurbcurve(nu, data, NULL, NULL, NULL, resolu, 3*sizeof(float));
892 else if(nu->type == CU_POLY) {
894 dl= MEM_callocN(sizeof(DispList), "makeDispListpoly");
895 dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
896 BLI_addtail(dispbase, dl);
900 dl->charidx = nu->charidx;
903 if(nu->flagu & CU_NURB_CYCLIC) dl->type= DL_POLY;
904 else dl->type= DL_SEGM;
909 VECCOPY(data, bp->vec);
920 void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
922 EditVert *eve, *v1, *vlast;
924 DispList *dlnew=NULL, *dl;
926 int colnr=0, charidx=0, cont=1, tot, a, *index, nextcol= 0;
929 if(dispbase==NULL) return;
930 if(dispbase->first==NULL) return;
940 if(dl->type==DL_POLY) {
941 if(charidx<dl->charidx) cont= 1;
942 else if(charidx==dl->charidx) { /* character with needed index */
944 /* make editverts and edges */
952 eve= BLI_addfillvert(f1);
955 if(vlast==NULL) v1= eve;
957 BLI_addfilledge(vlast, eve);
962 if(eve!=NULL && v1!=NULL) {
963 BLI_addfilledge(eve, v1);
965 } else if (colnr<dl->col) {
966 /* got poly with next material at current char */
975 if(totvert && (tot= BLI_edgefill(0))) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) {
977 dlnew= MEM_callocN(sizeof(DispList), "filldisplist");
978 dlnew->type= DL_INDEX3;
983 dlnew->index= MEM_mallocN(tot*3*sizeof(int), "dlindex");
984 dlnew->verts= MEM_mallocN(totvert*3*sizeof(float), "dlverts");
989 eve= fillvertbase.first;
991 VECCOPY(f1, eve->co);
995 eve->tmp.l = totvert;
1002 efa= fillfacebase.first;
1003 index= dlnew->index;
1005 index[0]= (intptr_t)efa->v1->tmp.l;
1006 index[1]= (intptr_t)efa->v2->tmp.l;
1007 index[2]= (intptr_t)efa->v3->tmp.l;
1010 SWAP(int, index[0], index[2]);
1017 BLI_addhead(to, dlnew);
1023 /* stay at current char but fill polys with next material */
1026 /* switch to next char and start filling from first material */
1032 /* do not free polys, needed for wireframe display */
1036 static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase)
1038 ListBase front, back;
1039 DispList *dl, *dlnew;
1043 front.first= front.last= back.first= back.last= NULL;
1045 dl= dispbase->first;
1047 if(dl->type==DL_SURF) {
1048 if( (dl->flag & DL_CYCL_V) && (dl->flag & DL_CYCL_U)==0 ) {
1049 if( (cu->flag & CU_BACK) && (dl->flag & DL_BACK_CURVE) ) {
1050 dlnew= MEM_callocN(sizeof(DispList), "filldisp");
1051 BLI_addtail(&front, dlnew);
1052 dlnew->verts= fp1= MEM_mallocN(sizeof(float)*3*dl->parts, "filldisp1");
1053 dlnew->nr= dl->parts;
1055 dlnew->type= DL_POLY;
1056 dlnew->col= dl->col;
1057 dlnew->charidx = dl->charidx;
1069 if( (cu->flag & CU_FRONT) && (dl->flag & DL_FRONT_CURVE) ) {
1070 dlnew= MEM_callocN(sizeof(DispList), "filldisp");
1071 BLI_addtail(&back, dlnew);
1072 dlnew->verts= fp1= MEM_mallocN(sizeof(float)*3*dl->parts, "filldisp1");
1073 dlnew->nr= dl->parts;
1075 dlnew->type= DL_POLY;
1076 dlnew->col= dl->col;
1077 dlnew->charidx= dl->charidx;
1079 fp= dl->verts+3*(dl->nr-1);
1094 filldisplist(&front, dispbase, 1);
1095 filldisplist(&back, dispbase, 0);
1097 freedisplist(&front);
1098 freedisplist(&back);
1100 filldisplist(dispbase, dispbase, 0);
1104 static void curve_to_filledpoly(Curve *cu, ListBase *UNUSED(nurb), ListBase *dispbase)
1106 if(cu->flag & CU_3D) return;
1108 if(dispbase->first && ((DispList*) dispbase->first)->type==DL_SURF) {
1109 bevels_to_filledpoly(cu, dispbase);
1112 filldisplist(dispbase, dispbase, 0);
1118 - first point left, last point right
1119 - based on subdivided points in original curve, not on points in taper curve (still)
1121 float calc_taper(Scene *scene, Object *taperobj, int cur, int tot)
1125 if(taperobj==NULL || taperobj->type!=OB_CURVE) return 1.0;
1127 dl= taperobj->disp.first;
1129 makeDispListCurveTypes(scene, taperobj, 0);
1130 dl= taperobj->disp.first;
1133 float fac= ((float)cur)/(float)(tot-1);
1134 float minx, dx, *fp;
1137 /* horizontal size */
1139 dx= dl->verts[3*(dl->nr-1)] - minx;
1143 for(a=0; a<dl->nr; a++, fp+=3) {
1144 if( (fp[0]-minx)/dx >= fac) {
1145 /* interpolate with prev */
1147 float fac1= (fp[-3]-minx)/dx;
1148 float fac2= (fp[0]-minx)/dx;
1150 return fp[1]*(fac1-fac)/(fac1-fac2) + fp[-2]*(fac-fac2)/(fac1-fac2);
1155 return fp[-2]; // last y coord
1162 void makeDispListMBall(Scene *scene, Object *ob)
1164 if(!ob || ob->type!=OB_MBALL) return;
1166 // XXX: mball stuff uses plenty of global variables
1167 // while this is unchanged updating during render is unsafe
1168 if(G.rendering) return;
1170 freedisplist(&(ob->disp));
1172 if(ob->type==OB_MBALL) {
1173 if(ob==find_basis_mball(scene, ob)) {
1174 metaball_polygonize(scene, ob, &ob->disp);
1175 tex_space_mball(ob);
1177 object_deform_mball(ob, &ob->disp);
1181 boundbox_displist(ob);
1184 void makeDispListMBall_forRender(Scene *scene, Object *ob, ListBase *dispbase)
1186 metaball_polygonize(scene, ob, dispbase);
1187 tex_space_mball(ob);
1189 object_deform_mball(ob, dispbase);
1192 static ModifierData *curve_get_tesselate_point(Scene *scene, Object *ob, int forRender, int editmode)
1194 ModifierData *md = modifiers_getVirtualModifierList(ob);
1195 ModifierData *preTesselatePoint;
1198 if(forRender) required_mode = eModifierMode_Render;
1199 else required_mode = eModifierMode_Realtime;
1201 if(editmode) required_mode |= eModifierMode_Editmode;
1203 preTesselatePoint = NULL;
1204 for (; md; md=md->next) {
1205 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1207 if (!modifier_isEnabled(scene, md, required_mode)) continue;
1208 if (mti->type == eModifierTypeType_Constructive) return preTesselatePoint;
1210 if (ELEM3(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
1211 preTesselatePoint = md;
1213 /* this modifiers are moving point of tesselation automatically
1214 (some of them even can't be applied on tesselated curve), set flag
1215 for incformation button in modifier's header */
1216 md->mode |= eModifierMode_ApplyOnSpline;
1217 } else if(md->mode&eModifierMode_ApplyOnSpline) {
1218 preTesselatePoint = md;
1222 return preTesselatePoint;
1225 static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, float (**originalVerts_r)[3], float (**deformedVerts_r)[3], int *numVerts_r)
1227 ModifierData *md = modifiers_getVirtualModifierList(ob);
1228 ModifierData *preTesselatePoint;
1229 Curve *cu= ob->data;
1230 ListBase *nurb= BKE_curve_nurbs(cu);
1232 int editmode = (!forRender && cu->editnurb);
1233 float (*originalVerts)[3] = NULL;
1234 float (*deformedVerts)[3] = NULL;
1235 float *keyVerts= NULL;
1238 if(forRender) required_mode = eModifierMode_Render;
1239 else required_mode = eModifierMode_Realtime;
1241 preTesselatePoint = curve_get_tesselate_point(scene, ob, forRender, editmode);
1243 if(editmode) required_mode |= eModifierMode_Editmode;
1245 if(cu->editnurb==NULL) {
1246 keyVerts= do_ob_key(scene, ob);
1249 /* split coords from key data, the latter also includes
1250 tilts, which is passed through in the modifier stack.
1251 this is also the reason curves do not use a virtual
1252 shape key modifier yet. */
1253 deformedVerts= curve_getKeyVertexCos(cu, nurb, keyVerts);
1254 originalVerts= MEM_dupallocN(deformedVerts);
1258 if (preTesselatePoint) {
1259 for (; md; md=md->next) {
1260 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1264 if ((md->mode & required_mode) != required_mode) continue;
1265 if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
1266 if (mti->type!=eModifierTypeType_OnlyDeform) continue;
1268 if (!deformedVerts) {
1269 deformedVerts = curve_getVertexCos(cu, nurb, &numVerts);
1270 originalVerts = MEM_dupallocN(deformedVerts);
1273 mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, forRender, editmode);
1275 if (md==preTesselatePoint)
1281 curve_applyVertexCos(cu, nurb, deformedVerts);
1282 if (keyVerts) /* these are not passed through modifier stack */
1283 curve_applyKeyVertexTilts(cu, nurb, keyVerts);
1286 MEM_freeN(keyVerts);
1288 *originalVerts_r = originalVerts;
1289 *deformedVerts_r = deformedVerts;
1290 *numVerts_r = numVerts;
1293 static float (*displist_get_allverts (ListBase *dispbase, int *totvert))[3]
1296 float (*allverts)[3], *fp;
1300 for (dl=dispbase->first; dl; dl=dl->next)
1301 *totvert+= (dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr;
1303 allverts= MEM_mallocN((*totvert)*sizeof(float)*3, "displist_get_allverts allverts");
1304 fp= (float*)allverts;
1305 for (dl=dispbase->first; dl; dl=dl->next) {
1306 int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr);
1307 memcpy(fp, dl->verts, sizeof(float) * offs);
1314 static void displist_apply_allverts(ListBase *dispbase, float (*allverts)[3])
1319 fp= (float*)allverts;
1320 for (dl=dispbase->first; dl; dl=dl->next) {
1321 int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr);
1322 memcpy(dl->verts, fp, sizeof(float) * offs);
1327 static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispbase,
1328 DerivedMesh **derivedFinal, int forRender, float (*originalVerts)[3], float (*deformedVerts)[3])
1330 ModifierData *md = modifiers_getVirtualModifierList(ob);
1331 ModifierData *preTesselatePoint;
1332 Curve *cu= ob->data;
1333 ListBase *nurb= BKE_curve_nurbs(cu);
1334 int required_mode = 0, totvert = 0;
1335 int editmode = (!forRender && cu->editnurb);
1336 DerivedMesh *dm= NULL, *ndm;
1337 float (*vertCos)[3] = NULL;
1339 if(forRender) required_mode = eModifierMode_Render;
1340 else required_mode = eModifierMode_Realtime;
1342 preTesselatePoint = curve_get_tesselate_point(scene, ob, forRender, editmode);
1344 if(editmode) required_mode |= eModifierMode_Editmode;
1346 if (preTesselatePoint) {
1347 md = preTesselatePoint->next;
1350 if (derivedFinal && *derivedFinal) {
1351 (*derivedFinal)->release (*derivedFinal);
1354 for (; md; md=md->next) {
1355 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1359 if ((md->mode & required_mode) != required_mode) continue;
1360 if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
1362 if (mti->type == eModifierTypeType_OnlyDeform ||
1363 (mti->type == eModifierTypeType_DeformOrConstruct && !dm)) {
1366 totvert = dm->getNumVerts(dm);
1367 vertCos = MEM_mallocN(sizeof(*vertCos) * totvert, "dfmv");
1368 dm->getVertCos(dm, vertCos);
1371 mti->deformVerts(md, ob, dm, vertCos, totvert, forRender, editmode);
1374 vertCos= displist_get_allverts(dispbase, &totvert);
1377 mti->deformVerts(md, ob, NULL, vertCos, totvert, forRender, editmode);
1380 if (!derivedFinal) {
1381 /* makeDisplistCurveTypes could be used for beveling, where derived mesh */
1382 /* is totally unnecessary, so we could stop modifiers applying */
1383 /* when we found constructive modifier but derived mesh is unwanted result */
1389 DerivedMesh *tdm = CDDM_copy(dm);
1393 CDDM_apply_vert_coords(dm, vertCos);
1394 CDDM_calc_normals(dm);
1398 displist_apply_allverts(dispbase, vertCos);
1401 if (ELEM(ob->type, OB_CURVE, OB_FONT) && (cu->flag & CU_DEFORM_FILL)) {
1402 curve_to_filledpoly(cu, nurb, dispbase);
1405 dm= CDDM_from_curve_customDB(ob, dispbase);
1407 CDDM_calc_normals(dm);
1411 /* Vertex coordinates were applied to necessary data, could free it */
1416 ndm = mti->applyModifier(md, ob, dm, forRender, editmode);
1419 /* Modifier returned a new derived mesh */
1421 if (dm && dm != ndm) /* Modifier */
1430 DerivedMesh *tdm = CDDM_copy(dm);
1434 CDDM_apply_vert_coords(dm, vertCos);
1435 CDDM_calc_normals(dm);
1438 displist_apply_allverts(dispbase, vertCos);
1445 (*derivedFinal) = dm;
1448 if (deformedVerts) {
1449 curve_applyVertexCos(ob->data, nurb, originalVerts);
1450 MEM_freeN(originalVerts);
1451 MEM_freeN(deformedVerts);
1455 static void displist_surf_indices(DispList *dl)
1457 int a, b, p1, p2, p3, p4;
1462 index=dl->index= MEM_mallocN( 4*sizeof(int)*(dl->parts+1)*(dl->nr+1), "index array nurbs");
1464 for(a=0; a<dl->parts; a++) {
1466 if (surfindex_displist(dl, a, &b, &p1, &p2, &p3, &p4)==0)
1469 for(; b<dl->nr; b++, index+=4) {
1485 static DerivedMesh *create_orco_dm(Scene *scene, Object *ob)
1488 ListBase disp= {NULL, NULL};
1490 /* OrcoDM should be created from underformed disp lists */
1491 makeDispListCurveTypes_forOrco(scene, ob, &disp);
1492 dm= CDDM_from_curve_customDB(ob, &disp);
1494 freedisplist(&disp);
1499 static void add_orco_dm(Scene *scene, Object *ob, DerivedMesh *dm, DerivedMesh *orcodm)
1501 float (*orco)[3], (*layerorco)[3];
1503 Curve *cu= ob->data;
1505 totvert= dm->getNumVerts(dm);
1508 orco= MEM_callocN(sizeof(float)*3*totvert, "dm orco");
1510 if(orcodm->getNumVerts(orcodm) == totvert)
1511 orcodm->getVertCos(orcodm, orco);
1513 dm->getVertCos(dm, orco);
1516 orco= (float(*)[3])make_orco_curve(scene, ob);
1519 for(a=0; a<totvert; a++) {
1520 float *co = orco[a];
1521 co[0] = (co[0]-cu->loc[0])/cu->size[0];
1522 co[1] = (co[1]-cu->loc[1])/cu->size[1];
1523 co[2] = (co[2]-cu->loc[2])/cu->size[2];
1526 if((layerorco = DM_get_vert_data_layer(dm, CD_ORCO))) {
1527 memcpy(layerorco, orco, sizeof(float)*totvert);
1531 DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, orco);
1534 static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int forRender)
1536 /* this function represents logic of mesh's orcodm calculation */
1537 /* for displist-based objects */
1539 ModifierData *md = modifiers_getVirtualModifierList(ob);
1540 ModifierData *preTesselatePoint;
1541 Curve *cu= ob->data;
1543 int editmode = (!forRender && cu->editnurb);
1544 DerivedMesh *ndm, *orcodm= NULL;
1546 if(forRender) required_mode = eModifierMode_Render;
1547 else required_mode = eModifierMode_Realtime;
1549 preTesselatePoint = curve_get_tesselate_point(scene, ob, forRender, editmode);
1551 if(editmode) required_mode |= eModifierMode_Editmode;
1553 if (preTesselatePoint) {
1554 md = preTesselatePoint->next;
1557 for (; md; md=md->next) {
1558 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1562 if ((md->mode & required_mode) != required_mode) continue;
1563 if (mti->isDisabled && mti->isDisabled(md, forRender)) continue;
1564 if (mti->type!=eModifierTypeType_Constructive) continue;
1567 orcodm= create_orco_dm(scene, ob);
1569 ndm = mti->applyModifier(md, ob, orcodm, forRender, 0);
1572 /* if the modifier returned a new dm, release the old one */
1573 if(orcodm && orcodm != ndm) {
1574 orcodm->release(orcodm);
1580 /* add an orco layer if needed */
1581 add_orco_dm(scene, ob, derivedFinal, orcodm);
1584 orcodm->release(orcodm);
1587 void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase,
1588 DerivedMesh **derivedFinal, int forRender, int forOrco)
1592 Curve *cu = ob->data;
1597 float (*originalVerts)[3];
1598 float (*deformedVerts)[3];
1600 if(!forRender && cu->editnurb)
1601 nubase= ED_curve_editnurbs(cu);
1606 curve_calc_modifiers_pre(scene, ob, forRender, &originalVerts, &deformedVerts, &numVerts);
1608 for (nu=nubase->first; nu; nu=nu->next) {
1609 if(forRender || nu->hide==0) {
1610 int resolu= nu->resolu, resolv= nu->resolv;
1613 if(cu->resolu_ren) resolu= cu->resolu_ren;
1614 if(cu->resolv_ren) resolv= cu->resolv_ren;
1618 len= SEGMENTSU(nu)*resolu;
1620 dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
1621 dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
1623 BLI_addtail(dispbase, dl);
1626 dl->col= nu->mat_nr;
1627 dl->charidx= nu->charidx;
1629 /* dl->rt will be used as flag for render face and */
1630 /* CU_2D conflicts with R_NOPUNOFLIP */
1631 dl->rt= nu->flag & ~CU_2D;
1634 if(nu->flagu & CU_NURB_CYCLIC) dl->type= DL_POLY;
1635 else dl->type= DL_SEGM;
1637 makeNurbcurve(nu, data, NULL, NULL, NULL, resolu, 3*sizeof(float));
1640 len= (nu->pntsu*resolu) * (nu->pntsv*resolv);
1642 dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
1643 dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
1644 BLI_addtail(dispbase, dl);
1646 dl->col= nu->mat_nr;
1647 dl->charidx= nu->charidx;
1649 /* dl->rt will be used as flag for render face and */
1650 /* CU_2D conflicts with R_NOPUNOFLIP */
1651 dl->rt= nu->flag & ~CU_2D;
1656 dl->parts= (nu->pntsu*resolu); /* in reverse, because makeNurbfaces works that way */
1657 dl->nr= (nu->pntsv*resolv);
1658 if(nu->flagv & CU_NURB_CYCLIC) dl->flag|= DL_CYCL_U; /* reverse too! */
1659 if(nu->flagu & CU_NURB_CYCLIC) dl->flag|= DL_CYCL_V;
1661 makeNurbfaces(nu, data, 0, resolu, resolv);
1663 /* gl array drawing: using indices */
1664 displist_surf_indices(dl);
1669 /* make copy of 'undeformed" displist for texture space calculation
1670 actually, it's not totally undeformed -- pre-tesselation modifiers are
1671 already applied, thats how it worked for years, so keep for compatibility (sergey) */
1672 copy_displist(&cu->disp, dispbase);
1675 tex_space_curve(cu);
1679 curve_calc_modifiers_post(scene, ob, dispbase, derivedFinal,
1680 forRender, originalVerts, deformedVerts);
1683 static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispbase,
1684 DerivedMesh **derivedFinal, int forRender, int forOrco)
1686 Curve *cu = ob->data;
1688 /* we do allow duplis... this is only displist on curve level */
1689 if(!ELEM3(ob->type, OB_SURF, OB_CURVE, OB_FONT)) return;
1691 if(ob->type==OB_SURF) {
1692 makeDispListSurf(scene, ob, dispbase, derivedFinal, forRender, forOrco);
1694 else if (ELEM(ob->type, OB_CURVE, OB_FONT)) {
1697 float (*originalVerts)[3];
1698 float (*deformedVerts)[3];
1701 nubase= BKE_curve_nurbs(cu);
1703 BLI_freelistN(&(cu->bev));
1705 if(cu->path) free_path(cu->path);
1708 if(ob->type==OB_FONT) BKE_text_to_curve(scene, ob, 0);
1710 if(!forOrco) curve_calc_modifiers_pre(scene, ob, forRender, &originalVerts, &deformedVerts, &numVerts);
1714 /* If curve has no bevel will return nothing */
1715 makebevelcurve(scene, ob, &dlbev, forRender);
1717 /* no bevel or extrude, and no width correction? */
1718 if (!dlbev.first && cu->width==1.0f) {
1719 curve_to_displist(cu, nubase, dispbase, forRender);
1721 float widfac= cu->width - 1.0f;
1722 BevList *bl= cu->bev.first;
1723 Nurb *nu= nubase->first;
1725 for (; bl && nu; bl=bl->next,nu=nu->next) {
1731 if (bl->nr) { /* blank bevel lists can happen */
1733 /* exception handling; curve without bevel or extrude, with width correction */
1734 if(dlbev.first==NULL) {
1735 dl= MEM_callocN(sizeof(DispList), "makeDispListbev");
1736 dl->verts= MEM_callocN(3*sizeof(float)*bl->nr, "dlverts");
1737 BLI_addtail(dispbase, dl);
1739 if(bl->poly!= -1) dl->type= DL_POLY;
1740 else dl->type= DL_SEGM;
1742 if(dl->type==DL_SEGM) dl->flag = (DL_FRONT_CURVE|DL_BACK_CURVE);
1746 dl->col= nu->mat_nr;
1747 dl->charidx= nu->charidx;
1749 /* dl->rt will be used as flag for render face and */
1750 /* CU_2D conflicts with R_NOPUNOFLIP */
1751 dl->rt= nu->flag & ~CU_2D;
1754 bevp= (BevPoint *)(bl+1);
1757 data[0]= bevp->vec[0]+widfac*bevp->sina;
1758 data[1]= bevp->vec[1]+widfac*bevp->cosa;
1759 data[2]= bevp->vec[2];
1767 for (dlb=dlbev.first; dlb; dlb=dlb->next) {
1769 /* for each part of the bevel use a separate displblock */
1770 dl= MEM_callocN(sizeof(DispList), "makeDispListbev1");
1771 dl->verts= data= MEM_callocN(3*sizeof(float)*dlb->nr*bl->nr, "dlverts");
1772 BLI_addtail(dispbase, dl);
1776 dl->flag= dlb->flag & (DL_FRONT_CURVE|DL_BACK_CURVE);
1777 if(dlb->type==DL_POLY) dl->flag |= DL_CYCL_U;
1778 if(bl->poly>=0) dl->flag |= DL_CYCL_V;
1782 dl->col= nu->mat_nr;
1783 dl->charidx= nu->charidx;
1785 /* dl->rt will be used as flag for render face and */
1786 /* CU_2D conflicts with R_NOPUNOFLIP */
1787 dl->rt= nu->flag & ~CU_2D;
1789 dl->bevelSplitFlag= MEM_callocN(sizeof(*dl->col2)*((bl->nr+0x1F)>>5), "bevelSplitFlag");
1791 /* for each point of poly make a bevel piece */
1792 bevp= (BevPoint *)(bl+1);
1793 for(a=0; a<bl->nr; a++,bevp++) {
1795 if (cu->taperobj==NULL) {
1796 if ( (cu->bevobj!=NULL) || !((cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) )
1799 fac = calc_taper(scene, cu->taperobj, a, bl->nr);
1802 if (bevp->split_tag) {
1803 dl->bevelSplitFlag[a>>5] |= 1<<(a&0x1F);
1806 /* rotate bevel piece and write in data */
1808 for (b=0; b<dlb->nr; b++,fp1+=3,data+=3) {
1809 if(cu->flag & CU_3D) {
1812 vec[0]= fp1[1]+widfac;
1816 mul_qt_v3(bevp->quat, vec);
1818 data[0]= bevp->vec[0] + fac*vec[0];
1819 data[1]= bevp->vec[1] + fac*vec[1];
1820 data[2]= bevp->vec[2] + fac*vec[2];
1823 data[0]= bevp->vec[0] + fac*(widfac+fp1[1])*bevp->sina;
1824 data[1]= bevp->vec[1] + fac*(widfac+fp1[1])*bevp->cosa;
1825 data[2]= bevp->vec[2] + fac*fp1[2];
1830 /* gl array drawing: using indices */
1831 displist_surf_indices(dl);
1837 freedisplist(&dlbev);
1840 if (!(cu->flag & CU_DEFORM_FILL)) {
1841 curve_to_filledpoly(cu, nubase, dispbase);
1844 if(cu->flag & CU_PATH) calc_curvepath(ob);
1846 /* make copy of 'undeformed" displist for texture space calculation
1847 actually, it's not totally undeformed -- pre-tesselation modifiers are
1848 already applied, thats how it worked for years, so keep for compatibility (sergey) */
1849 copy_displist(&cu->disp, dispbase);
1852 tex_space_curve(cu);
1855 if(!forOrco) curve_calc_modifiers_post(scene, ob, dispbase, derivedFinal, forRender, originalVerts, deformedVerts);
1857 if (cu->flag & CU_DEFORM_FILL && !ob->derivedFinal) {
1858 curve_to_filledpoly(cu, nubase, dispbase);
1863 void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco)
1865 Curve *cu= ob->data;
1868 freedisplist(&(ob->disp));
1869 dispbase= &(ob->disp);
1870 freedisplist(dispbase);
1872 /* free displist used for textspace */
1873 freedisplist(&cu->disp);
1875 do_makeDispListCurveTypes(scene, ob, dispbase, &ob->derivedFinal, 0, forOrco);
1877 if (ob->derivedFinal) {
1878 DM_set_object_boundbox (ob, ob->derivedFinal);
1880 boundbox_displist (ob);
1882 /* if there is no derivedMesh, object's boundbox is unneeded */
1890 void makeDispListCurveTypes_forRender(Scene *scene, Object *ob, ListBase *dispbase,
1891 DerivedMesh **derivedFinal, int forOrco)
1893 do_makeDispListCurveTypes(scene, ob, dispbase, derivedFinal, 1, forOrco);
1896 void makeDispListCurveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase)
1898 do_makeDispListCurveTypes(scene, ob, dispbase, NULL, 1, 1);
1901 /* add Orco layer to the displist object which has got derived mesh and return orco */
1902 float *makeOrcoDispList(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int forRender) {
1905 if (derivedFinal == NULL)
1906 derivedFinal= ob->derivedFinal;
1908 if (!derivedFinal->getVertDataArray(derivedFinal, CD_ORCO)) {
1909 curve_calc_orcodm(scene, ob, derivedFinal, forRender);
1912 orco= derivedFinal->getVertDataArray(derivedFinal, CD_ORCO);
1915 orco= MEM_dupallocN(orco);
1921 /* this is confusing, there's also min_max_object, appplying the obmat... */
1922 static void boundbox_displist(Object *ob)
1925 float min[3], max[3];
1930 INIT_MINMAX(min, max);
1932 if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
1933 Curve *cu= ob->data;
1936 if(cu->bb==NULL) cu->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
1942 if(dl->type==DL_INDEX3) tot= dl->nr;
1943 else tot= dl->nr*dl->parts;
1946 for(a=0; a<tot; a++, vert+=3) {
1948 DO_MINMAX(vert, min, max);
1955 /* there's no geometry in displist, use zero-sized boundbox */
1963 boundbox_set_from_min_max(bb, min, max);