SCons build system files added.
[blender-staging.git] / intern / bmfont / SConscript
1 bmfont_env = Environment()
2
3 # Import the C flags set in the SConstruct file
4 Import ('cflags')
5 Import ('cxxflags')
6 Import ('defines')
7 bmfont_env.Append (CCFLAGS = cflags)
8 bmfont_env.Append (CXXFLAGS = cxxflags)
9 bmfont_env.Append (CPPDEFINES = defines)
10
11 source_files = ['intern/BMF_Api.cpp',
12                 'intern/BMF_BitmapFont.cpp',
13                 'intern/BMF_font_helv10.cpp',
14                 'intern/BMF_font_helv12.cpp',
15                 'intern/BMF_font_helvb10.cpp',
16                 'intern/BMF_font_helvb12.cpp',
17                 'intern/BMF_font_helvb14.cpp',
18                 'intern/BMF_font_helvb8.cpp',
19                 'intern/BMF_font_scr12.cpp',
20                 'intern/BMF_font_scr14.cpp',
21                 'intern/BMF_font_scr15.cpp']
22
23 bmfont_env.Append (CPPPATH = ['.',
24                               'intern'])
25
26 bmfont_env.Library (target='#/lib/blender_BMF', source=source_files)