SCons build system files added.
[blender-staging.git] / intern / moto / SConscript
1 moto_env = Environment()
2
3 # Import the C flags set in the SConstruct file
4 Import ('cflags')
5 Import ('cxxflags')
6 Import ('defines')
7 moto_env.Append (CCFLAGS = cflags)
8 moto_env.Append (CXXFLAGS = cxxflags)
9 moto_env.Append (CPPDEFINES = defines)
10
11 source_files = ['intern/MT_CmMatrix4x4.cpp',
12                 'intern/MT_Matrix3x3.cpp',
13                 'intern/MT_Matrix4x4.cpp',
14                 'intern/MT_Plane3.cpp',
15                 'intern/MT_Point3.cpp',
16                 'intern/MT_Quaternion.cpp',
17                 'intern/MT_Transform.cpp',
18                 'intern/MT_Vector2.cpp',
19                 'intern/MT_Vector3.cpp',
20                 'intern/MT_Vector4.cpp',
21                 'intern/MT_random.cpp']
22
23 moto_env.Append (CPPPATH = ['include'])
24
25 moto_env.Library (target='#/lib/blender_MT', source=source_files)