*project file updates
[blender-staging.git] / projectfiles_vc7 / gameengine / blenderhook / KX_blenderhook.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.0"
5         Name="KX_blenderhook"
6         SccProjectName=""
7         SccLocalPath="">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
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14                         Name="Blender Debug|Win32"
15                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug"
16                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug"
17                         ConfigurationType="4"
18                         UseOfMFC="0"
19                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
20                         CharacterSet="2">
21                         <Tool
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23                                 Optimization="0"
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25                                 PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
26                                 BasicRuntimeChecks="3"
27                                 RuntimeLibrary="1"
28                                 DefaultCharIsUnsigned="TRUE"
29                                 RuntimeTypeInfo="TRUE"
30                                 UsePrecompiledHeader="2"
31                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
32                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
33                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
34                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
35                                 WarningLevel="2"
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37                                 DebugInformationFormat="3"
38                                 CompileAs="0"/>
39                         <Tool
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41                         <Tool
42                                 Name="VCLibrarianTool"
43                                 OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_blenderhook.lib"
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51                         <Tool
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55                                 PreprocessorDefinitions="_DEBUG"
56                                 Culture="1033"/>
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63                         <Tool
64                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
65                 </Configuration>
66                 <Configuration
67                         Name="Blender Release|Win32"
68                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook"
69                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook"
70                         ConfigurationType="4"
71                         UseOfMFC="0"
72                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
73                         CharacterSet="2">
74                         <Tool
75                                 Name="VCCLCompilerTool"
76                                 InlineFunctionExpansion="1"
77                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.4;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
78                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
79                                 StringPooling="TRUE"
80                                 BasicRuntimeChecks="0"
81                                 RuntimeLibrary="0"
82                                 EnableFunctionLevelLinking="TRUE"
83                                 DefaultCharIsUnsigned="TRUE"
84                                 RuntimeTypeInfo="TRUE"
85                                 UsePrecompiledHeader="2"
86                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\KX_blenderhook.pch"
87                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
88                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
89                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
90                                 WarningLevel="2"
91                                 SuppressStartupBanner="TRUE"
92                                 CompileAs="0"/>
93                         <Tool
94                                 Name="VCCustomBuildTool"/>
95                         <Tool
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97                                 OutputFile="..\..\..\..\build\msvc_7\libs\KX_blenderhook.lib"
98                                 SuppressStartupBanner="TRUE"/>
99                         <Tool
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