Update to the VC7 projectfiles.
[blender-staging.git] / projectfiles_vc7 / gameengine / physics / PHY_Physics / PHY_Sumo / PHY_Sumo.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.10"
5         Name="PHY_Sumo"
6         ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
7         Keyword="Win32Proj">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
13                 <Configuration
14                         Name="Blender Debug|Win32"
15                         OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug"
16                         IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug"
17                         ConfigurationType="4"
18                         CharacterSet="2">
19                         <Tool
20                                 Name="VCCLCompilerTool"
21                                 Optimization="0"
22                                 AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
23                                 PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
24                                 MinimalRebuild="TRUE"
25                                 BasicRuntimeChecks="3"
26                                 RuntimeLibrary="1"
27                                 RuntimeTypeInfo="TRUE"
28                                 UsePrecompiledHeader="2"
29                                 PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
30                                 AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
31                                 ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
32                                 ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
33                                 WarningLevel="2"
34                                 Detect64BitPortabilityProblems="FALSE"
35                                 DebugInformationFormat="3"/>
36                         <Tool
37                                 Name="VCCustomBuildTool"/>
38                         <Tool
39                                 Name="VCLibrarianTool"
40                                 OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/>
41                         <Tool
42                                 Name="VCMIDLTool"/>
43                         <Tool
44                                 Name="VCPostBuildEventTool"/>
45                         <Tool
46                                 Name="VCPreBuildEventTool"/>
47                         <Tool
48                                 Name="VCPreLinkEventTool"/>
49                         <Tool
50                                 Name="VCResourceCompilerTool"/>
51                         <Tool
52                                 Name="VCWebServiceProxyGeneratorTool"/>
53                         <Tool
54                                 Name="VCXMLDataGeneratorTool"/>
55                         <Tool
56                                 Name="VCManagedWrapperGeneratorTool"/>
57                         <Tool
58                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
59                 </Configuration>
60                 <Configuration
61                         Name="Blender Release|Win32"
62                         OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo"
63                         IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo"
64                         ConfigurationType="4"
65                         CharacterSet="2">
66                         <Tool
67                                 Name="VCCLCompilerTool"
68                                 Optimization="2"
69                                 InlineFunctionExpansion="1"
70                                 OmitFramePointers="TRUE"
71                                 AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
72                                 PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
73                                 StringPooling="TRUE"
74                                 RuntimeLibrary="0"
75                                 EnableFunctionLevelLinking="TRUE"
76                                 DefaultCharIsUnsigned="TRUE"
77                                 RuntimeTypeInfo="TRUE"
78                                 UsePrecompiledHeader="2"
79                                 PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch"
80                                 AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
81                                 ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
82                                 ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
83                                 WarningLevel="2"
84                                 Detect64BitPortabilityProblems="TRUE"
85                                 DebugInformationFormat="3"/>
86                         <Tool
87                                 Name="VCCustomBuildTool"/>
88                         <Tool
89                                 Name="VCLibrarianTool"
90                                 OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/>
91                         <Tool
92                                 Name="VCMIDLTool"/>
93                         <Tool
94                                 Name="VCPostBuildEventTool"/>
95                         <Tool
96                                 Name="VCPreBuildEventTool"/>
97                         <Tool
98                                 Name="VCPreLinkEventTool"/>
99                         <Tool
100                                 Name="VCResourceCompilerTool"/>
101                         <Tool
102                                 Name="VCWebServiceProxyGeneratorTool"/>
103                         <Tool
104                                 Name="VCXMLDataGeneratorTool"/>
105                         <Tool
106                                 Name="VCManagedWrapperGeneratorTool"/>
107                         <Tool
108                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
109                 </Configuration>
110                 <Configuration
111                         Name="3D Plugin Release|Win32"
112                         OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll"
113                         IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll"
114                         ConfigurationType="4"
115                         CharacterSet="2">
116                         <Tool
117                                 Name="VCCLCompilerTool"
118                                 Optimization="2"
119                                 InlineFunctionExpansion="1"
120                                 OmitFramePointers="TRUE"
121                                 AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
122                                 PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
123                                 StringPooling="TRUE"
124                                 RuntimeLibrary="2"
125                                 EnableFunctionLevelLinking="TRUE"
126                                 DefaultCharIsUnsigned="TRUE"
127                                 RuntimeTypeInfo="TRUE"
128                                 UsePrecompiledHeader="2"
129                                 PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\PHY_Sumo.pch"
130                                 AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
131                                 ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
132                                 ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
133                                 WarningLevel="2"
134                                 Detect64BitPortabilityProblems="TRUE"
135                                 DebugInformationFormat="3"/>
136                         <Tool
137                                 Name="VCCustomBuildTool"/>
138                         <Tool
139                                 Name="VCLibrarianTool"
140                                 OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Sumo.lib"/>
141                         <Tool
142                                 Name="VCMIDLTool"/>
143                         <Tool
144                                 Name="VCPostBuildEventTool"/>
145                         <Tool
146                                 Name="VCPreBuildEventTool"/>
147                         <Tool
148                                 Name="VCPreLinkEventTool"/>
149                         <Tool
150                                 Name="VCResourceCompilerTool"/>
151                         <Tool
152                                 Name="VCWebServiceProxyGeneratorTool"/>
153                         <Tool
154                                 Name="VCXMLDataGeneratorTool"/>
155                         <Tool
156                                 Name="VCManagedWrapperGeneratorTool"/>
157                         <Tool
158                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
159                 </Configuration>
160                 <Configuration
161                         Name="BlenderPlayer Debug|Win32"
162                         OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer"
163                         IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer"
164                         ConfigurationType="4"
165                         CharacterSet="2">
166                         <Tool
167                                 Name="VCCLCompilerTool"
168                                 Optimization="0"
169                                 AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
170                                 PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
171                                 MinimalRebuild="TRUE"
172                                 BasicRuntimeChecks="3"
173                                 RuntimeLibrary="1"
174                                 UsePrecompiledHeader="2"
175                                 PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
176                                 AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
177                                 ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
178                                 ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
179                                 WarningLevel="2"
180                                 Detect64BitPortabilityProblems="FALSE"
181                                 DebugInformationFormat="3"/>
182                         <Tool
183                                 Name="VCCustomBuildTool"/>
184                         <Tool
185                                 Name="VCLibrarianTool"
186                                 OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/>
187                         <Tool
188                                 Name="VCMIDLTool"/>
189                         <Tool
190                                 Name="VCPostBuildEventTool"/>
191                         <Tool
192                                 Name="VCPreBuildEventTool"/>
193                         <Tool
194                                 Name="VCPreLinkEventTool"/>
195                         <Tool
196                                 Name="VCResourceCompilerTool"/>
197                         <Tool
198                                 Name="VCWebServiceProxyGeneratorTool"/>
199                         <Tool
200                                 Name="VCXMLDataGeneratorTool"/>
201                         <Tool
202                                 Name="VCManagedWrapperGeneratorTool"/>
203                         <Tool
204                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
205                 </Configuration>
206                 <Configuration
207                         Name="BlenderPlayer Release|Win32"
208                         OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer"
209                         IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer"
210                         ConfigurationType="4"
211                         CharacterSet="2">
212                         <Tool
213                                 Name="VCCLCompilerTool"
214                                 Optimization="2"
215                                 InlineFunctionExpansion="1"
216                                 OmitFramePointers="TRUE"
217                                 AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
218                                 PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
219                                 StringPooling="TRUE"
220                                 RuntimeLibrary="0"
221                                 EnableFunctionLevelLinking="TRUE"
222                                 DefaultCharIsUnsigned="TRUE"
223                                 RuntimeTypeInfo="TRUE"
224                                 UsePrecompiledHeader="2"
225                                 PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch"
226                                 AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
227                                 ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
228                                 ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
229                                 WarningLevel="2"
230                                 Detect64BitPortabilityProblems="TRUE"
231                                 DebugInformationFormat="3"/>
232                         <Tool
233                                 Name="VCCustomBuildTool"/>
234                         <Tool
235                                 Name="VCLibrarianTool"
236                                 OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/>
237                         <Tool
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240                                 Name="VCPostBuildEventTool"/>
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245                         <Tool
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258                         OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug"
259                         IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug"
260                         ConfigurationType="4"
261                         CharacterSet="2">
262                         <Tool
263                                 Name="VCCLCompilerTool"
264                                 Optimization="0"
265                                 AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
266                                 PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
267                                 MinimalRebuild="TRUE"
268                                 BasicRuntimeChecks="3"
269                                 RuntimeLibrary="3"
270                                 UsePrecompiledHeader="2"
271                                 PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\PHY_Sumo.pch"
272                                 AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
273                                 ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
274                                 ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
275                                 WarningLevel="2"
276                                 Detect64BitPortabilityProblems="FALSE"
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278                         <Tool
279                                 Name="VCCustomBuildTool"/>
280                         <Tool
281                                 Name="VCLibrarianTool"
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283                         <Tool
284                                 Name="VCMIDLTool"/>
285                         <Tool
286                                 Name="VCPostBuildEventTool"/>
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295                         <Tool
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297                         <Tool
298                                 Name="VCManagedWrapperGeneratorTool"/>
299                         <Tool
300                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
301                 </Configuration>
302         </Configurations>
303         <References>
304         </References>
305         <Files>
306                 <Filter
307                         Name="Source Files"
308                         Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
309                         <File
310                                 RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.cpp">
311                         </File>
312                         <File
313                                 RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp">
314                         </File>
315                         <File
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378         <Globals>
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380 </VisualStudioProject>