2 * blenlib/BKE_scene.h (mar-2001 nzc)
6 * ***** BEGIN GPL LICENSE BLOCK *****
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software Foundation,
20 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
23 * All rights reserved.
25 * The Original Code is: all of this file.
27 * Contributor(s): none yet.
29 * ***** END GPL LICENSE BLOCK *****
43 struct QuicktimeCodecData;
49 #define SCE_COPY_EMPTY 0
50 #define SCE_COPY_LINK_OB 1
51 #define SCE_COPY_LINK_DATA 2
52 #define SCE_COPY_FULL 3
54 #define SETLOOPER(_sce_basis, _sce_iter, _base) _sce_iter= _sce_basis, _base= _setlooper_base_step(&_sce_iter, NULL); _base; _base= _setlooper_base_step(&_sce_iter, _base)
55 struct Base *_setlooper_base_step(struct Scene **sce_iter, struct Base *base);
57 void free_avicodecdata(struct AviCodecData *acd);
58 void free_qtcodecdata(struct QuicktimeCodecData *acd);
60 void free_scene(struct Scene *sce);
61 struct Scene *add_scene(const char *name);
62 struct Base *object_in_scene(struct Object *ob, struct Scene *sce);
64 void set_scene_bg(struct Main *bmain, struct Scene *sce);
65 struct Scene *set_scene_name(struct Main *bmain, char *name);
67 struct Scene *copy_scene(struct Scene *sce, int type);
68 void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce);
70 int next_object(struct Scene **scene, int val, struct Base **base, struct Object **ob);
71 struct Object *scene_find_camera(struct Scene *sc);
72 struct Object *scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH
73 int scene_camera_switch_update(struct Scene *scene);
75 char *scene_find_marker_name(struct Scene *scene, int frame);
76 char *scene_find_last_marker_name(struct Scene *scene, int frame);
77 int scene_marker_tfm_translate(struct Scene *scene, int delta, int flag);
78 int scene_marker_tfm_extend(struct Scene *scene, int delta, int flag, int frame, char side);
79 int scene_marker_tfm_scale(struct Scene *scene, float value, int flag);
81 struct Base *scene_add_base(struct Scene *sce, struct Object *ob);
82 void scene_deselect_all(struct Scene *sce);
83 void scene_select_base(struct Scene *sce, struct Base *selbase);
85 /* checks for cycle, returns 1 if it's all OK */
86 int scene_check_setscene(struct Main *bmain, struct Scene *sce);
88 float BKE_curframe(struct Scene *scene);
90 void scene_update_tagged(struct Main *bmain, struct Scene *sce);
91 void scene_update_for_newframe(struct Main *bmain, struct Scene *sce, unsigned int lay);
93 void scene_add_render_layer(struct Scene *sce);
96 int get_render_subsurf_level(struct RenderData *r, int level);
97 int get_render_child_particle_number(struct RenderData *r, int num);
98 int get_render_shadow_samples(struct RenderData *r, int samples);
99 float get_render_aosss_error(struct RenderData *r, float error);