1 Import ('user_options_dict')
3 SConscript(['BlenderRoutines/SConscript',
4 'Converter/SConscript',
5 'Expressions/SConscript',
6 'GameLogic/SConscript',
8 'Ketsji/KXNetwork/SConscript',
10 'Network/LoopBackNetwork/SConscript',
11 'Physics/common/SConscript',
12 'Physics/Dummy/SConscript',
13 'Rasterizer/SConscript',
14 'Rasterizer/RAS_OpenGLRasterizer/SConscript',
15 'SceneGraph/SConscript'])
17 if user_options_dict['BUILD_BLENDER_PLAYER']:
18 SConscript(['GamePlayer/SConscript'])
20 if user_options_dict['USE_PHYSICS'] == 'solid':
21 SConscript(['Physics/Sumo/SConscript'])
22 elif user_options_dict['USE_PHYSICS'] == 'ode':
23 SConscript(['Physics/BlOde/SConscript'])