3 # ***** BEGIN GPL LICENSE BLOCK *****
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
22 # The Original Code is: all of this file.
24 # Contributor(s): Nathan Letwory.
26 # ***** END GPL LICENSE BLOCK *****
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 # http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
36 import platform as pltfrm
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
51 from tempfile import mkdtemp
54 toolpath=os.path.join(".", "build_files", "scons", "tools")
56 # needed for importing tools
57 sys.path.append(toolpath)
63 EnsureSConsVersion(1,0,0)
65 # Before we do anything, let's check if we have a sane os.environ
66 if not btools.check_environ():
69 BlenderEnvironment = Blender.BlenderEnvironment
72 VERSION = btools.VERSION # This is used in creating the local config directories
73 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
76 platform = sys.platform
80 ##### BEGIN SETUP #####
82 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
84 B.binarykind = ['blender' , 'blenderplayer']
85 ##################################
86 # target and argument validation #
87 ##################################
88 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
89 use_color = ARGUMENTS.get('BF_FANCY', '1')
93 if not use_color=='1':
96 #on defaut white Os X terminal, some colors are totally unlegible
97 if platform=='darwin':
98 B.bc.OKGREEN = '\033[34m'
99 B.bc.WARNING = '\033[36m'
102 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
103 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
104 btools.print_arguments(B.arguments, B.bc)
107 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
108 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
109 btools.print_targets(B.targets, B.bc)
111 ##########################
112 # setting up environment #
113 ##########################
115 # handling cmd line arguments & config file
118 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
119 if tempbitness in (32, 64): # only set if 32 or 64 has been given
120 bitness = int(tempbitness)
125 B.bitness = tempbitness
128 # first check cmdline for toolset and we create env to work on
129 quickie = B.arguments.get('BF_QUICK', None)
130 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
133 B.quickdebug=string.split(quickdebug, ',')
138 B.quickie=string.split(quickie,',')
142 toolset = B.arguments.get('BF_TOOLSET', None)
144 print "Using " + toolset
145 if toolset=='mstoolkit':
146 env = BlenderEnvironment(ENV = os.environ)
147 env.Tool('mstoolkit', [toolpath])
149 env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
151 btools.SetupSpawn(env)
153 if bitness==64 and platform=='win32':
154 env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
156 env = BlenderEnvironment(ENV = os.environ)
159 print "Could not create a build environment"
162 cc = B.arguments.get('CC', None)
163 cxx = B.arguments.get('CXX', None)
169 if sys.platform=='win32':
170 if env['CC'] in ['cl', 'cl.exe']:
171 platform = 'win64-vc' if bitness == 64 else 'win32-vc'
172 elif env['CC'] in ['gcc']:
173 platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
175 env.SConscriptChdir(0)
177 # Remove major kernel version from linux platform.
178 # After Linus switched kernel to new version model this major version
179 # shouldn't take much sense for building rules.
181 if re.match('linux[0-9]+', platform):
184 crossbuild = B.arguments.get('BF_CROSS', None)
185 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
186 platform = 'linuxcross'
188 env['OURPLATFORM'] = platform
190 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
192 if os.path.exists(configfile):
193 print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
195 print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
197 if crossbuild and env['PLATFORM'] != 'win32':
198 print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
199 env.Tool('crossmingw', [toolpath])
200 # todo: determine proper libs/includes etc.
201 # Needed for gui programs, console programs should do without it
203 # Now we don't need this option to have console window
204 # env.Append(LINKFLAGS=['-mwindows'])
206 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
207 # first read platform config. B.arguments will override
208 optfiles = [configfile]
209 if os.path.exists(userconfig):
210 print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
211 optfiles += [userconfig]
213 print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
215 opts = btools.read_opts(env, optfiles, B.arguments)
218 if sys.platform=='win32':
220 env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
222 if not env['BF_FANCY']:
226 # remove install dir so old and new files are not mixed.
227 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
228 # TODO: perhaps we need an option (off by default) to not do this altogether...
229 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
230 scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
231 if os.path.isdir(scriptsDir):
232 print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
233 shutil.rmtree(scriptsDir)
236 SetOption('num_jobs', int(env['BF_NUMJOBS']))
237 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
238 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
240 if 'blenderlite' in B.targets:
242 target_env_defs['WITH_BF_GAMEENGINE'] = False
243 target_env_defs['WITH_BF_CYCLES'] = False
244 target_env_defs['WITH_BF_OPENAL'] = False
245 target_env_defs['WITH_BF_OPENEXR'] = False
246 target_env_defs['WITH_BF_OPENMP'] = False
247 target_env_defs['WITH_BF_ICONV'] = False
248 target_env_defs['WITH_BF_INTERNATIONAL'] = False
249 target_env_defs['WITH_BF_OPENJPEG'] = False
250 target_env_defs['WITH_BF_FFMPEG'] = False
251 target_env_defs['WITH_BF_QUICKTIME'] = False
252 target_env_defs['WITH_BF_REDCODE'] = False
253 target_env_defs['WITH_BF_DDS'] = False
254 target_env_defs['WITH_BF_CINEON'] = False
255 target_env_defs['WITH_BF_FRAMESERVER'] = False
256 target_env_defs['WITH_BF_HDR'] = False
257 target_env_defs['WITH_BF_ZLIB'] = False
258 target_env_defs['WITH_BF_SDL'] = False
259 target_env_defs['WITH_BF_JPEG'] = False
260 target_env_defs['WITH_BF_PNG'] = False
261 target_env_defs['WITH_BF_BULLET'] = False
262 target_env_defs['WITH_BF_BINRELOC'] = False
263 target_env_defs['BF_BUILDINFO'] = False
264 target_env_defs['WITH_BF_FLUID'] = False
265 target_env_defs['WITH_BF_OCEANSIM'] = False
266 target_env_defs['WITH_BF_SMOKE'] = False
267 target_env_defs['WITH_BF_BOOLEAN'] = False
268 target_env_defs['WITH_BF_REMESH'] = False
269 target_env_defs['WITH_BF_PYTHON'] = False
270 target_env_defs['WITH_BF_3DMOUSE'] = False
271 target_env_defs['WITH_BF_LIBMV'] = False
273 # Merge blenderlite, let command line to override
274 for k,v in target_env_defs.iteritems():
275 if k not in B.arguments:
278 if 'cudakernels' in B.targets:
279 env['WITH_BF_CYCLES'] = True
280 env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
281 env['WITH_BF_PYTHON'] = False
283 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
284 if env['OURPLATFORM']=='darwin':
285 print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
286 print "Available " + env['MACOSX_SDK_CHECK']
287 if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
288 print B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.7.sdk"
289 elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
290 print B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
292 print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
294 # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
295 # necessary header file lives here when installed:
296 # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
297 if env['WITH_BF_3DMOUSE'] == 1:
298 if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
299 print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
300 env['WITH_BF_3DMOUSE'] = 0
302 env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
303 env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
305 # for now, Mac builders must download and install the JackOSX framework
306 # necessary header file lives here when installed:
307 # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
308 if env['WITH_BF_JACK'] == 1:
309 if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
310 print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
311 env['WITH_BF_JACK'] = 0
313 env.Append(LINKFLAGS=['-L/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
315 if env['WITH_BF_CYCLES_OSL'] == 1:
316 OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
317 # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
318 env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
319 env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
321 # Trying to get rid of eventually clashes, we export some explicite as local symbols
322 env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
324 if env['WITH_BF_OPENMP'] == 1:
325 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
326 env['CCFLAGS'].append('/openmp')
328 if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
329 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
330 env['CCFLAGS'].append('-openmp')
332 env.Append(CCFLAGS=['-fopenmp'])
334 if env['WITH_GHOST_COCOA'] == True:
335 env.Append(CPPFLAGS=['-DGHOST_COCOA'])
337 if env['USE_QTKIT'] == True:
338 env.Append(CPPFLAGS=['-DUSE_QTKIT'])
340 #check for additional debug libnames
342 if env.has_key('BF_DEBUG_LIBS'):
343 B.quickdebug += env['BF_DEBUG_LIBS']
345 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
347 if len(B.quickdebug) > 0 and printdebug != 0:
348 print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
349 for l in B.quickdebug:
352 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
353 if env['WITH_BF_STATICCXX']:
354 if 'stdc++' in env['LLIBS']:
355 env['LLIBS'].remove('stdc++')
357 print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
359 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
360 if 'blenderplayer' in B.targets:
361 env['WITH_BF_PLAYER'] = True
363 if 'blendernogame' in B.targets:
364 env['WITH_BF_GAMEENGINE'] = False
366 # build without elbeem (fluidsim)?
367 if env['WITH_BF_FLUID'] == 1:
368 env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
370 # build with ocean sim?
371 if env['WITH_BF_OCEANSIM'] == 1:
372 env['WITH_BF_FFTW3'] = 1 # ocean needs fftw3 so enable it
373 env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
376 if btools.ENDIAN == "big":
377 env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
379 env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
381 # TODO, make optional (as with CMake)
382 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
383 env['CPPFLAGS'].append('-DWITH_AVI')
384 env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
386 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
387 B.root_build_dir = env['BF_BUILDDIR']
388 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
389 if not B.root_build_dir[-1]==os.sep:
390 B.root_build_dir += os.sep
391 if not B.doc_build_dir[-1]==os.sep:
392 B.doc_build_dir += os.sep
394 # We do a shortcut for clean when no quicklist is given: just delete
395 # builddir without reading in SConscripts
397 if 'clean' in B.targets:
400 if not quickie and do_clean:
401 if os.path.exists(B.doc_build_dir):
402 print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
403 dirs = os.listdir(B.doc_build_dir)
405 if os.path.isdir(B.doc_build_dir + entry) == 1:
406 print "clean dir %s"%(B.doc_build_dir+entry)
407 shutil.rmtree(B.doc_build_dir+entry)
409 print "remove file %s"%(B.doc_build_dir+entry)
410 os.remove(B.root_build_dir+entry)
411 if os.path.exists(B.root_build_dir):
412 print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
413 dirs = os.listdir(B.root_build_dir)
415 if os.path.isdir(B.root_build_dir + entry) == 1:
416 print "clean dir %s"%(B.root_build_dir+entry)
417 shutil.rmtree(B.root_build_dir+entry)
419 print "remove file %s"%(B.root_build_dir+entry)
420 os.remove(B.root_build_dir+entry)
421 for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
422 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
423 if os.path.exists(confile):
424 print "clean file %s"%confile
425 if os.path.isdir(confile):
426 for root, dirs, files in os.walk(confile):
428 os.remove(os.path.join(root, name))
431 print B.bc.OKGREEN+'...done'+B.bc.ENDC
433 print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
437 # ensure python header is found since detection can fail, this could happen
438 # with _any_ library but since we used a fixed python version this tends to
439 # be most problematic.
440 if env['WITH_BF_PYTHON']:
441 found_python_h = found_pyconfig_h = False
442 for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
443 py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
444 if os.path.exists(py_h):
445 found_python_h = True
446 py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
447 if os.path.exists(py_h):
448 found_pyconfig_h = True
450 if not (found_python_h and found_pyconfig_h):
451 print("""\nMissing: Python.h and/or pyconfig.h in "%s"
452 Set 'BF_PYTHON_INC' to point to valid include path(s),
453 containing Python.h and pyconfig.h for Python version "%s".
455 Example: python scons/scons.py BF_PYTHON_INC=../Python/include
456 """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
460 if not os.path.isdir ( B.root_build_dir):
461 os.makedirs ( B.root_build_dir )
462 os.makedirs ( B.root_build_dir + 'source' )
463 os.makedirs ( B.root_build_dir + 'intern' )
464 os.makedirs ( B.root_build_dir + 'extern' )
465 os.makedirs ( B.root_build_dir + 'lib' )
466 os.makedirs ( B.root_build_dir + 'bin' )
467 # # Docs not working with epy anymore
468 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
469 # os.makedirs ( B.doc_build_dir )
471 ###################################
472 # Ensure all data files are valid #
473 ###################################
474 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
475 os.makedirs ( B.root_build_dir + 'data_headers' )
476 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
477 os.makedirs ( B.root_build_dir + 'data_sources' )
479 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
480 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
481 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
483 FILE_FROM = FILE_FROM.replace("/", "\\")
484 FILE_TO = FILE_TO.replace("/", "\\")
486 # first check if we need to bother.
487 if os.path.exists(FILE_TO):
488 if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
491 print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
492 fpin = open(FILE_FROM, "rb")
493 fpin.seek(0, os.SEEK_END)
497 fpout = open(FILE_TO, "w")
498 fpout.write("int %s_size = %d;\n" % (VAR_NAME, size))
499 fpout.write("char %s[] = {\n" % VAR_NAME)
506 fpout.write("%3d," % ord(fpin.read(1)))
507 fpout.write("\n 0};\n\n")
512 def data_to_c_simple(FILE_FROM):
513 filename_only = os.path.basename(FILE_FROM)
514 FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
515 VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
517 data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
520 if B.targets != ['cudakernels']:
521 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
522 B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
523 "datatoc_COM_OpenCLKernels_cl")
525 data_to_c_simple("release/datafiles/startup.blend")
526 data_to_c_simple("release/datafiles/preview.blend")
527 data_to_c_simple("release/datafiles/preview_cycles.blend")
530 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
531 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
532 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
533 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
534 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
535 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
536 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
539 data_to_c_simple("release/datafiles/bfont.pfb")
540 data_to_c_simple("release/datafiles/bfont.ttf")
541 data_to_c_simple("release/datafiles/bmonofont.ttf")
543 data_to_c_simple("release/datafiles/splash.png")
544 data_to_c_simple("release/datafiles/blender_icons16.png")
545 data_to_c_simple("release/datafiles/blender_icons32.png")
546 data_to_c_simple("release/datafiles/prvicons.png")
548 data_to_c_simple("release/datafiles/brushicons/add.png")
549 data_to_c_simple("release/datafiles/brushicons/blob.png")
550 data_to_c_simple("release/datafiles/brushicons/blur.png")
551 data_to_c_simple("release/datafiles/brushicons/clay.png")
552 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
553 data_to_c_simple("release/datafiles/brushicons/clone.png")
554 data_to_c_simple("release/datafiles/brushicons/crease.png")
555 data_to_c_simple("release/datafiles/brushicons/darken.png")
556 data_to_c_simple("release/datafiles/brushicons/draw.png")
557 data_to_c_simple("release/datafiles/brushicons/fill.png")
558 data_to_c_simple("release/datafiles/brushicons/flatten.png")
559 data_to_c_simple("release/datafiles/brushicons/grab.png")
560 data_to_c_simple("release/datafiles/brushicons/inflate.png")
561 data_to_c_simple("release/datafiles/brushicons/layer.png")
562 data_to_c_simple("release/datafiles/brushicons/lighten.png")
563 data_to_c_simple("release/datafiles/brushicons/mask.png")
564 data_to_c_simple("release/datafiles/brushicons/mix.png")
565 data_to_c_simple("release/datafiles/brushicons/multiply.png")
566 data_to_c_simple("release/datafiles/brushicons/nudge.png")
567 data_to_c_simple("release/datafiles/brushicons/pinch.png")
568 data_to_c_simple("release/datafiles/brushicons/scrape.png")
569 data_to_c_simple("release/datafiles/brushicons/smear.png")
570 data_to_c_simple("release/datafiles/brushicons/smooth.png")
571 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
572 data_to_c_simple("release/datafiles/brushicons/soften.png")
573 data_to_c_simple("release/datafiles/brushicons/subtract.png")
574 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
575 data_to_c_simple("release/datafiles/brushicons/thumb.png")
576 data_to_c_simple("release/datafiles/brushicons/twist.png")
577 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
579 data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
580 data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
581 data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
582 data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
583 data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
584 data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
585 data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
586 data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
587 data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
588 data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
589 data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
590 data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
591 data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
592 data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
593 data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
594 data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
595 data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
596 data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
597 data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
598 data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
599 data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
600 data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
601 data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
602 data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
604 ##### END DATAFILES ##########
606 Help(opts.GenerateHelpText(env))
608 # default is new quieter output, but if you need to see the
609 # commands, do 'scons BF_QUIET=0'
610 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
612 B.set_quiet_output(env)
617 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
618 env.SConsignFile(B.root_build_dir+'scons-signatures')
621 ##### END SETUP ##########
625 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
626 SConscript(B.root_build_dir+'/source/SConscript')
627 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
628 SConscript(B.root_build_dir+'/intern/SConscript')
629 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
630 SConscript(B.root_build_dir+'/extern/SConscript')
632 # now that we have read all SConscripts, we know what
633 # libraries will be built. Create list of
634 # libraries to give as objects to linking phase
636 for tp in B.possible_types:
637 if (not tp == 'player') and (not tp == 'player2'):
638 mainlist += B.create_blender_liblist(env, tp)
640 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
641 B.propose_priorities()
643 dobj = B.buildinfo(env, "dynamic") + B.resources
644 creob = B.creator(env)
645 thestatlibs, thelibincs = B.setup_staticlibs(env)
646 thesyslibs = B.setup_syslibs(env)
648 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
649 env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
650 if env['WITH_BF_PLAYER']:
651 playerlist = B.create_blender_liblist(env, 'player')
652 playerlist += B.create_blender_liblist(env, 'player2')
653 playerlist += B.create_blender_liblist(env, 'intern')
654 playerlist += B.create_blender_liblist(env, 'extern')
655 env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
657 ##### Now define some targets
660 #------------ INSTALL
664 if env['OURPLATFORM']=='darwin':
665 for prg in B.program_list:
666 bundle = '%s.app' % prg[0]
667 bundledir = os.path.dirname(bundle)
668 for dp, dn, df in os.walk(bundle):
673 dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
674 source=[dp+os.sep+f for f in df]
675 blenderinstall.append(env.Install(dir=dir,source=source))
677 blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
679 #-- local path = config files in install dir: installdir\VERSION
680 #- dont do config and scripts for darwin, it is already in the bundle
683 datafilestargetlist = []
688 if env['OURPLATFORM']!='darwin':
689 dotblenderinstall = []
690 for targetdir,srcfile in zip(dottargetlist, dotblendlist):
691 td, tf = os.path.split(targetdir)
692 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
693 for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
694 td, tf = os.path.split(targetdir)
695 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
697 if env['WITH_BF_PYTHON']:
698 #-- local/VERSION/scripts
699 scriptpaths=['release/scripts']
700 for scriptpath in scriptpaths:
701 for dp, dn, df in os.walk(scriptpath):
706 if '__pycache__' in dn: # py3.2 cache dir
707 dn.remove('__pycache__')
709 # only for testing builds
710 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
711 dn.remove('addons_contrib')
713 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
714 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
716 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
717 # To ensure empty dirs are created too
718 if len(source)==0 and not os.path.exists(dir):
719 env.Execute(Mkdir(dir))
720 scriptinstall.append(env.Install(dir=dir,source=source))
721 if env['WITH_BF_CYCLES']:
723 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
724 source=os.listdir('intern/cycles/blender/addon')
725 if '.svn' in source: source.remove('.svn')
726 if '_svn' in source: source.remove('_svn')
727 if '__pycache__' in source: source.remove('__pycache__')
728 source=['intern/cycles/blender/addon/'+s for s in source]
729 scriptinstall.append(env.Install(dir=dir,source=source))
732 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
733 source=os.listdir('intern/cycles/kernel')
734 if '.svn' in source: source.remove('.svn')
735 if '_svn' in source: source.remove('_svn')
736 if '__pycache__' in source: source.remove('__pycache__')
737 source.remove('kernel.cpp')
738 source.remove('CMakeLists.txt')
740 source.remove('closure')
741 source.remove('shaders')
743 source=['intern/cycles/kernel/'+s for s in source]
744 source.append('intern/cycles/util/util_color.h')
745 source.append('intern/cycles/util/util_math.h')
746 source.append('intern/cycles/util/util_transform.h')
747 source.append('intern/cycles/util/util_types.h')
748 scriptinstall.append(env.Install(dir=dir,source=source))
750 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
751 source=os.listdir('intern/cycles/kernel/svm')
752 if '.svn' in source: source.remove('.svn')
753 if '_svn' in source: source.remove('_svn')
754 if '__pycache__' in source: source.remove('__pycache__')
755 source=['intern/cycles/kernel/svm/'+s for s in source]
756 scriptinstall.append(env.Install(dir=dir,source=source))
758 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
759 source=os.listdir('intern/cycles/kernel/closure')
760 if '.svn' in source: source.remove('.svn')
761 if '_svn' in source: source.remove('_svn')
762 if '__pycache__' in source: source.remove('__pycache__')
763 source=['intern/cycles/kernel/closure/'+s for s in source]
764 scriptinstall.append(env.Install(dir=dir,source=source))
767 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
768 source=os.listdir('intern/cycles/doc/license')
769 if '.svn' in source: source.remove('.svn')
770 if '_svn' in source: source.remove('_svn')
771 if '__pycache__' in source: source.remove('__pycache__')
772 source.remove('CMakeLists.txt')
773 source=['intern/cycles/doc/license/'+s for s in source]
774 scriptinstall.append(env.Install(dir=dir,source=source))
776 if env['WITH_BF_CYCLES']:
778 if env['WITH_BF_CYCLES_CUDA_BINARIES']:
779 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
780 for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
781 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
782 cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
783 cubininstall.append(env.Install(dir=dir,source=cubin_file))
786 if env['WITH_BF_CYCLES_OSL']:
787 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
789 osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
790 oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
792 headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
793 source=['intern/cycles/kernel/shaders/'+s for s in headers]
794 scriptinstall.append(env.Install(dir=dir,source=source))
796 for f in os.listdir(osl_source_dir):
797 if f.endswith('.osl'):
798 oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
799 scriptinstall.append(env.Install(dir=dir,source=oso_file))
801 if env['WITH_BF_OCIO']:
802 colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
804 for dp, dn, df in os.walk(colormanagement):
810 dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
811 dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
813 source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
815 # To ensure empty dirs are created too
817 env.Execute(Mkdir(dir))
819 scriptinstall.append(env.Install(dir=dir,source=source))
821 if env['WITH_BF_INTERNATIONAL']:
822 internationalpaths=['release' + os.sep + 'datafiles']
824 def check_path(path, member):
825 return (member in path.split(os.sep))
827 for intpath in internationalpaths:
828 for dp, dn, df in os.walk(intpath):
834 # we only care about release/datafiles/fonts, release/datafiles/locales
835 if check_path(dp, "fonts") or check_path(dp, "locale"):
840 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
841 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
843 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
844 # To ensure empty dirs are created too
846 env.Execute(Mkdir(dir))
847 scriptinstall.append(env.Install(dir=dir,source=source))
850 if env['OURPLATFORM']=='linux':
854 for tp, tn, tf in os.walk('release/freedesktop/icons'):
860 iconlist.append(os.path.join(tp, f))
861 icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
864 for targetdir,srcfile in zip(icontargetlist, iconlist):
865 td, tf = os.path.split(targetdir)
866 iconinstall.append(env.Install(dir=td, source=srcfile))
868 scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
870 # dlls for linuxcross
871 # TODO - add more libs, for now this lets blenderlite run
872 if env['OURPLATFORM']=='linuxcross':
873 dir=env['BF_INSTALLDIR']
876 if env['WITH_BF_OPENMP']:
877 source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
879 scriptinstall.append(env.Install(dir=dir, source=source))
883 for tp, tn, tf in os.walk('release/text'):
889 textlist.append(tp+os.sep+f)
891 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
893 if env['OURPLATFORM']=='darwin':
894 allinstall = [blenderinstall, textinstall]
895 elif env['OURPLATFORM']=='linux':
896 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
898 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
900 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
903 dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
904 # Used when linking to libtiff was dynamic
905 # keep it here until compilation on all platform would be ok
906 # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
908 if env['OURPLATFORM'] != 'linuxcross':
909 # pthreads library is already added
910 dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
912 if env['WITH_BF_SDL']:
913 if env['OURPLATFORM'] == 'win64-vc':
914 pass # we link statically already to SDL on win64
916 dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
918 if env['WITH_BF_PYTHON']:
920 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
922 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
924 if env['WITH_BF_ICONV']:
925 if env['OURPLATFORM'] == 'win64-vc':
926 pass # we link statically to iconv on win64
927 elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
928 #gettext for MinGW and cross-compilation is compiled staticly
929 dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
931 if env['WITH_BF_OPENAL']:
932 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
933 dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
935 if env['WITH_BF_SNDFILE']:
936 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
938 if env['WITH_BF_FFMPEG']:
939 dllsources += env['BF_FFMPEG_DLL'].split()
941 # Since the thumb handler is loaded by Explorer, architecture is
942 # strict: the x86 build fails on x64 Windows. We need to ship
943 # both builds in x86 packages.
945 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
946 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
948 if env['WITH_BF_OCIO']:
949 if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
950 dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
953 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
955 dllsources.append('#source/icons/blender.exe.manifest')
957 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
958 allinstall += windlls
960 if env['OURPLATFORM'] == 'win64-mingw':
963 if env['WITH_BF_PYTHON']:
965 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
967 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
969 if env['WITH_BF_FFMPEG']:
970 dllsources += env['BF_FFMPEG_DLL'].split()
972 if env['WITH_BF_OPENAL']:
973 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
974 dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
976 if env['WITH_BF_SNDFILE']:
977 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
979 if env['WITH_BF_SDL']:
980 dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
982 if(env['WITH_BF_OPENMP']):
983 dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
985 if env['WITH_BF_OCIO']:
986 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
988 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
989 dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
990 dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
991 dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
992 dllsources.append('#source/icons/blender.exe.manifest')
994 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
995 allinstall += windlls
997 installtarget = env.Alias('install', allinstall)
998 bininstalltarget = env.Alias('install-bin', blenderinstall)
1000 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
1001 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
1002 nsisalias = env.Alias('nsis', nsiscmd)
1004 if 'blender' in B.targets:
1005 blenderexe= env.Alias('blender', B.program_list)
1006 Depends(blenderexe,installtarget)
1008 if env['WITH_BF_PLAYER']:
1009 blenderplayer = env.Alias('blenderplayer', B.program_list)
1010 Depends(blenderplayer,installtarget)
1012 if not env['WITH_BF_GAMEENGINE']:
1013 blendernogame = env.Alias('blendernogame', B.program_list)
1014 Depends(blendernogame,installtarget)
1016 if 'blenderlite' in B.targets:
1017 blenderlite = env.Alias('blenderlite', B.program_list)
1018 Depends(blenderlite,installtarget)
1020 Depends(nsiscmd, allinstall)
1022 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
1023 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1024 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1026 Depends(buildslave_cmd, allinstall)
1028 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1029 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1030 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1032 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1035 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1036 cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1037 cuda_kernels.append(cubin)
1039 Depends(cudakernels_cmd, cuda_kernels)
1040 Depends(cudakernels_cmd, cubininstall)
1042 Default(B.program_list)
1044 if not env['WITHOUT_BF_INSTALL']:
1045 Default(installtarget)