Making the C++ stuff work for the MipsPro 7.3 compiler.
[blender-staging.git] / source / gameengine / Converter / BL_ActionActuator.cpp
index d5ae1afd023cc01f0a916e74c94d963adcc10235..0289ec42d748ad0e56409043cae02af302d12ddb 100644 (file)
  * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */
 
+#if defined (__sgi)
+#include <math.h>
+#else
 #include <cmath>
+#endif
 
 #include "SCA_LogicManager.h"
 #include "BL_ActionActuator.h"