Making the C++ stuff work for the MipsPro 7.3 compiler.
[blender-staging.git] / source / gameengine / Ketsji / KX_IpoActuator.cpp
index 08464fc88de4e77ca7cd8045a3d0d46df0179c0c..66850b2f60b2ab65ff1fe2b09e13cb28ba36f427 100644 (file)
  * ***** END GPL/BL DUAL LICENSE BLOCK *****
  */
 
  * ***** END GPL/BL DUAL LICENSE BLOCK *****
  */
 
+#if defined (__sgi)
+#include <math.h>
+#else
 #include <cmath>
 #include <cmath>
+#endif
  
 #include "KX_IpoActuator.h"
 #include "KX_GameObject.h"
  
 #include "KX_IpoActuator.h"
 #include "KX_GameObject.h"