* make BulletSoftBody own small lib to make sure bullet libs don't grow too large...
[blender-staging.git] / intern / iksolver / SConscript
index 81bf61dfcd84bdd896d3d8b3db8f8648669f7878..543ee46487ceb6c31a02e69d0477f930cfed15c9 100644 (file)
@@ -5,4 +5,5 @@ sources = env.Glob('intern/*.cpp')
 
 incs = 'intern ../moto/include ../memutil'
 
-env.BlenderLib ('blender_IK', sources, Split(incs), [], libtype='blender', priority=10 )
+env.BlenderLib ('bf_IK', sources, Split(incs), [], libtype=['intern','player'], priority=[20,100] )
+