/* depth >= 1 when ray-shading */
if(shi->depth==0) {
if(R.r.mode & R_RAYTRACE) {
- if(shi->ray_mirror!=0.0f || ((shi->mat->mode & MA_RAYTRANSP) && shr->alpha!=1.0f)) {
+ if(shi->ray_mirror!=0.0f || ((shi->mat->mode & MA_TRANSP) && (shi->mat->mode & MA_RAYTRANSP) && shr->alpha!=1.0f)) {
/* ray trace works on combined, but gives pass info */
ray_trace(shi, shr);
}
}
/* disable adding of sky for raytransp */
- if(shi->mat->mode & MA_RAYTRANSP)
+ if((shi->mat->mode & MA_TRANSP) && (shi->mat->mode & MA_RAYTRANSP))
if((shi->layflag & SCE_LAY_SKY) && (R.r.alphamode==R_ADDSKY))
shr->alpha= 1.0f;
}
if(shi->passflag & (SCE_PASS_VECTOR|SCE_PASS_NORMAL|SCE_PASS_RADIO)) {
QUATCOPY(shr->winspeed, shi->winspeed);
VECCOPY(shr->nor, shi->vn);
- VECCOPY(shr->rad, shi->rad);
}
/* MIST */
shi->orn[2]= -shi->vn[2];
}
- if(mode & MA_RADIO) {
- /* not supported */
- }
-
if(texco & TEXCO_REFL) {
/* mirror reflection color textures (and envmap) */
calc_R_ref(shi); /* wrong location for normal maps! XXXXXXXXXXXXXX */
}
}
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
-
/* this only avalailable for scanline renders */
if(shi->depth==0) {
if(texco & TEXCO_WINDOW) {
shi->orn[2]= -shi->vn[2];
}
- if(mode & MA_RADIO) {
- float *r1, *r2, *r3;
-
- r1= RE_vertren_get_rad(obr, v1, 0);
- r2= RE_vertren_get_rad(obr, v2, 0);
- r3= RE_vertren_get_rad(obr, v3, 0);
-
- if(r1 && r2 && r3) {
- shi->rad[0]= (l*r3[0] - u*r1[0] - v*r2[0]);
- shi->rad[1]= (l*r3[1] - u*r1[1] - v*r2[1]);
- shi->rad[2]= (l*r3[2] - u*r1[2] - v*r2[2]);
- }
- else
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
- }
- else
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
-
if(texco & TEXCO_REFL) {
/* mirror reflection color textures (and envmap) */
calc_R_ref(shi); /* wrong location for normal maps! XXXXXXXXXXXXXX */
}
}
}
- else
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
/* this only avalailable for scanline renders */
if(shi->depth==0) {