== SCons ==
[blender-staging.git] / source / gameengine / Physics / common / SConscript
index bbf2d345a3098c5bd9bb097d9b0cc97424a616ea..b9adbd7210a937d41c7be1a59a825f7b8d30e9fa 100644 (file)
@@ -5,4 +5,4 @@ sources = 'PHY_IMotionState.cpp PHY_IController.cpp PHY_IPhysicsController.cpp P
 
 incs = '. ../Dummy #intern/moto/include'
 
 
 incs = '. ../Dummy #intern/moto/include'
 
-env.BlenderLib ( 'bf_physics_common', Split(sources), Split(incs), [], libtype=['core','player'], priority=[360, 90], cxx_compileflags=env['BGE_CXXFLAGS'])
+env.BlenderLib ( 'bf_physics_common', Split(sources), Split(incs), [], libtype=['core'], priority=[360], cxx_compileflags=env['BGE_CXXFLAGS'])