Panel *panel= block->panel;
rcti hrect;
int pnl_icons;
- const char *activename= panel->drawname[0]?panel->drawname:panel->panelname;
-
-#ifdef WITH_INTERNATIONAL
- activename= UI_translate_do_iface(activename);
-#endif
+ const char *activename= IFACE_(panel->drawname[0] ? panel->drawname : panel->panelname);
/* + 0.001f to avoid flirting with float inaccuracy */
if(panel->control & UI_PNL_CLOSE) pnl_icons=(panel->labelofs+2*PNL_ICON+5)/block->aspect + 0.001f;