fixed some motionstate synchronization issues
[blender-staging.git] / source / gameengine / Physics / Dummy / Makefile
index 4ef37cf97ce94fa15c4f9a18ea51902fca50edfc..0ecb3fa786a38d9ed6d0ffdc5510f12b90b5f18a 100644 (file)
@@ -41,6 +41,7 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
 CPPFLAGS += -I$(OPENGL_HEADERS)
 CPPFLAGS += -I$(NAN_STRING)/include    
 CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
+
 CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO)/include -I$(NAN_MOTO)/include
 CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
 CPPFLAGS += -I../../Physics/common