code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Converter / KX_ConvertControllers.h
index 19045dc26d15627644d642f93fd9ff133ef5cc50..817a49e1b2f3077d589c04dce38baecfdf0295ed 100644 (file)
@@ -29,8 +29,8 @@
  *  \ingroup bgeconv
  */
 
-#ifndef __KX_CONVERTCONTROLLERS_H
-#define __KX_CONVERTCONTROLLERS_H
+#ifndef __KX_CONVERTCONTROLLERS_H__
+#define __KX_CONVERTCONTROLLERS_H__
 
 #include "KX_Python.h"
 
@@ -43,6 +43,4 @@ void BL_ConvertControllers(
        class KX_BlenderSceneConverter* converter
 );
 
-
-#endif //__KX_CONVERTCONTROLLERS_H
-
+#endif  /* __KX_CONVERTCONTROLLERS_H__ */