Fix #31258: collada now selects newly added objects after import.
[blender-staging.git] / source / blender / collada / MeshImporter.h
index 3bccc4ed04a6a3a576c6804d988de488dcdee8f0..97ae4d99ad7de2c2acd26ce2253b02dcc1354bee 100644 (file)
@@ -24,8 +24,8 @@
  *  \ingroup collada
  */
 
-#ifndef __BC__MESHIMPORTER_H__
-#define __BC__MESHIMPORTER_H__
+#ifndef __MESHIMPORTER_H__
+#define __MESHIMPORTER_H__
 
 #include <map>
 #include <vector>
@@ -129,6 +129,8 @@ public:
 
        MeshImporter(UnitConverter *unitconv, ArmatureImporter *arm, Scene *sce);
 
+       void bmeshConversion();
+
        virtual Object *get_object_by_geom_uid(const COLLADAFW::UniqueId& geom_uid);
        
        MTex *assign_textures_to_uvlayer(COLLADAFW::TextureCoordinateBinding &ctexture,