Delete all SOLID shapes at the end of the game engine. They were all being leaked!
[blender-staging.git] / source / gameengine / Converter / KX_BlenderSceneConverter.cpp
index ff22e003d75dfcaf01ea18c2f2b8301a0ddc6155..8e552d3f3d4c14032e4f37686dc33099ad83c32b 100644 (file)
@@ -117,6 +117,8 @@ KX_BlenderSceneConverter::~KX_BlenderSceneConverter()
                delete (*itm);
                itm++;
        }
+       
+       KX_ClearSumoSharedShapes();
 }