fix for crash with GLSL material when image couldn't be loaded.
[blender-staging.git] / release / scripts / ui / properties_physics_fluid.py
index 88eb926dfa0663a46481d5b2e167cfbb63341e88..5cc94c24c80ce8c549a20a3af4f07b2ce38bccc7 100644 (file)
@@ -42,7 +42,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
 
         if md:
             fluid = md.settings
-            
+
             row = layout.row()
             if fluid is None:
                 row.label("built without fluids")