fix for crash with GLSL material when image couldn't be loaded.
[blender-staging.git] / release / scripts / ui / space_node.py
index 98c24d407de0b9b21611e25e5ddca1b85c457204..64d833434e5b8d3d5a123bffe4618a28b7ff2d7f 100644 (file)
@@ -166,7 +166,7 @@ class NODE_MT_node(bpy.types.Menu):
         layout.operator("node.read_fullsamplelayers")
 
 
         layout.operator("node.read_fullsamplelayers")
 
 
-# Node Backdrop options 
+# Node Backdrop options
 class NODE_PT_properties(bpy.types.Panel):
     bl_space_type = 'NODE_EDITOR'
     bl_region_type = 'UI'
 class NODE_PT_properties(bpy.types.Panel):
     bl_space_type = 'NODE_EDITOR'
     bl_region_type = 'UI'