BGE panels: wip
[blender-staging.git] / source / blender / blenkernel / intern / world.c
index 7fe129ed6fcaf5072297624b318e936afc987007..c84c54b17eebbc1c7e14f789c1cfd263b5a6d4b7 100644 (file)
@@ -94,7 +94,6 @@ World *add_world(char *name)
        wrld->skytype= WO_SKYBLEND;
        wrld->stardist= 15.0f;
        wrld->starsize= 2.0f;
-       wrld->gravity= 9.8f;
        
        wrld->exp= 0.0f;
        wrld->exposure=wrld->range= 1.0f;
@@ -106,14 +105,7 @@ World *add_world(char *name)
        wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY;    
        wrld->ao_approx_error= 0.25f;
        
-       wrld->physicsEngine= WOPHY_BULLET;//WOPHY_SUMO; Bullet by default
-       wrld->mode = WO_DBVT_CULLING;   // DBVT culling by default
-       wrld->occlusionRes = 128;
        wrld->preview = NULL;
-       wrld->ticrate = 60;
-       wrld->maxlogicstep = 5;
-       wrld->physubstep = 1;
-       wrld->maxphystep = 5;
 
        return wrld;
 }