Cycles: CUDA bicubic and tricubic texture interpolation support.
[blender-staging.git] / intern / cycles / kernel / svm / svm_voxel.h
index 466480d21b69cc14d26e1a094a79586c1ceda094..d967516a5c9b4546e494173a87f60ccff0b81e89 100644 (file)
@@ -43,7 +43,7 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
                co = transform_point(&tfm, co);
        }
 
-       float4 r = kernel_tex_image_interp_3d(kg, id, co.x, co.y, co.z);
+       float4 r = kernel_tex_image_interp_3d(kg, id, co.x, co.y, co.z, INTERPOLATION_NONE);
 #else
        float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
 #endif